Not necessarily such a bad play. He was setting up two reaper scry triggers, and got a valuable creature off of Chapin's board. It was in no way an unreasonable expectation that he hit 1 land in the top 3 cards of his deck.
it think i would have been looking for a three mana removal spell for the brimaz. If he finds one, then kiora goes ultimate, and it becomes VERY hard for Chapin to win. A hero's downfall in the top three cards effectively wins the game.
thegreatmajora13 Definitely. At any rate it isn't like he punted by blocking with the Caryatid, he had plenty to do with one mana more or just a removal spell. Definitely interesting how Chapin's Thoughtseize on Caryatid was so effective (I think that was this game?).
It was an incredibly bad play. Chapin is playing off top-decks in that round. Absolutely no reason to sack a necessary mana when you aren't drawing well, especially when you have a Kiora on the board that Chapin will HAVE to swing at. Kiora is a dime a dozen. Hitting a land was VASTLY more important. Caryatid should block Courser, Reaper on Fleecemane, and let the Courser wipe out Kiora. When it really comes down to it, though, Parke just got outpaced because he had no mana on board. Bad draws are bad. = /
This is block constructed. Mono black devotion doesnt work all that well without: Pack Rat, Lifebane Zombie, Nightveil Spectre, Underworld Connections, Desecration Demon and Mutavault.
@18:45-ish....how come Chapin /and nobody else for that matter/ declare beginning of combat? It is a high level tournament. You would assume they follow through with all the steps.
Who? I hope you're not refering to me. Only time I net deck is to play test against with my own creation. If you plan grinding to go pro level better know the deck you're playing against and have memory muscle against that deck and/or any variants against it. That is how I see it. If you are neting it just to rebuild and play to claim the prize, in my opinion I see no point in doing it.
Sorry for being so late in this response, but here's a breakdown of Jamie's turn at about 5:49 if that's what you were referring too. He played Courser of Kruphix which makes you play with the top card of your deck face-up. The Courser also reads that if the top card is a land, you may play it. The first card he flipped over (and subsequently played because of the Courser) was a Temple of Deceit, a blue-black land that lets you scry 1 when it's played.
azzans I play *exactly* like that and I dont have OCD. There is a huge difference between wanting things to be ordered properly and having OCD. There's always a ton of people claiming they have OCD or that "[their] OCD is acting up" on the internet. The vast majority (if not all) of those people dont have OCD. They just have an appreciation for order and symmetry.
55:00 That was the stupidest block I've ever seen. What the fuck happend? Caryatid would have blocked the Courser without a problem and the Lion too. A really bad play by Parke here.
1:54 How is Bile Blight one of the few cards that can kill Fleecemane? Sure, you can kill it before it goes monstrous (although, so can Hero's Downfall and Silence the Believers), as soon as it goes monstrous it's just as pointless as the rest of them though. Even if he were to have two out, one of them not being monstrous yet and you'd target that one, you still wouldnt kill the monstrous one, it being 4/4 and all.
svennie pennie Bile Blight give -3/-3. When Fleecemane becomes monstrous, it gains indestructible. the only way to "kill" an indestructible creature is by -1/-1 counters. Because indestructible says that this creature cannot be destroyed by damage or effects saying "destroy", while -1/-1 counters are not "damage" and it's toughness is reduced to 0, thus, Fleecemane dies.
ryan151515x Ok, when Fleecemane Lion becomes monstrous it gets: Hexproof - So Bile Blight can't target it anymore A +1/+1 counter - So -3/-3 is not enough to kill it anymore Bile Blight is just as useful/useless when it comes to killing Fleecemane Lion as most other removal spells in the format.
