eggman: "sonic will never get past this egg shuttle called the challenge zone" robot: "uhh sir hes already like a 5th of the way through" eggman: "WHAT?!! ITS BEEN 6 MINUTES!"
@@dltking25 Although the stages are large, SU for the wii/ps2's stage loading technique is very efficient. The game loads certain parts of the stage depending on where the player is to save memory. For example; If you eject the disc from the ps2 while playing, you can still play, but the stage visuals will eventually disappear, leaving you running on an invisible stage with random springs and enemies.
@@kelving420 I still to this day believe Sonic colours to have better level design than any Modern Sonic game. I thought the gimmicks were cool and fresh, and the 2D was an honest issue. But even then, it gave good platforming.
Starlight Carnival: Ok air dashing to speed up the rail segment and boosting to skip the block segment, seems like normal tech I use all the time. *Next trick at **11:30* O-oh....
You went so fast, Sonic completely outran the light path and ran on... literally nothing, because air doesn’t exist in space. Taking the canon seriously, I see. XD
@Daniel GRAINGER What's said at 22:00? The famous "Good, Great, Awesome, Outstanding, Amazing!" Line. So, if you replace the timestamp with the line said, you get "This run is good, great, awesome, outstanding, amazing!"
Holy TAS. This is amazing to watch. Watching some of the levels then I blink and realize I've just missed one of the shorter ones because it almost doesn't exist in the TAS.
Yeah, that's TAS for you. All those frame-perfect inputs... There's nothing more impressive and ridiculous than a computer calculating the fastest possible route and then speedruning the game. :D
very impressive run. It made me realize how automated some of these stages are compared to Unleashed, Sonic Generations, and even the new Shadow Generations. Colors is still a fun game though
Looking back, I wish the Egg Shuttle went farther than just allowing you to carry boost in between levels. Super Sonic obviously would be awesome to have. But if you could carry wisps in between levels, that would be a huge game changer. In Aquarium Park Act 1. You get the lazer wisp, and the drill wisp. If you hold the lazer wisp, you could hold it until Act 2 and completely skip the 2nd half of the platforming section. But, if you're a more skilled player you could hold onto the drill wisp until Act 3 and not be effected by the fans and use the pipes in the level. Keeping the wisps in between levels would open up quite alot of opportunities. Like maybe you have to finish one level slower, in order to carry a wisp to a more viable section in another. Really think about you're routing on a more big picture level.
My favorite sonic game, being broken like ‘06. I love how the Blue Blur phases through any wall in existence. Edit: Anyone else wanna see Sonic in Mario Kart?
Yup. Most of the flexes were during the death of the darn thing, but he absolutely nailed the guy. I remember chasing that thing around and NOT catching him. Oh, just to think those were but a mere 5-7 years ago.
"6th boss appears" Me: Well, this is going to take some time "TAS defeating it before entering in 2nd phase" My face: "surprised Pikachu meme" My mind: Wait, that's illegal.
Mikester_Paltoes I just played through colors all the way for the first time, and honestly I disagree. Colors was so fucking slow and boring with way too many bland 2-D sections
Mikester_Paltoes I really liked Colors when I was much younger, I thought Unleashed was great when it came to the day stages. I recently picked up a copy of Forces for dirt cheap on eBay, I’ve been looking for opinions on it.
Wow, what a fantastic run of one my all-time favorite games. The skips and exploits pulled off were absolutely stellar! Boy do I miss this game, what I won't give to play through it once again... At least I have Sonic Forces. *sigh*
NinjaMaster85 too short, too long, make up your mind, personally this game is perfect just the way it is. 99999999999999999-/:;)(&/@,!dhauXhwnkydahebqkozchbkoewhwbbdk our 5
Eggman is losing his shit right now watching this on the cameras.
WHAT DO YOU MEAN “HE PHASED THROUGH HALF THE WALLS”
@@ruphite9521"I DUNNO MAN, THEY'RE JUST SUGGESTIONS TO HIM!"
