Instead of the solid layers for mist, you could use the mist or depth render pass from blender. Keep the buildings on a single render layer and use the depth/mist pass to adjust the color based on depth.
Here's a little tip. Tape a second camera which does not have a shallow depth of field to the first camera. Solve the second camera and approximate the first camera for a frame, parent it to the second camera and do some manual fixind every 50 frames or so. Works like magic.
Excellent work on this tutorial Film Riot team! Easy to follow, fun and with a great end scene. We can't wait to see what post-apocalyptic world the community will create!
Should have been title "Destroyed City Effect from EVERY MOVIE made since 1999"... Always great! Always awesome! You guys are going to be the reason I make large feature blockbusters! Hope to work with y'all some day! You are saving film school students everywhere! Moreof a service than entertaiment.
I looks good. The one issue I notice, is the particle grass from blender feels cg. I feel like the polish on top would be to put some physics just on the grass around their feet to marry them better to the ground. The objects around them look 'placed' as it were as opposed to feeling like they were there organically. I struggle with this in blender, its very hard to make something feel organic with my limited creative skills in this area.
One strat I do is make a CG double of the actor's feet, match it up with the actors in blender, and using the hair particle system the grass will react to the feet
The whole point is to give you the basics to do it yourself, not to do it the way you feel it should be done. You take these techniques and improve upon them yourself. There are no issues here, it's just a tutorial to help you do it better using more time.
Great episode, although I wanted to throw some stuff out there. First, the use of Kitbash assets was cool, but the assets nearest the actors doesn't really sell the shot because of the obvious lack of a road. Concreate barriers, a street sign, and a junked car in the middle of the field is just... weird. Second, maybe next time use a 360 camera and get shots at different exposures to make an HDRI for lighting your 3d elements. You can get the shots right on location before shooting and create the HDRI back in the studio. You end up with more realistic lighting on your assets and can do less in post to match them out. I think I would have gone ahead and went for the volume cube for fog. It adds a bit of time to rendering, but with Cycles GPU it's not a huge jump and the end result is far more realistic. Maybe also use DoF with a target object in the scene to give that nice DoF drop-off. Anyhoo... my two and a half cents.
did you guys have to give back the vive camera tracking system? the lighthouses and tracers can be battery powered so you could use them to track a camera like this outside in the middle of field. and not have to worry about tracking the footage itself.
I really liked this tutorial, I thought the shot from the last of us was super cool but didnt know how to replicate it as I just started doing vfx shots for fun. I was also wondering whether you guys could make a tutorial on how to create the subatomic particles, light streak effects, and spinning glitter dust thing from the oppenheimer trailer. It looked cool and thought it could be awesome to have like a lovecraftian thing maybe.
Blender tip: Before tracking, head over to Scene Settings, then Color Management. (Scene Settings is the little camera icon on the far right) Once there, change the View Transform from Filmic to Standard. This can help with tracking, as Filmic adjusts the colors and tends to make it slightly pale. Standard is your original footage, which usually has more detail for the trackers to latch on to.
Hey, Ryan, in honor of Saw X coming out this Halloween. Could you please show how to recreate the voice of the copycat killer from that latest sequel Spiral: From the Book of Saw
Hey so I was looking through the channel… I have yet to see a Lightsaber effect tutorial. If you haven’t done so already… could you guys make this happen??
the first shot gave me a "Lost" vibe. Probably because of them panflutes. about the city shot. looks super nice! only thing is that the assets on the foreground feel a bit randomly placed.
I really need to buy a desktop computer for Blender. Spent about 2K on a laptop, and it does great, except for rendering, when it feels like it's gonna burst into flames. Seriously, the heat coming off this thing is ridiculous. I don't understand why that is, but apparently it's a common issue. Anyhow, any recommendations for a desktop?
Hey film riot! Love your your videos. Even the non tutorial ones! I was wondering if you guys can do a tutorial for ghost like the ones in haunted mansion
could we get a tutorial on a realistic explosion. not the over the top crap like we see in hollywood I mean like an Oppenheimer type explosion (even though they did it practical) one with a pop, shockwave and delayed sonic boom. would be really cool.
