Street Fighter II: Champion Edition (Mega Drive vs Playstation) Side by Side Comparison (Genesis)

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  • Опубліковано 15 вер 2024
  • Street Fighter II′: Champion Edition Comparison - Mega Drive/Sega Genesis vs Playstation/ Ps1.

КОМЕНТАРІ • 777

  • @michaelzoran
    @michaelzoran 5 років тому +272

    The Genesis version does amazingly well. Comparing a 16-bit system to a 32-bit system like this shows how powerful the Genesis was and what an excellent job Sega did designing it.

    • @MrZillas
      @MrZillas 4 роки тому +8

      Actually there exists a soundfixed version for Genesis, so the sound could be even better

    • @2006chame
      @2006chame 4 роки тому +14

      sega did a lot of mistakes with the genny. master system compatibility uses a lot of space in the graphic chip, without that we could have 128 colors and bigger sprites, the z80 is not connected to any cpu interrupt, so managing sound was complex. sega should get rid of the z80 and changed it for an asicfor sound or even another fm yamaha.

    • @user-hx9gu5nh9p
      @user-hx9gu5nh9p 4 роки тому +14

      The PS1 port is more of a 1:1 port frrom the arcade hence you aren't directly comparing a 16 bit system with a 32 bit system. You are comparing a home console with an arcade machine.
      Arcade supremacy can't be debated.

    • @D2Kprime
      @D2Kprime 4 роки тому +2

      @@user-hx9gu5nh9p Agreed. It's not a fair comparison in any way, shape, or form.

    • @user-hx9gu5nh9p
      @user-hx9gu5nh9p 4 роки тому +3

      @@cannabisnaativa4547 It would have been just a waste. Back in the days the RAM was about 80% price of the whole machine. A home console that wanted to replicate the arcade experience should have been specifically engineered for it. As like the SNK's AES. Sega applied the same concept much later (1994) using essentially the Saturn hardware for their ST-V system, allowing accurate ports

  • @mrroberts2999
    @mrroberts2999 7 років тому +161

    You must defeat Sheng Long to stand a chance!

    • @ArcadeCabNBud
      @ArcadeCabNBud 7 років тому +13

      ok then, just let me finish my sandwich first

    • @shreddergamer7519
      @shreddergamer7519 6 років тому +1

      LMAO

    • @tepigthepig3843
      @tepigthepig3843 6 років тому +1

      Mr Roberts Ok Then Just Let Me Finish Mortal Kombat 2

    • @vinisasso
      @vinisasso 5 років тому +4

      You must defeat Shang Tsung.

    • @KGNYC112
      @KGNYC112 5 років тому +1

      Mr Roberts 🤣🤣🤣

  • @vinisasso
    @vinisasso 5 років тому +6

    For the PlayStation, being the gaming powerhouse it was made to be, of couse the expectation is of an arcade-perfect conversion. For the Sega Genesis, back in the day the biggest concern was "it will be a cut down version, now we'll see where the cuts will be"...
    And well, as a Genesis owner I was very proud to find out that the Genesis version does look and sound somewhat distorted, but never underpowered, never unresponsive, never flaky, never lifeless. The corners were cut yes but only where unavoidable - graphics and sound. But the Genesis version is not put to shame, definetly, not even by the all powerful PlayStation. Sega rocks.

  • @leonardomoreira5058
    @leonardomoreira5058 8 років тому +116

    o mega drive e o super Nintendo conseguiram um verdadeiro milagre nessas versões caseiras, ambos trouxeram o espírito do arcade para se jogar em casa, com algumas perdas na qualidade, mas nada que atrapalhasse a diversão.

    • @danielquintela1
      @danielquintela1 8 років тому +12

      Sim mais a versão de mega tem um jeito do arcade muito mais nitido que o super nes, a apresentação que na turbo não existe no super nes e o som que no super nes e tão mais sofisticado que ficou com cara de super nes mesmo, no mega com as suas limitações e fora o som rouco as músicas são mnais fieis ao arcade e o controle? jogar street no mega não tem comparação, os melhores controles de todos os tempos são do mega e saturn de 6 botoes, o resto e passavel so isso e nada mais;

    • @danielquintela1
      @danielquintela1 8 років тому +1

      ***** Errado, a versão de super nes de street turbo tem 20 mega (2,5MB) a de mega tem 24 mega (3MB), REALMENTE NENHUM tem chip especial, o caso era a questão de qualidade aceitavel que no caso do mega necessitava um pouco mais de memoria, aconteceu o mesmo com super que no mega tem 40 e no super nes 32mega.

    • @vcdecide
      @vcdecide  8 років тому +14

      na verdade, a versão do Mega tem mais memória, pq tem mais coisas que a versão do Snes, como a tela de abertura, + vozes, + finais (o final do Ryu no Snes é incompleto em relação do Mega), + animações e etc que não existem na versão do Snes em decorrência desses mb a menos, tanto no SF2 como no SSF2.
      perceba no video abaixo que a versão do Mega tem mais frames de animação
      ua-cam.com/video/G9kr9qjVzr0/v-deo.html
      tb é possível perceber ao longo desse mesmo jogo que não há narração na versão Snes anunciando os rounds/ fazendo contagem ''nine, eight, seven....'') é nessas coisas que justificam os MB's a mais.
      portanto, 'mb' a mais ou a menos, significa conteúdo a mais ou a menos, basta ver que a versão de Samurai Shodown do Snes tem 32 mb e a de Mega Drive tem 24 mb, sendo que a do Snes tem um personagem a mais que é o Earthquake.
      Samurai Shodown (Mega Drive vs Snes)
      ua-cam.com/video/mjXr04OpxHg/v-deo.html
      ou por acaso vcs irão me dizer que a versão de Samurai do Snes tem mb a mais por ''questão de qualidade aceitável que no caso do Snes necessitava um pouco mais de memória'' ... não né ?até pq, o mega precisa de muito menos espaço que o Snes, já que o Mega trabalha com ''midi'' enquanto que o Snes trabalha com ''sample''...

