The Massive 254-Player Indie Wargame That's Proving Big Games Wrong - Battlebit Remastered
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- Опубліковано 20 сер 2024
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0:00
This is a perfect lesson in "It doesn't have to be photorealistic to be fun, just make sure the game works like players expect"
Its better when you can actually see. Halo, CS 1.6 etc... all had graphics where you can actually see whats going on.
@@shiftgood I'm speaking specifically about one of the most recent Battlefield games where there are very high profile videos of people flying planes into buildings and just bouncing off, firing whole clips at enemies and never landing a shot, etc.
@@shiftgood its literally not hard to see whats going on, might wanna put on a pair of glasses
@@K4LxMaddog I was gonna say.. I suck at FPS games, even my fiancée who has only played cod a little bit has gotten plenty of kills in this game
@@K4LxMaddogI’m pretty sure he means that this game is an example of being able to read the game easily because of simplified graphics.
Imagine 3 devs having a better launch than literally every Battlefield game since Bad Company. 💀
Battlefield 1 is OK and even blew COD out of water. But after that, BF games became bad again, because of EA greediness.
@@verifeli bf1 was amazing
@@Alucard-gt1zf bruh I played bf1 for around 300 hours within 3 years. Never regretted a single hour
BF games I liked:
BF 1942
BF Vietnam
BF 2
BF Bad Company 2
BF 3
BF 4
BF 1
BF1 still pops off
Hearing the dev say : after seven long years, made me so happy for them. They’ve deserved every bit of succes they have now! Well done
almost shed a tear
Every "bit" heh
he sounded so happy and relieved that people were enjoying the game. those folks should be proud, they made a fun ass game
hadn't heard about the game it but just hearing that has made me go buy it, looks like alot of fun
Agree. These guys did us all a favor knocking it out of the park like this.
the reason the launch ran so smoothly is because they did a TON of testing. They would do large scale tests every few weeks where you could hop in and play for a few hours, and that clearly is what helped them get the servers running smoothly.
and big games cant do it properly
@@superqaxclub Big games have to save every penny. How will CEOs get their fat bonuses otherwise.
It absolutly blows my mind how 3 devs can do what entire studios have not been able to for years and make something fun
It's called passion and no management getting in the way.
3 people means there isn’t 5 bosses and a committee to approve something as small as a rifle design.
So this is going to be game's legacy huh, not to be a great low resource videogame but to be your propaganda weapon.
@@massgunner4152 what are you on about? It was a very simple comment. And my personal opinion. Not everything you read online is someone's "propaganda weapon" made manifest you need to stop watching the news for a bit I think.
Cause these guys are here to create a game which themselves and other players will enjoy. ALL AAA STUDIOS make games purely based upon how they can maximize profits.
This game is the pure representation of gameplay over graphics! A game can be just as good as AAA titles without all of the unnecessary ultra-realistic graphics.
I love graphics Naraka Bladepoint has great gameplay and graphics but The Dual also plays great an has crap graphic detail
No it's not. The pure representation of gameplay over graphics is 100% Dwarf Fortress before the Steam release that had ASCII graphics lol
I really want a team to try to make something like Star Citizen in voxel. So much of their time is eaten up by their focus on graphical AND mechanical fidelity.... I think nixing the graphics should be highly considered by all studios going forward but especially smaller teams.
Ultra realistic? That’s definitely not where AAA games have been heading the last few years.
We need more of this shit. Fuck big game studios.
Because of this video, I got this game. I thought i would maybe play around for a bit and just get bored but I have been playing this for hours. I love how simple a game can be, yet bring so much fun to a community of people.
Here's a fun thing to do when your bored: rush every enemy you see using a suicide c4, aka the bomb vest. Good fun and funny moments.
And it doesn't take up 100+ GB on your Hard Drive
@pudpete3566 well the graphics are simple, vehicles are simple, guns are fairly simple, only a bit advanced. And the controls are pretty advanced, but overall. It's simple.
@@banana0281 it's simple...
simply advanced.
Close Friend of mine moved to Laos for a few months and wasn’t able to bring his PC. But because of this games graphics, he’s able to run it on his work laptop. And despite that, we’ve had more fun on this game in such a short time, than any of the recent FPS games of the last 3-5 years. There was multiple scenarios where we’d say “it’d be really cool if they had [insert feature here]” and sure enough, it had that feature! They truly thought about everything and executed it so well
Indie Developer sure know how to make games enjoyable 😊😊 i am glad that people support these developer.
