Things You Likely Didn't Know About EU4

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  • Опубліковано 11 лис 2024

КОМЕНТАРІ • 454

  • @LudietHistoria
    @LudietHistoria  2 роки тому +63

    If you want your wallet back, you need to watch and comment on this video, or I'm throwing it in the river. ✅ ua-cam.com/video/aS-Rw-B9p1s/v-deo.html ✅

    • @alpitos
      @alpitos 2 роки тому +11

      You can leave Romania, but Romania will never leave you.

    • @heavencanceler2691
      @heavencanceler2691 2 роки тому +1

      As far as I understand Random Lucky Nations is not random, rather it is random weighted, with an extremely heavily bias towards the historical nations so its very unlikely that you will see many unusual lucky nations. (And I don't think the RNL change if a country gets annexed either.)

    • @dimo9463
      @dimo9463 2 роки тому +3

      Jokes on you, im broke. Anyway thanks for the video and i finally understand why sometimes i get more crownlands and sometimes less when conquering provinces i was wondering what that was based on.
      I am curious how it works with the extra states, for example the cossacks. Do you actually get even less crown if you have extra estates or is just for every estate thats above 20%, 40% or 60% influence?
      Also i would love a extra video about how to set up your nation for good events. I only recently learned that you need the Master of Mind+Trader for radical reforms and that you get stability events if you have advisor with higher skill lvl then 3. I would love to know some extra ones, if there are any good ones.

    • @toasterofdoom9629
      @toasterofdoom9629 2 роки тому

      @@heavencanceler2691 all random lucky nations means is that it isn't the same ones every time, but yes, it is still heavily biased in favor of certain nations.

  • @Tomasco13
    @Tomasco13 2 роки тому +376

    I gotta say my runs really started taking off when I stopped raising autonomy to keep rebels at bay. The autonomy advice you gave may be the best EU4 tip I've seen in the last year

    • @thomasgordon9366
      @thomasgordon9366 2 роки тому +26

      I did this when I was a new player, I also would go for humanist right away. Now I use mercs effectively and can minimize manpower issues. It's crazy how little tips can change the game.

    • @darthimperious1594
      @darthimperious1594 2 роки тому +10

      The same! I used to hate rebels. Now I don't mind them so much, because my manpower and economy are in a much better place due to lowering autonomy.

    • @andriytroyan3888
      @andriytroyan3888 2 роки тому +2

      I always increase autonomy whenever I play until absolutism. Never had an issue with that

    • @jamesgenn3694
      @jamesgenn3694 Рік тому

      Yeah its a lot more work to manage rebels but its a huge boost to your economy. That being said, if you play as a power country/endgame boss then it shouldn’t matter too much as youd have loads of cash and manpower flowing in anyway

    • @adolfhipsteryolocaust3443
      @adolfhipsteryolocaust3443 Рік тому +3

      ​@@andriytroyan3888it's the least optimal way of playing

  • @speedyx3493
    @speedyx3493 2 роки тому +446

    23:27 - there is one instance when increasing autonomy MIGHT be a good decision. When you have a useless island with litle dev you can increase autonomy, even tho it takes away benefits such as manpower and tax you wouldn't be getting much from a 3 dev minor island anyway and having rebels constantly pop up on an island and having to embark you army, ship them to the island, disembark, fight rebels, embark again, ship to mainland, disembark can waste you a lot of time for pretty much no benefit at all

    • @cathulionetharn5139
      @cathulionetharn5139 2 роки тому +22

      if after devbombing an institution (say rennasainse in africa) you are at 9,9 instiution spread, you can increase autonomy to reduce the total dev value of your country
      but yes to ludi raising autonomy is mostly bad

    • @Totallynotkyubey
      @Totallynotkyubey 2 роки тому +6

      @@cathulionetharn5139 Whenever you don't have time or manpower to deal with rebels (for example after uniting japan), raising autonomy helps. It's situational, but far from "mostly bad". I'd say it is most valuable to raise autonomy early game and it loses value as you gain manpower and dosh.