I fkn need a good gimbal, because I understand that doing more on the shoot saves time and the hassle on post. CGI is never a bad thing, as long as it looks good, so its all about how the final look is and the bad name in Hollywood is based on it looking terrible, but like here, it looks awesome and we don't lose our focus on the film
Wow...facinating...really cool!! Could ya'll recommend some sites/sources you found for best beginners tutorials for Blender? The only thing missing from this episode....no "Turbulent Displacement"....!! :O
I love you guys and I have learned so much with your channel not to mention I have used your assets a bunch of times but I have a question? Will this girl ever grow? Come on. Milk with vitamin D and sunshine. She's still the same girl I saw years ago in your films LOL
@fimriot I love your work. can you create a VFX tutorial of comet impact on earth from movie "dont look up" i desperately want to learn how to create that vfx. sorry for my bad english '
I love to make playlists on certain topics to refer to later for a deeper dive and rewatch. But on this video there is no 'save' feature. I assume that was done by choice? Disappointing. IMHO
Sometimes as well you can adjust the colors brightness and contrast along with sharpness to get more usable tracking markers. Then once you get good enough tracking data you can just replace the adjusted footage with the original. But a spin without any floor plane or planar tracking material leaves most likely just key framing your brains out till the floor plane comes into view.
Hi there from France Honestly, the result seems neither good nor bad to me, and there are specific reasons BUT... it's been a while I didn't come here, and I'm very glad to watch a video about what I'm into, it's cool and that's the most important by far 😃 ... Now, a few hints and personal opinions of course, I guess you understood this has nothing to do with a sad troll stuff; and for "tldr" guys : the compositing level wouldn't be satisfying for anybody. 1/ you have a Z (depth) issue in the buildings - or the trees before - about the overall defocus, and this is probably because you treated them by blocks and handly without a real Z coordinates taken into account imho... Furthermore, this part - and the near surroundings like trees - are the least good graded (imho again) which has an impact on the realism (like 2.5 D aberrations you sometimes see on amateur projects). Just for the record, the FG elements are ok where there you might have had ambient occlusion issues, so that's really a composition issue with the far assets only and the way you treated it ; 2/ just a personal question : you use Blender here, which is likely a bump in what you present in this field, how come you're still fooling around with AE later on ? Yes, yes, we know it's not really what's at stake here but it may have been more comfortable to finesse the whole stuff with dedicated nodes in Nuke or Fusion (as almost anything you do in the field of VFX/compositing on your channel btw 😅) 3/ talking about your friend close to suicide when forced to roto : hey guys, I know you knew that, so why didn't you use DaVinci Resolce Magic Mask ? It would have been done in - way less than - 3 mn for sure ! Anyway, I'm super glad you experiment this compositing zone ! Judging what you did on other topics with high quality makes me wish you make more of this ! Thank you and keep the faith 😉
Hello I hope you can help me, I already buy your electric pack, can I still use it on 30FPS Video? because I only use phone, and the electric pack is 23.98 fps is it still good on 30 FPS timeline? my phone only record 4k on 30/60fps
I miss the old Film Riot where it had the "Low Budget" feel where we could all achieve a similar result. Though I think these are great! I just wish we could have more of the low budget content again.
хм, как странно - в процесе создания все так круто получалось, но в итоге... вместо розрушеных домов плоская картинка, которая еще и на трекинге плохо стоит 🤷🏻♂️
@@yairfunnygaming9476 about a teenager with superspeed getting sent into the future. When he went to the future he met someone and he started to find his villains from his time coming also. He needs to figure out who did it and why
What's your favorite post-apocalyptic film?
Barbie
Wall-E
The Omega Man
Serious Answer: Children of Men
Film I mention as I push my glasses up my nose: Stalker
Guilty Pleasure: Turbo Kid
Ah come on guys, Andrew Kramer did it 5-7 year a go and it wasn't so blurry ;)
Instead of the solid layers for mist, you could use the mist or depth render pass from blender. Keep the buildings on a single render layer and use the depth/mist pass to adjust the color based on depth.
Here's a little tip. Tape a second camera which does not have a shallow depth of field to the first camera. Solve the second camera and approximate the first camera for a frame, parent it to the second camera and do some manual fixind every 50 frames or so. Works like magic.
that's genius
Excellent work on this tutorial Film Riot team! Easy to follow, fun and with a great end scene. We can't wait to see what post-apocalyptic world the community will create!
Cargo isn’t available for Mac users
This video is what has finally nudged me into starting to bring blender into my workflow
Ahh, I love it when you do effects life this! All it needed was a Universal Studios intro. Tis' perfecto!!👌
I used After Effects for tracking and composting, it gave me great results as well... Thank you
Should have been title "Destroyed City Effect from EVERY MOVIE made since 1999"...
