How to get Good Graphics in Unity

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  • Опубліковано 27 лип 2024
  • Let’s make Unity look beautiful!
    ● Get Unity: store.unity.com/?aid=1101lPGj
    ● Post Processing Stack: bit.ly/2vFhxSD
    ● Uber Shader: bit.ly/2wJz9k9
    ● Nature Starter Kit 2: bit.ly/2xy4nbo
    ● More on Baked Lighting: bit.ly/2xN88cm
    ● More on Forward vs. Deferred: bit.ly/2wiEMEO
    ● More on ACES Filmic Tone Mapping Curve: bit.ly/2wJFEnf
    ● More on Post Processing: • Post Processing in Uni...
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КОМЕНТАРІ • 934

  • @phee3D
    @phee3D 4 роки тому +560

    2020:
    to get post processing stack, go to windows>packet manager> there is a drop down next to the plus icon top left, click it and selected all packages> post processing
    select post processing and then click import at the bottom right of the package manager window. then follow along the tutorial!
    EDIT: you should probably follow a more recent tutorial altogether for the post processing part. A unity update changed a lot of things including how you set up post processing.

  • @pranaysahare8915
    @pranaysahare8915 6 років тому +619

    Awesome ...
    Teaching unity free of cost , you are doing a great job

  • @arunprakasam7603
    @arunprakasam7603 4 роки тому +53

    In 2020, Go to Window > Package Manager.... In Project to All packages... scroll down to Postprocessing in the list. In the right you'll find a button to install it...

  • @davidkoffi985
    @davidkoffi985 6 років тому +338

    BLESS YOU WITH ALL GOODNESS BRAKEYS

    • @epicn
      @epicn 6 років тому +6

      David Koffi *BRACKEYS

    • @codinghub3759
      @codinghub3759 4 роки тому

      *cough* Brackeys *cough*cough*

  • @warcraft3456
    @warcraft3456 6 років тому +4

    I'm really loving those small interuptional explanation bits, it's a great way to share even more information and make stuff really clear. :)

  • @scottcourtney8581
    @scottcourtney8581 6 років тому +5

    Nice and concise tutorial. I absolutely agree with you about the Uber Shader asset. I use this in every project, and it makes an enormous difference when working with glass and other refractive materials. The author is a real "class act" when it comes to support, too -- a very nice person who takes quality very seriously.

  • @pathos2853
    @pathos2853 6 років тому

    I remember watching your channel, many years ago in secondary school.
    Dude, well done for sticking at it, great quality content and not overcluttered like most other tutorial channels.
    Thanks for the vids

  • @KeKe4ever131
    @KeKe4ever131 6 років тому

    This is definitely the most valuable tutorial I've ever seen on UA-cam!! Thanks a lot for the detailed tutorial! keep up the great work!

  • @TheOriginalDarkGlitch
    @TheOriginalDarkGlitch 6 років тому +3

    This was an awesome tutorial. Very informative! I had been using the individual effects on the camera and never even looked at the post processing stack. Thanks, once again, for sharing your knowledge.
    Lets make some great games, people! :)

  • @ziaurrehman5206
    @ziaurrehman5206 6 років тому +5

    Amazing your conversation and teaching way. I am speechless. Good works. Keep it up.

  • @AxellCPT
    @AxellCPT 6 років тому +2

    This was awesomely broken down and explained! Thank you for this and I would love more videos such as this!

  • @jkagwen
    @jkagwen 6 років тому

    From Kenya here, I love your work. Please never stop rolling out these videos

  • @oppingcinchan5357
    @oppingcinchan5357 6 років тому +4

    your explaination are so good, thanks for sharing i sure it help so many people to improve.

  • @salmanelgamal6843
    @salmanelgamal6843 6 років тому +60

    AMAZING Channel Keep it up!

  • @MatthewGarciaMusic
    @MatthewGarciaMusic 6 років тому

    Dude, you have saved my life. I was looking for ways to add motion blur and stuff like this and I CAN NOT BELIEVE UNITY HAD THIS! I thought it was only for the pro version. THANKS A MILLION :D

  • @thegiantguy
    @thegiantguy 4 роки тому

    Brackeys, you got me through a group project module and I can't thank you enough

  • @excellNexcel
    @excellNexcel 6 років тому +118

    I agree. Unity's graphics options are getting better with each new version. Even so, too much emphasis is placed on graphics when comparing Unity to Unreal...it does not matter which engine you use, it depends on the person behind the keyboard.
    I am a coder and I prefer the modular control of C#. I don't care too much for excessive realistic graphics because of the performance hits, but I really think that what engages the player is the game play and that is all coding!

