Quixel bridge export to blender issue fixed!!

Поділитися
Вставка
  • Опубліковано 20 сер 2024
  • #Blender #3d #tutorial #Quixel Bridge
    I find a way to resolve the material node connect issue , when we export props from megascan to blender 2.9+, when you want export many props , It will save you a lot of time!! boost your productivity!!
    Download my version addon to my Patron :
    / vfxnode
    Thank so much for your support!! I will bring more and more useful thing for you guys!!

КОМЕНТАРІ • 24

  • @razvanmatt
    @razvanmatt Рік тому +1

    Thanks for the modified file man, you saved me from manually doing that for every file I import from megascans. Cheers!

  • @danielkurniawan7513
    @danielkurniawan7513 Рік тому +1

    Thank you so much now I can fix this because of you 🙏

  • @stefanusfebynauvalimnauval9994
    @stefanusfebynauvalimnauval9994 2 роки тому +2

    you save my life brooo

  • @martinkostal8011
    @martinkostal8011 8 місяців тому

    Smooth! Thank you man!

  • @LUCIDWRLD999
    @LUCIDWRLD999 11 місяців тому

    thank you brother it was so helpful

  • @CHUMMUGGINS
    @CHUMMUGGINS Рік тому

    Big help thank you!

  • @cocobundy
    @cocobundy 2 роки тому

    nice looking rock ;)

  • @peterkreitner6377
    @peterkreitner6377 Рік тому +1

    it didn't quite work for me. it actually set the nodes to both ways, like the roughness image into specular and roughness, plus clearcoat remained the same... :\ I'm using 3.3.1

  • @HELIX1
    @HELIX1 Рік тому

    Thank you
    4,50 is really cheap for what you get o.O

  • @thelythgoe
    @thelythgoe Рік тому

    Hey! I cant even get the files to import from bridge to blender. Please help! I must be doing something wrong

  • @alecdorfman4871
    @alecdorfman4871 11 місяців тому

    How would I do this for Linux system?

  • @ahmednader9296
    @ahmednader9296 Рік тому

    I couldn't find MSplugin in my scripts folder what is that means and how to fix it ?

    • @antoinelicg-island6354
      @antoinelicg-island6354  Рік тому

      I think you need firstly install export plugin in bridge, then you gonna have it

    • @ahmednader9296
      @ahmednader9296 Рік тому

      @@antoinelicg-island6354 yea it just fixed right now, I did it manually bc the folder wasn’t there and surprisingly it worked. Thank you 🙏

  • @miklasheinrich3748
    @miklasheinrich3748 Рік тому

    The file change dosnt work for me the nodes ar estill in the wrong places

    • @antoinelicg-island6354
      @antoinelicg-island6354  Рік тому

      Are you modified the file inside correctly? Need change some parameters for program

    • @antoinelicg-island6354
      @antoinelicg-island6354  Рік тому

      Or simple solution, go my patron download my file

    • @miklasheinrich3748
      @miklasheinrich3748 Рік тому

      I went to your patreon and downloaded your file copy it over in the right version folder but didnt work I found some other file on the Web that worked so maybe there is just something out of date

  • @wilsione
    @wilsione 2 роки тому

    does this work for 3.0+ version?

    • @antoinelicg-island6354
      @antoinelicg-island6354  2 роки тому

      Yes

    • @jeremymullins1294
      @jeremymullins1294 Рік тому

      doesn't work for me in 3.4.1 All the nodes are plugged in correctly when you export but I'm still getting the black blotches in the shrubs. Perhaps it's a normals issue?

    • @jeremymullins1294
      @jeremymullins1294 Рік тому

      I figured it out. This is the answer if you're rendering in cycles:
      Render Properties>Light Paths>Transparent
      Increase the number (for me it was around 16-20 before it looked good.)