    • @speedyx3493
      @speedyx3493 2 роки тому

      @@cathulionetharn5139 ok, so there are 2 instances, but I can't really think of any other scenario when raising autonomy is good(besides RP ofc)

    • @speedyx3493
      @speedyx3493 2 роки тому +6

      @@Totallynotkyubey it definitely isn't worth it to increase autonomy early game, you need that production eff, tax, manpower and force limit at the early game, even at cost of having to fight multiple rebels. Having close to 0 autonomy and having to waste some manpower on rebels still leaves you with more manpower(AND MORE MONEY! And you can always hire mercenaries to suppres rebels, then just fire them after using up their manpower pool) than high autonomy without rebels in >95% of cases

    • @KFP_Prophet
      @KFP_Prophet 2 роки тому +6

      @@speedyx3493 Raising it indirectly (events and rebels) can be good once you get absolutism because you can then lower it for more

  • @mirastor1796
    @mirastor1796 2 роки тому +297

    Ludi: Once you get Diplo tech 9 your spies may study technology.
    Also Ludi: So for example you got 6 diplo and the ottomans have 8 diplo
    Me: slightly confused

    • @lucifermorningstar489
      @lucifermorningstar489 2 роки тому +30

      lol, didn't even notice

    • @AmodeusR
      @AmodeusR Рік тому +1

      That was actually quite simple to understand, he basically said "We now have 9 diplo, but let's say for example we had 6 diplo instead of 9 and the Ottomans had 8, we could spy on them to get tech cost reduction". He just phrase it that way because he had he highest tech, in other words, he couldn't "tech spy" on anyone.

    • @emilbartoldus795
      @emilbartoldus795 10 місяців тому +1

      @@AmodeusR No if you have 6 diplo tech you can not spy technologies, because it unlocks on lvl9

  • @tmax98
    @tmax98 2 роки тому +80

    Important to note that a lot of achievements have "Not Using random new world" as a pre-requisite for unlocking the achievement.

  • @jarlbreadmaker
    @jarlbreadmaker 2 роки тому +51

    Additional point to the supply limit mapmode, if you select an army after turning it on, it will show where you can send the army without it going over and causing attrition.

    • @bigrob9044
      @bigrob9044 2 роки тому +4

      Forgot that existed and been hovering over to see the limit lol. Thank you!

    • @Diamantoide
      @Diamantoide 2 роки тому

      Aint that bugged with high stack army? Or did they finally fix it?

  • @h0ndesohn708
    @h0ndesohn708 2 роки тому +113

    i didnt expect to learn anything new, but even with 2500 hours i learned about 2 or 3 new things, so thanks ludi!

    • @ShadHunter7
      @ShadHunter7 2 роки тому

      That the same for me ^^^
      It's good Bideo ! Maybe we learned more at second parts 👍

  • @VoxDargard
    @VoxDargard 2 роки тому +36

    2nd part would be awesome, would love to hear more about advisor combos for events. Keep up the great work!

  • @kazarium2625
    @kazarium2625 2 роки тому +77

    Amazing video as always Ludi, thx for the info! :)

    • @LudietHistoria
      @LudietHistoria  2 роки тому +10

      Glad you liked it!