Always great! Always awesome! You guys are going to be the reason I make large feature blockbusters! Hope to work with y'all some day! You are saving film school students everywhere! Moreof a service than entertaiment.
I discovered this while looking for stuff to use to help me study film before college. This is a literal lifesaver. Thanks, FR
Love Blender Stuff Shows how far you've come definitly need more of these!!!
Thanks! Matus did this one. He’s insanely talented.
Soo glad you learned how to use view layers in Blender. I feel like so many artists are missing out on it, especially for compositing. Happy Blending!
My favorite post-apocalyptic film is Divergent. Also, you could have rendered the blender layers with the mist pass enabled.
I love seeing the Andyax Zhiyun ad in this video
i enjoyed watching, I have never used blender but you made it look so easy to track footage
I looks good. The one issue I notice, is the particle grass from blender feels cg. I feel like the polish on top would be to put some physics just on the grass around their feet to marry them better to the ground. The objects around them look 'placed' as it were as opposed to feeling like they were there organically. I struggle with this in blender, its very hard to make something feel organic with my limited creative skills in this area.
One strat I do is make a CG double of the actor's feet, match it up with the actors in blender, and using the hair particle system the grass will react to the feet
The whole point is to give you the basics to do it yourself, not to do it the way you feel it should be done. You take these techniques and improve upon them yourself. There are no issues here, it's just a tutorial to help you do it better using more time.
Me likey! Ryan....I miss your short films man. We need one soon.
love to watch you create stuff! thanks for this amazing tutorial :)
You guys are always coming out with fun how to’s
you guys are amazing at filming and describing what you did I always learn something new
Loved the post apocalyptic scene ❤
most things in Last of Us were actually most likely matte paintings, would have been interesting seeing that but this is also pretty interesting
Hey just wanted to say this is an absolutely beautiful done tutorial! Even though there could be alot more detail in the final shot its well done
Day 9 of asking for the Flash Speed Effect
I’ve also been anticipating it
"I'm not supposed to have coffee.. but I really want some"
@@MarcyFilmsdat was da quicksilver effect
@@Brawnyfr OH thank you! My mistake lol
I don’t understand the hate for the Flash movie, I loved it!
You should make a video discussing how to do the quick zooms from the Saw franchise.
Blender tip: Make a smoothie with berries, a banana, some peanut butter and protein powder. Then you're all set for that post-workout goodness!
congrats on a quarter of a billion channel views too guys!
You're using the Canon R5c! Great camera!
I see you watched ianhuberts tracking tutorial
Ryan getting so matured.. I love You guys
Great episode, although I wanted to throw some stuff out there.
First, the use of Kitbash assets was cool, but the assets nearest the actors doesn't really sell the shot because of the obvious lack of a road. Concreate barriers, a street sign, and a junked car in the middle of the field is just... weird.
Second, maybe next time use a 360 camera and get shots at different exposures to make an HDRI for lighting your 3d elements. You can get the shots right on location before shooting and create the HDRI back in the studio. You end up with more realistic lighting on your assets and can do less in post to match them out.
I think I would have gone ahead and went for the volume cube for fog. It adds a bit of time to rendering, but with Cycles GPU it's not a huge jump and the end result is far more realistic. Maybe also use DoF with a target object in the scene to give that nice DoF drop-off.
Anyhoo... my two and a half cents.
Just in time. I needed this!
I needed this like a week ago from you guys 😂
did you guys have to give back the vive camera tracking system? the lighthouses and tracers can be battery powered so you could use them to track a camera like this outside in the middle of field. and not have to worry about tracking the footage itself.
And now I am waiting for film riot to make 2nd tutorial on Loki series from 2nd season of Loki series. That time slipping thing effect.
it's nice but you could ve used generative fill and different shots/angles to make it look realistic
Nice work❤man 👍🏽
I really liked this tutorial, I thought the shot from the last of us was super cool but didnt know how to replicate it as I just started doing vfx shots for fun. I was also wondering whether you guys could make a tutorial on how to create the subatomic particles, light streak effects, and spinning glitter dust thing from the oppenheimer trailer. It looked cool and thought it could be awesome to have like a lovecraftian thing maybe.
One of my favorite Post Apocalyptic Worlds in movies is from The Postman.