    • @jjwisniewka
      @jjwisniewka 6 років тому +5

      Yeah! I was using unity for a long long time and I really liked it (mostly due to C# :P). But I disliked how It handles replication and RPC - this part I liked more in unreal. And the more I used unreal I started too like both c++ and editor. I gues if I came back to unity I would start to like it more .... Just use what you want and do great things with it! :)

    • @scottcourtney8581
      @scottcourtney8581 6 років тому +10

      As in photography: The most important element isn't the camera, it's the talent of the person wielding it.

    • @TieWas7
      @TieWas7 6 років тому +1

      Marlon anand k

    • @Argonwolfproject
      @Argonwolfproject 6 років тому

      You're definitely in my school of thought. I like Unity's versatility, where you can really get down and dirty with the code right away, and the engine isn't tilted toward a certain type of game (Cry Engine is horrible for this, Unreal not as bad).

    • @CrackedTubeGamer
      @CrackedTubeGamer 6 років тому

      I'm just hoping for a pre built visual scripter for unity, trying to model, texture, learn code and the unity engine is just way too much information for one person.

  • @sarthaktyagi2701
    @sarthaktyagi2701 6 років тому +16

    You make really good videos

  • @demonicious_
    @demonicious_ 6 років тому

    The way you zoom inwards when you're telling something Important feels like You're telling a meme.
    Love you bro

  • @RahmatSiswanto
    @RahmatSiswanto 6 років тому

    Your channel is the first channel that i subscribe when i starting to learn Unity about 2 years ago, now i have my own simple android games on playstore... Thank you so much, your videos very helpful for me

  • @RogerKilimanjaro
    @RogerKilimanjaro 6 років тому +7

    3:40 -> aren't the two pictures reversed ? HDR means less clipping in the highlight because you have more colors to display ? or am I missing something ?

    • @outviteslb8143
      @outviteslb8143 5 років тому

      youre missing the point. no one knows everything

  • @J597.
    @J597. 6 років тому +213

    This man's eyes have good graphics.

  • @petter702
    @petter702 6 років тому

    Super good, brief, explainations with just the right ammount of depth. Helped me a lot! Thank you!

  • @YorickSchouten
    @YorickSchouten 6 років тому +2

    Haha watching your enthusiasm just makes me smile every video, keep up the good work Brackeys!

  • @RandomGuyyy
    @RandomGuyyy 6 років тому +3

    The Unreal default look is mostly in the temporal anti aliasing giving it that soft look. Coupled with Lightmass that I think yields completely different results from Enlighten. Add a bit of fisheye, vignette, grain, turn up the FOV and you can get that shooter look from Unity.

  • @Oxmond
    @Oxmond 4 роки тому +6

    Unity PostProcessing is awesome! With the new Universal Render Pipeline, Unity really catches up on Unreals good graphics! 👍🤓

  • @fifoflo
    @fifoflo 6 років тому

    Awesome video! I've just stopped Unity these days, and your channel has grown so much since the first time I followed you, awesome keep it up! :p

  • @-Linesway
    @-Linesway 4 роки тому +2

    Thanks! The changes definitely helped make my game "pop"
    thanks as always brackeys

  • @TitoOliveiraDesign
    @TitoOliveiraDesign 6 років тому +2150

    "...realistic unreal look"
    heh

    • @bipstudios2573
      @bipstudios2573 6 років тому +18

      That's a bit confusing... ;)

    • @taufanaugusta8884
      @taufanaugusta8884 6 років тому +13

      i thing "stylized look" is more appropriate

    • @reerjgiorge
      @reerjgiorge 6 років тому +25

      Yup, unreal engine lightning is far more realistic than unity's. By a mile. In fact, it is one of UE more interesting features.