Tl;dr game is played by a bunch of broke third worlders and Roblox children
I just want to say it’s amazing how NO ONE is malding or crying during deaths, and everyone is having fun. When I die it’s gg in voip and I get it right back when I kill someone. The way the teams hype eachother up is genuinely a breath of fresh air. Also I have never had a single issue with matchmaking or connections it’s mind blowing how amazing this game has been made. Get it get it get it!
That general attitude of teamwork (outside of squads) and "Oh well I died, time to get back at it again" is something I feel like is lacking in modern battlefield games, I think I have to give this game a try. Nice pfp by the way.
I’ve got 30 hours in game now and I can only think of maybe a half dozen times I’ve actually heard someone malding or being rude.
I always thought about it, but I never come to understand what makes the difference from a game to another to be toxic or not. Like, why there’s basically fewer people being toxic here in comparison of Battlefield or COD?
A games community is a reflection of how great the game is
@justvibing4796Ranked mode is the dumbest laziest thing a video game can add… it’s pointless and just fuels toxic community/behaviors. I absolutely hated rank in all video games, and I’m a multiple time #1 in multiple games, ranked mode is for tryhards who only care about appearance, not their actual skill.
Since the full-time release I’ve put probably 40 hours into it and the game is ridiculously fun. It has some of the best gun play you’ll ever find, the best UI, it’s full of mechanics you can use to play each match differently. Not to mention it runs incredibly well. This is the best thing to happen to gaming in a long time.
playing the playtest, man its already promising
Eh, the gunplay is fine, its passable, i dont think i personally would put it up there with the best though. Maybe I'm just crazy but it kinda feels like bullets are... Too slow? Like i can be perfectly aimed at a guy who's standing still just across the street from me, and he'll straight up dodge my spray if he just happens to move even a little when i start shooting... Idk. Something about it feels weird to me, but i can't quite put my finger on it.
Having said all that, its still easily the most fun I've had playing a multiplayer shooter since titanfall 2, and that's saying something.
@@yellowsaurus4895 you say that but I've been shot out of my heli so many times from a guy on the ground with a assault rifle
best gunplay you'll ever find??? lmfao what? be real
@erickhandle Arcade gun play instead of realism. Kinda like how phantom forces used to play.
Once upon a time, I was on the verge of death in the middle of a half-destroyed house. I was completely surrounded by enemies. I yelled "Please, spare me! My parents are divorced!" Then someone replied "So are mine..." After saying so, they threw a grenade next to me and I died in the blast. Best game ever 11/10 🎖️
I made it about halfway through this video before I went and bought the game for myself, and I seriously haven't had so much fun playing without friends in years.
In my first match about 25 people formed a snail squad and we crawled a few hundred meters ressing each other and talking shit before we finally got wiped out.
that sounds horrible
@@nono-ze2we bro what? how?
@@nono-ze2we You know what sounds great? The sounds your mom and I make, you think Mac n Cheese is being made, but it's just me clappin' your mom's cheeks on your bed.
@@SpeCifiC0507Hey, not cool, that’s my step mom you’re talking about. Before you ask; yes, I too smashed.
@@brayerkh Shiiiid, sorry bro. Does this make us brothers now? We givin' his mom equal amounts of brogurt?
It's success comes down to being driven creatively by the dev team and not by corporate interest and market data.
It's a game with love and soul put into it and started as a passion project between 3 friends.
AAA companies will never replicate the feel of game like this and it really shows, support indie dev's folks!
This!
Exactly, I don't care about the 8 polygons characters, the game is ultimately fun (like games are meant to be). You can tell it was made with passion and dedication. There might not be a whole lot, but each and every pixel in that game was made with love. AAA companies might never be able to replicate indie games in that way, but I know they can do great stuff because I've played Bungie's Halo games. Little Big Planet and so on. We just need people like these 3 at the head of a studio that isn't told "Focus on the in game Shop, produce X amount of $60 DLC, meet the media's criteria.
I mean, have you noticed there's zero female in Battlebit? No one gives a damn cuz that is NOT what gamers care about, but somehow these very futile subjects take more place at the board of AAA companies than rather or not the game is good and polished. Because while Microsoft is looking to hire someone to make the most f'd up addictive cash grab, we got these guys making sure the gameplay feels satisfying.