Great tutorial! I think there's way too much empty space on either side of the frame but that's a small issue that can be fixed with more assets
We originally had more but pulled back to get closer to realism given the time we had.
Blender tip: Before tracking, head over to Scene Settings, then Color Management. (Scene Settings is the little camera icon on the far right)
Once there, change the View Transform from Filmic to Standard. This can help with tracking, as Filmic adjusts the colors and tends to make it slightly pale. Standard is your original footage, which usually has more detail for the trackers to latch on to.
The Rover - an Australian film is an amazing apoc movie if you have not seen it. Came out in 2014
Haha! You know you follow UA-cam filmmakers a lot when you're cognise Andyax / Vjus crew in the promo clips.
1:53 in the words of a great philosopher of our time @ryangeorge "I'm going to need you to get all the way off my back"
Hey, Ryan, in honor of Saw X coming out this Halloween. Could you please show how to recreate the voice of the copycat killer from that latest sequel Spiral: From the Book of Saw
Hey so I was looking through the channel… I have yet to see a Lightsaber effect tutorial. If you haven’t done so already… could you guys make this happen??
the first shot gave me a "Lost" vibe. Probably because of them panflutes. about the city shot. looks super nice! only thing is that the assets on the foreground feel a bit randomly placed.
The flash effect please?
I really need to buy a desktop computer for Blender. Spent about 2K on a laptop, and it does great, except for rendering, when it feels like it's gonna burst into flames. Seriously, the heat coming off this thing is ridiculous. I don't understand why that is, but apparently it's a common issue. Anyhow, any recommendations for a desktop?
Hey film riot! Love your your videos. Even the non tutorial ones! I was wondering if you guys can do a tutorial for ghost like the ones in haunted mansion
heuuuu ... ok ...
Stabilize > re-render the video > track > no more tracking problem ? have you try that ?
anyway nice video
could you repeat the time slipping effect as in the loki 2 trailer
Can PFTrack made this track ? Or it's something "non mortal" trackable?
could we get a tutorial on a realistic explosion. not the over the top crap like we see in hollywood I mean like an Oppenheimer type explosion (even though they did it practical) one with a pop, shockwave and delayed sonic boom. would be really cool.
I fkn need a good gimbal, because I understand that doing more on the shoot saves time and the hassle on post.
CGI is never a bad thing, as long as it looks good, so its all about how the final look is and the bad name in Hollywood is based on it looking terrible, but like here, it looks awesome and we don't lose our focus on the film
Wow...facinating...really cool!!
Could ya'll recommend some sites/sources you found for best beginners tutorials for Blender?
The only thing missing from this episode....no "Turbulent Displacement"....!!
:O
UA-cam is where I learned. There's excellent beginner tuts on here. Start here - ua-cam.com/video/nIoXOplUvAw/v-deo.html
The Book of Eli is the only apocalyptic film I have liked so far.
Do you guys have a discord or a Twitch?
Ive been with Filmriot since the beginning.
Could you recreate that spy sun glasses from Mission Impossible: Dead Reckoning?
Take my money and give me The T-Shirt Ryan wearing. Seriously where can I get it?
Cool Video! I would find it very cool if we could get a tutorial about Color grading your 3d elements into your scene :)
a comment for the algorithm. Great Job!
Very informative ❤
I love you guys and I have learned so much with your channel not to mention I have used your assets a bunch of times but I have a question? Will this girl ever grow? Come on. Milk with vitamin D and sunshine. She's still the same girl I saw years ago in your films LOL
Better casting than HBO
@fimriot I love your work. can you create a VFX tutorial of comet impact on earth from movie "dont look up" i desperately want to learn how to create that vfx. sorry for my bad english
'
Can the set extension be achieved with Element 3d?
hello sir can i use the lightning effects in 30 FPS video??? I only use phone camera
I love to make playlists on certain topics to refer to later for a deeper dive and rewatch. But on this video there is no 'save' feature. I assume that was done by choice? Disappointing. IMHO
Mocha tracking will be easier and fast in this way I think...😉😉😉
Like we showed in the ep, Mocha failed as well. 🤷🏼♂️
Coming to a town near you, soon then you know
Does anyone know what export settings they used from Blender to After Effects? Thanks in advance :)
you also needed to light up the scene in blender right?
We used an HDRI for this.
So how would one shoot a shot that turned like that? Would you recommend no depth of field and turn up the shutter speed?