WHAT DO YOU MEAN HE RAN THROUGH SPACE AND AVOIDED MY ROBOTS!?
Reading these in Alfred's Eggman voice is hilarious.
Jabbatrios “WELL JUST MAKE THEM STRONGER AND DON’T GIVE THE LAZER WISP TO HIM”
tfw eggman kidnaps several planets and turns them into amusement parks so you gotta take a whole 35 minutes out of your day to stop him
I wonder how long it takes Eggman to even set up these schemes.
35 and a half minutes
Not only is sonic the fastest thing alive, he can phase through walls.
And invisible walls
Sonic watches the Flash confirmed
Thats how fast he is
It’s part of Eggman traps from the Sonic 3 manual
@@PtkGaming It is, in fact, confirmed, funnily enough. Not in the games, but you see in his new movie trailer he's reading several Flash comics.
eggman: "sonic will never get past this egg shuttle called the challenge zone"
robot: "uhh sir hes already like a 5th of the way through"
eggman: "WHAT?!! ITS BEEN 6 MINUTES!"
On that day orbot was disowned
@@realsyncz and Scratch, Grounder, and Coconuts were then repromoted to helper bots
XD
@@realsyncz you forgot about Cubot
_“As it should be.”_ -Super Sonic (Sonic Riders: Zero Gravity)
Sonic: Beats the second boss.
(10:34)
Also Sonic: *I N T E N S E. W A V E D A S H I N G*
And 31:50
**Stomp in happiness**
@@3dos96 😭😭😭
Dude yeeted Captain Jelly.
This TAS was
Good!
Great!
Awesome!
Outstanding!
Amazing!
BUT ALL I DID WAS PRESS A!!!
funny how he avoided the rainbow ramps/circles tho, along with drifting
upd: just when i said it he drifted in sweet mountain act 3
@@Jellopuff_TAS I JUST SPAMMED IT
No,seriosly,I just spam A
The game does NOT care
@@Jellopuff_TAS Lol. He's the best
22:00
Sonic colors level designs was built around the wii's limitations
*G O L D E N S U C C* Wait really? That sounds very familiar too a certain family friendly fighting game on the system..
Sonic Unleashed is on the Wii tho.
I call bullshit.
@@dltking25 Although the stages are large, SU for the wii/ps2's stage loading technique is very efficient. The game loads certain parts of the stage depending on where the player is to save memory. For example; If you eject the disc from the ps2 while playing, you can still play, but the stage visuals will eventually disappear, leaving you running on an invisible stage with random springs and enemies.
@@Sporkel Wow. Thanks for the trivia.
DLTKing25 the so ic unleashed for wii and ps2 are like 1/5 the size of ps3 and xbox and load differently
Those Tropical Resort Laser angles lol
"Oh no! He messed up his lase-"
**Gets another one and one-shots the level**
Im pretty sure this is "Terminal Montage Sonic" that's around that park, that's why the……umm……yeah…xDDDD
@@hexospikez741 HA! you thought BITCH!!!
39:17 Sonic's Shadow-impersonation is beautiful haha😂
😭😭😭
This man just used stage 2 as a shortcut in stage 1
What? When did he do that? lol
@@fenril0542 in stage 1
Moby Brick BRUH
not exactly a man
@@mobybrick2357 time stamp?
Sonic Speedrunners: Physics are a nice idea, but what about going fast?
*activates spike wisp*
I AM SPEED
.................nnnnnnnnnnnnnnnnnnnnnnnNNNNNNNNNEEEEEEEEEEEEOOOOOOWWWWWwwwwwwwwwwww................
Sonic adventure speedruns in a nutshell
1 WINNER
42 LOSERS
I EAT LOSERS FOR BREAKFAST
Acceleration Yes
@@koenigseggdubstep9837 SPIKŪ!!!
me: *blinks*
also me: wtf did i miss.
More than half the stage
Tool assisted speedruns are so entertaining. Its so humanly impossible that it just become actually hilarious.