Amen
@@Soliye. the fun part is once the chaos starts, it doesn't stop until the end of the round, theirs always constant fire fights, explosions and reinforcements coming in. it's the battlefield of all battlefields
That’s cause they’re passionate about what they’re making, and it’s not just about how optimized their monetization is. Once the corporate/Wall Street enters your game/industry - it all goes downhill there.
Being a medic in battlebit feels so much better than in any other game. I dont know if its the fact that im running through explosions like a movie or that im dragging someone to cover. It just feels so rewarding.
its just that theirs so many players you always have someone to heal while is BF1 an 5 you get great moments but only so many people are alive at once
Y’all playing Medics are amazing on every server y’all play on
As a people/vehicle healer main in Battlefield games, I concur. I love playing competitive shooters I just kind of suck at shooting :/ lol so I love when games let me really contribute without have to be as good as my younger brother. I'll just let him click heads while I do everything I can just to hold 3 or RMB behind cover lol.
Squad is really good for medic gameplay
Does it recapture BF2 medic feeling?
I'm so glad this game has blown up like it did. I've been following it for quite a while now and it was always promising. The flights they did were always jam packed with players and even though I missed most of them, it was good to see the developers getting recognition for their project.
Such a great game - Definition of a game made by gamers, for gamers. You can tell this is an absolute passion project, it oozes heart and soul.
the reason the servers worked so well day 1 is because of how much thorough play testing there was. patreon backers got access to the playtest build and OkiDoki would run tests almost every day. I think at one point they even tested a 512 or 1024 player server, just to see what would happen
Well, don't leave us hanging. What happened?
@@TaylorShawn it was a few months ago now but from what i remember it was super unstable, hence why the cap is at 256 for now 🤣
Yhea they made a lot stressteqting of their server i played them it was every week end it was very fun for a early look
Oh damn, so there is a chance they might increase in future updates? That would be insane.
1024? Jesus that is a lot of players
As a Battlefield player I've always wanted a huge amount of players on 1 map. The dragging your teammates to safety mechanic is neat and makes more sense than just reviving on the spot.
Remember when EA told us that BFV would have that mechanic?
No
before BattleBit you could just play Squad pretty much BattleBit but with much more realistic graphics and you had to plan a lot more but the max amount of players was 100 in one round
I had my mind blown when the enemy team blew out the entire foundation floor of my building and it felt as though the whole screen was crooked. THEY BROUGHT DOWN THE WHOLE BUILDING WITH MY ENTIRE SQUAD IN IT.
even since beta this game doesnt cease to amaze me
It was a good feeling as a solo game developer purchasing this game. I normally like to find games on sale for ~$15 but I had to support these amazing devs for their passion and vision.
The moment the devs realized the game was not performing well during the numerous alpha/beta tests they brought it down, doing hour test here hour test there until it was where they wanted it. I think that helped so much in its launch being so smooth and is a shining example what AAA devs SHOULD be doing but refuse to.
With it in Early Access, it's like the Playtests. Early Access is just wordplay for Late Alpha/Early-Late Beta. So they can keep on adjusting it as they see fit, until actual release.
publishers more like
It seems like gamers are more disconnected from the game industry than games themselves. Do people think Devs run a company ? Are Devs making what's decision which game to make ? How to make it and what to add ? .
I played the play test a while before the full release, these few weeks were the most fun I’ve had in an FPS since a long time man.
Everybody’s (save for some people) just focused on having fun and not on winning or losing.
When you die in this game it makes you go “aw shucks, I died.” Instead of having to take out your rage on your keyboard, and that’s because the experience itself is fun!
Nobody really criticizes you for being bad at the game, because they’re just so absorbed in the fun. And for some reason this game makes healing people fun, after a while you start healing anybody you see even if you’re not a medic.
Although I can’t afford to buy the game due to certain circumstances I have, maybe someday I can, hopefully. But, for now, it is what it is and I still hope that the community never changes.
What's your steam name brother
OI OI
OI THERreS A GUY WHOSE GONNA GIVE YOU THE GAME REPLY TO HIM
OI THERreS A GUY WHOSE GONNA GIVE YOU THE GAME REPLY TO HIM
!!!!
@@AdmiralGib my steam name is the same as my username on YT but without the underscore. Also I apologize for the late reply, I didn’t get the notification until someone liked my comment
that dev clip at the begining was so wholesome i almost cried. they deserve the hype!