    • @Simplystimulating
      @Simplystimulating 6 років тому

      Tito Oliveira woah

    • @2TGameFootages
      @2TGameFootages 6 років тому +30

      Good job killing the joke George

  • @bloggerblogger2410
    @bloggerblogger2410 2 роки тому +4

    for people who didn't find the post processing in the asset store, it's now available already in the package manager in unity search for it you will find it there.

    • @shadow-wr6uw
      @shadow-wr6uw Рік тому

      can u more specify the name of it ? I can't find it:(

  • @thepowerofzero4534
    @thepowerofzero4534 6 років тому +2

    Thanks! This just bumped up the quality of my sim tremendously! I thank you!

  • @abdoudjam6846
    @abdoudjam6846 6 років тому

    Thank you so much, you explained it in a very smooth and fun way, keep teaching us all important things about the Unity engine !

  • @StanleyLikesCyan
    @StanleyLikesCyan 5 років тому +35

    (In vaporwave)
    A E S T H E T I C S
    (In video games)
    G R A P H I C S

  • @jerxvan1
    @jerxvan1 6 років тому +82

    "you can make super beautiful game with even the simplest of technology as long as you remember to have fun and get creative"

    • @likeanuuk6612
      @likeanuuk6612 6 років тому +3

      Jeremy Evan Halim but if the simplest of technology is a pain to work with, can you really have fun?

    • @jerxvan1
      @jerxvan1 6 років тому +3

      simple dont always pain in the ass
      it will become a pain if u think its a pain,
      but you make a point

  • @tubesocsamurai1693
    @tubesocsamurai1693 6 років тому +3

    you've always been a great resource keep up the amazing work!!

  • @tomdouglas7636
    @tomdouglas7636 4 роки тому

    I just discovered this channel and I am amazed! Great Work!

  • @ZefugiLive
    @ZefugiLive 5 років тому +15

    I would love to see a vid like this, for Unity 2019

  • @GameDev1
    @GameDev1 6 років тому +12

    Very informative, thank you very much. If I may suggest, could you please drop the background music in your future videos? It's hard to focus on your fast talking while having background music additionally :-)

    • @joshbell2786
      @joshbell2786 6 років тому +3

      Roland C it might just be me, but I don't hear any backround music except at the end when his talking about the supporters

    • @theguyyoucantstand6222
      @theguyyoucantstand6222 6 років тому +6

      I didn't even notice the music.

    • @GameDev1
      @GameDev1 6 років тому

      Rosh7X It's not always. Starts e. g. at 02:41. I'm not a native speaker and Brackeys is talking reaaaallly fast and only information, which is all good. Or maybe it's just the music choice itself. To me it's like you want to talk and listen to someone and the neighbors are playing loud disturbing music :-)

    • @skylaxsquirrel2896
      @skylaxsquirrel2896 6 років тому

      Roland C You can just slow down the speed on youtube.

    • @197jm
      @197jm 6 років тому

      Roland C captions..?

  • @WolfyBytes
    @WolfyBytes 6 років тому +2

    Fantastic video! I'll be sure to try out some of these techniques!

  • @PradyumnaRao1990
    @PradyumnaRao1990 6 років тому

    This is by far the best Unity technique I have found. Thanks!

  • @kackmannlp2093
    @kackmannlp2093 6 років тому +32

    lol i'm not even using unity, but i still watch all of your videos idk why they entertain me for some reason

  • @TheLogicalBeast
    @TheLogicalBeast 6 років тому +4

    As someone who's studied both via online courses I honestly find Unity a LOT easier than Unreal, so it's appreciated to know how to bring UE style graphics over to Unity.

  • @realdeal1657
    @realdeal1657 6 років тому

    You have convinced me over a couple videos to get me to move on to unitg, I am currently using gamemaker but I think it is time to move on to unity so I have more possibilities, Thank you so much!!! And keep up the good work 😉

  • @nicolasbianchi4584
    @nicolasbianchi4584 6 років тому +2

    I knew your channel now and already have subscribed!

  • @timur_gavschannel8945
    @timur_gavschannel8945 6 років тому +213

    Recently I've got 30 mb in almost empty android unity app. Brackeys, please make video about optimizing and lighten game!

    • @grzesiekmazur7711
      @grzesiekmazur7711 6 років тому +14

      Timur_Gavs Channel yeah i start making game aswell but on pc and its 500 mb already but it have just fps player, 1npc and 2 x terrain. So i also think that optimizing is good subject for the video.

