(Gameplay) Rayman 2 Wood of Light Remake: Unreal Engine 5
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- Опубліковано 3 лис 2023
- Level Showcase: • Rayman 2 Wood of Light...
This project is called "Reimagine". The goal was to remake Rayman 2 inside of Unreal Engine 5. This video showcases the gameplay of the first level from booting up to the game until you reach the end.
Playable Demo: nathan3197.itch.io/project-re...
This Project was a part of my final studies at QUT where I had 10 weeks to create this level. This project aimed to help me expand my Unreal Engine knowledge by learning how to create stuff from blueprints. - Ігри
I would play the heck out of a great escape remake
Just _not_ by UbiSoft.
looks amazing, all the colors hella bright tho
One suggestion is that you not fix the camera directly behind Rayman while jumping. The original Rayman 2 camera also follows Rayman's vertical movement while jumping, but slower. Instead, they tilt the camera upwards in addition to slightly moving the position of the camera upwards; and Rayman will end up higher in the screen at the height of his jump. Similarly, when Rayman falls, the camera tilts downwards in addition to moving down, and Rayman ends up below his regular position when standing still.
You don't need to copy Rayman 2's camera exactly, just be mindful about it.. ;)
Rayman 3's camera paints an invisible box around Rayman while jumping, and as long as Rayman is jumping within the box, the camera will not follow Rayman's vertical movement, only the horizontal one. When Rayman then lands on another platform or hangs on its side, the camera's vertical movement aligns itself to the height of the new platform. When Rayman gets outside the box while jumping, say to helicopter to a far-away platform, the camera reattaches itself to Rayman's vertical movement, tilting similarly to Rayman 2. This causes a strong pull as the camera suddenly re-follows Rayman which might seem unpleasant. But within the box, the movement is quite smooth.
What would your solution be for a 3d platforming camera?
this looks absolutely stunning and polished well done homie
Impressive job! It looks as lush as I imagined the original to be.
I love it. Thank your for your work! 🙂
Beautiful
Well done! I remember playing the N64 version as a kid and had a blast trying to enjoy the adventure,
even though I sucked at video games as a kid lol.
Good job on this video! This should have the Globox Village added to it.
Nice but abused the saturation and contrast like no tomorrow
Seeing Ryman 3 style Rayman in Rayman 2 is the only negative thing I have to say, it gorgeous though!
Isn't 60 FPS better than any graphical improvement .
I have one nitpick which is the fact that rayman looks a little bit big for the environnement maybe resizing the character will make things better but overall good job!
Yes i think same, overall, this remaster demo looking fire! Great job!
Heyo!
Good project... Just missing one thing...
Meerkats.
Bureaucratic meerkats selling you car insurance.
a bit too bright compared to the mood of the original, but still impressive.
Hey, we are here to reach you about your cars extended warranty.
Meerkat here.
We need your insurance form in triplicate by end of business day.
Running a smooth 15fps
It be nice if Ubisoft actually did the decent thing and just remade it, or at least put out a next gen port
Instead of just making about fifty open world franchises and recycling all their mechanics lol
NINTENDOOOOOOO
Nice, but the original game was darkish and gloomy, this elusive vibe is missing here somehow.