This game honestly has more battlefield moments than battlefield does
Bf is dead :'D
@@Schimml0rd it would seem so, so I’m glad this came along to replace it at least temporarily
Compared to modern BF titles, definitely
It’s actually crazy how this game feels more like battlefield than current battlefield does
@@broganbutterworth9750 real, 2042 just wasn’t it for me, with the state it was in last I played it I just decided to give new battlefields a break, I still play 4 occasionally tho
This is literally the most joy I’ve heard from people playing a game in so long
Especially for an fps game... So many fps games come out today where people just straight hate the game and for good reason
i've hated most video games since the early 80s but watching the old criken videos where he catches gamers and makes them eat other gamers and they do it is a fair watch.
I didn't have any joy. Refunded it.
@@b0stj4nkys
I feel the happiness from the devs, their commitment and patience has definitely paid off.
I love how it has an in-game chat as well, it brings back a piece of that feeling you could only get from old FPS games
That part with some critiques of the heli was so greatly put together, thats the type of constructive criticism which developers yearn for. Great video sir.
I have been playing this since the beta, and it has been my favorite shooter recently! It just keeps getting better!
Have you played Battlefield in the past?
This really captures the joy I had of playing Battlefield for the first time. Something so fresh about this game even though it went back to the basics.
The main selling point for me is the 254 player servers. I love pushing across a bridge trying to capture an objective and having 100 people screaming in my ears. It’s the most fun I’ve ever had on a game.
It took awhile but finally indie studios are showing that gameplay is far more important than graphics. For far too long now the big guys on the block have been skimping on gameplay for graphics and games have been dying hopefully this marks the return of the old days of gaming when games were fun above all else
hades... hollow knight.. dead cells. Literally masterpieces, what are you saying
@@robenrivenI think they mean fps games, as fps games have only had a good one once in a blue moon.
@@ry1023.3 well, his comment is literally in general, not focusing in fps games. So if i got confused that isnt my fault. But if he actually mean that well, then yeah, my comment is useless
@@robenrivenAll indie studios..
@@robenriven I wasn’t saying you purposefully misinterpreted I was just saying what I think he meant is all bro
i love this. this is literally the best part of a game's lifespan, where the community is tightly knit yet still large, and contact with the devs isnt off limits at all. you can just hop in and have the time of your life with no bad blood between anyone. wish i could be there too, but i cant buy anything right now no matter how cheap since im saving up. hopefully some day though, and i hope the community keeps on going strong like this
Send me your Steam friend-code. I gotchu
@@332guyver1 Chad moment
@@332guyver1Holy shit what a chad
@@332guyver1 you got an extra 15?
@@lightswitch2622 I do. Send me your steam friend code and I'll take care of this when I get home
I think the ability to have this many players in a single game is what puts it above all others. Really makes it feel like an actual battle.
Did some quick math with the peak being 73k players today, if 73k people played and its $15, they made $1,104,834 USD, -30% from steam which is $331,461. So if the developers split it equally, in the past week they each have made around $257,791. Fuckin good for them
Update: 24hrs later there's 83k players on now.
so that makes the past 7 years developing this worth it, roughly 3k for each dev per month
@@zxibs3645which works out to around $23 ish per hour. Somewhat decent wage. I Believe it’s only up hill from here for them. I wish them the best
Well they only get paid when someone buys the game, so active playerbase doesn't tell you how much they really made. In total sales, as of like 5 days ago when I last read about the game, they had made around $30,000,000 in sales. Of course, server costs are large and other expenses, but spread amongst the 3 of them, it ranges somewhere in the 6-7 million per dev so far. Just unreal, but totally deserved, I genuinely haven't had as much fun with a multiplayer FPS game since CSGO went free 😂😂😂
I firmly believe the reason this game has so many people being friendly is because of the lack of realism! It brings out the child in everyone!
Which is why the comms are so good and everyone is having fun on the comms, even when killed. Unlike cod and BF where everyone just rages and gets angry
@@TwoWayOrbitalStation exactly! I totally agree.
Its cheap, combat is fast and with so many rounds flying around everyone goes in with the expectation of dying constantly. Having a "bad" game where you get rolled feels like less of a waste of time
@@TwoWayOrbitalStation my man, tons of people get banned for racism in this game LMAO
@@fussia2568 which means they are being dealt with
Not sure if it has already been done but the devs should do a toy map for fun i'd love fight it out in a room and capture points only to see the battle progress out into the backyard or something with toy racing cars and heli's and such
hope so, it fits the wackiness and fun of the game.
