Skipping Neutral is a Part of Neutral

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  • Опубліковано 25 гру 2023
  • streamed Dec. 22, 2023
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    #FGC #Sajam #SF6 #GBVSR #StreetFighter
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КОМЕНТАРІ • 701

  • @nicetryguy2143
    @nicetryguy2143 7 місяців тому +1077

    Sajam is so dedicated to the topic that he changes his outfit multiple times to emulate the confusion players feel when hit with neutral-skipping move

    • @PoppinBgO
      @PoppinBgO 6 місяців тому +19

      The amount of times you've had to talk about this is crazy 😂.

    • @MrERLoner
      @MrERLoner 6 місяців тому +19

      Nah he just pressed 2p start when continuing his video

  • @terbs_
    @terbs_ 7 місяців тому +661

    Neutral is a term created by Big Guile to keep the rest of us honest grappler players down. Embrace the skip, do headbutt.

    • @harrylane4
      @harrylane4 7 місяців тому +52

      sorry I can’t hear you over the sound of my ex flash kick

    • @CrossfacePanda
      @CrossfacePanda 6 місяців тому +21

      Better yet, do SFA3 V-ISM cancel full screen flying headbutt.
      Now THAT’S a neutral skip.

    • @drbjr8223
      @drbjr8223 6 місяців тому

      @@harrylane4 PERFECT! PERFECT!PERFECT!PERFECT! PERFECT!PERFECT!PERFECT!PERFECT!PERFECT!PERFECT!PERFECT!PERFECT!, Stfu Guile lol

    • @unboundsoul3582
      @unboundsoul3582 5 місяців тому +2

      Good point, HOWEVER
      Sonic boom

    • @drzerogi
      @drzerogi 5 місяців тому

      @@CrossfacePanda Ah those were the days....

  • @zenzaga2490
    @zenzaga2490 7 місяців тому +796

    damn, hes doing the thing the character is designed to do

    • @stanislas_biliby5182
      @stanislas_biliby5182 7 місяців тому +34

      But you just spam fireballs with jp!!!😡😡😡😡

    • @ryanrcosta
      @ryanrcosta 7 місяців тому +40

      imagine playing your character optimally, couldn't be me

    • @dumbino7745
      @dumbino7745 7 місяців тому +37

      imagine doing the thing that makes you win smh

    • @Corbal975
      @Corbal975 6 місяців тому +3

      You know the complaints Sajam is discussing are about the characters being designed to do neutral skips, right? It's not about players "doing the thing the character is designed to do"

    • @stanislas_biliby5182
      @stanislas_biliby5182 6 місяців тому +30

      @@Corbal975 doing the things they are designed to do like telports or anti fireball moves like cammy's spin knuckle or whatever. That's what people complain about so the comment is valid.

  • @arcmage7000
    @arcmage7000 7 місяців тому +580

    Nothing in life quite like skipping neutral, or checking your opponent's attempt to skip neutral

    • @fartface8918
      @fartface8918 7 місяців тому +22

      make sense for Arclight phoenix to say

    • @vinirgo
      @vinirgo 7 місяців тому +1

      Very well said

    • @chungusamongus519
      @chungusamongus519 7 місяців тому +2

      God I love Sol DPGuy

    • @leithaziz2716
      @leithaziz2716 7 місяців тому +19

      @@chungusamongus519 When the lyrics "step it up buddy, do it out of turn" litterarly tell you to DP when you've lost your turn in neutral as Sol.

    • @Tomoka51
      @Tomoka51 7 місяців тому +10

      Playing Axl and being able to just tap 5P and completely flummox baiken players that only know how to approach with IAD j.S is one of my reasons to continue living honestly.

  • @DisastrousCake
    @DisastrousCake 7 місяців тому +183

    shifting my car from reverse to drive call that a neutral skip

    • @rubiks5659
      @rubiks5659 6 місяців тому +11

      Bars bro, strait fax, immaculate 😤😤

  • @tldreview
    @tldreview 7 місяців тому +288

    Postponing neutral is whenever someone throws a fireball from full screen. Borrowing neutral is when you tech a throw. H.G. Wellsing neutral is when you jump back and time travel into an earlier stage of neutral. You heard it here first folks

    • @ultralowspekken
      @ultralowspekken 7 місяців тому +1

      Sick. I'm stealin

    • @TheTomac
      @TheTomac 7 місяців тому +3

      I so badly wish to see that last one demonstrated

    • @Sorrelhas
      @Sorrelhas 7 місяців тому +26

      Orwellian Neutral: Zoning

    • @ultralowspekken
      @ultralowspekken 7 місяців тому +15

      @@Sorrelhas that's just postponing postponing neutral, fella

    • @Sorrelhas
      @Sorrelhas 7 місяців тому +16

      @@ultralowspekken I can't move
      Literally 1984

  • @StormHowl
    @StormHowl 6 місяців тому +271

    Juicebox made a tweet about it that i really liked: There is no such thing as a 'Neutral Skip'. Neutral is whatever both players decide it is, and if one player says "I'm going in now" and the other doesn't respond, then Neutral has ended by right of conquest.

    • @AkibanaZero
      @AkibanaZero 6 місяців тому +21

      Juicebox with the based wisdom

    • @eagleye2893
      @eagleye2893 6 місяців тому +23

      Veni,Vidi,Vici.

    • @shintenkai1648
      @shintenkai1648 6 місяців тому +36

      This is exactly it, if you allow anybody to get close and pressure you, you lost neutral, it wasn't skipped. Fgc is lame af nowadays lmao cry about anything.

    • @real.creature1
      @real.creature1 6 місяців тому +18

      "By right of conquest" goes so hard

    • @vasilykiselev6285
      @vasilykiselev6285 6 місяців тому +2

      ​@@shintenkai1648you do realise that its just not possible to always have a right response to a neutral skip mechanic in this game, youre not really 100% getting outplayed most of the time like when someone whiffed a button and punished your punish attempt or you simply reacted to a button, saying fgc got soft or some shit wont change the fact that this game's neutral is random af

  • @jaayro
    @jaayro 7 місяців тому +328

    If skipping neutral is sure to result in victory, then you must skip
    - Sun Tzu

    • @DraconicCatgirl
      @DraconicCatgirl 7 місяців тому +79

      And I’d say he knows a little bit more about Okizeme than you do pal cuz he INVENTED IT!

