Top 10 Advance Wars Beginner PvP MISTAKES!

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  • Опубліковано 1 жов 2024

КОМЕНТАРІ • 441

  • @NCHProductions
    @NCHProductions Рік тому +94

    those new HD animations and assets really makes good well bodied content meal for content creators lol.

    • @TheHeavieKiwie
      @TheHeavieKiwie Рік тому +1

      Hahah!

    • @FL-Einhander
      @FL-Einhander Рік тому

      @NCHProductions Also keep up posting your niche creations! I'm aware of the troubles of that, just try and find out the best balance that works well for you!

    • @FL-Einhander
      @FL-Einhander Рік тому

      @NCHProductions I for one found and follow you for the niche content! There was a time when I only knew MH stuff, and than I began knowing more stuff, and it so happens sometimes you post some of these new stuff, MH, Gundam, there was even a joke on C&C you put in one of your MH videos, and much more, with every new thing I play or watch, I enjoy your channel more! So keep up!

  • @asdzxc4047
    @asdzxc4047 Рік тому +219

    As someone financially irresponsible; this is extremely useful

  • @MrSmbai
    @MrSmbai Рік тому +301

    In case no one told you Mangs, you need to finish the AW1 campaign, unlock all the alternate routes you didn't take, then beat every mission you didn't finish and then Rivals unlocks. You don't need to use Eagle in the final battle

    • @rontheauraknight9606
      @rontheauraknight9606 Рік тому +16

      Is the map still bullshit on hard though is the biggest question

    • @Posby95
      @Posby95 Рік тому +31

      @@rontheauraknight9606 It should be easier because the AI can't cheat in fog now.

    • @Dru_Stephan
      @Dru_Stephan Рік тому +56

      @@Posby95 Can confirm, the AI can't cheat in fog. Much easier to get through those crappy chapters now.

    • @Khreepypasta
      @Khreepypasta Рік тому +11

      ​@@Posby95 how did they use to cheat? I played AW on GBA and i just really want to know because i remember FOW maps with cpu always being fucking infuriating.

    • @Posby95
      @Posby95 Рік тому +25

      @@Khreepypasta They always saw your units, unless you were hiding in a forest or reef. Line of sight was infinite for them, like there was no fog. Now they need to scout with recons or other units so they can attack you, and can also trap themselves by running into your units blind.

  • @Abundy
    @Abundy Рік тому +53

    >Mistake #10 only playing against friends
    >Reboot Camp only lets you play against friends
    F

    • @Mangs1337
      @Mangs1337  Рік тому +10

      LOL

    • @h0m3st4r
      @h0m3st4r Рік тому +2

      Only online.

    • @SoulHero7
      @SoulHero7 Рік тому

      Honestly, this is the reason I'm not buying Reboot Camp. I WANT to play against randos in PvP so I can strengthen my gameplay. Stomping the CPU gets boring after a while.

    • @elleestoulapoulette112
      @elleestoulapoulette112 Рік тому +1

      Hey did they have any plans to ad a real multiplayer later ? I don't have friends that plays Advance Wars and it kinda saden me not being able to play online

    • @ivanderschreckliche8385
      @ivanderschreckliche8385 Рік тому +2

      I wish i know that before i bought the game.

  • @thebrazillianguytm2186
    @thebrazillianguytm2186 Рік тому +110

    The other mistake you forgot to mention is the Join Capp
    A lot of people make the mistake of joining the infanry first, losing its turn
    What you should do is capp first, then you join the other infantry
    Its a very small thing, but doing to former definetly will make you lose some cities that you would like to have

    • @Posby95
      @Posby95 Рік тому +8

      Which is why I said that it should be called Capjoin.

    • @OscarCunningham
      @OscarCunningham Рік тому +4

      The other mistake is join capping when it's better to just restart the cap. For example if you've capped with a 4HP infantry then the city still has 16 points. If you join cap using a full HP infantry then the city will still be on 12 points. Instead you should bring your 4HP infantry off the city, and start the cap again with the fresh infantry.

    • @SteelsCrow
      @SteelsCrow Рік тому +1

      I would say that is just a symptom of not understanding Join in general. I remember not understanding the point of it and why I would ever want to do it. Having the joinee do something first is important for most uses of Join. After realizing that, doing anything different is just a misclick. Any little thing can make a difference.
      For capjoin specifically, its best use is capturing hotly contested properties when you can't prevent the infantry from taking damage turn after turn. Start with full health, then keep joining to sustain the capture chipping away at it until you eventually get it.

