"Did you want to show me anything?" "Uh, alright, yeah, what about that?" "What, the ant?" "Yeah." "I mean, it's kind of cool, but it doesn't make me feel any better." "Yeah, no, I didn't think so!"
For me personally I love the Intel station one where you get the choice of walking up and having a few moments alone. Imagining it makes you feel fresh, despite it being a desert. Who doesnt want a bit of solitude every now and then? Especially when the world is ending?
Now i feel bad. Upon reading '... It'll lay eggs in here and I'll have an ant infestation...' I squashed it. I did NOT anticipate the speculative monologue to progress this far. Nice touch how as the dialog forwards, the order of choices flip, earlier its 1-squash and 2-reason, after its the other way around.
What 2 weeks with no sunlight does to an mf (totally not the noxious fumes produced from burning thousands of cubic tons of methane combined with ionising radiation from the fallout of your homeland, along with the constant stress of imminent death and the responsibility of the lives of thousands of men and the consequences of potential failure to save what is left of your culture and your people weighing on your shoulders every waking moment.)
Very few moments in videogames left me so speech. This reminded me of a Buddhist story, but its also so solemn and Christian. We are all in this together, and alone in this broken existence . its a bit amor fati, but it also transcends it.
On my first (and only) play through I ended up sparing it and getting mocked by the officers. I love these little moments the game gives you, same with the radio tower scene. Something about these moments really resonate with me as a person. Maybe because I'm an introvert? Anyway, glad to see I'm not the only one who liked these!
Were you 'Kind' throughout all your plays? as in prioritized rescuing peeps from battle debris than weapons or fuel, never fired nukes at a city, Force[-] and Kindness[+] stuff? Idk but this happened maybe twice or so and i have less than 40h in. I never went Faith, never Gerat, never Fear (always Romani and Order) but kept Force, Wealth and Kindness on near '0' all the time. Try doing a less kind run if that was the case. Or idk its prolly an rng event.
What inspired this? I wanted to have an event such as this decide to use this in several variants based on the value of choice beyond his control and I have yet to find what this was inspired by. This event is just perfect, self reflection based on the most basic of events transpiring it's perfect.
Very rare and subtle moment of humanity. In a dying, darkened world, people can still ponder on the meaning of life, understanding, and purpose.
"Did you want to show me anything?"
"Uh, alright, yeah, what about that?"
"What, the ant?"
"Yeah."
"I mean, it's kind of cool, but it doesn't make me feel any better."
"Yeah, no, I didn't think so!"
It took me three months to realize that this is a Smiling Friends reference. Holy moly.
For me personally I love the Intel station one where you get the choice of walking up and having a few moments alone. Imagining it makes you feel fresh, despite it being a desert. Who doesnt want a bit of solitude every now and then? Especially when the world is ending?
That one is pretty good too
Dangit! I missed that one, I just sent in the looters. Is there a upload for that somewhere?
Now i feel bad. Upon reading '... It'll lay eggs in here and I'll have an ant infestation...' I squashed it. I did NOT anticipate the speculative monologue to progress this far.
Nice touch how as the dialog forwards, the order of choices flip, earlier its 1-squash and 2-reason, after its the other way around.
yeah, it tries to catch you and make you squash it by accident if you're at all not contemplating / reading carefully. Fits the atmosphere perfectly.
I love the world and story part of HighFleet, it's a terrible shame that gaining worldview points is so random and often not supported by gameplay.
POV: when you realize Mark Sayadi is actually Harrier du Bois.
That'd be a hell of a twist. The discovery that the airships of Disco Elysium are the fire-belching rocket-propelled monsters of Highfleet.
Highfleet & Disco Elysium collab when
What 2 weeks with no sunlight does to an mf (totally not the noxious fumes produced from burning thousands of cubic tons of methane combined with ionising radiation from the fallout of your homeland, along with the constant stress of imminent death and the responsibility of the lives of thousands of men and the consequences of potential failure to save what is left of your culture and your people weighing on your shoulders every waking moment.)
A small dose of cosmic horror is nice once in a while.
Konstantin Koshutin is Christian, this isn't cosmic horror
@@countrypieman So am I, but the presentation of the game is pretty ambiguous.
@@countrypiemanI mean, it is not necessary to be Christian to understand this scene.
We all are ants in fact
This is the opposite of cosmic horror.
When it showed the paper with the smear on it...i felt that.
It do be like that
"For a brief moment, you have the urge to try and bring the ant back from the dead."
Very few moments in videogames left me so speech. This reminded me of a Buddhist story, but its also so solemn and Christian. We are all in this together, and alone in this broken existence . its a bit amor fati, but it also transcends it.
И ДАЖЕ ПРИ ВСЁМ ЖЕЛАНИИ Я НЕ МОГУ ОБЪЯСНИТЬ ПОЧЕМУ Я СИЖУ ЗДЕСЬ, И РАЗГОВАРИВАЮ С ТОБОЙ!
On my first (and only) play through I ended up sparing it and getting mocked by the officers. I love these little moments the game gives you, same with the radio tower scene. Something about these moments really resonate with me as a person. Maybe because I'm an introvert?
Anyway, glad to see I'm not the only one who liked these!
There's... something oddly refreshing about an interaction like this in such a grim setting.
I've been playing this game for over 100 hours, and this event has never appeared. Interesting.
happened on my first run, maybe the ant finds you when you need it most haha
Were you 'Kind' throughout all your plays? as in prioritized rescuing peeps from battle debris than weapons or fuel, never fired nukes at a city, Force[-] and Kindness[+] stuff?
Idk but this happened maybe twice or so and i have less than 40h in. I never went Faith, never Gerat, never Fear (always Romani and Order) but kept Force, Wealth and Kindness on near '0' all the time.
Try doing a less kind run if that was the case. Or idk its prolly an rng event.
I felt like such a piece of shit when the little guy got squashed
What inspired this? I wanted to have an event such as this decide to use this in several variants based on the value of choice beyond his control and I have yet to find what this was inspired by. This event is just perfect, self reflection based on the most basic of events transpiring it's perfect.
this small piece of writing is elementary but is loaded with meaning, its so good!
This legit brought me to tears.
Love the part about regreting killing the ant, awful feeling that is
PoV : least imagination Asian masters
I agree fully this is also my favorite event I. The game
I don't know what it says about me, but when I encounter this, I can never bring myself to kill the ant.
Because the 'ant' is metaphorically you.
@@-.-.---.--...--.-.......-..... I am fully aware. There are plenty of people who will simply crush the ant and move on regardless.
I rarely do so either. I’ve only done it once before this video from curiosity
neat.
does anyone know the name of the music that plays during this event?
@@standaman4578 mellifluous is the name iirc
@@clankplusm thank you, much appreciated