Tool....assisted....
Now it makes sense
Especially F Zero GX TASs
28:18 *top tier gameplay*
:0
Oh my
SonicSpeedrunners:We dont need a fucking camera*yeets camera into space*
Seriously though HOW
Sonic speedrunners: _mash stomp like a psycho_
Critics: The momentum mechanics of the old games are gone and it’s all about boosting
Speedrunners: did someone say something?
Sandey am I the only one that likes the boost system over all the others for sonic?
Sonic colors was the one with the most momentum but had too many gimmicks and TOO MUCH 2D
@@kelving420 I still to this day believe Sonic colours to have better level design than any Modern Sonic game. I thought the gimmicks were cool and fresh, and the 2D was an honest issue. But even then, it gave good platforming.
Spade same. Colors is my favorite (modern) sonic game.
I personaly love the boosting mechanic of the modern games. Colours was one of my favorite games as a kid to.
4:46
Ah yea I remember this boss.
It was very easy. You just have to hit him 3 time..
*LASER*
Oh well.... An I thought I'd be fast
Fun fact: if you hit his arms with the laser, it will do double damage. I, too, did not know this first I played. ...I think.
@@Leekodot15 I never knew that was a thing until I just saw it
@@The_123Gamer Same. I thought the arms did nothing but harm.
@@glacierwolf2155 first boss is easy as fuck.
Easiest boss in any sonic game
Dude if you know where you aim, everything gets a single blast to the face, it's ruthless
Starlight Carnival: Ok air dashing to speed up the rail segment and boosting to skip the block segment, seems like normal tech I use all the time.
*Next trick at **11:30*
O-oh....
When sonic is so fast that he breaks the laws of physics
LuckyDelorean just another day.
11:36 i had no idea sonic could run on SPACE
I know eggman is fucking furious rn like "WHAT DO YOU MEAN HES RUNNING ON SPACE?!?!"
4:17 when sonic uses 100% of his speed
10%
1%
Older Artem
Eggman: "Geh! How'd you get here so quickly?!"
I see a man of culture
Sonic! You’re too slow! If you don’t come here, Amy _will_ die!
Egg beetle, Sonic unleashed.
"Um, hello? 'Fastest thing alive!' You didn't just meet Sonic YESTERDAY, Eggman." -Chariii5
37:20 So... the Asteroid Coaster boss got hit by a rocket, which made it get stuck in its own portal, and then just... died.
Reminds me of portal
TAS: Fast af boi
TAS with hover wisp: i'll slow down for you guys
Hover wisp, for when the level wants you to run a gauntlet but the finish is right there.
@11:54 " hey I can see my house from here "
Egg man: Sonic! You have 1 Hour to save these aliens and go through all of my attractions or I will destroy your planet
Sonic: Ight bet
Hehe, the stomping at 10:27 in sync with the boss cracked me up
He did it for the aquarium park boss as well.
Colour's lack of OOB death plains makes it amazing to look at being seedran
Mom: You have an hour on that thing!
Me:
What did you do with the 17 minutes remaining?
@@alwaystired2452 He became the meatbeat masher 2000
@@shay_3859 lmao
Eh, who needs walls? We can just use the whole second stage as a shortcut!
Starlight carnival is a masterpiece
When you have 35 mins left to play Sonic Colors
Forget it, I'ma speedrun this joint!
These stages are really well decored and really big, it actually feels like Sonic is on a planet.
This gives a whole new meaning to “Gotta go fast”
11:35 Sonic is so cool, he run on nothing 😂
Ran*
You went so fast, Sonic completely outran the light path and ran on... literally nothing, because air doesn’t exist in space.
Taking the canon seriously, I see. XD
Well, since there’s no water in space, it makes perfect sense sonic can breathe out there!
@@Mystic-Aidan ...makes sense to me!
