The fact that in WARNO units in cover that are detected no longer stop blinking, unlike Red Dragon, makes hiding snipers quite the viable strategy for intel. Also I think this patch gave satchel charges 2 penetration which I THINK it didn't have before so they might be good but I haven't tested how they do agaisnt vehicles. I'm still bitter the HMG teams cannot fire at helicopters.
The fact that in WARNO units in cover that are detected no longer stop blinking, unlike Red Dragon, makes hiding snipers quite the viable strategy for intel. Also I think this patch gave satchel charges 2 penetration which I THINK it didn't have before so they might be good but I haven't tested how they do agaisnt vehicles.
I'm still bitter the HMG teams cannot fire at helicopters.
Jesus, I never knew that! Thought it was the same mechanic as RD.... Found it strange when hidden units would randomly get lit up! lol