@@svenniepennie4237 if you have 1 monstros and 1 normal fleece main on board and they swing with the monstrous one you can block and bile the one that’s not monstrous. Way better then the other 2 removal spells for fleece specifically
Your also wrong about how indestructible works and even if it’s just a normal fleecemain it’s better then all other removal by mana alone the rest is just gravy
Unfortunately you can’t quite deal deal with an indestructible creature by dealing damage to it then giving it -X/-X. Unless your X is = or > to its toughness anyway. Despite what MTGO or MTGA show, damage actually doesn’t change toughness : a damaged creature simply has damage marked on it, and once it has been dealt lethal damage, it dies next time we check state-based actions. But indestructible makes a permanent ignore destruction and lethal damage altogether. So if I block a 4/4 indestructible with a 1/1, then -3/-3 said 4/4 (before or after combat damage, doesn’t matter), my opponent still end up with the same thing : a 1/1 indestructible with 1 damage marked on it, which won’t bother dying ‘cause lethal damage can’t kill it. But yeah : Bile Blight is still a decent answer to Fleecemane in this matchup due to its very low cost compared to the 5 mana needed to Monstruous the Lion, but it’s not that far from Hero’s Downfall. And none are a 100% clean and reliable answer : some Lions will become Monstruous despite your best efforts. I’d say 5-toughness creature (notably ones that can gain Hexproof like Prognostic Sphinx and Reaper of the Wilds) are the closest thing to an actual clean answer to a Monstruous Fleecemane in Parke’s BUG deck. Oh. And didn’t quite get it at first but commentators probably actually meant to mention Fleecemane as one of the few maindeck targets in Chapin’s deck that trade 1 for 1 with Bile Blight. They’re not necessarily praising Blight, they’re likely saying it has few good targets in this matchup.
Unfortunately not, if a Planeswalker resolves, then the active player retains priority until they take another action. The only opportunity Parke had was to let Chapin select his Elspeth's ability and then respond to the activation. Even if he did this, the ability would resolve and the tokens would then still be made. Really, the only way to deal with a Planeswalker ability is to counter it with a Stifle effect such as Disallow or Squelch. Hope that clears it up for you my dude :)
I don't understand why they play their cards like that. I mean, I know it's competitive, but they really take it a step further with the finesse of how they play their cards.Either a lot of time to spend, or a prerogative, maybe slight of hand?
The overall lack of Herald of Torment in these BUG decks is truly disturbing. Reaper + Herald = godlike. Add in Golgari Charm at a 1x or 2x, and you can keep Reaper of Torment alive through a Supreme Verdict unless it gets countered. It's literally nigh unstoppable, and with the amount of card draw available to a BUG deck, getting a Golgari Charm is almost a given. Then again, against Esper and Azorius control decks...even Patriot control, I have not had a problem sweeping the round with a BUG deck. It just outclasses it in a lot of big ways. I've been running that combo with my BUG deck, and it gets work done. Those two cards together stops Stormbreath and D-Demon, prevents an Arbor Colossus monstrosity, and gives you what I think is a slightly stronger flyer than Prog Sphinx. Nonetheless, I'm so happy to see people realizing the power of Prog Sphinx. I've been playing him for a while within multiple different decks, and that 3 damage stacks up after a while. Moreover, he's nearly impossible to remove from the board, especially in a deck where you'll almost always have at least three cards in your hand.
do you not know what block constructed is? there's no supreme verdict and no golgari charm so why would they play herald of torment to combo with reaper?
I know what block constructed is. My comments were directed towards overall standard play, and I did not specify that in my comment. That is my bad. However, even in current standard, those same decks are still seeing a lack of Reaper of Torment in them...as well as Master of the Feast...or just in general, BUG decks aren't seeing play at ALL. It's sad, as the deck is a lot of fun and plays with some great tempo. I've been consistently at a minimum 3-1 on FNMs, and as soon as I can get to a bigger tourney, I'll find out how the deck does in that situation.
Chapin looks like my friends dad and Parke looks like my socials teacher
Glad Patrick won. That BUG deck is mind-numbing to watch
Not necessarily such a bad play. He was setting up two reaper scry triggers, and got a valuable creature off of Chapin's board. It was in no way an unreasonable expectation that he hit 1 land in the top 3 cards of his deck.
it think i would have been looking for a three mana removal spell for the brimaz. If he finds one, then kiora goes ultimate, and it becomes VERY hard for Chapin to win. A hero's downfall in the top three cards effectively wins the game.
thegreatmajora13 Definitely. At any rate it isn't like he punted by blocking with the Caryatid, he had plenty to do with one mana more or just a removal spell. Definitely interesting how Chapin's Thoughtseize on Caryatid was so effective (I think that was this game?).
It was an incredibly bad play. Chapin is playing off top-decks in that round. Absolutely no reason to sack a necessary mana when you aren't drawing well, especially when you have a Kiora on the board that Chapin will HAVE to swing at. Kiora is a dime a dozen. Hitting a land was VASTLY more important. Caryatid should block Courser, Reaper on Fleecemane, and let the Courser wipe out Kiora.