    • @danielquintela1
      @danielquintela1 8 років тому +2

      Canal Vc Decide Na verdade no caso no samurai o Earthquake esta ausente no mega drive por se trata de um personagem gigasntesco que teria que ser redesenhado caso fosse colocado nessa versão, esse foi o impasse nos 16 bits, tanto que na versão de sega cd que contem 12MB ( 96MEGA) o gigante tambem está ausente sendo que nesse caso memoria não era o problema. No super nes o Earthquake esta presente e o jogo e todo minusculo, esse foi o verdadeiro motivo para esse personagem gigante e complicado em plataformas de 16 bits.
      No caso do mega drive sim necessitava de ´´ um pouco mais de memoria´´ para uma versão com a qualidade aceitavel para os padrões da capcom nos consoles, a versão prototipo com 16 mega e as famosas tarjas pretas foi desenvolvida por uma terceirizada e foi mostrada ao mundo como a versão definitiva que chegaria em março de 1993 no mega, porém a capcom não aprovou a versão que ficou bem abaixo do esperado, com isso ela propia decidiu trabalhar na champion do mega internamente, foi liberado 24 mega sendo que normalmente se usaria entre 16 e 20 mega (super nes) e a versão que conhecemos acabou saindo em setembro de 93 2 meses depois da turbo de super nes, enfim isso esta no dossie apresentado pela capcom, e oficial, e se a versão de mega tivesse os mesmos 20 mega do super nes seria uma versao capada e abaixo esperado, claro que isso não era regra, existiam games como Mk que possuiam a mesma quantidade de memoria tanto no mega como super nes e pelo menos no mk2 isso acabou sendo um fiasco por descaso da produtora probe, enfim e isso, MK2 no super nes tem os mesmos 24mega e tem muito mais coisas que a de mega, tem os sons, telas, cenarios secretos e etc... nem sempre e so isso viu?

    • @vcdecide
      @vcdecide  8 років тому +12

      daniel quintela quintela mais ou vez você tá se mostrando equivocado, é um erro comparar MK2 do Mega que foi feito pela Probe com o MK2 de Snes que foi feito pela Sculptured... tem que comparar é o Ultimate Mortal Kombat 3 em que ambos foram feitos pela mesma desenvolvedora e tem o mesmo tamanho, porém no mega há 5 stages a mais que a versão do Snes.

  • @chicken636
    @chicken636 4 роки тому +59

    That Genesis 6-button controller was so awesome. I hated how the whole industry went with a 4-button layout.

    • @StevenCusic
      @StevenCusic 4 роки тому +6

      Me too! Its so annoying

    • @random_gamer_guy82
      @random_gamer_guy82 4 роки тому +4

      I tried playing alpha 2 on playstation classic the other day and gave up on it because the same reason.

    • @SegaGenesisEvangelion
      @SegaGenesisEvangelion 4 роки тому +5

      @@ST91111 it was, in fact, even called the "6 Button Arcade Pad"! truly a great controller for the types of arcade games that were so well-represented on the genesis. i actually still slightly prefer the 3-button pad for most games though, those buttons are just so huge and satisfying. kind of like an arcade controller as well, actually! man sega made great controllers

    • @SegaDream131
      @SegaDream131 4 роки тому

      @@random_gamer_guy82 Configure the buttons in options.....

    • @PlumbDrumb
      @PlumbDrumb 4 роки тому +3

      Sega's 6-button layout is the best for fighting games, no doubt.
      The SNES layout proved to be useful in other ways, however, as we were then able to make use of more fingers.

  • @peruprofundodance
    @peruprofundodance 5 років тому +33

    For what it’s worth, the 16bit consoles were the last vestiges of getting it close to arcade. Back then, it was a treat to go to the arcade and experience video games in their best forms.

    • @IvoMaropo
      @IvoMaropo 2 роки тому +4

      Indeed. The 32 bit consoles were the begining of the end.

  • @VideosbySteve
    @VideosbySteve 7 років тому +123

    Back when you used to be able to tell the differences between systems.

    • @bangerbangerbro
      @bangerbangerbro 7 років тому +8

      RetroSteve Now you have to depend on button prompts.

    • @konami1979
      @konami1979 6 років тому +13

      No kidding, I can hardly distinguish PS4 and Xbox One games.

    • @ori.g4mi
      @ori.g4mi 5 років тому +8

      Sometimes you can tell the differences in Xbone and PS4 but it's so incredibly minuscle and doesn't matter at all in the long run what looks better because it's just tiny details anyways. This generation clearly has improvements being made from port to port or other attempts to make the game work properly. Mega Drive looks vastly different from the arcade but it works for what it wanted to be.

    • @gamecube64sega68
      @gamecube64sega68 5 років тому +4

      @@konami1979 only in a little resolution difference. I have a xbox one s white and i love it. And i am a Nintendo fan (Nintendero in spanish )

    • @EOTA564
      @EOTA564 5 років тому +8

      orig4mi It looks vastly different retrospectively 25 years later...in 1993 it was virtually arcade perfect.