That is a whole genre that has been around since N64 but they barely get eyes on them an many of them have died out and it sucks so much
YES, a map like de_rats or something. That would be really fun
For a custom map would be nice.
@@SeffyzeroIs that from Unreal?
I remember this from a youtuber named rubixraptor who played.
There was a dude who blasted Freebird through his mic, and the open chat led to some hilarious gutbusters, including at least one freakout over a grenade and movie discussions before a match.
This shit makes me so happy honestly, bring back more community in games, whether it's new friends and shooting the shit or absolute shit talking and competition
Sup, now it's all safe spaces and comp
Enemies being able to listen to you is SO cool
I was playing in some rainy field map in a 200+ player match, and as I told a teammate at a nearly empty objective that I would be going up this building, I readied my grappling hook to go to the top of the building from the outside, while the teammate started running up the stairs... and got killed by this guy who ambushed him at the stairs as he heard me talking. This enemy guy then shouted, quoting Captain Nascimento in the Brazilian movie Elite Squad in words and tone: "nobody's going up"
At this point I was at the top of the building, and I struggled to keep quiet after I heard him, and finally snuck into the stairs tower, catching him from behind with my pistol (I was a sniper) as he built some sandbags, and maniacally laughing at this point. In the midst of laughter I said "what did you say again?" and he laughed his ass off "c'mon, man, I had no idea you'd be coming _down_ towards me", I couldn't stop laughing HAHAHAHAH
LMAO
This game had me experiencing a level of fun I haven't had in a shooter in years. I was skeptical of the graphics but 5 minutes in and i didn't even care. I never use a Mic in games and this is the first game to get me to use a Mic. I'm in love
Every day that I get on to play this game, it genuinely surprises me again and again with how much fun it is. The devs are also keeping the game updated even just after release with new content and balance changes. Big ups to these devs, and if you can afford the extra $20 then I would recommend getting the supporter pack
"It literally costs as much as one person eating at mcdonalds these days"
Bold of you to assume I can afford that >_
The devs geeking out over their sucess melted my heart lmao it makes me so happy to see people with actual passion suceed
For what? It's a fucking roblox game
how did you misspell two words in the same sentence?? how does this have so many likes?
@@ONCEFORVER12geekong
@@ONCEFORVER12 People do not care about minor grammatical errors as much as you. Especially when its a UA-cam comment section and not an essay for a college.
@@ONCEFORVER12 maybe because youtube isn't a spelling bee?
I've been following the Planetside 2 game for a while, playing on occasion when I can. The biggest appeal that game had to me was the large-scale combat, still holding the world record for the largest number of players on one map in an fps.
This game looks like a successor of sorts! Sure it's not scifi, nor does it have 800 players on the map, but it still has that large-scale combat going on!
Don't know if I'll get a chance to play it anytime soon, but I'm adding it to my wishlist!
as a PS2 fan, I love this game and I love your comment, this definitely hits the spot for combined arms combat and massive infantry battles
The thing is that Planetside 2 did everything wrong to not let more people to play it
I played almost every play test before this game launched and I knew from day 1 that I would GLADLY pay for it, even in its state at day 1. The amount of playtests they did while the game was in pretty much release quality was insane. They really wanted to make sure the game launched with no hitches or issues. This is what happens when a dev team focuses on the gameplay rather than just how the game looks. I'm having a blast every session I play this.
How long did it take them from build day to release? Looks super fun! Me and my coworkers are buying it this weekend and playing together
@@nietcykablyat9998 they worked seven years on battlebit
The game will feature the glorified rootkit known as Faceit Anticheat. I was considering buying it, but not anymore, and I'm glad I didn't right away despite taking part in closed betas.
This is peak reconstructionism. Modern games are getting too complex with loads of mechanics that are supposed to entertain the players. However, big companies often got lost along the way and ended up with chuncky games that are simply not fun anymore. At this moment, Battlebit devs reconsidered the essentials that make Battlefied FUN, and merged all the good stuff into a tiny and simple game. Result? Huge success! Well done!