Mystic Bros. Who says he doesn’t have a powerful schnoz
red pikmin xqc pleb
Codes the Otaku of course 🤨
30:26
*casually alters time and space*
This run is 22:00
* insert declaration that this is, in fact, an underrated comment "
My neither
@Daniel GRAINGER What's said at 22:00? The famous "Good, Great, Awesome, Outstanding, Amazing!" Line. So, if you replace the timestamp with the line said, you get "This run is good, great, awesome, outstanding, amazing!"
Okay yeah, but he watched almost the entire thing to find that one specific time stamp to make this specific joke
@Daniel GRAINGER ...Well, you said it, not me.
Me: how fast can you beat sonic colours?
Sharu6262: yes
Holy TAS. This is amazing to watch. Watching some of the levels then I blink and realize I've just missed one of the shorter ones because it almost doesn't exist in the TAS.
babe: come home
me: i cant im playing colors
babe: my parents arent home
me: 3:54
Actually pretty accurate.
Yeah man so good so far
Btw what happened in your babe's home?I am super curious
“Level design? Never heard of it.”
18:54 best soundtrack
YES
In ANY sonic game
When "gotta go fast" isn't fast enough.
*Oh my god what's happening it's going too fast-*
(An entire level was completed while writing this comment.)
Yeah, that's TAS for you. All those frame-perfect inputs...
There's nothing more impressive and ridiculous than a computer calculating the fastest possible route and then speedruning the game. :D
@@TimeturnerJ its a person doing it through trial and error
23:26 was so smooth holy shit.
very impressive run. It made me realize how automated some of these stages are compared to Unleashed, Sonic Generations, and even the new Shadow Generations. Colors is still a fun game though
Amazing job! I loved those new strats!! :D
The FUCK did eggman do!!?! Sonic is ANGRY, no... hes beyond anger. He's FAST and FURIOUS!
HE'S FUCKING DEAD MAN.
5:34 that 2D part is amazing!
31:55 machine guns be like
Looking back, I wish the Egg Shuttle went farther than just allowing you to carry boost in between levels. Super Sonic obviously would be awesome to have. But if you could carry wisps in between levels, that would be a huge game changer.
In Aquarium Park Act 1. You get the lazer wisp, and the drill wisp. If you hold the lazer wisp, you could hold it until Act 2 and completely skip the 2nd half of the platforming section. But, if you're a more skilled player you could hold onto the drill wisp until Act 3 and not be effected by the fans and use the pipes in the level.
Keeping the wisps in between levels would open up quite alot of opportunities. Like maybe you have to finish one level slower, in order to carry a wisp to a more viable section in another. Really think about you're routing on a more big picture level.
Nice work!
This was stylin' as all heck
My favorite sonic game, being broken like ‘06. I love how the Blue Blur phases through any wall in existence.
Edit: Anyone else wanna see Sonic in Mario Kart?
I’d prefer Super Nintendo kart with sonic as a guest character, just like in smash Bros.
31:00 Now to see this guy flex the ever-living HECK out of me by beating the boss that I had found incredibly difficult as a child... In record time.
Yup. Most of the flexes were during the death of the darn thing, but he absolutely nailed the guy. I remember chasing that thing around and NOT catching him. Oh, just to think those were but a mere 5-7 years ago.
I found it easy, dunno why
Melee Tas videos: 1v1 me!
Sonic colors Tas: that's good but I'm great, awesome, outstanding, amazing
*And all he did was press A.*
23:11
What the fuck yo.
And dont get me started on aquarium park. I blinked, and that shit was over.
Man chill
Nice tas! Keep up the great work! I hope to see lots more speedruns in the future.
I like that Egg Shuttle just ends with Sonic dying lol
Every Sonic game should have something like the Egg Shuttle where you just go from stage to stage like the classic games.
Laser wisp literally teared right through Tropical Resort like the cutscene Sonic first uses them. 😂
Woah, I didn't know you could aim the laser at Rotatron's arms and it would travel to his face! Interesting!
Looks like rotatatron isn't cooperating,let's "fix" him a little controlled shock.