  • @AeriosDFY2
    @AeriosDFY2 8 років тому +29

    Ryu got himself a tan in the mega drive version

  • @VOAN
    @VOAN 5 років тому +15

    To be able to make a faithful arcade port of SFII like this in 1993 was impressive on Mega Drive part, the PS1 version is good too but it came out too late and by then I already move on to the Alpha series.

  • @mich722
    @mich722 2 роки тому +3

    Going from the NES to the Mega Drive version was a shocking difference for me, at the time it felt very close to arcade perfect!

  • @GamingPalooza
    @GamingPalooza 8 років тому +105

    Should of compared it to the Saturn version.

    • @BeautifulKaz
      @BeautifulKaz 7 років тому +15

      Saturn version would of destroyed it with no load times it was arcade perfect making use of the ram cart. Hell sega version was better then PlayStation since it has no load time even in this comparison video he had to keep pausing his sega as PlayStation was loading

    • @RussiaGoodFantastic
      @RussiaGoodFantastic 7 років тому +7

      It didnt use the ram cart you moronic fanboy. The PS1 version can be reduced drasticley in load times by playing it on PS2 set with faster loading times for PS1 games. The PS1 version on the other is a hell lot cheaper than Saturn, the PS1 version was also localized outside of Japan.

    • @RussiaGoodFantastic
      @RussiaGoodFantastic 7 років тому +1

      It didnt use the ram cart you moronic fanboy. The PS1 version can be reduced drasticley in load times by playing it on PS2 set with faster loading times for PS1 games. The PS1 version on the other is a hell lot cheaper than Saturn, the PS1 version was also localized outside of Japan.

    • @RussiaGoodFantastic
      @RussiaGoodFantastic 7 років тому +6

      not superior for your wallet

    • @bangerbangerbro
      @bangerbangerbro 7 років тому +2

      Gaming city gameplay>load times>graphics>sound.

  • @ragemishima
    @ragemishima 4 роки тому +12

    The KO scream is so funny on the Genesis. "OOOOOOOOOUUUUUUUGGGGGHAAHA"

  • @jessie4pink615
    @jessie4pink615 4 роки тому +10

    Never has one game had such a hold over me like Street fighter 2 even after all thee years.
    Megadrive version was flipping awesome.

  • @nykraftlemagnifique
    @nykraftlemagnifique 4 роки тому +10

    Yes PS1 have surely the best version in term of graphism fidelity but we can see how well run the MD version ! In term of game timing, it's the same, the game on MD was a huge and great port at his time and I always prefer this version than the SSF2 on same console. Both version are great for the system who they run.

  • @Wolfdragon92584
    @Wolfdragon92584 7 років тому +2

    Genesis holds up remarkably well. Obviously these are 2 systems from 2 generations and the PS is at least twice as powerful. Still love that Genesis sound though. Super Street Fighter II for Genesis is AMAZING.

  • @nicotoscani8270
    @nicotoscani8270 4 роки тому +32

    This video was made 3 years ago and the PS1 port is still loading.....

  • @JasonMontell2501
    @JasonMontell2501 3 роки тому +3

    The sega version controls so fluid. I very rarely make a mistake when doing special moves and combos. Other systems sometimes give me trouble when trying to cancel into special moves like "HP/cancel/Shoryuken" but I can pull it off 99% of the time on Sega

  • @tomyu3208
    @tomyu3208 8 років тому +12

    Hi, can I make a request for a "Playstation version VS. HD remix version"?

  • @hepwo91222
    @hepwo91222 8 років тому +82

    Not really a fair comparison, MD/Gen is running on hardware from the 1980's vs. a Sony Playstation that came out in 1995 with better hardware, a disc format for extra memory, why bother?

    • @danielt.8573
      @danielt.8573 7 років тому +3

      hepwo91222
      ... And still not really a better version apart from the sound wich is obvious.

    • @SearchGames1
      @SearchGames1 7 років тому +6

      ben owen Play station Wins with better music, more FPS, better control with more buttons and two analog sticks and the sprites are better. This is a real port from the arcade at the %100.

    • @justsomeguy8385
      @justsomeguy8385 7 років тому +4

      The point is to get views.

    • @brogoram
      @brogoram 7 років тому +4

      +SearchZero If i'm not mistaken, we cannot play SF games with analog stick on PS1..

    • @SearchGames1
      @SearchGames1 7 років тому +2

      brogo ram Yes, you can.

  • @patrickmurphy9470
    @patrickmurphy9470 3 роки тому +4

    I love the darker, grittier look of the Genesis version.

  • @rishibadwaik1423
    @rishibadwaik1423 3 роки тому +2

    Guile beats Chun li
    His win quote: *Are you man enough to fight me?*

    • @unclepera2893
      @unclepera2893 3 роки тому

      Go home and be a f a m i l y m a n

  • @mariajosemota1050
    @mariajosemota1050 4 роки тому +5

    O controle de Mega Drive, de 6 botões, a única coisa dele que vence aqui. Sinto saudades desse padrão no Mercado dos games (provavelmente o de N64 ou Saturn foram os últimos assim). Sob o padrão de 6 botões, deveriam projetar e lançar uma versão "modernizada" com analógicos e gatilhos L e R. Acho que ficaria perfeito pra games de ação.

  • @wisdommoalusi6133
    @wisdommoalusi6133 8 років тому +10

    Funfact: In the oversea version of street fighter 2 for the megadrive during the introduction sequence with Mike fighting Joe In the public cheer crowd. Mike was replaced with a white Caucasian guy instead because I think maybe Sega of America don't want some fans to assume that mike being punched by Joe is racist. But some fans don't understand that the reason why Joe and Mike where there as cameo is because newcomer fighters where attend in the second sequel of street fighter like bison,vega,chun li and etc.Thus making Mike and Joe there last cameo appearance in street fighter.