Launching at $15 instead of $70 ✅
Low poly assets mean anyone can play it with any rig ✅
Nobody can afford powerful gaming PCs in this economy ✅
Devs care about making a complete game, instead of releasing trash and fixing it with patches ✅
Only DLC is cosmetic, no skipping grinds or overpowered card mechanics (eg Star Wars Battlefront) ✅
No half baked hero mechanics, just pick a loadout and go ✅
Classic shooter gameplay everyone wants instead of another PUBG clone ✅✅✅
FINALLY some good fking -food- gaming.
$15? The game worth more than that ngl.
Should be $20 at least
@@aldyzero6676 I was expecting $30. I think they promised $15 a longggg time ago, and instead of adjusting for the gaming "inflation," they stood by their word which is super cool of them!
As someone who can't really afford top-tier rigs, this game looks nice to play because most of my favorite games I can't play because of my laptop's limitations. Either way, thanks for outlining the points.
@@MM-zw8sm if you enjoy battlefield, or have enjoyed it in the past, this’ll be perfect for you. I’ve heard this game runs pretty amazing on steamdeck so your laptop should have no issue running it
$15 is what it is for now. It is still early access. It is still liable to shoot up in price upon full release
1:38 omg dude this hits a soft spot for me. they deserve it, all totally deserve it.
6 hours later the new peak is 54k concurrent players (it's at peak as I type this).
@@slandshark 8 hours later breaks 60k active players :D
@@Mr65562 it deserves it man such a great game
i didn't know the devs and i already love them after that moment
@@Mr65562 true that was the last time I checked
Would love to see more of this game on your channel, it's really poppin' off on the charts
I love how this game just gives the vibe of what 2042 could've been. The vid was great so I had to sub, you got a fun squad. (The tank shot on the heli was chefs kiss.)
ive had this in my Wishlist for almost 3 years now, mostly forgot about it, and holy CRAP this is beyond impressive. excellent work, devs.
Yooooo, a friend pointed this video out to me since I was in it. I'm at 5:23 if anyone is curious, glad you were able to get that moment because it kills me every time I watch it. Sick video overall, was fun playing with you!
I’m so happy for you guys as a dev. It felt for a while that games with a high player count were dying a little so I’m really glad to see this.
I picked this up, and have spent about 15 hours in it so far…. I’m not huge into multiplayer games anymore but this one piqued my interest. The destructible environment is so freaking cool. Nothing better than blowing a little hole in a wall and laying waste to enemies from a protected position!
Only to get a rocket put through that same hole a couple minutes later!
I had subbed to their patreon about two or so months ago had been following the build for about a year before then and the work they put in before the launch was INSANE, Not just that they are the most crystal clear dev team ever, saying what it costs to run servers the issues they have why the prices are the way they are. So on and so forth, they had stresses testing to the max before the launch and it payed off so SO well this is easily becoming my top fave game its so fun so smooth, kills feel rewarding etc. Even 4 days after launch this game has almsot 45k people playing. ON A MONDAY thats insane this game is awesome thank you for show casing it Drewski!
This game looks so fun, I wanna get it once I buy a decent PC
Edit: yes ik you don’t need a good pc but there’s no way I’m running it on my Chromebook
Thats the beauty tho u dont need a decent PC u can run this on a 5 year old HP laptop if u wanted to
You can probably run it on a hamster wheel
You really don't need that good of a PC because of the graphics. I ran it on an old for a while and I barely noticed the difference!
You don't need a decent PC, it runs on almost anything.
The beauty of pc gaming. Awesome games for dirt cheap and low specs.
Was playing with my buddy earlier, we had captured a building and knocked out the staircase, replacing it with a rope. Totally fortified the roof, got a big supply drop straight on top and rained hell on the streets below
Eventually an enemy heli caught onto us and started strafing runs, but none of us had rocket launchers, so anytime it would come by we'd all just light it up with our machine guns. Eventually someone took out the pilot, and the bird crashed into the adjacent building. Shortly after that the game ended, but the sense of teamwork I had there is something I haven't felt since my days as a gunner in Planetside 2
5:40 "dont come in im naked!!!" thats absolutely hilarious
This game is beacon now! Up to us to hold it high! I hope the devs keep true to the vision in the coming updates.
Who started this "beacon" slang? This is the second time I've heard it in two days. I had never heard it before then lol. *Apparently it's been around since 2009 and "is a shining light". Makes sense! Somehow I just never heard it until now. ***I should say, it's just recently that I've heard it being applied to inanimate objects like games the way it's being used. "it's beacon", not "this game is a beacon of hope in a bleak landscape of crap games".