    • @sabbyreloaded
      @sabbyreloaded 2 роки тому

      Seriously I learned a lot from this video as to why you do certain things

  • @Chironex_Fleckeri
    @Chironex_Fleckeri 2 роки тому +63

    Here's something very, very few people understand about EU4: Trade steering bonus to outgoing value is hard-coded to be influenced by tagID, the actual numeric value that a nation has in the game files. I'm pretty sure this mechanic goes back all the way to vanilla EU4 in 2013. It's a small thing because ducats should be immaterial later on, but keep reading because having a higher tagID is a hidden nerf to trade income potential. This is something that MUST be fixed by the devs in EU5.
    Trade steering does two main things. It helps you pull trade in a particular direction (it adds extra 'weight' to your trade power). That's the less important facet of Trade Steering for this discussion. TagID does not affect this part.
    The second effect of trade steering is more obscure and few people understand it. The outgoing value bonus from having a merchant in the node is determined by tagID, so every new tag is automatically worse at trading because this is hard-coded and breaks immersion once you understand what this means. Sweden is tagID 4, which means Sweden will ALWAYS have their merchant in slot 1, which is the one that has a base of 5%. Are you Sardinia Piedmont? Roman Empire? Your tagID is like 700 and 900 respectively, so there are literally hundreds of nations that will get their merchant prioritized over yours. Only 5 merchants will get to apply trade steering bonus in a node, so Sardinia Piedmont will probably never even get to benefit from this part of trade steering until it's so late that you're the only one in each node...
    Basically we care because it gives us increased outgoing value, which multiplies as the trade passes downstream through nodes. It's sort of like earning interest, for those who don't have a good grasp. This is why people send trade through as many nodes as possible before collecting. You're 'compounding' interest at each of the 6 nodes, in a very rough sense.
    So we know only 5 countries can increase outgoing value. Trade steering increases these base values by your 'Trade Steering Efficiency.' 100% trade steering doubles whatever base bonus you are assigned. Again, it's sorted by tag order. You may only get to double 1% instead of doubling 5% if your tagID is a large number relative to the other tags with merchants assigned in that node. A merchant that 'steers' trade is just one that isn't 'Collecting' in that node. The Tunis node only flows into Seville right? If you're Castile in 1444, a merchant in Tunis is considered to be steering trade, and you can hover over the outgoing value box and see the "Bonus to Outgoing Value" .
    5% merchant 1 (Sweden will always be merchant 1 in any node they have a merchant steering trade in. Always. Check me on this)
    2.5% merchant 2 (already youre halving your bonus from trade steering if you're
    1.75%? Merchant 3
    1%? Merchant 4
    0.8?% Merchant 5
    It's similar to this. Basically only merchant 1 and 2 have any material impact from their trade steering efficiency. The confusing part may be that this tagID is being ranked at each direction branching off of a node.
    You can test this for yourself by just mousing over the outgoing flow node. See who is pulling trade in that direction. Then look at the countries that are increasing the value. All this info is just on a single tool tip and nowhere else. 100% of the time the outgoing value bonus will be ordered by tagID and not the order that maximizes value. On the wiki you can find the list of nations (tags) and their tagID . It would make sense that the nation with the highest trade steering efficiency would always get to be that merchant 1, that way the trade value is maximized for everyone. It doesn't work like that at all though.
    There's one or two threads from about 7-8 years ago on this subject. That's all I could find. This isn't even written in the wiki but it's 100% how it works.

    • @cadenbohannon9988
      @cadenbohannon9988 2 роки тому +4

      Interesting

    • @efulmer8675
      @efulmer8675 2 роки тому +11

      This is one of the strangest things about the EU4 code I've read in a long time but this is very interesting.

    • @ifer1280
      @ifer1280 Рік тому +7

      One of those threads may be mine. Why am I still playing this game? xD

    • @evulclown
      @evulclown Рік тому +8

      Well this is utterly insane, so essentially Scandinavian merchants would utterly dominate any hub they go into... The top IDtags are Sweden, Denmark (if formed, otherwise), Finland (if released, otherwise...), Gotland, Norway, Holstein then Scandinavia itself (if formed). If Scandinavia formed & all the Baltic nations etc stayed unreleased then mighty Albania becomes the number 2 slot for trading 🤣
      This knowledge feels like a curse now, sometimes ignorance is bliss haha. Would prefer even a RNG over this weird implementation.

    • @NapoleonTrotski
      @NapoleonTrotski Рік тому

      @@evulclown This is now fix i think, it's now based on trade power

  • @darthimperious1594
    @darthimperious1594 2 роки тому +7

    I would 100% love a video about advisors! I was wondering why I never got the Radical Reforms event early on in the game, and that's because I tend to pick either the Inquisitor, the Natural Scientist, or the Tax one, and get the inflation reduction later, when I actually have inflation to reduce.
    But yeah, here's one vote for making an Advisors guide video!