    • @vcdecide
      @vcdecide  8 років тому

      ua-cam.com/video/X_E8LV7dt7Y/v-deo.html

    • @Tempora158
      @Tempora158 8 років тому +1

      The "Plus" refers to the "Hyper Fighting" mode that was added to the Genesis version of "Champion Edition" to achieve parity with the SNES' Street Fighter II Turbo, which has both "Hyper Fighting" and "Champion Edition" mode.

    • @VOAN
      @VOAN 5 років тому

      I know this was 2 years ago but Capcom did officially stated that those two guys shown fighting in all the SFII intro aren't Mike and Joe. I too once believe they were but now Capcom made it clear they aren't and those two are simply just generic characters, same for the guy who punch the brick wall in the first SF1 intro as well.

    • @BIGGIEDEVIL
      @BIGGIEDEVIL 4 роки тому

      @@VOAN is it cody from final fight punching the guy?

  • @Evolution_BR811
    @Evolution_BR811 6 років тому +8

    A versão do Mega Drive é uma adaptação ou seja, uma versão feita pra ele. Já a do PlayStation é um port real

  • @David315842
    @David315842 6 років тому +7

    Basically this is a 16 bit port Vs a slightly superior 32 bit port which more closely resembles the arcade original.

    • @David315842
      @David315842 3 роки тому +1

      @Mister Review No it isn't. It was 32bit. The only 64bit console out at the time was the Nintendo 64 hence it's name. The Atari Jaguar 'claimed' to being a 64-bit system, but it was two 32 bit processors put together, one for graphics and one for sound.

  • @ps-lover8380
    @ps-lover8380 5 років тому +1

    People saying that Genesis is the arcade perfect but in my opinion the PS1 can handle arcade game perfectly both audio and video except loading issue

  • @mattecandini9066
    @mattecandini9066 4 роки тому +2

    How do you compare a perfect pixel conversion with a 16-bit megadrive? The megadrive version in any case, even if clearly inferior, is incredible!

  • @shikarbabulall3897
    @shikarbabulall3897 2 роки тому

    1thing I still miss these days is the joy of socializing and the fun arcade experience , playing at home isn't exciting without that huge crowd , Sega and Nintendo gave you something different yet u could still enjoy the original arcade version , starting from the PS1 , Sega Dreamcast , ps2 , N64, GameCube etc. these console killed that wonderful arcade experience!

  • @vasileios6301
    @vasileios6301 7 років тому +22

    Psx version is almost arcade perfect and thats normal since psx is stronger than CPS1.
    But it has horrible loading times that pisses you off enough,plus the 6 button Megadrive joypad is better for this game.
    Keep in mind the fact that most gamers played the Megadrive version,psx version wasnt known well enough and got passed through.

    • @BIGGIEDEVIL
      @BIGGIEDEVIL 5 років тому +1

      Vasileios Psx control is far better than the genesis control reason why it's still being used 20+ years later

    • @rafaellima83
      @rafaellima83 5 років тому +1

      @@BIGGIEDEVIL what the fuck no.

    • @BIGGIEDEVIL
      @BIGGIEDEVIL 5 років тому +2

      @@rafaellima83 you Sega fan boys need to stop the ps controller is the best ever 4 console generations with it proves enough

  • @fthprodphoto-video5357
    @fthprodphoto-video5357 3 роки тому +1

    16 bits consoles were a bliss for us !

  • @antoniocruz4035
    @antoniocruz4035 8 років тому +6

    realmente é por isso que o mega é tão adorado, mesmo com todas suas limitações ele conseguia dar conta do recado, embora não tenha jogado muito no mega, pois minha infância inteira joguei snes pelos vídeos da pra ver que o mega era insano!

  • @aazart8886
    @aazart8886 5 років тому +27

    BETTER GRAPHICS & MUSIC SOUNDS
    PS1 WINS
    GENESIS OK
    BETTER LOADING FASTEST
    SEGA GENESIS WINS
    PS1 TAKE TO LONG
    GAMEPLAY & PERFORMANCE
    PS1 & GENESIS BOTH GREAT

    • @lsadin2457
      @lsadin2457 4 роки тому +1

      Lol the PS1 Version is not much better than MD xD

    • @nasanchez964
      @nasanchez964 4 роки тому +1

      @@lsadin2457 the difference is huge. The Sega version is perfect in gameplay (the key part) but the rest is very far from the PlayStation version, which is pixel perfect with the arcade, it has all the frames in the animations, the sound is awesome. On Sega megadrive the sound is just awful even when compared to other megadrive titles. Don't get me wrong, I love the megadrive version, but saying there's barely any difference is just wrong.

    • @lsadin2457
      @lsadin2457 4 роки тому

      @@nasanchez964 can you read? I said NOT MUCH Better xD the PS1 is A 32 Beat console & MD 16... Any PS1 SF Title looking much better than this

    • @nasanchez964
      @nasanchez964 4 роки тому

      @@lsadin2457 why would it? Street fighter is based on a system much older than the PlayStation, what difference do you expect to see?

    • @lsadin2457
      @lsadin2457 4 роки тому

      @@nasanchez964 I know Bro, SF was my Childhood in the early 2000s, but the difference at Mega Drive & PlayStation is not so Big Like 3D & 2D Graphic Sound etc... The PS Version is Like A 16 Beat Beat em UP, I know much better PS1 Versions... But I am A Sega Retro Fan!