@@MrMontanaNights i was referring in the sense that people flock to games that get the basics like gameplay right over graphics fidelity which are used nowadays as a shiny coat to hide the buggy mess underneath. Is battlebit perfect? Hell no, but it is the closest we have when it comes to simple shooters.
This has been on my wishlist for so long and I immediately jumped in when it came out.
My first Battlefield game was Battlefield 2. And this game really captures what those good old days felt like. Very, very good game.
You know you were able to play it for the last year, right? Just on Saturdays though.
@@Sniff_Jenkem didn't play a lot of games the last year and the time for the beta didn't match mine
@@EatingWaffles bummer
i LOVE the simple graphics! One of my biggest pet peeves is how demanding graphics are nowadays. It makes games look all cluttered and messy, and it also forces us to buy newer systems just to keep up. I love the example set by this game, and I hope this sets a trend!
Dear god no. I hate this artstyle. Why be content with this, if you have much better looking games?
@@ninochaosdrache3189 You think those fancy games look better.
I don't. I don't want any of that clutter on my screen. Low poly is the way to go.
@@ninochaosdrache3189 because the essence of gaming is gameplay, if i want to see a realistic tree i just go outside
Someone alert Angry Joe; that man needs a win after suffering through Gollum.
I love that you provide side-by-side comparison for things that the devs have room to improve on so they have a good idea on what to aim for
I call this bakhmut simulator. Because goddamn there's enemies everywhere.
There are shovels? If not, it is not Bakhmut.
@@chrisjfhelep5095 hammers. And pickaxes.
This game is one of those you can get TO immersed in. When a APC busted through a wall I was behind and pointed it’s cannon into my soul I felt true genuine fear.
I cannot help but respect passionate dev's.
They often times sacrifice a lot of things so their game can launch
This'll sound weird, but this game gives me the vibes of Battlefield 2 - remember back to BF2 and the raw excitement that game had that was somehow never quite the same in the following BF games. I truly think that the constant striving for 'realism' took the balance the other way and spoiled things a bit. The frenetic energy of this game is far more welcome.
I haven’t even played the medic class but when we are storming the train station and I’m running thru nades and bullets to pull guys back to the medics and everyone’s screaming about enemy positions and nades the game truly just comes alive
Exactly man, I get how you feel. Medic is such a fun class in this game because you get to actively interact with the people you’re healing or reviving. God I love this game so much.
Claymores don't despawn when you die, and theyres no limit to how many you can place, use the class with the ammo kit and you can place hundreds in a single round 😂
-Battlefield style game
-don't need a NASA computer to run the game
-needs only 2 GB of space
-Proximity voice chat for both friendly and enemy team
welcome home boys
I haven't been interested in playing any fps in 10+ years, an now I'm super exited about this game, I'm going to buy it asap
OMG MORE OF BATTLEBIT DREWSKI!!!
left a positive review durign playtest. a culmination of the fps genre, that compensates for its large-scale comprehensive mechanics underneath its blocky minecraft graphics for its visual style and appeal that would stand attest time. its a game for everyone, since it runs on almost everything 🤟
totally, devs deserve the love. seeing the 3 of em in the steam store "developers:" was indie af using their aliases.
I played the stress tests a lot, and the developers communicated a lot with us on discord, we have a big Brazilian Clan they always said hi and asked our opinion, they said it was too complicated to add momentums to the heli, I thought he would have fixed it by now. but anyway the game is a lot of fun.
And the developers really care about the quality and opinion of the players. and he only launched the server with such quality because it was something he really wanted, it took many weeks of stress testing to launch.
bom saber q já tem um clanzinho br em, jaja tô comprando
@@_desdenn É o clan dos servidores sem chorar Br. Infelizmente to sem pc pra jogar
@OperatorDrewski: Heli controls can be changed.
click on "yaw left", then move your mouse left (a long way), the game will then set your mouse movement accordingly.
Reminds me of Planet side 2. Battles of thousands of people raging across an entire continent with tanks, airships and foots on the ground. All 3 factions blowing up each other. This reminded me of those halcyon days.
This game is probably the best game to get a squad or dudes on for. It's great for some goofy old school vibes, been rolling around in the weekends with The Guys™ since the playtests and it's so good. I'll be playing it for years to come for sure.