    • @dimitrisokolov2862
      @dimitrisokolov2862 6 років тому +6

      The problem is in you I guess. :D I have a builded multiplayer game with 4 levels, ready menu, ability to spawn bots and a lot of other things and its just 100 MB

    • @hamzahgamedev
      @hamzahgamedev 6 років тому +26

      Timur_Gavs Channel hi bro, these are 2 methods you can very easily decrease size of the apk :)
      1. Just go to console window and right click on the very small drop-down arrow you see on the top right corner of the window.
      Then you should see "editor log" and open it. It will open a notepad file and if you scroll down you can see all the assets which are in your project that are taking mb.
      2. Second thing is you can go to build settings and in there find a drop down where u can select between ARM FATV7 + x64 , ARM FATV7 and x64.
      Just select x64 from it and you will see a drastic change in your build. :)

    • @jprice_
      @jprice_ 6 років тому +15

      That 500 mb is your project folder, right? It will be far less when you build it.

    • @jasrajsingh8927
      @jasrajsingh8927 6 років тому +2

      Timur_Gavs Channel When you Build your Game for Android/IOS than the mb will be lower

  • @gabrielsalach
    @gabrielsalach 6 років тому +5

    life is strange is in unreal and before the storm is in unity but it's the same graphic style so yea

  • @shahardekel9481
    @shahardekel9481 6 років тому

    You're videos are awesome, keep it up! great job!!!

  • @nadiahamad4878
    @nadiahamad4878 6 років тому +2

    Really amazing remarkable and creative smooth method of teaching I really liked it

  • @PeterMilko
    @PeterMilko 6 років тому +6

    Holy Shit my game now looks pro! Thanx man!

    • @nether6209
      @nether6209 3 роки тому

      Wow ur here too, I'm a sub

  • @mrrandom2484
    @mrrandom2484 6 років тому +4

    Can you talk a bit about mobile games (android specifically) ? I'm trying to make a third person anime type game but there's a lot to learn and any help would be appreciated. Thank you.

  • @elivilen
    @elivilen 6 років тому +1

    so glad i found your channel!! thank you!!

  • @CokeClassic2006
    @CokeClassic2006 6 років тому +1

    Wow, awesome video! Thanks! Subscribed!

  • @lukeblignaut2445
    @lukeblignaut2445 6 років тому +8

    How do you make that cool terrain? Can you make a tutorial on how to make something like that?

    • @xceptioncoding
      @xceptioncoding 6 років тому +3

      It's the Nature Starter Kit 2 (in the asset store)

    • @RKD1010
      @RKD1010 6 років тому

      XcepTion It doesn't come with all the trees on the enviroment; you have to do it yourself.

    • @DasPeTeChannel
      @DasPeTeChannel 6 років тому +2

      Hmm, okay, i have the starter kit, and the example scene is exactly the same ;)

    • @mabialaemile8541
      @mabialaemile8541 6 років тому +1

      maybe he is confusing with the kit 1 lol

  • @RaoulWB
    @RaoulWB 6 років тому +10

    Finally we can start to archive the "bro don't use Unity, Unreal Engine looks so much better"

  • @sskenth
    @sskenth 6 років тому

    I've just released a vr game in beta but need to improve the graphics before official release, this has been really informative, thank you

  • @Labergemusic
    @Labergemusic 6 років тому +1

    This is really good content man. I'm learning LOADS from your videos.

  • @crutalgamer8784
    @crutalgamer8784 Рік тому +3

    i can't donate you and i can't watch your videos HD without downloading them because of my bad condition... but if i could make a game with your tutorials , I will make it up as soon as possible🌹

  • @digimikeh
    @digimikeh 6 років тому +4

    honestly i give up at the moment while trying to do a lightmap.. .. baking time is scary..

    • @meltdowninteractivemedia
      @meltdowninteractivemedia 6 років тому +1

      Ryzen 1950X

    • @markrose2082
      @markrose2082 6 років тому +4

      Upgrade to 5.6.2 or later, and under "lighting settings" change "Enlighten" to "Progressive". MUCH faster, better quality, and lights what your camera is looking at first. 2 minutes vs 30 mins bake time.