  • @Mitjitsu
    @Mitjitsu 7 років тому +5

    Sega Saturn version of Street Fighter 2 is superior to the PSX. Not to mention it would have been a much fairer comparison.

  • @bobskie321
    @bobskie321 8 років тому +1

    But if you beat the Sega Mega Drive version after the cut scene there are end credits with different stages on the background with characters fighting just like the arcade version while the PlayStation version after the cut scene just a still picture without end credits.

  • @donmorton4597
    @donmorton4597 4 роки тому +4

    Wow and you don’t have to wait an hour for the system to update and download the entire game and sign into servers and set up online.....you get the picture.

  • @100troqfazer
    @100troqfazer 4 роки тому +1

    PsOne was the Arcade version itself. The ideal we wanted to play home, it was a pitty it came a little late..Thanks Super Nintendo and Genesis Mega Drive!

  • @DominikSobolewski
    @DominikSobolewski 7 років тому +23

    Do X68000 vs PS1/Saturn Port

    • @serenadezzz
      @serenadezzz 4 роки тому

      Sega Megadrive had a Motorla 68000 as the main processor

    • @serenadezzz
      @serenadezzz 4 роки тому

      @@DominikSobolewski both have the same processor

    • @serenadezzz
      @serenadezzz 4 роки тому

      @@DominikSobolewski obviously not the same, but similar

  • @Reshyrah
    @Reshyrah 7 років тому +1

    Both are pretty respectable ports in my opinion. Yes, obviously the PlayStation has better sound but graphically I prefer the deeper tones of the Sega Genesis, it's aged quite nicely :)

  • @MoonSarito
    @MoonSarito 8 років тому +15

    Se o do Mega já perde em gráficos e som para a versão do SNES, quais seriam as chances dele com o PS1 que é praticamente a versão do Arcade o.O ?

    • @bauerjonson
      @bauerjonson 8 років тому +6

      A versão Genesis é superior a Snes ainda

    • @Rurounik99
      @Rurounik99 8 років тому +4

      Né não cara.
      Teoricamente o Gênesis tem processador melhor e também algo que ninguém me explicou o motivo do áudio dos jogos serem TÃO ruins sendo que ele tem um Yamaha só pra porra do áudio e sai essa cagada.

    • @eddiexavier2752
      @eddiexavier2752 7 років тому +1

      A maior parte dos motivos era baratear o custo dos cartuchos pois memorias sempre foram caras.
      Tanto é que tem ROM redub do mesmo jogo com qualidade superior rodando no hardware via hack

    • @leoneisilvadacosta4513
      @leoneisilvadacosta4513 6 років тому +2

      +Moon Sarito Joguei muito as três versões de Arcade, Mega e snes. Te garanto que a versão de Mega é quase idêntica a de Arcade. Uma obra prima da CAPCOM para Mega. Mesmo sendo o áudio inferior, as vozes são gravações do próprio Arcade convertida para o Sega Mega Drive

  • @aaronw6195
    @aaronw6195 4 роки тому +1

    This is one of the few games that had a lot of care go into the port and porting process. The Genesis version is nothing short of amazing for its time, and strangely enough even the Master System got a decent port.

  • @fceregato
    @fceregato 2 роки тому +1

    Comparação super bacana! No entanto, embora seja até um tanto desleal, seria legal uma comparação entre a versão do PC Engine com a do Megadrive / SNES. Se bem que a versão do PC Engine um pouco antes das versões Mega e SNES.

  • @retrogames3404
    @retrogames3404 5 років тому +2

    Um dos melhores jogos do Mega Drive, por ser bastante fiel perante a capacidade do console de 16Bits. Não dá pra comparar com PS1, que é outra geração superior. Tenho o cartucho deste SF2 Special Champion Edition original até hoje e um controle arcade, funcionando.

  • @100troqfazer
    @100troqfazer 4 роки тому +2

    Essa versão veio junto tanto no Mega quanto no SNes. Ambas são o SF II' Hyper Fighting do Arcade. No Genesis era o SF II' Plus ou Special Champion Edition que trazia a versão Hyper Fighting e no SNes SFII Turbo Hyper Fighting que trazia a versão SF II' Champion Edition, o que explica a diferença das apresentações e a única frustação que os Nintendistas trazem até hoje de não ter tido a apresentação completa com a parte da briga em frente ao prédio. Ambas com 24 megas. Concordo que pelo SNes ser um projeto mais novo teve a obrigação de ser melhor que o Mega, porém acredito tê-la cumprida. Outra inveja que ficou em relação ao Mega foi o controle de 6 botões feito para jogar Street Fighter já que o antigo de 3 mostra que nem tinham essa pretensão para o 16 bits da Sega, no entanto até o Master System ganhou sua versão aqui no Brasil graças à Tectoy, ambas mais que cumpriram seus papéis, já a Nintendo só fez bem sua obrigação. Achei que o console da Nintendo "derrapou" ao cortar o "Round 1 Fight" no Super Street Fighter II mas até tinha a justificativa por trazer só 32 mega enquanto a versão do Mega Drive 40, e tendo esses 8 megas a mais trouxeram "Round 1/2/3 (4,final ou nada) Fight!" e na tela de opções a música da apresentação da versão anterior. A Nintendo só se redimiu desses "pecados" e com louvor em Street Fighter Alpha/Zero 2. Já a Sega que já tinha feito muito de lançar Street no 16 bits e com uma ajudinha tupiniquim no 8 bits, acredito ter feito muito bem seu papel também. Apesar da "rivalidade" entre Sega/Tectoy/Seguistas e Nintendo/Playtronic/Nintendistas tenho muito carinho e gratidão pelas duas empresas que acredito que fizeram o possível para agradar seus clientes.

