Clearly the best electrician in rust, I wish one day I can become the best electrician like you, just such a genius and well rounded wiring man. I hope your channel blows up and lets the rust community know how good you are. The father of rust electricity.
@bigboyo787 yeah I'm gonna trust a comment over a fully explained video. 99% of rust players can't even bang two braincells together to put down a solar panel to use electric furnaces let alone build something like this tbh your kinda boo boo ngl
Thanks for the video. Your information is getting clearer. I appreciate how in this video you started with the basics of the circuit and explained how and why you are adding in different functions. You’re not giving us a fish by sharing a circuit, you’re teaching us how to fish so we understand why the circuit works and how we can implement it in different ways.
Братан, ты самый лучший электрик, таких электриков в rust которые понимаю мехнаннику очень мало, по больше бы таких как ты, твой контент вдохновляет и даëт понять и познать новые для них вещи и механники электричества в раст, спасибо тебе ты лучшей ❤❤❤❤❤❤
Built the BCN core in my last wipe and loved it, still have no idea how it works aha. I love the more detailed explanation of how the circuit functions in this video, keep up your great work
Thank you for your dedication to making these guides 😍😍 . Can you take some time and make one of the flip flop system?🙏 I can't find any video that explains it clearly. thanks for everything.❤❤❤❤
That's all cool of course, but there's one problem! If the raider gets authorization in the closet, he can open those doors! By setting 1 unit of energy for the door controller.
I run lockdown buttons to a 6sec timer and split off that to close doors. So if I'm getting door camped, I can hit the lockdown, have 6 sec to peek and if I get dropped, my door closes itself so I don't lose kit or allow entry.
Nice video, can i do the circuit on 3:00 but without the timer that constantly closing it? also can i replce the large battery with a medium and still have the 48 doors?
So I have a weird problem, it always opens the doors first and it only controls as many doors as much power i give to the initial switch, did something change in 3 months or did i just mess up somewhere?
Great video!! I just tried wiring the passthrugh to theclose input doesn't prevent to open already closed doors :( What can be wrong? ( did it to 3 doors, also set the electrical branch to 1)
well setting the branch to 1 is the issue. In the video im stating to keep the branch at default value which is 2. So change it back to 2 and it will work
Hi, I have an idea for you, I was thinking about making automatic defense system, that opens doors when player is nearby with autoturret behind it. But I couldn't manage to make it work properly. I wanted it to stay open if autoturret has target or the player is still in reach of the hearbeat sensor and closed if no player around or not enough ammo. Or somethink similar. So maybe just idea for you, if you are bored. I am pretty new to Rust, so failed miserably on my first tries to achiave this.
It’s nice and all but all you need is a push button, wire tool, and a door controller. Just three components. Push button, door opens for 1 second and closes right away. This seems horribly overcomplicated
with the recent industrial update on rust console public test branch it should be completely the same -> main should follow in 1-2 month. this type of circuit is only possible since several month on PC (needs the open and close function on the door controller) therefore on rust console main this is, at the moment not possible, but the detector part is +/- the same and the door closing part is possible to but with mayor differences (or issues).
-When i run this, I have it set up as shown, but 2 doors constantly open then close.- -Why?- *Solved* All of the electrical branches placed at the doors need to have 2 watts of power. Not 1.
Clearly the best electrician in rust, I wish one day I can become the best electrician like you, just such a genius and well rounded wiring man. I hope your channel blows up and lets the rust community know how good you are. The father of rust electricity.
Not the best but very good
@@bigboyo787 🧢
@@berlin63rd there are a lot better lmao this door controlled circuit is actually kinda boo boo ngl
@@bigboyo787 he's my electrician so stfu
@bigboyo787 yeah I'm gonna trust a comment over a fully explained video. 99% of rust players can't even bang two braincells together to put down a solar panel to use electric furnaces let alone build something like this tbh your kinda boo boo ngl
Thanks for the video. Your information is getting clearer. I appreciate how in this video you started with the basics of the circuit and explained how and why you are adding in different functions. You’re not giving us a fish by sharing a circuit, you’re teaching us how to fish so we understand why the circuit works and how we can implement it in different ways.
I just got into rust purely out of interest in building bases and electronics and these videos teach me a ahit ton and are very easy to keep up with!
thank you for taking the extra time to follow the line and explain every detail of the circuit, love you for that
Great video bro. Clear,
concise, and demonstrative. I need to see a wipe of you making the most high tech base ever.
Just giving comment cus your a skill
Братан, ты самый лучший электрик, таких электриков в rust которые понимаю мехнаннику очень мало, по больше бы таких как ты, твой контент вдохновляет и даëт понять и познать новые для них вещи и механники электричества в раст, спасибо тебе ты лучшей ❤❤❤❤❤❤
Built the BCN core in my last wipe and loved it, still have no idea how it works aha. I love the more detailed explanation of how the circuit functions in this video, keep up your great work
Very enjoyable and educational videos man. Hope you get back to uploading more and sharing your talents!