  • @thinhhb8117
    @thinhhb8117 6 років тому

    So much useful tricks in this video, thanks for sharing

  • @thisrcomics6613
    @thisrcomics6613 6 років тому

    You cant imagine how helpful this video was to me thank you.

  • @tertiumorganum5665
    @tertiumorganum5665 4 роки тому +4

    Oh dude, in 2019.3 everyting changed, most props you're talking do not exist or renamed :(

  • @Juan-xn2nt
    @Juan-xn2nt 4 роки тому +3

    post processing stack V2 is $15 now, any link to V1?

    • @igorthelight
      @igorthelight 4 роки тому +3

      You don't need to pay for anything!
      Window -> Package Manager -> Post Processing

    • @pixelingxd
      @pixelingxd 4 роки тому

      @@igorthelight how do i find the behavior script

    • @igorthelight
      @igorthelight 4 роки тому

      @@pixelingxd This may help:
      forum.unity.com/threads/missing-post-processing-behaviour-after-installing-post-processing-stack.611449/
      Google Search. Use it :-)

  • @LumberingTroll
    @LumberingTroll 6 років тому

    Thank you for this video, I was just looking for ways to make Unity look better!

  • @stanivanov8204
    @stanivanov8204 6 років тому

    wow... this is crazy. Very very well done video. Subbed

  • @Lu-ql5tj
    @Lu-ql5tj 6 років тому +13

    "How to make a 60fps game run at 10fps"

    • @MLWJ1993
      @MLWJ1993 6 років тому +2

      Luis Carlos Don't buy a dedicated GPU, done...

    • @Jordofentdealer
      @Jordofentdealer 3 роки тому

      @@MLWJ1993 in reality you just make your gpu render everything.

  • @bestboy007
    @bestboy007 6 років тому +4

    You can also try GODOT GAME ENGINE. It's Open Source.

    • @alejandrozamora3468
      @alejandrozamora3468 6 років тому

      Nape Lazam is it free

    • @silverzero9524
      @silverzero9524 6 років тому +1

      nope it is not free
      open source means paid

    • @igorthelight
      @igorthelight 6 років тому +1

      Miscritz Brotherzz
      "open source means paid" - that was not a fun joke...
      en.wikipedia.org/wiki/Open_source_(disambiguation)

    • @silverzero9524
      @silverzero9524 6 років тому +1

      I was kidding dude

    • @igorthelight
      @igorthelight 6 років тому +1

      Oooops! :-)

  • @TYNEPUNK
    @TYNEPUNK 6 років тому

    love your videos man, excellent channel!

  • @angryarray2336
    @angryarray2336 6 років тому

    This video was great, I thought I should subscribe but when I reached for the button... I saw I was already subscribed! Good job.

  • @Nikkstein
    @Nikkstein 6 років тому +6

    this is basically like putting everything in a game on "ultra"
    my game looks beautiful....but my fps is -20 XD

    • @sirgrem2988
      @sirgrem2988 5 років тому +1

      20 is a surprising fps, though. Got more less than that.

    • @Nikkstein
      @Nikkstein 5 років тому

      @The Prototype Channel well you see as a broke student getting a but ton of money isnt just boom and new pc

    • @YoloMonstaaa
      @YoloMonstaaa 4 роки тому

      @@sirgrem2988 he said negative

  • @AFuller2020
    @AFuller2020 6 років тому +111

    You can have the best graphics in the world, but Flappy Bird and Minecraft have pixel art and they download millions.

    • @ask343
      @ask343 4 роки тому +14

      @Mall Obsessions flappy bird has neither good game design or polish, lol

    • @madezra64
      @madezra64 4 роки тому +6

      @@ask343 Don't talk shit about Flappy Bird you uncultured swine!

    • @iceburger3933
      @iceburger3933 4 роки тому

      @@ask343 Flappy Bird has the best totally non-random level design fool

    • @ask343
      @ask343 4 роки тому

      @@iceburger3933 lol

    • @ask343
      @ask343 4 роки тому

      @@madezra64 Lol 0k

  • @fla-bushcraftprepper941
    @fla-bushcraftprepper941 4 роки тому +1

    Our family just watched this video.
    The Ma Ma is going to be the lighting and post processing artist.
    We had to show her a video to let her know what she would be learning.
    Awesome video.😃👍

    • @SC4211
      @SC4211 4 роки тому

      Seriously? A family video game-making project? That's badass, man!