  • @hopetagulos
    @hopetagulos 3 роки тому +1

    Eu tinha esse cartucho pra Mega Drive quando era moleque. Que saudade...

  • @MarcoPolo82
    @MarcoPolo82 7 років тому +2

    A do Mega Drive foi uma boa conversão, boa parte dos detalhes dos cenários estão presentes. Seguiram o Arcade fielmente, apesar das limitações do Mega Drive, ao contrário das versões do Mortal Kombat I e II, bem mal feitas. Os cenários do Guile e do Ryu sofreram por causa da paleta de cores limitada do Mega.

  • @cabeloDoPardal2
    @cabeloDoPardal2 5 років тому +1

    1:00 what the hell is that glyph in the left menu? Tiny popcorn meaning something obscure.

  • @robertojaketti7370
    @robertojaketti7370 7 років тому +4

    apart from the loading times, playstation version is clearly better. i believe it even had 3 different version on one cd as i remember.

    • @greensun1334
      @greensun1334 3 роки тому

      Yes, it's called "Street Fighter 2 Collection" - with "SF2 - World Warrior, SF2 - Hyper Fighting and SF2 - Special Champion Edition"

  • @jessie4pink615
    @jessie4pink615 4 роки тому +1

    16bit era was a lot of fun, there was so much hardware you could by for the snes and megadrive, Consoles these days just don't seem to cut it for me, the last console that truly excited me was the n64 every console since then have been boring, Sony and Microsoft have ruined it, I mean how many more PlayStations are we going to get same with xbox they still use the same name and the hardware is just a bit more powerful than the last, almost like thier frightened of change, thankfully Nintendo is still keeping the old style alive, not afraid to try something new.

  • @luizsilvaggpo3226
    @luizsilvaggpo3226 4 роки тому +3

    Cara esse jogo no Mega Drive ficou MARAVILHOSO por se tratar de um jogo de arcade inovador pra sua época, com novas mecânicas e gráficos incríveis. Isso demonstra que as produtoras sempre fizeram o melhor pra se manter ATIVA na guerra dos consoles.

  • @ngiants2230
    @ngiants2230 4 роки тому +5

    Personally I feel that the colors are deeper and richer on the mega drive which is what I like. So for me it's the winner.

  • @Waymar19
    @Waymar19 5 років тому +22

    Blast processing

  • @arcale01
    @arcale01 4 роки тому +1

    It’s fun to see how the moon crosses the sky alongside with the clouds in Ryu’s stage of the PS1 version 😂😂😂

  • @marsiozo
    @marsiozo 5 років тому +1

    oh man there was a time when I sold off all my game consoles and commodore Amiga and C64 systems. Still my brother had a sega megadrive only for some sports games. I managed to get this game SF2ce and thought the sounds were okay but a little crispy and muffled. The graphics and gameplay however were brilliant and to me always stood out as a competent version of the arcade game just like the Snes

  • @abzu5640
    @abzu5640 7 років тому +2

    street fighter 2: The Champion Edition & street fighter 2: The world Warrior . Meus preferidos!

  • @vicenterodrigues4843
    @vicenterodrigues4843 7 років тому +15

    Mega Drive Six button control pad wins!

    • @geovani60624
      @geovani60624 4 роки тому

      At least you can pause on playstation

  • @Goku16053
    @Goku16053 2 роки тому +1

    Acho demais esses vídeos comparativos olhar lado a lado os jogos!! A versão do PlayStation é muito próxima ao arcade se não é igual!! E a do Mega é excelente tbm!! A comparativa justa é entre Mega e SNES!! Mais é legal tbm ver a evolução de 16 pra 32!! Mais igual a versão de 16 é incrível!!!

  • @halo3odst
    @halo3odst 7 років тому +1

    contrast and art style looks better on the MD. things seem to pop out more.

  • @roldanrosario8292
    @roldanrosario8292 2 роки тому

    Did the Genesis port play as well as the PS1 version? Is yes then I would consider this a matter of Visuals vs Loading.

  • @NEZLeader
    @NEZLeader 6 років тому

    For those saying the Mega Drive version has better or more accurate sounds is incorrect and is saying that purely out of personal preference, as the Capcom Generations version is essentially a CPS-1 arcade version emulation (not a port) and the sounds are exactly the original arcade sounds, unaltered or converted.
    For a perfect example of this search on UA-cam the channel 'TheReginaldProgram' and look for "Street Fighter ll The Definitive Soundtrack" CPS-1 (it's a double album so view related videos below to find all 4 sides, it's blue vinyl) which he also has the CPS-2 version available as well (same, a double album that should show up in related videos to find all four sides, it's gold vinyl) which essentially is what was used for Street Fighter 2 Turbo and further SF2 releases.
    I really need to start hunting down those Capcom generations discs, apparently they never released any Capcom Generations releases for PSX in North America and merged a number of them together for a release on PS2 but I don't know how many they released and if they covered all of the games on the PSX series released in Europe and Japan, I definitely need the first one at least for the Ghosts and Goblins/Ghouls and Ghosts arcade emulations on there alone.

  • @alanharrison2726
    @alanharrison2726 7 років тому +6

    basically the PlayStation version is the arcade , putting this against the megadrive version puts it into perspective how good a port the 16bit version was , sound had to be compramised to include all speech etc , AN THERES A LOT AN ALEAST IT'S APPARENT , frames of animation are missing however theres more than any other 16bit version including the snes , most noticable on guile an dalhsim , in fact basic moves on guile are missing on the snes , a point snes fans fail to spot , i owned the sony version an at the time the loading was a small price to pay for hardcore fans of sf2 as if it's not perfect then it's best yet , including all animation on sprites an backgrounds , an both are a joy to play ,

  • @tetsuokenpachi
    @tetsuokenpachi 8 років тому +8

    Playstation.