    • @leithaziz2716
      @leithaziz2716 7 місяців тому +45

      And then he perfected it so no man could defeat him in the ring of honour.

    • @Sorrelhas
      @Sorrelhas 7 місяців тому +51

      ​@@DraconicCatgirlAnd that's why whenever someone gets up from the ground really quickly, it's called a wake up!
      Unless it's a tech

    • @SamuelTheodorePitzkin
      @SamuelTheodorePitzkin 6 місяців тому +10

      Downplay your character when you're playing a top tier & act like your godlike when playing a bottom tier
      - Sun Tzu

    • @seokkyunhong8812
      @seokkyunhong8812 6 місяців тому +8

      *proceeds to skip neutral with rocket jump and a market garden

  • @The-toast
    @The-toast 7 місяців тому +281

    Fun fact. Jumping in is the oldest version of skipping neutral, and paying attention to anti air it so you can continue the walk around whiff punish game is the exact same as tapping light to catch the teleport

    • @SuperLemonfish
      @SuperLemonfish 6 місяців тому +12

      Except stopping the teleport is insanely more difficult. less than half the time to react and also your jab can literally just lose to the drive rush even if it was in-time, unlike AA buttons.
      the risk reward is skewed massively as well. AAs often get decent damage and a knockdown.
      That jab gets many characters literally nothing or extremely little.
      The difference is balance and degrees.

    • @00Clank
      @00Clank 6 місяців тому +1

      Was going to make this exact comment.

    • @syrelian
      @syrelian 6 місяців тому +38

      @@SuperLemonfish If you aren't getting a sick nasty combo off a counter-hit jab at point blank thats on you buddy, thats prime real estate
      And teleports are usually far more punishable because you don't get to do anything during it, a jump can attack, maybe do a normal or special that changes trajectory, in more mobile games you have airdashs and double jumps and air blocking, teleports get none of that

    • @PoppinBgO
      @PoppinBgO 6 місяців тому +8

      ​@@SuperLemonfishUsually AAs have to be hit with in the first 34 frames of a jump in to stuff it clean. Unless it's an AA DP of course, so it's honestly very similar to the 28 frames of drive rush purely from a frame data standpoint

    • @christopheringram3597
      @christopheringram3597 6 місяців тому +2

      ​@@syrelianwhat game are you playing? Is this about the new SF cause jab start combos have shit potential damage.

  • @Q_Cindering
    @Q_Cindering 7 місяців тому +204

    When I walked back and forth on street fighter for 30 seconds, I'd look at the sunrise like Arthur Morgan in bliss, unaware that new game bad and old game good.

    • @Sorrelhas
      @Sorrelhas 7 місяців тому +16

      May I neutch unshaken
      Amidst a clash of skips

  • @eastcoasttone3952
    @eastcoasttone3952 7 місяців тому +228

    At this point I've just come to accept that "old game good, new game bad" and "you just don't understand, they've taken it too far this time" will always be a part of FGC discourse.

    • @stanislas_biliby5182
      @stanislas_biliby5182 7 місяців тому +30

      Yeah nobody should pay attention to these guys.

    • @leithaziz2716
      @leithaziz2716 6 місяців тому +20

      I'm starting to think any shakeup towards a foundation that X game has set before will cause controversy no matter which direction it steers in or how minuscule it is.
      Either the FGC has no faith in trying something different, or we we don't get much to talk about with the genre (which can be a separate discussion about content or frequency of updates worth talking about) that we'll suck dry any possible conversations that arise from change in general to pass time.

    • @CrossfacePanda
      @CrossfacePanda 6 місяців тому +35

      It’s just life discourse, tbh. It’s boomer brain mentality.
      Happens to the best of us, sadly, if we’re not actively fighting against it and are open minded to new things.

    • @tinfoilslacks3750
      @tinfoilslacks3750 6 місяців тому +13

      At the same time you can't just flatly always insist that these complaints are wrong, otherwise you fall into the trap of accepting and defending when new games are actually worse than their predecessors or do something wrong.

    • @FireTrainer92
      @FireTrainer92 6 місяців тому +39

      ​@@tinfoilslacks3750 thing is there's a thin line because right and wrong aren't necessarily clear in a lot of cases.
      I'll always point to how Double Helix fixed Jago by not doing what the community wanted but by figuring out the bigger issue. The greater community is poor at figuring out the greater issue

  • @achilles3140
    @achilles3140 7 місяців тому +122

    As a Guile main for 2 months I welcome every attempt at skipping neutral with my EX FLASH KICK

    • @harrylane4
      @harrylane4 7 місяців тому +41

      I will stop playing to look my friend in the eye and say “I’m crouching. Don’t drive rush.” And they’ll still do it. Free damage 🤷

    • @duxnihilo
      @duxnihilo 6 місяців тому +6

      As a Honda player, DOSUKOI!

    • @AlterEgoQ
      @AlterEgoQ 6 місяців тому +6

      How dare you skip the neutral skip

    • @duxnihilo
      @duxnihilo 6 місяців тому

      @@AlterEgoQ Sometimes I skip skipping the neutral skip.

  • @MurasakiBunny
    @MurasakiBunny 6 місяців тому +33

    I always figured the 'neutral skip' is just part of the rushdown aspect you use space control to defeat, like... actual neutral.

    • @eagleye2893
      @eagleye2893 6 місяців тому +8

      "Neutral Skip" definitely sounds like a legit description of the Rushdown/Pressure Character Win Condition.

  • @SomeAndroid
    @SomeAndroid 7 місяців тому +199

    SMH, I can't believe SF3 introduced forward and backdashes as a way for players to skip neutral so we lost the honest walksies we used to have in Alpha and ST.