  • @HdGKP
    @HdGKP 2 роки тому +2

    Super informative! It would be great to keep going along the pattern you followed here of: choosing one aspect/stat someone may want to increase and exploring all the ways in the game that can help you out. For example, you want to increase Army Tradition? Decrease Corruption? Improve Nobility Loyalty Equilibrium? These is the stuff you can tweak. I find that way more intuitive and useful, than only talking about a mechanic (like Estates) and all the disparate effects it can have on dozens of modifiers, in different game plays, across different ages, etc

  • @wolf666min7
    @wolf666min7 2 роки тому +15

    Great video as always ludi, keep it up! Would love to see a second part to this video. Been playing for around 6 month now and didn't know half of the stuff you covered. Would it be possible to do a culture shift video, how to go about doing it, when you should do it and the combinations you can do etc please? Would love to do an Italy campaign with this trick

  • @vakar5734
    @vakar5734 2 роки тому +68

    Great video and great pronunciation of Alicante, you make this spanish proud.

    • @LudietHistoria
      @LudietHistoria  2 роки тому +13

      Thank you! 😃

    • @Rhonous
      @Rhonous 2 роки тому +2

      What about Sevilla

    • @vakar5734
      @vakar5734 2 роки тому +3

      @@Rhonous well thats 50/50 pronunciation, the "Sevi" its good the "lla" in spanish is more like /ja/ in english, for example the "lla" in spanish does the same sound as the "Ja" in "Javelin" does in english.

    • @luisricardolozadaamaya670
      @luisricardolozadaamaya670 2 роки тому +6

      @@vakar5734 where I am from in mexico we say something like seviya

    • @vakar5734
      @vakar5734 2 роки тому

      @@luisricardolozadaamaya670 si, en España se pronuncia así también, estaba intentando explicar como se pronunciaria con la fonética inglesa más o menos. Seria más fácil con un video xd

  • @DawidEstishort
    @DawidEstishort 2 роки тому +23

    When it comes to maps you can change or assign additional map modes to the starting 10 ones by right clicking on them. For example I like to assign relations map to the diplomatic map, so I can quickly access both of them.

    • @anubis9070
      @anubis9070 2 роки тому +2

      I use exactly the same pairing :)

    • @DawidEstishort
      @DawidEstishort 2 роки тому +5

      @Anubis90
      Ah, I See You're a Man of Culture As Well

  • @gregpadlock
    @gregpadlock 2 роки тому +3

    I have really enjoyed this video, it would be great if you did more videos like this one. I would be especially interested in a guideline on how to manage the governing capacity while making a world conquest. Thanks for your work so far! :)

  • @KevinCurry
    @KevinCurry 2 роки тому +3

    Love it when you drop EU4 tidbits, tips and knowledge, always something interesting and useful!

  • @Dorbys_
    @Dorbys_ 2 роки тому +3

    The general info and tips is great form of content, looking forward to episode 2

  • @mmg1279
    @mmg1279 2 роки тому +12

    Petition for Ludi doing an advisor events Video

  • @armylordgames
    @armylordgames 2 роки тому +9

    you don't want devastation *selects Benghazi*

  • @haritos90
    @haritos90 2 роки тому +5

    The AE impact reduction due to spy network is something actually amazing, making a lot more sense to spy on your bigger neighbors even when you are ahead in tech!

  • @1JourneyToJannah
    @1JourneyToJannah 2 роки тому +4

    Definitely want a second part especially about the last info concerning the advisors and triggerable events

  • @BalleyBall123
    @BalleyBall123 2 роки тому +2

    saw the hate thread and your response on reddit, and i once again want to say thank you for making these videos because as a new player these videos have taught me so much about EU4 :-)

  • @MrMichelangelo
    @MrMichelangelo Рік тому +1

    PS about the Power Projection from privateering your rival, if the rival has a junior partner of personal union, you get extra 10 points from privateering both senior and junior partners (e.g. privateering Castile when it's a senior of Aragon)

  • @incarnateblizzard4874
    @incarnateblizzard4874 2 роки тому +1

    Thanks for your videos, helping a lot. What I just realized: if you don't get the Burgandian inheritance, just wait until it's really inherited (not only the PU) attack, take 1 land with a Burgundian core and afterwards take back all the burgundian lands for no AE - some works for Lithuania after Poland formed the Commonwealth

  • @majdavlk649
    @majdavlk649 2 роки тому +4

    1:36 there is actualy a pass, the world can still be circumvated

  • @zioming
    @zioming Рік тому +3

    18:07 Do note that the provinces' supply limit changes with seasons, so attack Muscovy at spring, not at autumn, if possible.