  • @EmeraldZion
    @EmeraldZion 7 років тому +1

    I love the menu selection noise on the PS1. It sounds pitch shifted from the arcade.

  • @TheSonicbandicootX
    @TheSonicbandicootX 8 років тому +1

    La version de Mega Drive sin dudarlo,la PS esta bastante buena,pero no me va los tiempos de carga con los juegos de peleas.

  • @dinnerfor1540
    @dinnerfor1540 Рік тому

    The only real weakness of the MD/Genesis was the sound in this game. Otherwise the presentation overall is well done considering this is a 16bit cartridge based system versus a 32bit disc based system. That’s like comparing a Hyundai to a Mercedes! It is my understanding that the more memory a programmer has to work with and better overall specs for hardware, the better a game should look, sound and play. Sometimes programmers are able to overcome such limitations. But often it’s the same old David and Goliath story.

  • @2bin
    @2bin 5 років тому +1

    Funny how both versions are missing the breakable signs in Ryu's stage. Genesis I can understand because of processing limitations, but PS, that was plain laziness.

    • @jonyalex7953
      @jonyalex7953 4 роки тому

      I think the signs didnt appear in "champion edition", not even in the arcade.

    • @jessie4pink615
      @jessie4pink615 4 роки тому

      @@jonyalex7953 yea your right, the signs only appeared in world warrior, even the snes version has them, also in sagats stage on wold warrior there is a big tree in font which was removed in champion and hyper fighting

  • @gamershow5944
    @gamershow5944 5 років тому +1

    They should remaster vanilla Street Fighter 2 to the full potential of XBOX ONE X and PC.

  • @deanmoncaster
    @deanmoncaster 6 років тому +1

    Now if you could have done the exact same moves at the exact same time in both versions that would have been cool!

  • @TwoBlackMarks
    @TwoBlackMarks 7 років тому +3

    One of the things I like on Sega is that it is not so "zoomed" this have just gotten worse and worse on newer fighting games, the characters takes up the whole screen today!!

  • @luizfilipe
    @luizfilipe 6 років тому +1

    MD is best in this case sound is complete and graphics fits SF better than playstation does

  • @steved8193
    @steved8193 6 років тому

    What I love about this video is that VCDECIDE had to spend ages on this game before it would give them the same order of opponents on both consoles for comparison purposes.

  • @jampaOK
    @jampaOK 5 років тому +4

    MD is missing one elephant at Dhalsin's scenario. Sources say it was killed, its ivory tusks removed and sold on black market.

  • @agallagher5936
    @agallagher5936 6 років тому

    Played it so much on the SNES. Didn't even know the PlayStation version existed. I'd say, just buy the PS version, play it on a ps2 or a fat ps3 = better graphics + quick loading. Win!

  • @someidiotonyoutube5432
    @someidiotonyoutube5432 4 роки тому +1

    I really like the graphics on Playstation better than Genesis, but why does Playstation haft to load? Genesis FTW.

  • @charvelgtrs
    @charvelgtrs 4 роки тому

    If you have a flash cart or one of them FPGA systems like Mega SG or MiSTer then do yourself a favor and use the Pyron hack of SF2 for Genesis/Megadrive. It fixes the colors for the most part and cleans up the sampled audio.

  • @hydetannen4819
    @hydetannen4819 4 місяці тому

    PlayStation looks great but I love how games look on the Genesis 😍

  • @mammouthlafouinne3678
    @mammouthlafouinne3678 Рік тому

    What is however blindingly obvious when it comes to fighting games, is that the Mega Drive 6 button pad is faaar more superior than that abomination of the 4 face buttons and top triggers that's been sadly imposed since SNES and PSX.

  • @benjrgadgets7223
    @benjrgadgets7223 2 роки тому

    My Sega Genesis copy is different? Mine does not have "Plus" i am not aware that Capcom released a "Plus Version".

  • @24magiccarrot
    @24magiccarrot 4 роки тому

    The mega drive saved memory by using smaller sprites and fewer but darker colours, which in some ways made it a grittier looking game which to some made the experience better, everything else in terms of movement and FPS is about the same.

  • @leandrochagas3998
    @leandrochagas3998 8 років тому +4

    Fico com a versão do mega, porque na época do lançamento, foi o primeiro console a receber a versão caseira. Se outros consoles receberam depois tinham a obrigação de vim melhor msm. Caso que não aconteceu com a versão do SNES. O turbo grafix que era de 8bit teve um porte melhor que ele. No caso do PSX tinha que ser idêntico ao arcade msm pois ela um console de 32 bit comparado aos 16 bit do mega, pois então o mega cumpriu o seu papel.

