Having a separate ability for attraction is genius. Mabye it could be made to push marbles away instead of attracting them, although that could be a little too complex. I also like how the marbles target big marble if they get too close to their base, and i just love all the new ideas that are being developed, honestly might be one of my favorite videos simply because of all the new things being tried. Edit: Corrected spelling errors
Spoiler blocker!!! I have never seen such a comeback in all my life, especially with the cosmic power scaling with those hundreds of million power gravity shots. Im still urked that red didnt win a single Gravity event apart from the first one. But when it comes to Gravity Powerups, Yellow has it in spades.
Minor fixes in the plinko section (left side): - no more floating - slightly narrower x4's and x8's + two more x2's + mini-cannon + split boosting charged shots and gravity charged shots + gravity charged shots on the right having no marble size cap
I liked this new installment of differentiating charged shot types, it made the visual effects very interesting! (spoiler-but-not-really-warning) (We're getting the 1B release soon.) (also before I kinda liked seeing the numbers on the burst shot go down rapidly but sadly it's gone now - please bring it back 😶)
My god, that was tense. I was watching that massive yellow marble bouncing around for so long just wondering if it would drop before green wiped them out.
I always cheer for Green, but something about the start of this round told me I needed to watch Yellow, instead. And my gut reaction did not fail me...
It would be kinda interesting to see what happens if there was an ability which shoots a ball which splits into 2 upon impact with an enemy ball, each ball getting half the value of their parent ball.
Why remove the barrier keeping small marbles from falling past the doubling area most of the time? I thought that was an amazing feature to speed up the game
It kinda feels like cheating to me haha, I tried to make more "natural" methods for getting the desired effect. I did increase the total area of multipliers, might increase it a bit more with some more small x8 triggers
Here an idea you add soilders into this there are 3 types offensive defensive and juggernaut offensive would attack the base that has took tiles from the color they are a part from the most defensive guards the core and starts attacking anything nearby juggernaut is a offensive unit and buffs offensive units a way for units to die is by getting hit by something bigger than them
I would put the gravity powerup in between some of the blockers in the second half of the plinko section, so then you can have gravity+shotgun or gravity+ball or even gravity+shield.
Having the cannons automatically point at threats is a nice change. Do you think maybe you could change the layout of the bottom tray a tiny bit? The amount of preference for single shots that large balls have actually just got kinda infuriating by the end of the game. Shields especially has slots that are too small. Separating gravity shots from non gravity shots was very clever but please make gravity stronger again I need my accretion disks D: Overall a very very good episode though, it's cool seeing you innovate with this and add new things.
Love the new gravity generating marble. I think its an great addition and it adds a lot of cool moments. Gotta say though that I dont really enjoy how many small marbles manage to get down to the shot-selection because you removed the upwards force in the middle part. I think its pretty boring to see those small ones getting shot out of the cannons tbh
I think they might just be a little *too* large. It's enough of an outlier for them to get that big (or even close), that not much matters besides getting one of your own to bump it away. Even, say, getting 10 8 million balls in a row won't get you anywhere. You'll certainly never grind it down with the burst shot. Maybe there needs to be a ~8 million cap?
I actually like that. It gives weaker sides a chance to make a comeback after one side begins rolling out behemoth cannonballs which would otherwise just immediately wipe the floor with the other sides. Plus, it gives shots like the spray and cluster more utility, since those are better able to overwhelm weak shields that would otherwise bounce a cannonball. Case in point, this video. Yellow’s cannonballs couldn’t hit Green fast enough to prevent their shield’s from recharging, but their spray was able to finish the job.
11:56 the shotgun blast into Green's gravity ball was kinda mesmerizing to look at.
True 🥓🥓🥓🍷🍷🍷🏆🏆🏆🥵🥵🥵
True but the last shot from yellow was cool too
7:30 up to win red!!!
16:18 yellow win!
and how it chased the red one like tenticals
the fact that that one color got away with having 1 point of shield 90% of the time was hillarious
Use spoiler warning bro
@@vickywei5293 fixed it
@@vickywei5293 cry about it, you shouldnt be in the comments
@@Local_Iterator hah, you dunce, that’s not how mobile UA-cam works, it shows the first comment as a preview cause its dumb
@@Local_Iteratorif you’re not a absolute dumbass you know UA-cam mobile has a top comment preview, sadly you seem to be one 😔
It looks cool when the massive balls released the canon focus on them. And its crazy how yellow became 536m
Having a separate ability for attraction is genius. Mabye it could be made to push marbles away instead of attracting them, although that could be a little too complex. I also like how the marbles target big marble if they get too close to their base, and i just love all the new ideas that are being developed, honestly might be one of my favorite videos simply because of all the new things being tried.
Edit: Corrected spelling errors
it would be really cool to have a live percentage indicator somewhere, so we could monitor who actually has the most territory covered
Spoiler blocker!!!