    • @tootsie_
      @tootsie_ 7 місяців тому +38

      Ah yes, custom combo activation is truly footsies

    • @leithaziz2716
      @leithaziz2716 7 місяців тому +30

      Sagat Fireball spam, the OG clean footsies.

    • @chungusamongus519
      @chungusamongus519 7 місяців тому +6

      Lol

    • @deadfr0g
      @deadfr0g 6 місяців тому +18

      Super Turbo allows you to skip neutral because of its high walk speeds. Truly insane fighting game with no fundamentals!

    • @sEaNoYeAh
      @sEaNoYeAh 6 місяців тому +8

      I can't believe my opponent would walk towards me without my written consent.

  • @masterofdoom5000
    @masterofdoom5000 6 місяців тому +13

    Amusing how Vortex Fighter 4 transitioned into "shake hands and go to your corners" in 5.

  • @malcolmseabrook8770
    @malcolmseabrook8770 7 місяців тому +127

    I always understood "neutral" as whenever neither character is being combo'd or in block stun. You're not "skipping neutral," you're in advantage state. You "skipped" neutral by... winning neutral?

    • @insertcleverjoke8383
      @insertcleverjoke8383 7 місяців тому +88

      What's that? You jumped over my fireball and punished me? What a busted neutral skip, literally unplayable

    • @KenjiAsakura09
      @KenjiAsakura09 6 місяців тому +4

      @@insertcleverjoke8383 trash game, the old game did it better.

  • @blastburnz
    @blastburnz 6 місяців тому +17

    As someone completely new to fighting games (just starting with gbf rising), I actually would've never known better about neutral skips and stuff. Even if it's Sajam's 15th time, I'm glad he's talking about it again, since it's my first time getting to hear it lol

  • @ZolPsyko
    @ZolPsyko 7 місяців тому +71

    I train in MMA, and a common thing I hear from my coach and other coaches is "Dont play your opponent's game"
    Doing the "incorrect" thing can be very beneficial. I use this when I play fighting games. Idc if I get called "random" if I still win. No disrespect to other players, but I feel like they don't understand competition.

    • @gabrielvillanueva1518
      @gabrielvillanueva1518 7 місяців тому +8

      That's true
      If your opponent do a wake up ex dp each time you get close to them is not their fault, they are doing their stuff is your own fault get hitted by it

    • @Corbal975
      @Corbal975 6 місяців тому +4

      It's because for a lot of players, before it's a competition, it's a game meant to be fun. Regardless of how correct it is for the opponent to use 66L, I find the game much less fun by it being a universal mechanic that every character has. This discussion about neutral skips isn't about you being wrong for using it, it's about it being a useable thing in the first place.

    • @Hrybread
      @Hrybread 6 місяців тому +10

      ​@@Corbal975 but it's not the other player's job to adjust to whatever artificial limitations you want to place on the game. If you don't like dash L in Granblue that much, stop playing.

    • @Corbal975
      @Corbal975 6 місяців тому +2

      @@Hrybread "This discussion about neutral skips isn't about you being wrong for using it, it's about it being a useable thing in the first place."

    • @ZolPsyko
      @ZolPsyko 6 місяців тому +2

      @Corbal975 I feel you. but for 66L, that's like an actual mechanic being put into the game. I see a lot of people comparing it to drive rush. The thing is tho...66L, Drive rush, or not, people are gonna skip neutral anyway. You can literally do it by just jumping forward or in some games, airdashing. Im personally fine with the new stuff, but I can see why people dont like it.

  • @Sorichuudo
    @Sorichuudo 7 місяців тому +107

    4:44 That is absolutely my favorite part of Sajam streams
    That one fellow in the chat seeing examples that prove Sajam's point, and going "Ok imma just ignore all that and say something real quick"

    • @hijster479
      @hijster479 7 місяців тому +10

      Sajam cherry picks specific clips from specific matchups. Most of these characters were so strong and so hated specifically because they could navigate neutral in ways other characters couldn't. Modern games have system mechanics that make that kind of thing possible in every matchup, so I think the man made a fair point. Saying games have always had mechanics like this isn't a valid response to concerns that things are getting worse.

    • @ZariLutus
      @ZariLutus 7 місяців тому +71

      @@hijster479 oh hey its the guy from chat

    • @harrylane4
      @harrylane4 7 місяців тому +47

      @@hijster479 you must be the guy from the chat. hi chat guy what’s it like having a whole video dedicated to tearing down your silly comment

    • @kevinpeixes3735
      @kevinpeixes3735 6 місяців тому +16

      ​@@hijster479stop wasting your time and go to the lab already

    • @reeses7839
      @reeses7839 6 місяців тому +22

      ​@@hijster479Fighting game player discovers tiers.

  • @stanislas_biliby5182
    @stanislas_biliby5182 7 місяців тому +81

    A game with a bad offense would be release for honor. Everything was reactable, every attack was parriable and every guard break (equivalent of throwing) is reactable as well so people just turtled never attacking because you'd lose trying to do anything it was so boring. Fortunately they changed all of these by adding mixups and making attacks faster.

    • @CrossfacePanda
      @CrossfacePanda 6 місяців тому +17

      They fixed it by making it an actual fighting game.
      You love to see it

    • @stanislas_biliby5182
      @stanislas_biliby5182 6 місяців тому +8

      @@CrossfacePanda if i'm not mistaken it was ubisoft's first fighting game so i don't blame them.

    • @Se7enRemain
      @Se7enRemain 6 місяців тому +16

      ​@@stanislas_biliby5182For Honor is actually a pretty admirable attempt if you compare it to SF1 and MK1

    • @stanislas_biliby5182
      @stanislas_biliby5182 6 місяців тому +11

      @@Se7enRemain yeah absolutely it's a very original take on fighting games ans there were no other games like it to have an exemple of what to do and what not to do in terms of balance.

    • @CrossfacePanda
      @CrossfacePanda 6 місяців тому +7

      @@stanislas_biliby5182 Oh absolutely. I even thought vanilla For Honor was fun, clumsy as the 1-1 interactions may have been.
      I was just being a goof.