  • @jonathonsimpson1956
    @jonathonsimpson1956 2 роки тому +12

    This is the kind of content that can help an okay player (like me :p) level up to a good player. Love this video, thanks Ludi.

  • @bluetalon704
    @bluetalon704 Рік тому

    Great video ludi, also the opinion map mode by hovering over a country the tool tip shows your current Aggressive expansion with that country.

  • @flangenut9002
    @flangenut9002 10 місяців тому +1

    9:13 "don't use harsh treatment, it's useless", proceeds to spam harsh treatment in Byzantium run to increase absolutism

    • @spatrk6634
      @spatrk6634 6 місяців тому

      that is only instance where it make sense to use harsh treatment.
      but then again you would use it just couple of times until maxxing it.

  • @BeastnodeG
    @BeastnodeG 2 роки тому +11

    surprsingly if you start reading tooltips you get alot better at the game, hovering over practically anything will tell you basically everything you need to know about a mechanic

    • @LudietHistoria
      @LudietHistoria  2 роки тому +2

      very true

    • @johnnyb2909
      @johnnyb2909 Рік тому

      After 4 years i finally found the tooltip for absolutism and now i understand it :D
      The hardest part is to find this little basterds

  • @Strat-Guides
    @Strat-Guides 2 роки тому

    Some really good tips here, almost 5k hours in and a couple of them I was not aware of! More importantly, I'm happy to see the real Ludi back in action! Hope all is well :D
    Ave Legion!

  • @violet8254
    @violet8254 2 роки тому +2

    A part 2 with advisor events would be cool, this was a pretty useful video

    • @TheMikeMassengale
      @TheMikeMassengale 2 роки тому

      There aren't many, the only one worth going for on purpose is radical reforms from having an inflation advisor and a trade efficiency advisor.
      This is never talked about anymore. The others are one stab for having a level 3 advisor every advisor can trigger it once.
      There might be some others but none of them are worth forcing.

  • @MuppetLord1
    @MuppetLord1 2 роки тому +6

    Wish there were a random new world that uses the new world but with randomized nations with a chance of Norse and so on.

  • @Miracle-tc7ym
    @Miracle-tc7ym 2 роки тому +1

    Extremely great video! Learned a lot from you thanks bro

  • @Miamcoline
    @Miamcoline 2 роки тому

    Super super helpful! Thank you so much. Also a very naturally funny guy. Good stuff. I can't help but get the sense I'm missing some DLCs tho.

  • @cobbil
    @cobbil 2 роки тому +1

    I didn't really realize the Innovativeness power cost reduction was that vast. Been playing my Korea run with 100 for afew decades and didn't realize how great it was.

  • @Saifullah-cu6us
    @Saifullah-cu6us 2 роки тому +1

    I been playing this game for probably 3 years now or more and I thought I knew everything. Tbh I thou this was more for beginners but damn did I learn a thing or 2. U should make more of these videos. Much appreciated, my game literally improved 10 fold watching ur guides . Love as always Ludi. Best Eu4 youtuber hands down

    • @LudietHistoria
      @LudietHistoria  2 роки тому +1

      Thanks a lot bro, really happy to hear it ^^

  • @Eisenwulf666
    @Eisenwulf666 2 роки тому +1

    me : Ok, time to work!
    *Ludi uploads*
    me: ..or not.

  • @aluminiumknight4038
    @aluminiumknight4038 2 роки тому +3

    Thanks to your flanders flavour univeralis video I had the most fun eu4 game so far, being rich is so fun!

  • @igo0542
    @igo0542 2 роки тому +1

    Harsh treatment is really good way of gaining absolutysm in its age

  • @gustafouvrier2993
    @gustafouvrier2993 2 роки тому

    Good video with excellent advice.
    I also find the aggressive expansion and truce map modes to be very useful.
    Pro tip: if you right-click on the map modes shortcuts, you can add more map modes to each shortcut key. Allowing each shortcut key to cycle through multiple map modes.
    My only disagreement is that calling innovative ideas useless is harsh. It is one of the best IMO.
    The bonus giving -25% advisor cost is really powerful. It allows you to afford higher lvl advisor much earlier and lvl 5 advisors in mid-late game. Passive war exhaustion reduction from optimism means you never have to suffer those penalties, even if stay at war perpetually. Scientific revolution saves a lot of mana over the course of the game. Less prestige decay and more leaders are also generally good.
    The policies you get with innovative ideas are also some of the best ones.
    When it comes to innovativeness, the faster you get to 100% the more value you will get from it.