What's the name of the game
i love the idea of taking an entire game concept and say "lets make it like completely barebones, just nothing except for boxes blips and beeps, but make the SYSTEMS the best we absolutely can" and they knocked it out of the park, imagine if these guys made a team with some super amazing artists and combined it into the next awesome battlefield type game?
As someone who plays roblox, a pretty big ghost recon fan, over 200 hours in breakpoint, and been playing battlefield since BF2 (not since launch) this game is very refreshing, it looks nice and it has alot of features that some battlefield games never had that would've felt good to have, and my most favorite feature of this game is that you can drag people, something breakpoint needed but never got, instead you had to stand there for 3 seconds in an animation to pick up a body
I love how you can see cars on the road weaving out of the way lmao
I always felt like the amount of people complaining over every game was just spoiled brat behavior but after seeing what 3 people could do vs a multibillion dollar AAA dev team can do I no longer feel that way, This is ridiculous. I think people havent been angry enough after seeing this.
It really is amazing what happens when you care about what you’re making/doing instead of just shitting something out cause you want to milk more.
@@BURDENOHthe worst part is that a lot of AAA devs do care about what they do, they're just unable to properly fulfill that since the company needs to give the executives multi-million dollar bonuses for their 8th yacht or whatever
I remember how OP the RPG-HEAT shells where, leveling entire buildings in 2 shots and maybe a kill or two. Bless the devs, they did KILLER!
The absolutely DISGUSTING enemy spawn camp in the heli 😂 god I love this game
I used to watch vids like this back in the Black Ops 2 days, but now I'm having JUST as much enjoyment. I never thought I would. Thank you Operator :^)
I mean.
A dev team of three people can do amazing things.
Project wingman, came from 3 devs.
(Two game devs and one Music composer)
No matter how many people are behind a project, if they truly care about what they are working on, some great games can happen.
no just if they have ideas an they don't fuk them up
Naraka Bladepoint is a mega dev team that wanted to take high octane melee combat into a Esport Counters, high mobility, specials, grapple hooks and two weapons at once
@@senritsujumpsuit6021 I have no clue what the fuck you meant by that.
@@Big_Al4344 am saying that to make a good game just have a main set of ideas an not screw them up like Naraka where it wanted to be mobility melee Esport
which has huge tournaments so its working
@@senritsujumpsuit6021i think what you meant was good communication with the dev team is also one of the keys to create a good game. I think.
I've watched a few streams and played myself. There is actually lag that makes you sometimes feel like you're dying behind corners or instantly one shot. But it's far, far from bad. It's very manageable considering there's so many players on a server. Just amazing to see games like this succeed, first Valheim and now Battlebit.
Planetside 2: Hold my lazers....
People are SO quick to forget that 10 years ago we had and still have 3000+ players fighting each other SIMULTANEOUSLY
I cannot put into words how happy this makes me. I've always believed that what makes a game great, first and foremost, are the gameplay mechanics. Graphics are important but only if you get the first right. This game embodies that beautifully.
Man, this game has been an absolute dream to play. From the VoIP to the gun sounds, its wild.
During the whole Minigun-Littlebird scene I opened another tab with battlefield 3/4 music and just let it play. God It truly feels like old school battlefield, had a huge nostalgia flashback rn.
This is a perfect representation for big companies. We don't need flashy graphics, battlepass, lootboxes or overcomplicated systems. We just want to have fun in a game. Good server on launch, good performance, no annoying or gamebreaking bugs. High five for the devs, good job
i like how that man in 14:33 acted like NPC in battlefield 4😂😂😂
21:49 INSANE SHOT
I absolutely love this game. It’s refreshing that the launch went so smoothly compared to battlefield 4/2042.
krunker devs, this is what you get when you focus on gameplay than on lootboxes
I want a battlefield 3 remastered so damn bad. It’s in my top 3 games of all time and I have so many good memories on it. I want to be able to play bf3 with active servers and all DLCs again! 😩
That tank or whatever it was was very well designed because it would be terrifying to see that thing roaming the streets. That mixed with the ability to blow through walls makes it very effective and something you will truly want to run away from. This game is great so far and the devs deserve a great vacation like you said. (Also just gonna point out it was very smart they released it at the start of summer)
Drewski avoiding the Prometheus school of running away from things at the end convinced me to buy in
This game is so remarkable. It's extremely well polished for any game, let alone an early access title. I sometimes entirely forget about the graphics because of the way it plays. It has really brought me back to the pure joy of playing battlefield 3 as a child.