  • @dumpsta-divrr365
    @dumpsta-divrr365 6 місяців тому +11

    Once i learned how to contest space and interrupt neutral skips, i had a ken that just kept eating buttons over and over trying to dragonlash/drive rush. There was a moment you could almost see his brain buffering like "wtf do i even do"
    Its like i unlocked a new form of joy that day.

  • @bootywarrior6845
    @bootywarrior6845 7 місяців тому +113

    My favorite part of neutral is skipping it completely!

  • @tingispingis
    @tingispingis 7 місяців тому +72

    "Wow I can't believe this game just lets you neutral skip across the screen like that. They should remove that so footsies actually matter"
    *Meanwhile in a parallel universe*
    "Wow I can't believe this game lets you just sit fullscreen and zone. They should add more advancing moves so footsies actually matter"

    • @Sorrelhas
      @Sorrelhas 7 місяців тому +11

      Reminds me of Theory Fighter's video on fireballs
      "I miss being able to just sit on the other side of the screen and chuck fireballs for the entire match"

    • @JanusIIV
      @JanusIIV 7 місяців тому +26

      That's not even a parallel universe, that's regular discourse in any game with a good zoner.

    • @arachnofiend2859
      @arachnofiend2859 6 місяців тому +7

      @@JanusIIV Every time a NU-13 happens another universal mechanic that lets you get in by spending resource is made

    • @Hrybread
      @Hrybread 6 місяців тому +3

      These neutral skip haters should try out the injustice series to see how they really feel about having to work to get close to your opponent

    • @V2ULTRAKill
      @V2ULTRAKill 6 місяців тому

      ​@@Hrybreadthry should try out blazblue during the NU-13 era

  • @NeutralOfficial
    @NeutralOfficial 7 місяців тому +32

    my favorite part of skipping neutral is when sajam changes shirts mid thought

  • @leonfrancis3418
    @leonfrancis3418 6 місяців тому +7

    I spent 5 minutes laughing at the thumbnail, then spent 10 minutes explaining to someone with no fighting game or Seinfeld knowledge why it was so funny, and I why was in tears, and why Kramer as DJ barging in on George as Ryu as a visualization of a neutral skip is comedy evolved.
    This was all before even clicking the video.

  • @abadidea5984
    @abadidea5984 7 місяців тому +44

    Hi, I'm the OP from the tweet that LordKnight reposted, and I've spent the last 4 days watching my post get dragged, misinterpreted, and torn to shreds in every possible direction. During this time people have painted me as some kind of delusional boomer who pines for "an age of honest footsies" that never existed, who hates unga bunga aggression and neutral skips. I'm no longer upset, but I'd like to take this opportunity to clarify what I really meant by my original post, as 180 characters is simply not long enough to make a statement.
    When I said, 'the age of footsies' (poor wording, in retrospect), people assumed that I meant that _all_ old fighting games were footsie fighters. What I _actually_ meant was "most fighting games between the years 2015-2020". This means Early SF5, SamSho, MK11, Granblue Versus, Strive Season 0/1, even Tekken 7 gets referred to as a footsies game on occasion. This is not a statement I claim as my own, I took this assertion from what other FGC members have said about those specific games in those specific years. Everyone I knew that was seeing the pattern of 2015 fighting games was bemoaning how every popular fighter was turning into a "footsie fighter", with the rare few exceptions of games like BBTAG, BFTG, MVCI, TFH, DNF, etc.. Remember the reveal trailer for SF5 that featured some wild combo extensions that never made it into the final game? Remember those first few playable demos that had all sorts of wild tech that people were FURIOUS about their removal? How they were upset that they took away the "fun" and made the game "about neutral and footsies"? *That.* That right there is the "age of footsies". And of course, even that isn't as concrete a statement as it sounds; someone is certainly going to find some wild clip of a crazy neutral skip in one of those games and use it to discredit me. Most people who started posting Vega Wall Flips to laugh at me are likely never going to read this post, as they have likely never read anything past LordKnight's original retweet.
    So what did I actually mean with that original post? The simplest way I could say it is that "I think aggression mechanics are neat". That it, that's all I meant to say. I just think it's interesting from a design standpoint that more recent fighting games are attempting to enable and reward aggression. I like Drive Rush, I like Wild Assault, I like Raging Chain, and I haven't played Tekken 8 yet but those Heat mechanics look super fun. I didn't even know it was called "neutral skip" until the post blew up. I'm glad that there's discourse about it, I just kinda wish I didn't have to get my faced dragged through the mud for it to happen.
    Thanks anyways. Have a good holiday!

    • @bazookabadger7936
      @bazookabadger7936 6 місяців тому +11

      Someone from the FGC took your tweet out of context and Dragged you for it to farm likes? Shit doesn't surprise me tbh. I remember that tweet and didn't see it as being that controversial.

    • @dddumpstered5980
      @dddumpstered5980 6 місяців тому +7

      I thought it was very clear what you were saying, FGC Twitter (honestly most of the online FGC) is just obnoxious AF and always looking for dunks / likes.

    • @ZatotheFiend
      @ZatotheFiend 6 місяців тому +6

      Which is Astonishing, because There really was nothing confusing or that could be taken out of context about your tweet
      Goes to show that the worst people to discuss fighting game matters with, is the FGC itself

    • @freehatespeech6804
      @freehatespeech6804 6 місяців тому

      Can you link to the original tweet? I want to read it

  • @oldfashionedbc
    @oldfashionedbc 6 місяців тому +11

    *opponent uses knight piece to approach in chess
    "how dare you neutral skip?"

  • @Gordion111
    @Gordion111 6 місяців тому +14

    CMV there’s no such thing as skipping neutral. If you’re in neutral, you use a move and you’re in advantage now, you didn’t skip neutral. You won it.