  • @Thelius42
    @Thelius42 2 роки тому +11

    Hey Innovative Offensive is still good. 10% tech cost reduction, cheap advisers, god tier generals and 30% siege ability are pretty good. I know they nerfed innovative ideas but its still good

    • @TheMikeMassengale
      @TheMikeMassengale 2 роки тому +1

      They didn't nerf the group people are dumb, they buffed innovativness gain so suddenly people think the least important idea in the group makes the whole group trash. It's better than econ for Saving mana, has better policies and thr entire group is useful unlike taking quantity econ which is two full groups of trash ideas for one good capper, and mkre manpower you don't need, and More forcelimit you could get anyway.
      Inno offensive influence admin are the best first four for blobbing in the game, the math has been done over an over. And offensive is getting a shadow buff with the changes to maneuver. Making Quant even worse.
      Ludi comes from mp where econ Quant is meta, but it's trash for sp. Love his vids but he's wrong about a ton of stuff.

    • @klartraum8495
      @klartraum8495 2 роки тому

      @@TheMikeMassengale you got my attention. Do you know some good youtuber or specific guides and tips centered exclussively in SP?

    • @Thelius42
      @Thelius42 2 роки тому

      @@TheMikeMassengale they nerfed the 10% cost to all powers idea to 10% to tech only. Used to apply to anything that cost mana almost

    • @Thelius42
      @Thelius42 2 роки тому

      @@TheMikeMassengale I also hate quantity. Huge paper armies that lose even numbered fights

  • @Jess-qv6rk
    @Jess-qv6rk Рік тому

    I'd love a vid on advisor combos actually.
    Oh, autonomy raising can be useful but I've only ever gotten enough worth out of it during sengoku jidai. Just allows you to focus on the other daimyos armies and rolling sieges early on.

  • @AurelianusRestitutorOrbis
    @AurelianusRestitutorOrbis 6 місяців тому +1

    A week ago i found out you can have multiple manufactories in one province!?!?!? I dont know why i thought otherwise but i know for a fact i didnt make it up. I was doing a historically accurate switzerland playtrough, building ramparts in every province, naturally. And suddenly i could still build soldiers households and shit.
    Although i am a noob with only 900 hours in the game so i guess this one’s on me.

  • @richbcul
    @richbcul 2 роки тому

    I would love a video on which advisor combinations give you events. I've got over 1K hours in the game, but that's one aspect I haven't been able to figure out. Thanks Ludi!

  • @mors2846
    @mors2846 2 роки тому

    I have played over 1000 hours and watch your and other videos. Still didnt know everything. Gonna try these. Thank you, Ludi

  • @Bulljard.
    @Bulljard. 2 роки тому

    I love this vids! I play already around 3000h but some points I really really didn't know! Thanks a lot!

  • @TheShadowOfNidhoeggr
    @TheShadowOfNidhoeggr 2 роки тому +1

    I'd love to see a video about advisor combinations, a really underrated topic tbh.

  • @ludwig-rf1ok
    @ludwig-rf1ok 10 місяців тому

    thank you from the bottom of my heart for the tips with devistation

  • @kevincronin6786
    @kevincronin6786 2 роки тому

    Awesome. Looking forward to the advisor video.

  • @Code-Imp
    @Code-Imp 2 роки тому +2

    great video Ludi, even with all the hours in, you taught me a few things

  • @Zqppy
    @Zqppy 2 роки тому +1

    I'd say going innovative ideas stacks nicely when playing tall

  • @BoomerLover420
    @BoomerLover420 2 роки тому

    1308 hours and you scrolled down in the trade company screen and blew my mind.

  • @davewakelin2937
    @davewakelin2937 2 роки тому +2

    Whoa whoa whoa, spying on a country can give you a tech boost?!