I have no idea on about 90% of what you do but you're clearly qualified and knowledgeable.
so ill just sub and nod yes 😮
i diud not even know you could loop switches and door controllers like that
holy shit thats ingenius
Best electrician, as a learner I was wondering if you could do a more in depth tutorial on the auto turret limit passer, cheers
skvělé video👏
Good explanation, I don't even play Rust and I love it :)
Thank you for your dedication to making these guides 😍😍 . Can you take some time and make one of the flip flop system?🙏 I can't find any video that explains it clearly. thanks for everything.❤❤❤❤
u know him i know him. the entire team after leaving my hemp base:
can you do a guide on the turret flip flop/shifter circuit?
love you going into detail keep that up love it
Keep it up electric dude!
That's all cool of course, but there's one problem! If the raider gets authorization in the closet, he can open those doors! By setting 1 unit of energy for the door controller.
If you cant lock your own TC thats kinda your own problem ... door controllers unpair when TC is broken so this isnt possible if TC is locked
Yo this dudes a legend
this'll be great for my garage/farm base, thanks! :)
can u do tutorial on turret on/off bait circuit? looks fun and useful
funcionou =D só nao entendi muito bem quanto de energia tem que deixar em cada ponto
finnaly ive been waiting for this
I run lockdown buttons to a 6sec timer and split off that to close doors. So if I'm getting door camped, I can hit the lockdown, have 6 sec to peek and if I get dropped, my door closes itself so I don't lose kit or allow entry.
Please post the best sorting system or auto smelting large furnace guide you are so goated
Nice video, can i do the circuit on 3:00 but without the timer that constantly closing it? also can i replce the large battery with a medium and still have the 48 doors?
You can keep using just the switch alone, but medium battery would only be able to close 24 doors in this setup.
turret flip flop circuit next please n thankyou🙏
For some reason when I do this, the switch will close AND open the doors. Not just close. Did something change?
@@KhavallKhan make sure your beanches that deliver power to the conttollers are set to default ( that is 2 )
Great information.
nice vids keep up the good work
So I have a weird problem, it always opens the doors first and it only controls as many doors as much power i give to the initial switch, did something change in 3 months or did i just mess up somewhere?
Hey
You probably are branching only 1 power to each door controller, it has to be 2
Ohhh im dumb thanks man, love ur vids btw, keep up the awesome work (my team calls me a magician bcs of u haha)
Great video!! I just tried wiring the passthrugh to theclose input doesn't prevent to open already closed doors :( What can be wrong? ( did it to 3 doors, also set the electrical branch to 1)
well setting the branch to 1 is the issue. In the video im stating to keep the branch at default value which is 2. So change it back to 2 and it will work
@@HyperionRustoh sorry i didn't hear that. i will change it. Thank you!!!
Please explain rotating turrets please.
If you can't make the circuit yourself there is a tutorial ua-cam.com/video/EFm_55_7K-s/v-deo.htmlsi=4k0ty1zxZqAFsyvh
does passthrough to close not work anymore or am I just stupid?
nvm saw your other comment giving the branch 2 power fixed it
the laser works with enemys to? i would like use it but only with TC permission
Laser detects anyone, you chant choose authorized or not sadly
Hi, I have an idea for you, I was thinking about making automatic defense system, that opens doors when player is nearby with autoturret behind it. But I couldn't manage to make it work properly. I wanted it to stay open if autoturret has target or the player is still in reach of the hearbeat sensor and closed if no player around or not enough ammo. Or somethink similar. So maybe just idea for you, if you are bored. I am pretty new to Rust, so failed miserably on my first tries to achiave this.
Yes that would just be smart turret pod. Its not that hard but also a bit complex. But thanks for the tip :-)
hey pookie gonna need an alternative turrets tutorial xoxo
Is there any downside to this? If power gets cut, will doors open?
@@fufanux no
Very nice 👍🏻
It’s nice and all but all you need is a push button, wire tool, and a door controller. Just three components. Push button, door opens for 1 second and closes right away. This seems horribly overcomplicated
thats good. 👍
For some reason the button isn't working but everything else is?
Well it should be working if you followed the steps as shown
this is crazy
how do you make some of ur power lines yellow
Hold R while having wiring tool in hands
@@HyperionRust thx man great vid btw just added it to my hemp farm
I had seen a video rhat made a capacitor in rust that stores infinity power using dlc microhpone
@@mykolaskumpis2041 a relic of the past indeed
@@HyperionRust was it patched? 😢
@@mykolaskumpis2041 more than half a year ago
I LOVE YOU (NO HOMO)
Is this working on console yet?
with the recent industrial update on rust console public test branch it should be completely the same -> main should follow in 1-2 month.
this type of circuit is only possible since several month on PC (needs the open and close function on the door controller)
therefore on rust console main this is, at the moment not possible, but the detector part is +/- the same and the door closing part is possible to but with mayor differences (or issues).
Why not use a button rather than a switch
@@baran1080 because that would greatly limit the potential of the circuit.
-When i run this, I have it set up as shown, but 2 doors constantly open then close.-
-Why?-
*Solved*
All of the electrical branches placed at the doors need to have 2 watts of power. Not 1.
:steamhappy:
i hooked this up in my base but some doors open first then close :/
You probably forgot to wire the passthrough of door controller into its own close or have set the branch that leads to it to 1