    • @ethangonzalez9265
      @ethangonzalez9265 6 місяців тому

      so if i have a button that allows me to screen freeze the game and close the gap for a free hit then i win neutral fairly by your logic. See, your pretending like lots of characters dont have easy access to mixups that go so fast and close so much distance that they are very hard to react to. These things that make neutral easy like this put in on an 'auto pilot' essentially using it to skip the neutral.

    • @eliastew9636
      @eliastew9636 6 місяців тому +1

      @@ethangonzalez9265skill issue
      Make a guess. take a risk! stuff out the “auto-pilot” bc if they’re a bad player then you’ll be smart enough to call out the neutral skip.

    • @ethangonzalez9265
      @ethangonzalez9265 6 місяців тому

      @@eliastew9636 Notice how I made a well thought out discussion point about how characters move and react and timing between both and your reaction was "get gud, guess more and stuff their moves" Yeah ok. The other person gets to spam easy moves that ignore neutral footsies and its somehow a skill issue that comes down to guessing. Because skill games and guessing games are the same thing right? Puh-lease?

    • @eliastew9636
      @eliastew9636 6 місяців тому

      ⁠@@ethangonzalez9265I mean… you can do it too? And yeah get good. If someone being lame on “auto-pilot” then it’s predictable and you can play around it. If everything is react-able then the game will be completely defensive and frankly boring as fuck. You’re always guessing when you swing in neutral like you’re saying “hey I think you’re walking forward” so yeah skilled games are guessing games. The better you are the better you guess. Sajam directly pointed that out that neutral is rps.

    • @ethangonzalez9265
      @ethangonzalez9265 6 місяців тому

      "You can do it too" Firstly, No I cant. I main low tiers like Zangief. Secondly, when your argument against moves being hard to react to and easy to use it doesn't change that its not fun to play against. The game cant be too defensive because you can still have mix ups and throws without the game having every other character having a way to skip nooch easily and get free mixups. When someone keeps getting in easy and applying mix ups like that the game becomes mostly just "hold this" @@eliastew9636

  • @drkillenger5564
    @drkillenger5564 6 місяців тому +27

    FGC Twitter is so hilarious. Is just a bunch of people who've gaslit themselves into thinking they know what they're talking about taking turns clowning on each other for their various bad takes with little to no self awareness.
    So like regular Twitter, but about fighting games basically.

  • @basicweeb4272
    @basicweeb4272 6 місяців тому +5

    One of the things that I really like about uni is how it encourages the defensive play style by making most things reactable or option selectable but often overheads need to be blue shielded to get a punish, os can be baited, etc. so there's always some kind of risk that the defensive player needs to commit to. It encourages the offensive player to be more patient and try to force reactions out of the opponent instead of just running them down. I mean unless ur playing Seth or something

  • @marcossantos1998
    @marcossantos1998 6 місяців тому +6

    It all comes down to offense and defense being properly balanced. If they are you have a game of skill that also involves guessing. If they ain't it's... rough.

  • @shermedout
    @shermedout 6 місяців тому +3

    I been playing fighting games for over 30 years but playing SF6 I can honestly say I never really knew how to play until now. I took a deep dive into the mechanics of street fighter: neutral, meaty/oki, frame data, shimmying etc. So I’d say although I have been engaging in fighting games I am new to the FGC itself and boy! The amount of stuff I see in regards to people comparing SF6 to other games from the past and basically disregarding damn near everything in SF6 that can make one successful because it doesn’t fit their way of how games should be played could’ve made me not want to continue but then… I came across Sajam… and I gotta say I’ve watched new videos as well as old ones and every thought that I’ve had pertaining to my skill level not being up to par, my anxiety in ranked, my issues with whiff punishing, me linking my life worth to my performance in ranked etc this guy had covered and it has made me so much more comfortable with myself playing this game! These videos have answered so many questions I’ve had about the game, the mechanics and even me as a player! I love how he’s here for it! Whatever it is! Keep it going bro!

  • @NotFortheMoonay
    @NotFortheMoonay 7 місяців тому +20

    On the note of offence generally needing to be better than defense, this was a huge issue in a couple of games i played for a while, but most prevelant in For Honor.
    On release everything was reactable OR on the reactable side of unreactable. The strongest characters were the ones that could get in fast and use those tools that were barely reactable, which was 2-3 characters. The mental stack of the game was also streamlined so that you only had to pay attention to no more than like 4 things due to the guard system.

    • @saltkeeper44
      @saltkeeper44 7 місяців тому +1

      For honor nominated ⚔️⚔️⚔️🗡️🗡️🤺🤺🤺🗡️🧔🧔🧔🏯🏯🏯

    • @cerdi_99
      @cerdi_99 6 місяців тому +1

      When everything was reactable for honor fucking sucked. I'm so glad they decided to shift the focus on mixups instead of reactions

    • @cykablyat6348
      @cykablyat6348 6 місяців тому

      @@cerdi_99 nobushi is still a walking reaction check (and a very easy one at that)

    • @cerdi_99
      @cerdi_99 6 місяців тому

      @@cykablyat6348 oh yeah but I meant in general a lot of stuff got sped up to avoid it being so reaction heavy and focusing more on reads (it's been a long time since I last played so I might be wrong lol)

  • @dubuious
    @dubuious 7 місяців тому +13

    When I saw the tweet originally, I knew Sajam was gonna come out with a banger

  • @truv_
    @truv_ 6 місяців тому +1

    DUDE THAT FIGHTING GAME GLOSSARY IS DOPE. ive always wanted an exact definition for the phrase "that was od bro". i had it right, but its nice knowing for sure instead of what i perceived it meant.

  • @nestorsepulveda3790
    @nestorsepulveda3790 6 місяців тому +1

    Merry Christmas Sajam!

  • @zombiekanyewest7946
    @zombiekanyewest7946 7 місяців тому +4

    Guile is throwing sonic booms. Will you fight? Or will you perish like a dog?

  • @Spit1990
    @Spit1990 6 місяців тому +1

    Just electric sliding back and forth to check each other's neutral has been some of the most fun I've had in MK1.