  • @DavidPatMathis81
    @DavidPatMathis81 6 років тому

    There it is.
    The perfect example of how to make a Unity tutorial.
    Wow, this is by far the single best tutorial for unity I have ever seen.
    All the likes.
    ALL OF THEM!

    • @igorthelight
      @igorthelight 6 років тому

      His WHOLE channel is like this!

  • @jaycesaerius
    @jaycesaerius 6 років тому +58

    Brackeys, it's easy to polish a game but you also need to OPTIMIZE IT ! It's maybe cool to see good graphics two seconds before it crashes. And this is for me one of the biggest issues of Unreal Engine 4, optimization sucks and games made with that always crashes

    • @ceciphar
      @ceciphar 6 років тому +12

      Jeremy Kasilembo then it's your PC

    • @anunderdog574
      @anunderdog574 6 років тому +17

      Ehhm... You mean the other way around, right? Even in early access... Coming to mind (because I played them a lot) are survival games... Early Access where the polish is not very up to standart. Rust and even the newer Tarkov both run on Unity engine and are found to have terrible performance. Even now after Years of EA. Now If I go to for example Conan Exiles managed to achieve the same graphical finesse without as big of a performance hit as the aforementioned titles... However... There are unoptimized games everywhere. I believe ARC survival evolved was made with unreal and that didn't quite run now, did it? Just saying it's not up to the engine. It's the engineer.

    • @tl2837
      @tl2837 6 років тому +12

      Unreal engine is fine. The problem is that most developers try to rush their games out that resulting in messy code (this is also happens with Unity but its usually less severe as c# is a safer language). Developers with no patience or not enough experience should just stay away from Unreal, but sadly most dont just because it has "prettier" graphics

    • @pathfinder750
      @pathfinder750 6 років тому

      An Underdog escapades from Tarkov is in its alpha stage

    • @TheScabbage
      @TheScabbage 6 років тому +3

      Premature optimisation is evil. If anything it's more likely to crash because the code base is harder to maintain.

  • @kuzeykara6536
    @kuzeykara6536 6 років тому +16

    Original content. 🖒

  • @technologylilith8020
    @technologylilith8020 6 років тому

    Very good tutorial. The terms and effects are explained quite clearly. The sky looks a little bit dim after applying eye adaptaion, though.

  • @veno501
    @veno501 6 років тому +1

    New Brackeys upload;
    BRING IT!

  • @unrealenvironments-speedle782
    @unrealenvironments-speedle782 6 років тому +451

    "How to turn Unity in Unreal Engine"

    • @magnusm4
      @magnusm4 6 років тому +73

      No rather: How to contradict and shut up Unreal fanboys. I can understand performance but graphics isn't something to brag about when
      1: Unity can do it just as good. Look up Ghost Of A Tale for reference.
      2: Other engines does it better cause they are less about games and more about triple A jerks making Gears of Bloom 7.
      3: Graphics doesn't matter when the games made are 1% Borderlands and 99% Gears Of Mass X-Men Modern Colonial XCOM. compared to Unity's Ori And The Blind Forest, Cuphead, Inside, Yooka Laylee, Subnautica and Freedom Planet 2.
      Graphically and somewhat mechanically (On a wide 3d scale) they aren't marvels but in aesthetic they outshine many of Unreal's bland unoriginal action games with bulky humans and too much bloom effects on everything.
      Unity is the most popular due to it's easy to learn functions, a very helpful community, easy to navigate and customize layout of the editor windows and easy to get started with. But this has led to these infamous idiots making shit like modern "artists" defiling what their ancestral predecessors accomplished. What many don't bother with is that both engines has reached an equal level of realism in graphics. Unreal just has a lot of the tools and functions straight out of the box as Brackeys here imported assets made by Unity from the story. It is possible to make big title games with good performance but it would take more work and third party coding like Ultimate Epic Battle Simulator, which was made by one guy in Unity who coded his own application to be able to render as many units as possible without it lagging or crashing.
      Personally it's better to compare the aesthetic, design and gameplay that the creators make and only compare the best with the best as less means less effort was put into it and therefor not as dedicated to their work.
      Gears Of War 1 was fine but it didn't need more. Borderlands 1 was great but Borderlands 2 is a fucking masterpiece that more games need to learn from especially from it's world and background design it's fucking massive and wonderful but please less shaking I get a headache and feel like I have a cold after 6 hours straight or running up and down.
      Ghost of A Tale is a visual and creative beauty with a style of old stories and novels like Oliver Twist. Dungeon Of The Endless is my preferred game in the Endless Series and is simple but insanely difficult and a pleasant pixel art style. Inside is a very unique game. The style is simple but the background and environment shows a lot and the controls is where it's super fluid and great, it's what makes it so unique in how smooth and satisfying the controls feel