When it really comes down to it, though, Parke just got outpaced because he had no mana on board. Bad draws are bad. = /
wtf did I just watch
Glad to see Chapin playing something fun and not just perpetuating monoblack like everyone else.
This is block constructed. Mono black devotion doesnt work all that well without: Pack Rat, Lifebane Zombie, Nightveil Spectre, Underworld Connections, Desecration Demon and Mutavault.
@18:45-ish....how come Chapin /and nobody else for that matter/ declare beginning of combat? It is a high level tournament. You would assume they follow through with all the steps.
Because it's a high level tournament
Love this gameeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
Did they just namedrop LRR's Graham Stark? LRR has come a long way.
Not just Graham getting namedropped by the commentators, but also a tap-tap-concede in game 1...
awesome match!
"Did you feel good about yourself when you said cat fight?" that made me laugh.
Does anyone know where i can find patrick chapin's deck list?
Mtg's Home page it should be under the daily archive.
mtgtop8 . com
Thanks for resoonding. Sorry for looking at it so late
It happens. Don't worry about it. Do you watch these for fun, or study to go pro, both? Just curious.
Who? I hope you're not refering to me. Only time I net deck is to play test against with my own creation. If you plan grinding to go pro level better know the deck you're playing against and have memory muscle against that deck and/or any variants against it. That is how I see it. If you are neting it just to rebuild and play to claim the prize, in my opinion I see no point in doing it.
some one help me out at 6:00 minutes he scrys after he plays the courser of kruphix what is that scry trigger from though ? ?
Sorry for being so late in this response, but here's a breakdown of Jamie's turn at about 5:49 if that's what you were referring too.
He played Courser of Kruphix which makes you play with the top card of your deck face-up. The Courser also reads that if the top card is a land, you may play it. The first card he flipped over (and subsequently played because of the Courser) was a Temple of Deceit, a blue-black land that lets you scry 1 when it's played.
I have Jamie's sphinx
Abzan Midrange vs. Sultai Control
+Justin Rose for some reason i like bug and junk more
Who doesn't xD
some newcomers that have no idea of eternal formats
Does Patrick Chaplin have OCD
it looks like it.. I have OCD and arrange and rearrange my cards the same way he does
I don't believe he does.
If you're referring to the constant shaking, he has a nerve condition.
I was more refuring to the arangement of lands and such
No, thats just making sure that all cards and their state are easily visible.
azzans
I play *exactly* like that and I dont have OCD. There is a huge difference between wanting things to be ordered properly and having OCD. There's always a ton of people claiming they have OCD or that "[their] OCD is acting up" on the internet. The vast majority (if not all) of those people dont have OCD. They just have an appreciation for order and symmetry.
bobby fisher!!!
So, like. Yeah, I can't see the cards...
P05TPWN3D Who cares?
55:00 That was the stupidest block I've ever seen. What the fuck happend?
Caryatid would have blocked the Courser without a problem and the Lion too.
A really bad play by Parke here.
1:54
How is Bile Blight one of the few cards that can kill Fleecemane? Sure, you can kill it before it goes monstrous (although, so can Hero's Downfall and Silence the Believers), as soon as it goes monstrous it's just as pointless as the rest of them though. Even if he were to have two out, one of them not being monstrous yet and you'd target that one, you still wouldnt kill the monstrous one, it being 4/4 and all.
svennie pennie Bile Blight give -3/-3. When Fleecemane becomes monstrous, it gains indestructible. the only way to "kill" an indestructible creature is by -1/-1 counters. Because indestructible says that this creature cannot be destroyed by damage or effects saying "destroy", while -1/-1 counters are not "damage" and it's toughness is reduced to 0, thus, Fleecemane dies.
ryan151515x
Ok, when Fleecemane Lion becomes monstrous it gets:
Hexproof - So Bile Blight can't target it anymore
A +1/+1 counter - So -3/-3 is not enough to kill it anymore
Bile Blight is just as useful/useless when it comes to killing Fleecemane Lion as most other removal spells in the format.
@@svenniepennie4237 if you have 1 monstros and 1 normal fleece main on board and they swing with the monstrous one you can block and bile the one that’s not monstrous. Way better then the other 2 removal spells for fleece specifically
Your also wrong about how indestructible works and even if it’s just a normal fleecemain it’s better then all other removal by mana alone the rest is just gravy
Unfortunately you can’t quite deal deal with an indestructible creature by dealing damage to it then giving it -X/-X. Unless your X is = or > to its toughness anyway.