  • @stevenwh
    @stevenwh 7 місяців тому +3

    Sajam neutral skipped so fast you didn't see him change his shirt back and forth

  • @user-rk9su1jc4c
    @user-rk9su1jc4c 6 місяців тому

    you make such good videos mr sajam, good work

  • @candyexplosives_
    @candyexplosives_ 6 місяців тому

    As someone who's watched you for years and puts your analysis on the top of the crème de la crème with Core-A gaming, can we just call you the "man of many t-shirts" and let that be mostly a testament to how absurdly amazing your editors are?
    Much love! :3

  • @matrxzeno4761
    @matrxzeno4761 6 місяців тому +5

    I was perplexed when some Jamie player told me my neutral was being carried by Juri fire ball. Never in my entire life have I heard something like that before.

    • @MisterMelvinheimer
      @MisterMelvinheimer 6 місяців тому +3

      They were just upset that playing Jaime in neutral is the hardest thing in the game.
      Source: I play Jaime.

    • @gwen9939
      @gwen9939 6 місяців тому +1

      @@MisterMelvinheimer Jamie players "Neutral as jamie is harder than any other character"
      That jamie: mashing sweep, palm, and drive rush HP over and over in between walking back and forcing the opponent to move towards them or the jamie gets free drink levels.

    • @Hrybread
      @Hrybread 6 місяців тому +1

      ​@@MisterMelvinheimer I like how you replied to make a "joke" that agrees with the original scrub quote. Jamie's neutral isn't even in his top 5 issues

  • @AdamJorgensen
    @AdamJorgensen 6 місяців тому +4

    Life is much simpler when you forget Twitter exists

    • @yourdagan
      @yourdagan 6 місяців тому +1

      It's not just Twitter where this garbage is spouted.

  • @The_OGB13
    @The_OGB13 6 місяців тому +2

    Thank you for fighting the good fight Sajam. You are God's strongest warrior

  • @yokokuramaful
    @yokokuramaful 6 місяців тому +7

    I like aggressive characters having ways to skip neutral, I just wish defensive characters had better options for neutral-restoration. It's a real problem with certain games where someone can just hit a neutralskip and then vortex/frametrap/block pressure for the entire rest of the round because once that distance is covered there's no decent way to get it back. Maybe something like a DP that doesn't anti-air but is safer to throw out in response to getting schmixed.

    • @gwen9939
      @gwen9939 6 місяців тому +9

      Strive has FD, burst, YRC, and deflect shield, SF6 has reversals and perfect parry. You can also just parry high/low/left/right and there's delay teching, GBVS:R has guard reversal, KoF has guard reversals, lots of games have guard reversals/pushblock/invincible reversals. What you want are defensive options that are stronger than the offensive pressure you're under. Sajam literally says why this usually makes for less interactive fighting games in this video. Safe DPs are messed up, and a big thing people hated about DNF. If a move is both unreactable, gives plus frames, and leads into a nasty mix-up, that move is usually pretty messed up, but that's often not the case. Most of the time you can either react or hedge your bets against their get-in tools, and it's up to them to split your focus and distract you so you don't interrupt them when they're doing their interruptible plus on block thing. You lost neutral because you got mental stacked, not because the move is unfair and needs an entire new defensive system on top to deal with you losing to it. It mostly sounds like you just don't know how to take your turn and allowing the offensive player to mash on minus frames.

    • @cypresshill9268
      @cypresshill9268 6 місяців тому

      "just 2 frame perfect parry it's completely reasonable bro I'm not coping" ​@@gwen9939

    • @TrizollinTehWorld
      @TrizollinTehWorld 6 місяців тому

      ​@@gwen9939 beautifully worded.

  • @Nether2342
    @Nether2342 6 місяців тому +3

    "ALL YOU DO IS CALL ASSIST AND TELEPORT, YOU HAVE NO NEUTRAL" Buddy, did you think I chose Vergil and strider because I was planning to play neutral?

  • @joekewl7539
    @joekewl7539 6 місяців тому +1

    Whoever does your thumbnails does a great job

  • @guiltysouls4813
    @guiltysouls4813 6 місяців тому +1

    Love these types of videos need mooreeee!

  • @ssgcheddar5785
    @ssgcheddar5785 7 місяців тому +2

    The mario kart reference was PERFECT!!!!

  • @drummachine77
    @drummachine77 7 місяців тому

    Missed opportunity in the thumbnail to make Kramer Faust coming through the door

  • @ShawnWeeded510
    @ShawnWeeded510 6 місяців тому +2

    When playing any game where you have to fight another person derseves every tactic

  • @lorentsenjr
    @lorentsenjr 7 місяців тому +4

    The tshirt skipping in this video is next level

  • @syrelian
    @syrelian 7 місяців тому +63

    "How dare you skip my game plan" is such a salty mood, and its not unique to FGs either, go look at MtG players and you'll notice the same "How dare you prevent me from playing my advantaged state" mindset over shit like Blue Players doing Blue Player things

    • @insertcleverjoke8383
      @insertcleverjoke8383 7 місяців тому +4

      You know I have two players at my D&D table who are like that (kinda, they aren't that annoying about it or anything) and both of them are MTG players

    • @CrowsofAcheron
      @CrowsofAcheron 7 місяців тому +4

      To be fair, there are some pretty stark imbalances with the color pie.
      For most of Magic's history, blue was the only color that had card drawing effects and counterspells. Thus, every good legacy deck had blue.
      Recent sets have been better about this, adding different card advantage effects to the other colors, imo.

    • @visual9ine
      @visual9ine 7 місяців тому +2

      "Neutral skipping" feels more like the inverse where the frustration comes from your opponent being able to just run their gameplan and you feel helpless.

    • @giantdinoboy8264
      @giantdinoboy8264 7 місяців тому

      "How dare you use creatures that you can tap for mana to ramp out into your 10/10 dinosaurs!"