I have never seen such a comeback in all my life, especially with the cosmic power scaling with those hundreds of million power gravity shots. Im still urked that red didnt win a single Gravity event apart from the first one.
But when it comes to Gravity Powerups, Yellow has it in spades.
Minor fixes in the plinko section (left side):
- no more floating
- slightly narrower x4's and x8's
+ two more x2's
+ mini-cannon
+ split boosting charged shots and gravity charged shots
+ gravity charged shots on the right having no marble size cap
that green 4m came in clutch
combined, they are more than 1B
This was the closest we've ever been to breaking the 1 billion barrier...
This is so awesome! I've been watching these everyday now, blue is the best!
No yellow and red
I liked this new installment of differentiating charged shot types, it made the visual effects very interesting!
(spoiler-but-not-really-warning)
(We're getting the 1B release soon.)
(also before I kinda liked seeing the numbers on the burst shot go down rapidly but sadly it's gone now - please bring it back 😶)
I was also thinking that, makes sense to add it back!
Yooo algomarblerYT sup bro
Youre still improving! Great job, man ❤
these videos are much more entertaining with gravity mechanic. That comeback! I was at the edge of my seat, literally
Nice! I always root for yellow, so it was nice to see it win. The new things are great as well! Nice video!
Same
same bruh I've only seen yellow win like 3 times in the 200+ videos i've watched
@@Greasyfries125 I've watched 2 videos and yellow won both lol
Fuck yellow
The idea for cannons to focus on balls that are close is genious!
I do wonder what happens if they always focus on something
:)
My god, that was tense. I was watching that massive yellow marble bouncing around for so long just wondering if it would drop before green wiped them out.
I always cheer for Green, but something about the start of this round told me I needed to watch Yellow, instead. And my gut reaction did not fail me...
Yes?
It would be kinda interesting to see what happens if there was an ability which shoots a ball which splits into 2 upon impact with an enemy ball, each ball getting half the value of their parent ball.
I really thought they were stalling for no reason, but then the finishing move at what felt like the last second, phenomenal!
Basically watching Frieza vs Goku. Frieza (green) had Goku (yellow) dead to rights, until goku saved up and released the spirit bomb.
I love how the giant gravitational balls were not really offensive and more controlling, but they enabled the other shots to attack enemies.
7:20 I don't know how often this red giant safed red.
7:50 was a Heart
every day we get closer to the 1B ball
at that point, it might start gravitating cannons toward it as well....
also if a 1B deathstar collapses instantly we'll have a black hole
Blue was eliminated at 6:12 and still had territory on the board until 14:40. That’s impressive.
They carried with their own luck lol
Why remove the barrier keeping small marbles from falling past the doubling area most of the time? I thought that was an amazing feature to speed up the game
It kinda feels like cheating to me haha, I tried to make more "natural" methods for getting the desired effect. I did increase the total area of multipliers, might increase it a bit more with some more small x8 triggers
Here an idea you add soilders into this there are 3 types offensive defensive and juggernaut offensive would attack the base that has took tiles from the color they are a part from the most defensive guards the core and starts attacking anything nearby juggernaut is a offensive unit and buffs offensive units a way for units to die is by getting hit by something bigger than them
Green created a Gravity Bomb and then Yellow Paid to win lol
that red gravity ball is a menace
I would put the gravity powerup in between some of the blockers in the second half of the plinko section, so then you can have gravity+shotgun or gravity+ball or even gravity+shield.
Gravity shotgun would look pretty sick
@@lostmarbles2dalso if you could make every multiplier x8 that would be a W vid
“Defense is overrated.” -Sun Tzu
Yellow made quite a comeback at the end!
Having the cannons automatically point at threats is a nice change. Do you think maybe you could change the layout of the bottom tray a tiny bit? The amount of preference for single shots that large balls have actually just got kinda infuriating by the end of the game. Shields especially has slots that are too small.
Separating gravity shots from non gravity shots was very clever but please make gravity stronger again I need my accretion disks D:
Overall a very very good episode though, it's cool seeing you innovate with this and add new things.
I agree with everything except making gravity stronger, if anything, gravity was too strong and Green having a big ball PREVENTED it from winning.
Yellow always ahead!
new features AND YAY SIZED UP THE MULTIPLIERS
I have been watching you for 2 years now
straight up plot armor
the fact that they would sometimes have only 1 defense was so smug of them
Yellow: *releases a 467m kilogram black hole*
I have watched 4 other videos consecutively waiting for this colour to win
Yaay, New video!😁
2 new ideas:
grav shotgun
self explanatory
antigrav single
single combined shot that pushes away instead of pulls in
I was not expecting that last swing in power....
Any chance we get a revamped fleet war soon?
Hmmmmaybe
nice design! i rly like it!
I love this so much!
Question: What is the decaying variable in the simulation? (What allows for larger ball sizes over time?)
In this one, nothing. It's just chance that allows them to become that large, they can even reach that size at the start
Interesting. I was rooting for yellow; my favourite colour.
*Spoiler*
Yellow locked in so hard wth.