"6th boss appears"
Me: Well, this is going to take some time
"TAS defeating it before entering in 2nd phase"
My face: "surprised Pikachu meme"
My mind: Wait, that's illegal.
I forgot how many bangers this soundtrack had in it until watching this
19:33 went right with the beat
The last level of the game is what trying to outrun a nuclear explosion is like.
Developers: Ok let's make sure the Cyan Wisp isn't to broken.
The Cyan Wisp: *What's balance?*
23:22 the cool version of the ghost wisp:
TAS when forced to use bounce pad/roller coaster. "aw c'mon! This is so slow! Why do I have to use these?"
Sonic when he’s not slowed down by the player trying to control him
15:32 Top 10 most satisfying moments in TAS history N°1
I love how 50% of his jumps are so precise that they're mere pixels off of the ground while the other half launch him with the force of 5 Suns
I love this game and my best time is like 79 minutes. This TAS is honestly insane.
sir pleas we're trying to make this humanly pos--
TAS: YOU DARE OPPOSE ME MORTAL?
We can talk about how he skip stage 29? 24:08
Just Awesome
Still better than Forces
@Palpatine opinions exist dude
Mikester_Paltoes I just played through colors all the way for the first time, and honestly I disagree. Colors was so fucking slow and boring with way too many bland 2-D sections
@@InFiNiTeO7 Sonic is supposed to be a fast-paced platformer.
Mikester_Paltoes I really liked Colors when I was much younger, I thought Unleashed was great when it came to the day stages. I recently picked up a copy of Forces for dirt cheap on eBay, I’ve been looking for opinions on it.
Always gonna be that one prick in the party
18:36 Sonic using the afterimage technique!
I like how around 12:50 sonic just stood there politly waiting for the door.
Then he justs blasts off
Such a beautiful game...
You can faintly hear Eggman saying 'what' when you select the Egg Shuttle
This should have been titled "Sonic breaks the knee caps of the physics engine with a baseball bat"
Wow, what a fantastic run of one my all-time favorite games. The skips and exploits pulled off were absolutely stellar! Boy do I miss this game, what I won't give to play through it once again... At least I have Sonic Forces. *sigh*
well now you can lol
Everyone: Ugh, the boost games are too fast
Speedrunners: ...NOT FAST ENOUGH!
Me in 40 minutes: “Yes! I beat tropical Resort!!”
Sharu: “I beat the game 5 minutes ago!”
Imagine spending thousands of hours building levels for players to pass it all in 44 minutes
Game reviewers be like: nah bro this game is 2 long
Speed runners:
NinjaMaster85 too short, too long, make up your mind, personally this game is perfect just the way it is. 99999999999999999-/:;)(&/@,!dhauXhwnkydahebqkozchbkoewhwbbdk our 5
@@Sydney_Angelyt i cant tell if you really love this game or you just had a stroke
Pikagod 363 I must’ve been really tired. But yeah, this is my second favourite game to Generations.
When your Parents say you can only play for 30 min!
Those clips in Aquarium Park 6 are beautiful!
11:42 when the edibles kick in...
Supersonic917´s TAS was already amazing, this tops it!
My jaw has been dragging on the ground the whole time I was watching this.
AMAZING!!!
9:45 For those that need time to process what happened.
0:00 nostalgia
Sonic give me back the controller you're gonna break it !
You spamming the hover wisp was pretty amusing
It extends the time :)
Sega; makes colors port
Eveyone: Why sega?
Me: omg yes I want it I *_need_* it
TheDivineGodGhost21 Sonic Adventure ?
Sonic Unleashed Day Stages
Progsmer No, Sonic Colours.
Sadly they made a deal with Nintendo, we have to wait until it is 15 years old, then we can make a fan port.
So Colors port is real.
RIZAH
DURII
SPAIKU
KYUBU
HOBAA
ROKETO
FURENZII (Love how he says it)
Dr. Eggman getting a lecture from OSHA:
"This would not have happened if you just added guard rails!"
as a colors veteran, thats damn impressive