    • @syrelian
      @syrelian 6 місяців тому

      @@visual9ine Except thats exactly what Blue doing Blue things is about, their gameplan is to Not Play Your Gameplan and you just kinda have to shut up and put up with the fact that they will be trying to do this constantly, so work around it

  • @magicalgirl1296
    @magicalgirl1296 6 місяців тому

    Man I was just chilling enjoying the video when the donation called me Izayoi.

  • @stephenmsf
    @stephenmsf 7 місяців тому +7

    You wouldn't skip ads, you wouldn't skip to my loo, so why would you skip my neutral? It's ILLEGAL.

  • @_Kroaken_
    @_Kroaken_ 6 місяців тому

    Man, shout-out to your editor. Solid work.

  • @gappygapps
    @gappygapps 6 місяців тому +2

    I think a lot of people are missing out on the connection between combat sports and fighting games and how much philosophy they share.
    You have neutral in combat sports, but it's typically only in the beginning on a round or after a ref break. And once combat begins you can't really return back to that type of neutral in the match. After each fighter finds spacing, one of them has to pressure and even after spacing returns, there still isn't really neutral because one player has the advantage and will essentially play into that unless the defending player just comes back.
    There's too much stock put into the idea of neutral. Imo

  • @TiredCoffeeMug
    @TiredCoffeeMug 6 місяців тому

    Another great video, also great because my 2 friends are getting into Granblue. I can send them videos like this to help them on their journey for fighting game stuff.

  • @yourdagan
    @yourdagan 6 місяців тому +2

    Neutral skip is a ridiculous term period, not just because such mechanics literally constitute neutral,
    but because it prioritizes this idea of "neutral" being integral to the experience of playing a fighting game. When people are fighting, what matters is the interactions, not the downtime between interactions---i.e. """neutral""".
    People who bemoan the lack of downtime are complaining about their own problem of being overwhelmed by large rushes of pertinent information for them to deal with at once. That's a You problem related to your own mental inadequacies.

  • @sushisparkle
    @sushisparkle 6 місяців тому

    This topic made me nostalgic because the last time it really flaired up was for vanilla GBVS launch, specifically for lancelot and gran.

    • @V2ULTRAKill
      @V2ULTRAKill 6 місяців тому

      Which is hilarious hecause on the 1.0 patch
      Katalina, the character with the best footsies in the game mind you
      Also had a better neutral skip than both of them

  • @PotbellyPunch
    @PotbellyPunch 6 місяців тому +2

    Drive rush itself isn't such a problem but covering your drive rush with a slow fireball into a jab has no real counter in sf6, or very few counters, and certainly none that don't cost drive bar. You just have to hold that. And it's really strong, and many of the top tiers have it.
    Even just drive rush jab is a 50/50 guess on the follow up. It's the combination of the speed, low cost, range, and it giving extra frame advantage. I just think it needs a little adjustment so it's not the best option for approach every time like it is now.
    At low level play it's not that huge a deal, players aren't able to take advantage of it as much, but watching high level play it's just drive rush jab back and forth so often

  • @ungeekfurioso4802
    @ungeekfurioso4802 6 місяців тому +2

    What is truly ironic of this whole deal is that the original tweet was not a complain and the person who did it, never intended to arise discourse or call anybody a scrub. They were just saying, that the way most fgs have been designed recently has changed and moved away from previous trends, inspired by sfv which ATTEMPTED to "focus on Neutral" by reducing characters options and slowing down the game
    Did that actually happen? No. But that is what was intended and marketed and everyone knew it and agreed, except this time bc discourse

  • @MrQuotes
    @MrQuotes 7 місяців тому +14

    3rd Strike Makoto neutral crawled so we could neutral skip. ❤

  • @mydrillasanjay5397
    @mydrillasanjay5397 6 місяців тому +1

    Ive been dunking on zoners with soriz's armoured ultimate skill, feels so damn good to land

  • @javierperezmerino9457
    @javierperezmerino9457 6 місяців тому

    What i love about sajam is that he never falls into trending opinion

  • @Nykryian
    @Nykryian 6 місяців тому +1

    I didn't pay 90 Canadian dollars to get hit, I'm rushing in there

  • @jpVari
    @jpVari 6 місяців тому +1

    Banger title

  • @ryo-kai8587
    @ryo-kai8587 6 місяців тому

    Thank you for posting about this (again.) I've been saying since the start that Drive Rush is _part_ of neutral.

  • @matrxzeno4761
    @matrxzeno4761 6 місяців тому

    "You alright sport? We'll get you some ice cream after that." 😂

  • @rlskymind
    @rlskymind 6 місяців тому +1

    This here is neutral ground. We don't fight here.

  • @greencomet2011
    @greencomet2011 2 місяці тому

    Commenting just to say that the Kramer Dee Jay thumbnail is just perfect lol

  • @NotFortheMoonay
    @NotFortheMoonay 7 місяців тому +4

    It was Christmas and I didn't want to say it

  • @phsquared1000
    @phsquared1000 7 місяців тому

    My favorite neutral skip is Kyo’s BODEGA rekka that is advancing, has a guard point, and has low/high bridges. And in some games is entirely safe on first hit because of frames or pushback.

  • @Fallen_Duppy-ht4ib
    @Fallen_Duppy-ht4ib 6 місяців тому

    Had me when you said ‘when you fall off the map in Mario kart’😆

  • @Golgottha
    @Golgottha 6 місяців тому

    I just need to say this, but bruh - Your thumbnails need a gold medal. Everyone of them this year has been goated. Can we get a best of or thumbnail tier list at some point?