Despite what MTGO or MTGA show, damage actually doesn’t change toughness : a damaged creature simply has damage marked on it, and once it has been dealt lethal damage, it dies next time we check state-based actions. But indestructible makes a permanent ignore destruction and lethal damage altogether.
So if I block a 4/4 indestructible with a 1/1, then -3/-3 said 4/4 (before or after combat damage, doesn’t matter), my opponent still end up with the same thing : a 1/1 indestructible with 1 damage marked on it, which won’t bother dying ‘cause lethal damage can’t kill it.
But yeah : Bile Blight is still a decent answer to Fleecemane in this matchup due to its very low cost compared to the 5 mana needed to Monstruous the Lion, but it’s not that far from Hero’s Downfall. And none are a 100% clean and reliable answer : some Lions will become Monstruous despite your best efforts.
I’d say 5-toughness creature (notably ones that can gain Hexproof like Prognostic Sphinx and Reaper of the Wilds) are the closest thing to an actual clean answer to a Monstruous Fleecemane in Parke’s BUG deck.
Oh. And didn’t quite get it at first but commentators probably actually meant to mention Fleecemane as one of the few maindeck targets in Chapin’s deck that trade 1 for 1 with Bile Blight. They’re not necessarily praising Blight, they’re likely saying it has few good targets in this matchup.
did jamie not know he could grab Elispeth with intusion?
Jamie is still contemplating that to this day
dat die roll at the begging >
maybe an homage to mcDarby
Why did jamie let elspeth resolve and make tokens? We could have used heros downfall before resolved. Am i correct?
Unfortunately not, if a Planeswalker resolves, then the active player retains priority until they take another action. The only opportunity Parke had was to let Chapin select his Elspeth's ability and then respond to the activation. Even if he did this, the ability would resolve and the tokens would then still be made.
Really, the only way to deal with a Planeswalker ability is to counter it with a Stifle effect such as Disallow or Squelch.
Hope that clears it up for you my dude :)
@@joebutcher7456 thanks man
I know I never got to say this, but would the fucking judge shut up about their line of play, and let these men think! There is no time limit.
I'm pretty sure there is a time limit, why would u want someone to think about his turn for 10 minutes
The top 8 has no time limit.
I don't understand why they play their cards like that. I mean, I know it's competitive, but they really take it a step further with the finesse of how they play their cards.Either a lot of time to spend, or a prerogative, maybe slight of hand?
What do you mean exactly?
Aflay Shut it.
Boros Burn would have obliterated these decks.
The overall lack of Herald of Torment in these BUG decks is truly disturbing.
Reaper + Herald = godlike. Add in Golgari Charm at a 1x or 2x, and you can keep Reaper of Torment alive through a Supreme Verdict unless it gets countered. It's literally nigh unstoppable, and with the amount of card draw available to a BUG deck, getting a Golgari Charm is almost a given. Then again, against Esper and Azorius control decks...even Patriot control, I have not had a problem sweeping the round with a BUG deck. It just outclasses it in a lot of big ways.
I've been running that combo with my BUG deck, and it gets work done. Those two cards together stops Stormbreath and D-Demon, prevents an Arbor Colossus monstrosity, and gives you what I think is a slightly stronger flyer than Prog Sphinx.
Nonetheless, I'm so happy to see people realizing the power of Prog Sphinx. I've been playing him for a while within multiple different decks, and that 3 damage stacks up after a while. Moreover, he's nearly impossible to remove from the board, especially in a deck where you'll almost always have at least three cards in your hand.
do you not know what block constructed is? there's no supreme verdict and no golgari charm so why would they play herald of torment to combo with reaper?
I know what block constructed is. My comments were directed towards overall standard play, and I did not specify that in my comment. That is my bad. However, even in current standard, those same decks are still seeing a lack of Reaper of Torment in them...as well as Master of the Feast...or just in general, BUG decks aren't seeing play at ALL. It's sad, as the deck is a lot of fun and plays with some great tempo. I've been consistently at a minimum 3-1 on FNMs, and as soon as I can get to a bigger tourney, I'll find out how the deck does in that situation.
jamie cheated