  • @bomontius
    @bomontius 2 роки тому

    If your army has a commander, it reduces the necessary supply for that army so for instance if you have a 30 supply limit in a province and you have an army with 32 regiments and a commander, you can still place them in that province without any attrition damage

  • @yoloswagtron6920
    @yoloswagtron6920 2 роки тому +2

    Got 3500 hours and I learned a couple things. Thanks Ludi!

  • @mikolaj2698
    @mikolaj2698 2 роки тому +1

    You've lied to me! I knew about influence - crownland relation :P
    6:50 - U've said 1 per state, it's actually one of all 5 per trade company region.

  • @Idoexist._.
    @Idoexist._. 9 місяців тому +1

    WOW! What are the chances i knew all of these! (Except the d army one)

  • @Cakemagic1
    @Cakemagic1 5 місяців тому

    That snake new world is actually crazy.

  • @SamuelChac0n
    @SamuelChac0n Рік тому

    the spy network-siege thing is amazing why didn’t I know this already

  • @janchovanec8624
    @janchovanec8624 2 роки тому

    Hey, good content.
    Guys, remember that even though Ludi told you not to, you might consider increasing autonomy in conquered islands when you are planning to be at war (you always should).
    Rebels on islands are nasty business when you are fighting an enemy with lager navy. Not worth the hassle.

  • @BSideWasTaken
    @BSideWasTaken 2 роки тому

    On the point of morale, in a big boi game where you're conquering land you'll probably want quantity and religious ideas - together they give a policy for +10% morale, then throw in quality too and you get 5% more morale and some siege ability too! Like this trio is so essential it's crazy

  • @micheljeanrie1800
    @micheljeanrie1800 Рік тому

    7,669.7 hours into EUIV and I still learn all the time. Great video, wish there was another one for 1.34.

  • @Abu1ahnaf
    @Abu1ahnaf 2 роки тому

    OMG! You just scrolled down and I found out that there was a fifth building trading company building! XD I always thought there was only 4. Wow, just wow.

  • @beluga617
    @beluga617 2 роки тому +1

    What’s the map called that shows a countries claims / cores for expansion?

  • @zwergingrimmsch
    @zwergingrimmsch 2 роки тому

    really appreciate your content, helps me a lot to find my way around the game! :)

  • @Benteqi
    @Benteqi 2 роки тому +1

    Thanks for that tip compilation, Ludi

  • @ackbar3948
    @ackbar3948 2 роки тому

    Good video! The only thing is that the Alexandria trade node doesn't go to Sevilla, it only looks like it does

  • @blue291
    @blue291 2 роки тому

    There was a lot of useful stuff, and/or reminders, in here. Thanks.

  • @swanman183
    @swanman183 2 роки тому +1

    11th video of asking ludi for the first taungu empire achievement guide.

  • @cyberwarrior9425
    @cyberwarrior9425 2 роки тому

    Ludi we need more videos like this specially about advisors

  • @thomasgordon9366
    @thomasgordon9366 2 роки тому +1

    I love your guides.....but I feel like this video will improve my overall game. I had no idea about the advisor combos and help with PP will be amazing....I never really ever messed with privateers before.

  • @moreno1149
    @moreno1149 2 роки тому

    Thank you ludi!!! I cant wait to use this to beat remik in our MP game!!! LOVE YOU

  • @lukasralys6096
    @lukasralys6096 2 роки тому

    defensive is like 3rd or 4th best in the best mil idea groups, while morale matters, the other reinforcement speed is incredibly important + events that come with defensive ideas (including another 15% morale for 15 years, -10% mil tech cost)

  • @Tastingoman
    @Tastingoman 2 роки тому +1

    Big snek confirmed. Also thx for explaining some stuff I never heard about or didn't know the effects from.