  • @izay8679
    @izay8679 6 місяців тому +1

    came for sajam, stayed for the cats

  • @SM4SH3R
    @SM4SH3R 7 місяців тому +2

    Lol i was just thinking about this how perfect can ur timing get

  • @Xenozillex
    @Xenozillex 6 місяців тому +1

    getting hit with an unblockable is part of blocking

  • @visual9ine
    @visual9ine 7 місяців тому

    Sajam swapping shirts mid video... his speed is unmatched

  • @cattyg9495
    @cattyg9495 6 місяців тому

    the t-shirt swap that happens in the middle of this video threw me for a loop, bro stance changed

  • @henriquerodrigues7795
    @henriquerodrigues7795 6 місяців тому

    Yo, neutral skippers. might not be the best place to ask this, but im not part of any fg discord and dont have a reddit account.
    My question is about running L in granblue, i just started playing a couple days ago, and im stwrting to run into the ppl that use that shit a whole lot. So, ive ran into a Gran and what really got me confused is how he was in range for Close Light after running L both on hit and on block, Im playing Vira and i just cannot replicate that, no matter what range i do it on, i can never get a close light to combo off the running L, or close light to even come out, always get far light. Is this just something some characters get and others don't? And i just gotta hold this L for playing Vira?

  • @yuurou7927
    @yuurou7927 6 місяців тому

    The first neutral skip system mechanic I know is actually the super.
    Which is hilarious to reflect on.

  • @Solo_effort
    @Solo_effort 6 місяців тому

    The "you would download a CAR!" fucking killed me

  • @BasedSif
    @BasedSif 7 місяців тому +1

    I fucking love this.

  • @gengarisnotinsmash...
    @gengarisnotinsmash... 6 місяців тому +1

    It's always wierd to me when someone gets mad at "move across the screen" (think DR or spin knuckle) neutral skips, because how do you beat it? You use a fast poke with decent range... Something you already are probably either doing currently, or looking to do as a wiff punish. All you have to do is add one more option to react to, and what you do as a reaction is not wildly different from what you are already doing. That's not to say I'm okay with all kinds of neutral skips, as a zoner enjoyer I have a particular hatred for teleports, but I can accept that they all have options they lose to. Well, almost all. I have zero clue what someone would possibly do against ST Vega.

  • @otarokoono4632
    @otarokoono4632 6 місяців тому

    Came here for the best cat, not disappointed.

  • @ianevans9137
    @ianevans9137 3 місяці тому +1

    Say it with me folks: neutral skips and playing around them is PART OF NEUTRAL/FOOTSIES

  • @purifyws
    @purifyws 6 місяців тому +1

    Hey Sajam, great stuff as always but mostly unrelated: have you done a video like this before? "Ranked match sets give a bad impression on how fighting games actually are"
    I was talking to some friends recently and it occurred to me that it's likely we have many new people who build their impression of games on how layer 0/not mentally engaged ranked sets usually are the whole run. Even a lot of intermediate/advanced people, maybe especially them, haven't even gotten to appreciate deeper interactions because everybody is a nut just out for the set. Huh...maybe this isn't unrelated to the video topic after all actually lol

  • @rfs8194
    @rfs8194 6 місяців тому

    World Tour mode is pretty good for finding out how broken SPD + Deejay's drive rush is. (Very.)

  • @imdead2563
    @imdead2563 7 місяців тому +1

    i don't think i've ever seen neutral last more than 1f after round start in a MvC game

  • @ssgcheddar5785
    @ssgcheddar5785 7 місяців тому

    Vega... my favorite SF character of all time

  • @javianbrown8627
    @javianbrown8627 6 місяців тому +1

    As a Chun player i just thought neutral skips made sense. Most people don't want to play "neutral" against me as I'm clearly at an advantage against say a Gief or something in neutral unless he gets a read

  • @stilmaho
    @stilmaho 6 місяців тому

    4:00
    SFV S1 Urien says "Hi!"
    He had some of the best normals in the game AND the best neutral skip. Fun times

    • @V2ULTRAKill
      @V2ULTRAKill 6 місяців тому

      Vanilla gbvs katalina type beat

  • @69Bloodstreaks
    @69Bloodstreaks 5 місяців тому

    I'm so glad you made this. It's about time someone actually spoke the truth

  • @strikermodel
    @strikermodel 6 місяців тому

    Something a lot of people seem to forget, is that agressive play has to be encouraged in multiplayer games at all times. If they aren't, you end up with scenarios where all players avoid interaction, and that's bad.
    By giving players good tools that reward agressive play, it encourages interaction. This doesn't mean you won't have defensive styles of play or that characters who prefer the neutral+ ranges are knee capped.
    Let's look at Guilty Gear's wild assault for example. Depending on what range the character prefers, their wild assault has entirely different effects.
    Agressive characters get orange, which is faster and works well for combo extensions, it also covers the most ground fully charged to let them get in.
    Big slow bois get white, which gets invincibility after a few frames, allowing them to close distance. It knocks the opponent away on hit, giving them a way of creating space against rush down. It guard crushes on block, letting them open people up.
    Blue is the one I want to focus on most. Characters who prefer neutral+ get blue, which staggers on hit or guard breaks on block. Allowing them to open the opponent up or get them off.
    On top of that, orange and blue can cancel the wild assault into a movement, normal, or special on hit or block. This means that those characters who prefer neutral+ can get the breathing room they need and create neutral.
    Wild Assault as a whole encourages agression and can skip neutral, but the characters who want neutral have a tool to create it as well.

  • @kyl0ooart
    @kyl0ooart 6 місяців тому +1

    You know what im tired of footsies if i wanna hit my opponent i better get over there faster than the speed of light

  • @twistedgambit9084
    @twistedgambit9084 7 місяців тому

    Skipping Neutral exists in real sports: its called a time out

  • @GSen45
    @GSen45 7 місяців тому +1

    These videos where what i have been missing from sajam content

  • @ERRandDEL
    @ERRandDEL 6 місяців тому

    I find it so funny that this was the exact SF2 match that got linked because you used it in a 5 month old video (i think it had the Abigail thumbnail) that I just watched *today* at work and did a double take just now.

    • @ERRandDEL
      @ERRandDEL 6 місяців тому

      "without neutral you're just playing RPS". Machabo's ears are on fire right now.

  • @YagoOliveira-kh2ci
    @YagoOliveira-kh2ci 6 місяців тому

    There's risk when you jump. With drive rush you have screen freze and things like drive rush jab that is hard or Impossible to check. Plus it dosen't cost much to do and the reward is big because even on block you still get a mix up situation.