  • @MrxD-cg5xs
    @MrxD-cg5xs Рік тому +206

    I think it’s important to point out that these tips are with a human opponent in mind.
    In the campaign they are useful too, but not all of them in every mission.
    For example, I found Infantry spam on the Mission where Sonja has to take down Adders fortress to be mostly useless once the first initial wave of Adders troops was destroyed and instead I opted for Rockets spam to shoot down the Mini Cannons.

    • @Mangs1337
      @Mangs1337  Рік тому +81

      That is true. The campaign does require you to play a little more differently.

    • @clownplayer7265
      @clownplayer7265 Рік тому +14

      I actually used infantry spam with great effect against the AI actually.
      Now admittedly it mostly works in maps filled with properties and fairly small, but those adorable meat shields are pretty useful.
      Plus, it can also work because the AI has absolutely no sense of convenience, they often built a recon even if you don't play in fog of war and is not an early stage of the game and a tank at the moment would be more convenient. Or building a rocket while you have one of your units pretty much camping the base.
      Keep on mind, I'm still talking about the AI, obviously a human player with some experience or game sense would actually build something in response to your tactics (or yield when it's clear they can't win).

    • @Paulunatr
      @Paulunatr Рік тому +16

      @@Mangs1337 any chance you could make a guide with general tips for beating the AI in Campaign/War Room? That would be appropriate given how many new players we're getting.
      I know some, like baiting its hatred for APC's and using Neotanks to scare it away, but I'm sure there are plenty of ways to manipulate it that I'm not aware of. I'm sure you could use a lot of the footage from your campaign streams to make it.

    • @SuperGrunt281
      @SuperGrunt281 Рік тому +6

      I believe the channel is no more since but there was a video about Duo Falls, the player rushed for a Neotank early which allowed him to steamroll the enemy forces in the early game to secure most of the middle, the AI never had an appropriate response before the player reinforced his position.
      The AI doesn't use it's troops effectively (in more than one sense) , you can still get away with it in Dual Strike, especially with a Megatank since it's a magnet for the AI at times.

    • @st.haborym
      @st.haborym Рік тому +4

      Well yeah, cause the campaign missions play more like puzzles

  • @davisg5210
    @davisg5210 Рік тому +180

    As someone trying to play competitive AWBW, overextending is a massive trap I fall into all the time. But in the end, PVP in Advance Wars is some of the most satisfying and enjoyable multiplayer experiences I've had. Hope you all enjoy these tips from the Egg Man!

    • @art-games6230
      @art-games6230 Рік тому +3

      I need a bit of advice, and since you seem too know a lot about overextending, you seem too be the best person too ask the question: how do I know when I’m overextending?

    • @bienhy5120
      @bienhy5120 Рік тому +5

      @@art-games6230 when you are 1 turn away from enemy reinforcement it's a good sign of overextending. since enemy can counter build you and be effective on the very next day while you still need to wait for your reinforcement and if you want to counter build the opponent, il will take a lot of turn. the only way to attack opponent bas eis when you heavily outnumber the enemy and has good backup/reinforcement

    • @art-games6230
      @art-games6230 Рік тому +2

      @@bienhy5120 thanks!

    • @PyrelordPazuzu
      @PyrelordPazuzu Рік тому +3

      @@art-games6230 A good habit to develop is to paste the map somewhere (like Paint) and count movement from every enemy base as if they were producing regular tanks, then trace a line on the farthest tiles a enemy tank could reach in 2 turns, to divide the map in two parts: enemy territory, and your side of the map. Then, once you have sit on your income and number advantage for long enough, you can move in for the finish.

    • @jedisalsohere
      @jedisalsohere Рік тому +2

      Absolute QUALITY editing on this one Davis, good job man

  • @ClexYoshi
    @ClexYoshi Рік тому +38

    I'm glad that Reboot camp has in voice acting an official pronounciation for "Kanbei" so that I can say that an AW expert's mistake is calling him "Come By"

    • @gamermanzeake
      @gamermanzeake Рік тому +5

      I made a comment in this section, stating that folks need to get off of the: "You must pronounce this and that, according to this and that." There are more important things to be concerned about in life than Tomāto, Tomáto.