Warning spoiler
Sad green never went for the kill,
Green: wanna die?
Yellow: nah
Green: oh, ok
Also green: wait whaaa…
Its the fabled laser piss
13:32 - This is dumb - 87m bounces off of 14??? Bouncing is a good mechanic but anything 1000x smaller than you should not turn you around.
thank you!
I love this!
COOOOOL video. Make more of these. 5 today.
Love the new gravity generating marble. I think its an great addition and it adds a lot of cool moments. Gotta say though that I dont really enjoy how many small marbles manage to get down to the shot-selection because you removed the upwards force in the middle part. I think its pretty boring to see those small ones getting shot out of the cannons tbh
The strategy goes hard
actually the greatest comeback in all of MMOR
WE WIN THESE YELLOW BROS
If you can't close that, you don't deserve to win, green!
the yellow with that 536M what
7:30
It was at this moment that he knew, red fucked up
how can we create somthing like this?
13:34 16 shield should not be able to block an 85m shot
11:54 biblically accurate black hole
Green: Atom Bomb
Yellow: Hydrogen Bomb
Wow, 500M 😮
Gravity is such a good things !
yellow has a crazy number like in this video. 😢536M😢
Finally! Yellow W lets goooo
Nice vid
14:11 and finally red is fully out, took a while
Ok there needs to be a new rule where a FOURTEEN can't defend against an EIGHTY FIVE MILLION
Hey thoight I'd be that annoying guy and ask how the next marble kingdoms is going?
Been spending many days now trying to record it, keep breaking things :(
But I think it's close!
@@lostmarbles2d good luck ngl your videos helped me geting over my ex soo thank you good sir
Frist 536M in Megapixel Multiply or Release! 15:35
Teams: Team A: Red,Yellow
Team B: Blue,Green
I am in Team A.
I could imagine people watching this like (American) football
needs a counter the giant multi million balls
Maybe spiky shot
@@lostmarbles2d single Rail Gun shot that breaks the wad up into several smaller balls. Range from Min/Max 2-10
I think they might just be a little *too* large. It's enough of an outlier for them to get that big (or even close), that not much matters besides getting one of your own to bump it away. Even, say, getting 10 8 million balls in a row won't get you anywhere. You'll certainly never grind it down with the burst shot. Maybe there needs to be a ~8 million cap?
6:57 red takes over everyone’s balls
actual comment is in first reply to prevent spoilers
yay yellow won they don't win a lot in these (and they're my favorite color yay)
being a green fan continues to pay off for me.
В конце цифры 10 а там в конце цифра 11 что значит боя есть риралестичне шары
make a megapixel gravity mor
Bro why is it always red thats the weakest 😭
2:51 *dont wanna press key!*
plz Make Marble Kingdoms 17, cool video
Почему жёлтый вращается почему маленькие шары вращаются вокруг больших
Red win! (no, green win:))
Who agrees that Open sans is overused?
Yesss I guessed it right!
Try not to lose against your smaller enemy (extremely hard)
[SPOILER BLOCKER]
Click Read More for my comment
It seems pretty silly for a shield with double-digit HP to let a player survive a 60M+ cannonball
Fr.
Yea maybe shield is next up for a rework, something like if the ratio is too high it will just plow through
@@lostmarbles2d I like the current version, it leaves room for comebacks.
make it like 1:1000 maximum@@lostmarbles2d
I actually like that. It gives weaker sides a chance to make a comeback after one side begins rolling out behemoth cannonballs which would otherwise just immediately wipe the floor with the other sides. Plus, it gives shots like the spray and cluster more utility, since those are better able to overwhelm weak shields that would otherwise bounce a cannonball. Case in point, this video. Yellow’s cannonballs couldn’t hit Green fast enough to prevent their shield’s from recharging, but their spray was able to finish the job.
Наконец-то!
YELLOW CHADS WIN AGAIN, NEVER DOUBTED FOR A SECOND
15:35 moments before disaster…
🎉🎉🎉🎉
Синий шарик у которого был 334 как к сожалению не долетел потому что он не долетел потому что он он вращается вокруг других
А што зелёный шар - это стукнулся по вот этому выпускаю и она этот выпускать и не не сломался этот выпускай
bro what happened it was blue then yellow the green then blue died and green almost died
how os rd alive
now its again yellow
what isbthat 63 m red
spoiler ahead!!!
i 100% thought that yellow was gonna lose then yellow just got like 10 267m balls and went mayhem
Синева уже нету а вот жёлтый зелёный и красный ещё есть и у жёлтого патронов ну вот этой вот струи еще 4,4 млн патронов жёлтого настрою
Yellow wins
2,1 млн полетел на Краснова сейчас синий 2,0 млн сейчас оттолкнуться об красную защиту и его оттолкнуть 64 м красный
334к летит на жолтово 3,0 млн летит тоже на жёлтого и 1,0 млн летит на жёлтого в общем все собрались в кучку и летят