DoF and motion blur is what will kill your trackers.
Sometimes as well you can adjust the colors brightness and contrast along with sharpness to get more usable tracking markers. Then once you get good enough tracking data you can just replace the adjusted footage with the original. But a spin without any floor plane or planar tracking material leaves most likely just key framing your brains out till the floor plane comes into view.
We just needed more things the tracker could have grabbed onto, less DoF would have done it, maybe more tracking markers as well.
Could you shoot without the shallow depth of field and recreate it in software later?
@@kaiserroll109 Yes
Hi there from France
Honestly, the result seems neither good nor bad to me, and there are specific reasons BUT... it's been a while I didn't come here, and I'm very glad to watch a video about what I'm into, it's cool and that's the most important by far 😃 ...
Now, a few hints and personal opinions of course, I guess you understood this has nothing to do with a sad troll stuff; and for "tldr" guys : the compositing level wouldn't be satisfying for anybody.
1/ you have a Z (depth) issue in the buildings - or the trees before - about the overall defocus, and this is probably because you treated them by blocks and handly without a real Z coordinates taken into account imho... Furthermore, this part - and the near surroundings like trees - are the least good graded (imho again) which has an impact on the realism (like 2.5 D aberrations you sometimes see on amateur projects).
Just for the record, the FG elements are ok where there you might have had ambient occlusion issues, so that's really a composition issue with the far assets only and the way you treated it ;
2/ just a personal question : you use Blender here, which is likely a bump in what you present in this field, how come you're still fooling around with AE later on ?
Yes, yes, we know it's not really what's at stake here but it may have been more comfortable to finesse the whole stuff with dedicated nodes in Nuke or Fusion (as almost anything you do in the field of VFX/compositing on your channel btw 😅)
3/ talking about your friend close to suicide when forced to roto : hey guys, I know you knew that, so why didn't you use DaVinci Resolce Magic Mask ? It would have been done in - way less than - 3 mn for sure !
Anyway, I'm super glad you experiment this compositing zone ! Judging what you did on other topics with high quality makes me wish you make more of this !
Thank you and keep the faith 😉
That's great content 👍🏻
Hello I hope you can help me, I already buy your electric pack, can I still use it on 30FPS Video? because I only use phone, and the electric pack is 23.98 fps is it still good on 30 FPS timeline? my phone only record 4k on 30/60fps
I miss the old Film Riot where it had the "Low Budget" feel where we could all achieve a similar result. Though I think these are great! I just wish we could have more of the low budget content again.
This is literally that. Yes the assets cost money, but you could pull this off in the free DaVinci + Blender is also free. So this is very low budget
I knew something about the grass felt off. CG grass.
same thoughts, I kept looking at it at the end of the video
Love from Bangladesh
Looks SO good. How did y'all do the CG grass and comp it in?
хм, как странно - в процесе создания все так круто получалось, но в итоге... вместо розрушеных домов плоская картинка, которая еще и на трекинге плохо стоит 🤷🏻♂️
Fun!
Gimbals aren't very friendly for BMPCC
How do you remove the poles ?
can you do ice power ?😅
Send me the shot and I'll 3D track it for you, I had my share with impossible difficult shots.
Please use the symbols vfx
Trackung in Blender also is one of the room in Hell. Its so bad...
I gave up on blender if I win the lottery almost a billion . I’ll pay FILM RIOT a million for a one on one tutorial.
Talent Advice: Don't trim your beard or have a clean military cut with buzzers and clean clothes for your apocalyptic films lol
Like the actor in this lol
This isn't an apocalyptic film, it's a few second shot to show a VFX technique. :)
@@filmriot Copy that
Nice
Flash super speed!!!!
Can we get another Flash effect 2023?
I am waiting for it too!
@@yairfunnygaming9476 im creating a film. I really really need it for this final episode ‼️
@@yvngguda oh really what is it about?
@@yairfunnygaming9476 about a teenager with superspeed getting sent into the future. When he went to the future he met someone and he started to find his villains from his time coming also. He needs to figure out who did it and why
@@yvngguda cool!
Wow this looks great! i love your tutorials and all videos they are great and have helped me alot (also im the 69th comment)
😮😮😮
The color grading from city to ground. Doesn't make sense.
kitbashing is kenough
♥♥♥♥
Can you send me the original shot? I'll take a stab at tracking it for you.
I support suss - Ryan supremacy