    • @unrealenvironments-speedle782
      @unrealenvironments-speedle782 6 років тому +117

      ehm... i was just kidding... i prefer unreal over unity but in the end it doesn't matter what engine you choose to make your game, it matters what you can do with it... and this wall of text that you wrote only shows that you're a unity fanboy!

    • @Aussie.Owlcoholic
      @Aussie.Owlcoholic 6 років тому +10

      magnusm4 really well put! I agree with pretty much everything you said and Unity is definitely capable of amazing games and amazing graphics.
      Just so you know I primarily use UE4 but its because I'm an artist and don't have time to learn a full programming language so I rely on blueprints for prototyping and showing off assets etc. If I had the time and patience to learn c# I would definitely use Unity

    • @Acedew
      @Acedew 6 років тому +24

      To be fair, a lot of unity users have had to deal with ppl instantly shitting on them because they use unity and the negative reputations its gained. Your original comment painted you as someone who was one of those people who judges instantly and was begging for a response like what magnusm4 provided.
      Also talking about fanboy'ism, your name is literally 'Unreal Enviroments'.

    • @unrealenvironments-speedle782
      @unrealenvironments-speedle782 6 років тому +13

      Really i'm not interested in game engine wars against fanboys like you... If someone had wrote something similar about unreal engine probably i would laugh at it surely i wouldn't write all that in defense of "my" engine. My name is that because i do speed level design with unreal engine but probably i will do some speed level design with unity too...

  • @BigChiken44
    @BigChiken44 6 років тому +7

    How to get good graphics in Unity?
    Use Unreal Engine.

  • @blackhilldeeagle6882
    @blackhilldeeagle6882 4 роки тому

    Man, I always think your film editing skill is so great. The whole tutorial sounds at a high pace. Do you record videos and sound separately?

  • @Dante02d12
    @Dante02d12 5 років тому

    DUDE! That was awesome! Thank you so much for this video, this is exactly what I was looking for.
    So basically, UE uses post-processing effects by default, whereas I have to download them in Unity. That's all I need to know. I have no doubt we can still do better graphics in UE, but at least now I have faith I can do something good in Unity as well.

  • @GugureSux
    @GugureSux 6 років тому +44

    "How to make good graphics in Unity"
    Step 1: Don't make graphics in Unity.
    Step 2: Learn some basics of good art-design and modeling / drawing techniques
    Step 3: Practice x infinitum
    Step 4: Import your good stuff into Unity
    Step 5: DO NOT FILL THE SCREEN WITH FUCKING POST PROCESSING EFFECTS GOD DAMMIT!

    • @loafy8532
      @loafy8532 6 років тому +7

      About Step 5, it's just super annoying when you go play a random game, and it is just filled with post processing.
      But when it is done right, it could work.
      I've seen games where they make the Bloom so high your eyes hurt after a few minutes

    • @diehardlizard
      @diehardlizard 6 років тому +4

      Step 6: more arguments dude

    • @sleepjie
      @sleepjie 6 років тому +1

      Step 7: Don't shit on people who don't know all that much and do this as a hobby. This step gets you the furthest.

    • @Xiox321
      @Xiox321 6 років тому +1

      That's not really what this video is about. Of course you need to have good assets, but you can't really get some of these effects without post processing. You could put these same effects on a scene that uses crap assets and it won't look as good.