  • @sebastiansatorius3242
    @sebastiansatorius3242 11 місяців тому

    "Harsh treatment" can be used to quickly increase Absolutism; the only instance I consider it useful

  • @martinmilota2099
    @martinmilota2099 2 роки тому +1

    Knew few tips before. Still some are great and I'm eager to use them. And yes - second part please

  • @sorsocksfake
    @sorsocksfake Рік тому

    Note on harsh treatment: it's primarily useful in the early age of absolutism, once you get the age bonus. Many countries can have an additional boost to it from missions, religion (hussite), and a gov reform as well I think? that will get smaller revolts to 7 mil a click. Not just to prevent a revolt (or buy time to get your troops there... but it's one of the faster ways to get max absolutism, if you don't have a ton of autonomy reduction to do.
    50 mil is way too expensive for it, but 7 mil to prevent a revolt in an unpleasant location/time? Pretty decent. Also because separatists tend to chain (i.e. if you prevent them the first time, they don't give the 10 years of separatism which causes them to trigger again)

  • @ymer234
    @ymer234 2 роки тому

    You get PP from subsidising your rival's war taget (active wars). Lowest amount gives +1. Just put it up for 10 years and forget about it. PP also rise for longer time as rivals and embargoing them.

  • @youngadik
    @youngadik 2 роки тому

    Not surprised anymore, Ludi added another great video

  • @sine375
    @sine375 2 роки тому +1

    Good bideo, Love you ludi keep being awesome!

  • @Darkcoren
    @Darkcoren 2 роки тому

    Of course we want a second part. Very interresting, many things I did not know with my little 600 hours

  • @mastani.1444
    @mastani.1444 2 роки тому

    I'd argue there is a situation where you want to raise autonomy (and it is very niche). There are four cumulative criteria:
    The age of absolutism hasn't started
    You don't plan / want to make the province a state or a trade company
    You have some form of separatism reduction (humanism)
    You have a natural high unrest reduction to deal with the other unrest factors.
    I'd also like to learn more on the advisor combos to trigger events!

  • @stlurz
    @stlurz 2 роки тому

    The number of generals/admirals comes not from the force limit, but from the standing army/fleet numbers.

  • @jesusfragosolopez7573
    @jesusfragosolopez7573 10 місяців тому

    A video about advisor combos would be fire

  • @wouldntyouliketoknowdeli7640
    @wouldntyouliketoknowdeli7640 2 роки тому

    I remember not knowing about the Fort Level map mode and using my own units to figure out which provinces aren't protected by forts.

  • @RevanLegend
    @RevanLegend 2 роки тому

    Sometimes I increase autonomy when I have a low dev island and I couldn't even bother with sending my troops there.

  • @joseluislugoflores8457
    @joseluislugoflores8457 2 роки тому

    Will be interesting to see the advisors combos and other tips in a next part

  • @polishdragon4853
    @polishdragon4853 2 роки тому

    i actually often use the Random New World button when i want to create a fantasy like game based outside of Europe or Asia

  • @KAKUN_DESU
    @KAKUN_DESU 2 роки тому +1

    10:42 does this bonus stack? Like let's say I have 4 diplo slots and I send 4 spies to 4 different countries that have higher tech than me. Does this stack? Or do I only need 1 spy on a country?

  • @Oxfordium
    @Oxfordium 2 роки тому

    I would love a video about what advisor combos give the coolest events!

  • @Smittenz1
    @Smittenz1 2 роки тому

    More tips and tricks would be nice, you also reminded me to lookup the different advisor interactions.

  • @s7rika7ul
    @s7rika7ul 2 роки тому +1

    Super useful, as always!

  • @theblindlucario5093
    @theblindlucario5093 2 роки тому +1

    Actually would love to see a Vinland run on that map haha

  • @makaramuss
    @makaramuss 2 роки тому +1

    no... I did not know influance effecting crownland gain/lose... damn... and I allways kept them strong to benefit from bonuses they provide...
    Odin be damned

  • @solinus83
    @solinus83 2 роки тому

    the special trading company buildings are not per state but for entire company, that is a trade zone

  • @evanblack20
    @evanblack20 Рік тому

    I’m a big fan of consolidating units disbanding the 0s and filling with mercenaries if I have money but no man power (usually)

  • @Anty2004
    @Anty2004 2 роки тому +3

    It wouldn't be a Ludi video if you didn't start it by giving out the +1 mana priviledges

  • @janniksd5407
    @janniksd5407 2 роки тому +1

    Videos like this are really great!