I prefer the beatrice package in the extra a lot more (I would cut Cross-sheep, dragite and redoer for it). The extra Spell negate sounds nice but from my experience toad is more than enough. Also beatrice does so much: she helps you play through nib, gets you to your missing engines and let's you play around strong board breakers like dark ruler and droplets (with a set sulliek). From what my friend and I found out while testing specifically with the lightsworn cards was that it felt really good just going full gas (+ Superpoly and maybe talentss) with 60 cards. It allowed us to increase both the lightsworn and horus engine decreasing the chance of opening bricks while maintaining a high percentage of good mills and beatrice glued the end board together. At the end of the day there are as many tear variants as grains of sand on the beach, so it's always great seeing how other people make use of the 20+ years of graveyard related card design
Thanks for the insights m8 - I will have to do some research on the Beatrice stuff you mentioned - was not aware she holds such powers OO - sounds good, but still my issues stand with her; but again will have to educate myself more it seems. Yes - Super Poly and Talents would be in the side for this, in main probably not bad tbh. - what do you mean with "increase lightsworn and horus engine"? So playing more sarcs or more horus names? - or more Dragonlings, wulfs etc.? Not sure how that would decrease the brick rate - but I probably misunderstand you here. But sure the idee I get, theres a reason I play 49 (previously went up to ~55 while testing) - so many bricks, and we play hand cleaners but its just not amazing; I hope to hear what you mean, and then I gladly look at it on paper and the math behind it :) And yeah sure thats the only good thing that came from the banlist hits - with less Tear cards we now have near unlimited options to pair up with our girls - and the creativity of desperate yugioh players knows no bounds :) Best of luck with your mills!!
well that would depend on what event you got to - for locals youd side for what you know your "buddies" play... but for bigger events or lets say in generell; there are a few options and its on you I guess to gauge how key it is. I think the deck can handle a lot of things but is obviously more focused on going 1st with this list. So an example side deck is now looking mostly at going second or at dealing with annoying match ups: Sprind and Scattershot (for time) Heartbeat and Cryme 1x Talent 3x Thrust 1x Dimensional Barrier 1x Evenly Matched 1x Underworld Goddess of the Closed World 1x Garura, Wings of Resonant Life 3x Super Poly Probably missing something, as I dont have a side deck right now (not planing to go to any event atm); and remember if your locals has Floo or banish mfkers - to put in Zombie World and Banshee, or anti Shifter Tools...
I prefer the beatrice package in the extra a lot more (I would cut Cross-sheep, dragite and redoer for it). The extra Spell negate sounds nice but from my experience toad is more than enough. Also beatrice does so much: she helps you play through nib, gets you to your missing engines and let's you play around strong board breakers like dark ruler and droplets (with a set sulliek).
From what my friend and I found out while testing specifically with the lightsworn cards was that it felt really good just going full gas (+ Superpoly and maybe talentss) with 60 cards. It allowed us to increase both the lightsworn and horus engine decreasing the chance of opening bricks while maintaining a high percentage of good mills and beatrice glued the end board together.
At the end of the day there are as many tear variants as grains of sand on the beach, so it's always great seeing how other people make use of the 20+ years of graveyard related card design
Thanks for the insights m8 - I will have to do some research on the Beatrice stuff you mentioned - was not aware she holds such powers OO - sounds good, but still my issues stand with her; but again will have to educate myself more it seems.
Yes - Super Poly and Talents would be in the side for this, in main probably not bad tbh. - what do you mean with "increase lightsworn and horus engine"? So playing more sarcs or more horus names? - or more Dragonlings, wulfs etc.? Not sure how that would decrease the brick rate - but I probably misunderstand you here.
But sure the idee I get, theres a reason I play 49 (previously went up to ~55 while testing) - so many bricks, and we play hand cleaners but its just not amazing; I hope to hear what you mean, and then I gladly look at it on paper and the math behind it :)
And yeah sure thats the only good thing that came from the banlist hits - with less Tear cards we now have near unlimited options to pair up with our girls - and the creativity of desperate yugioh players knows no bounds :)
Best of luck with your mills!!
When you said "danerous is absolutely... " I said "dogshit" out loud at the exact same time. 10/10 profile
great minds think alike :) Thanks m8, best of luck with your mills!
What would be your side deck for this?
well that would depend on what event you got to - for locals youd side for what you know your "buddies" play...
but for bigger events or lets say in generell; there are a few options and its on you I guess to gauge how key it is.
I think the deck can handle a lot of things but is obviously more focused on going 1st with this list.
So an example side deck is now looking mostly at going second or at dealing with annoying match ups:
Sprind and Scattershot (for time)
Heartbeat and Cryme
1x Talent 3x Thrust
1x Dimensional Barrier 1x Evenly Matched
1x Underworld Goddess of the Closed World
1x Garura, Wings of Resonant Life
3x Super Poly
Probably missing something, as I dont have a side deck right now (not planing to go to any event atm);
and remember if your locals has Floo or banish mfkers - to put in Zombie World and Banshee, or anti Shifter Tools...