    • @mabialaemile8541
      @mabialaemile8541 6 років тому

      for step 5: use like 1 or 2 PPE and lower their impact on the eye and that will work

  • @ohiasdxfcghbljokasdjhnfvaw4ehr
    @ohiasdxfcghbljokasdjhnfvaw4ehr 6 років тому +39

    STOP SMILING SO MUCH

    • @NextWorldVR
      @NextWorldVR 6 років тому +2

      sam k Yeah it's damn creepy.. (then it puts on the lotion!) Makes me want to punch him...

    • @mkultrasoldier
      @mkultrasoldier 5 років тому +7

      the fuck is wrong with both of you

  • @edyou2323
    @edyou2323 6 років тому

    Thank God you was born it was about time someone knows how to explain stuff right thank you for this video it will really help a lot i clicked the sub button and i hope you make more awesome videos like this

  • @goldfisho15
    @goldfisho15 6 років тому

    Holy heck that's a difference! Thanks so much for the video!

  • @glebpalchin6809
    @glebpalchin6809 6 років тому +11

    How to get Good Graphics in Unity - you cant

    • @glebpalchin6809
      @glebpalchin6809 6 років тому +1

      but Brackeys demonstrated that I am right :(

    • @wallstreetsplooge
      @wallstreetsplooge 6 років тому +10

      Achieving good visuals in Unity has almost nothing to do with Unity itself and everything to do with the game dev's knowledge of what they are doing.

    • @glebpalchin6809
      @glebpalchin6809 6 років тому +1

      Agree

    • @LxonWWW
      @LxonWWW 6 років тому

      I only say Anti-Aliasing in Unity.........

    • @lukexplay2097
      @lukexplay2097 6 років тому

      Palchin Gleb some guys did awesome graphics with Adam in Unity but only a team of designers can do it...

  • @dowiee2694
    @dowiee2694 6 років тому +14

    Unreal Engine

    • @gbc9053
      @gbc9053 6 років тому +4

      I'm learning Unreal Engine first and then I'm going to learn Unity which I already know a bit of because of Brackeys : )

    • @neociber24
      @neociber24 6 років тому +1

      Jacob Isonell CryEngine

    • @nevdevyt4015
      @nevdevyt4015 6 років тому +11

      Notepad++

    • @Silent.
      @Silent. 6 років тому

      +Freddx L. Great if you can use it :)

    • @dowiee2694
      @dowiee2694 6 років тому

      NevDev YT I don't think you get what's going on here.

  • @DrakeKazmierczak
    @DrakeKazmierczak 6 років тому

    Thank you for sharing! I've been using the standard unity image effects until now.. XD

  • @KrzysztofGepard
    @KrzysztofGepard 6 років тому

    Amazing tutorial! What is funny for me is that you are smiling all the time, no matter what :D

  • @donromantiko6488
    @donromantiko6488 6 років тому +3

    Your so Awesome Brackeys

  • @alphachicken3225
    @alphachicken3225 6 років тому

    This is so helpful, thanks!
    Can you please do a series sometime about the basics of making an open world survival game similar to Unturned?

  • @mootazltaief8103
    @mootazltaief8103 6 років тому

    Awesome like always, keep them coming :)

  • @kingsscarletknight
    @kingsscarletknight 5 років тому

    Thank you so much. Lighting is not easy. Your video helped a ton.

  • @thomasanderson1416
    @thomasanderson1416 4 роки тому

    Butterfly demo. Nice, been wondering about that HDR and tonemapping stuff since then.

  • @nxght6694
    @nxght6694 5 років тому

    jesus christ this tutorial is extremely helpful/useful. great work as usual

  • @frangimenez8678
    @frangimenez8678 6 років тому

    man this is gold... love you thanks!.

  • @zedgamedev
    @zedgamedev 6 років тому

    Awesome stuff bro!

  • @matteo3463
    @matteo3463 6 років тому

    Wow you are so good brackeys!!!! Congratulations you really helped me a lot!!!!!!!!!!!!!!!!!!!!!!!!! Keep going like this and you will make a lot of experienced game developers!!!

  • @blind_neighbourhoodNerd
    @blind_neighbourhoodNerd 6 років тому

    Excellent video man

  • @madmanmikeproductions5707
    @madmanmikeproductions5707 6 років тому

    Amazing video! Thank you so much!

  • @chase_like_the_bank
    @chase_like_the_bank 6 років тому

    Thanks man, the post processing stack is a godsend. I'll try not to go overboard with the bloom