  • @ezequielranne3558
    @ezequielranne3558 3 роки тому +1

    SEGA tiene un sonido !Increíble! Para el sistema, por lo que he visto de profecionales que hablan acerca de este tema, es que al CHIP de SEGA nunca lo programaron al 100%.
    Es decir que a ese CHIP se le puede modificar programando y viendo como queda mejor, y así SEGA 16-Bit podría sacar sonidos de muy buena calidad incluyendo voces nítidas.
    Según los conocedores del tema en cuestión, es que los diseñadores de juegos, simplemente toman la configuración de sonido pre establecida del CHIP YAMAHA de SEGA, y no se toman el tiempo necesario para poder configurarlo correctamente!
    SEGA 16-Bit puede ofrecer mucho más de !lo que se ve! en el juego Street Fighter-II Especial Champion Edition.
    *SEGA has amazing sound! For the system, from what I have seen from professionals who speak about this issue, is that the CHIP of SEGA was never programmed to 100%.*
    *In other words, that CHIP can be modified by programming and seeing how it looks better, and thus SEGA 16-Bit could produce very good quality sounds including clear voices.*
    *According to the connoisseurs of the subject in question, it is that game designers simply take the pre-established sound configuration of the SEGA CHIP YAMAHA, and do not take the time necessary to configure it correctly!*
    *SEGA 16-Bit can offer much more than meets the eye! in the Street Fighter-II Special Champion Edition game.*

    • @manuelalvarez3633
      @manuelalvarez3633 2 роки тому

      Sería una linda comparación si SEGA hiciera eso y ver esa hermosa consola con un buen sonido. Por eso la super con su fx logro mejor sonido y buena paleta con casi 33mil colores. Las mejores consolas que he jugado.

  • @iwanttocomplain
    @iwanttocomplain 5 років тому

    I have to give sound and music to Genesis. 56khz uncompressed fm synth is pretty hard to beat... Strictly from an audiophile perspective... :)

  • @rodolfogarcia7857
    @rodolfogarcia7857 6 років тому

    The cheat code for the Super Nintendo Super Street Fighter Champion Ship Edition is when you see the WORD CAPCOM on your SNES controller #1 pad press Down, R, Up, L, Y, B for the 10 Ten Star Cheat Code... Game-pro Mag (1992)

  • @ahuman9864
    @ahuman9864 3 роки тому

    I have many versions of street fighter 2, from genesis, snes, Saturn, ps2, dc all the the way up to ps4 and pc... and I still prefer the gameplay of genesis and snes, despite them not being visually arcade perfect

  • @bradleyhifi8155
    @bradleyhifi8155 4 роки тому +1

    They are both clear sound and picture than snes

  • @supermandingo
    @supermandingo 5 років тому +1

    Es mi imaginación o la def de los graf.de mega.es.mayor???

  • @lilpervertpz
    @lilpervertpz 5 років тому +1

    PlayStation Wins!!! For the Players!

  • @TechAppsNGames
    @TechAppsNGames 6 років тому +1

    I love me some Street Fighter II..=))

  • @H00ps
    @H00ps 6 років тому

    Damn. No fair. Im actually impressed with how it holds up vs the PS1, before getting smoked of course

  • @carloshuaiquil6700
    @carloshuaiquil6700 6 років тому +7

    Winner mega drive ✌

  • @JavierGonzalez-cz4pe
    @JavierGonzalez-cz4pe 4 роки тому +1

    Me gusta más la versión de megadrive, se ve muy bien los colores!

  • @andromedaone3640
    @andromedaone3640 4 роки тому +1

    The megadrive version is better because the colours are better and you get a really good six button pad all layed out in true arcade style apart from that it's a cartridge so it loads fast like the original arcade pcb. The only problem is the speech samples they all sound like they have come down with the flu.

  • @RetroYisus
    @RetroYisus 6 років тому +1

    Increíble el PODER de la MEGADRIVE!!!

  • @kyo2975
    @kyo2975 4 роки тому

    That's not even a fair comparison. If you're going to compare anyting, compare the SNES with the PlayStation. Or compare the 3DO or Jaguar with the PlayStation. But you're literally comparing the 16-bit vs. The 32-bit. You might as well compare the Genesis with the arcade version because the PlayStation is actually closest to the arcade.

  • @bkdove
    @bkdove 5 років тому

    Did somebody notice that after the India stage always follows Ryu stage? It happens to me every time (at least when I pick Ken or Ryu). Has the game not completely random fights so?

  • @demonology2629
    @demonology2629 4 роки тому

    Sega Genesis looks more fleshy and digital. Play Station looks more Cartoony (Goes to show Cartridge pumps better colors and sounds and is more amped then CD disc)

  • @TheCritterhead
    @TheCritterhead 6 років тому +6

    Preferred the M.D. version myself , the loading was the main thing. I like the granier look of the mega drive , have a psx too so no bias as both are superb

    • @geovani60624
      @geovani60624 4 роки тому

      Having both systems doesn't mean nostalgia doesn't take a part on your judgement

    • @andromedaone3640
      @andromedaone3640 4 роки тому

      The megadrive version has better definition, better colours and loads fast like the arcade due to being a printed circuit only a lot smaller. Only the speech takes a hit but I can live with that.

    • @geovani60624
      @geovani60624 4 роки тому

      @@andromedaone3640 better definition? Better colors? What are you talking about?

    • @andromedaone3640
      @andromedaone3640 4 роки тому

      @@geovani60624 The megadrive version

    • @geovani60624
      @geovani60624 4 роки тому

      @@andromedaone3640 ps1 has better colors and better resolution compared to the genesis

  • @Burn_Angel
    @Burn_Angel 7 років тому +6

    15:06 Sega Genesis: You win.
    15:10 Playstation: You lose.
    I can't help but to laugh at that, lol.

  • @xkxwrdbboixkx
    @xkxwrdbboixkx 3 роки тому

    this is what comparing qled and oled tv are gonna look like in 2040.

  • @kammyabhainn3053
    @kammyabhainn3053 4 роки тому +1

    Megadrive version looks and plays better

  • @bauerjonson
    @bauerjonson 6 років тому +2

    Versão Mega é ótima!