    • @ClexYoshi
      @ClexYoshi Рік тому +9

      @@gamermanzeake I made this more as a tongue-in-cheek comment than anything. I also agree with you in the sense that I am indeed someone living in the western world where facts are what people make of them or get provided to them by sources of propaganda.
      I think the reason that Kanbei bothers me so much is that Japanese is a particularly rigid language, wherein the order of pen strokes when writing Hiragana or Katakana matters and syllabic structures really only have one rigid pronunciation. カンベエ Breaks down into Ka N Be I. The english localization team back then clearly wanted something that wasn't a giant mouthful the way Kikuchiyo is and that played nicer with the character limitations of english charactger limits, and so went with a reference to one of Toyotomi Hideyoshi's top military advisors.

    • @piotrtoborek2442
      @piotrtoborek2442 Рік тому +8

      ​@@gamermanzeake There is a difference between having fun with puns and blatantly ignoring language rules...
      Two main reasons are:
      1. Without paying attention You can be misunderstood which will greatly lower the effectiveness of Your communication
      2. Misspronouncing names can be a sign of disrespect for people and culture and it may make You look like a jerk 😜
      In the end it is all up to You but to give You an example: "gamerman" is not the same as "gay-merman". Neither is bad or good but I think You would prefer one over other 😂

  • @SG-xn2rb
    @SG-xn2rb Рік тому +10

    Luckily mangs often makes these mistakes on camera so his viewers can learn!

  • @DeejusProductions
    @DeejusProductions Рік тому +31

    Thanks for the shoutout Mangs and welcome to all the new Advance Wars players! You have only scratched the tip of the Advance Wars content iceberg and I'm jealous of the journey you're about to have!

  • @EstrategaNKT
    @EstrategaNKT Рік тому +45

    I just want to mention that I find it cute that in many of the mistakes Mangs put clips of his streams making those mistakes, it already shows that even someone who has been playing for so many years can still make those mistakes, not only newbies, it's something that we must all visualize when aiming to improve :D

  • @BoltTheEmolga
    @BoltTheEmolga Рік тому +45

    Would you consider making a video for specifically PvE tips/mistakes? For those who have trouble in the campaign, abusing the AI is much different from other people, and is its own skill imo.

    • @robertharris6092
      @robertharris6092 Рік тому +16

      Esp for the hard campaign

    • @Mangs1337
      @Mangs1337  Рік тому +35

      Good idea.

    • @vanyochekvanyochek9175
      @vanyochekvanyochek9175 Рік тому +3

      That would be a very interesting video I think
      Mangs please😭😭😭

    • @alexk9295
      @alexk9295 Рік тому +1

      Just bait your enemies with weak units and then when they are in range strike with your strong units

    • @scottthewaterwarrior
      @scottthewaterwarrior Рік тому

      At least in the original game (IDK about the remake) the AI will usually prioritize APCs/T-Copters/Landers over any other unit if on equal terrain. Subs will also surface every other turn, so if you retreat with a battleship, the sub will surface while giving chase despite being in range. They will also always use their CO power the first turn after they get it (only Eagle will use it the same turn if he gets it during his turn). Very useful for knowing when to pull back your units when fighting an opponent like Grit.

  • @korhol2065
    @korhol2065 Рік тому +63

    I learned that in predeployed mission, always capture cities
    You never know when healing your tanks and recons is gonna come in handy and the deeper the better for certain missions

    • @vanyochekvanyochek9175
      @vanyochekvanyochek9175 Рік тому +3

      Meh that a nice tip

    • @art-games6230
      @art-games6230 Рік тому +2

      You have too be patient if you do that

    • @a-s-greig
      @a-s-greig Рік тому +4

      As a bonus, it keeps your infantry and mechs busy, healthy, and away from the front until the path to cap the HQ is clear.
      Treat them like pawns you intend to promote.

    • @larsdejong7396
      @larsdejong7396 Рік тому

      That's universally a good idea, regardless of whether it is pre-deployed or not. Of course, merging works as well, but it is always good to have repair capacity on top of that.

    • @art-games6230
      @art-games6230 Рік тому

      @@a-s-greig a lot of people sacrifice pawns in the opening in gambits, should you do that too in AW?

  • @brentwalker9576
    @brentwalker9576 Рік тому +7

    New Player: When should I build Missiles?
    Mangs: Never.
    NP: But what if-
    Mangs: *Never*.
    NP: I’m playing Grit, facing Eagle and Hachi, in fog of war, with a good tree location I can defend and resupply it, including being able to block adjacent locations that helps me apply pressure against both opponents while defending my HQ.
    Mangs: Fine, but if it gets destroyed anyway Lash gets your Switch.

    • @bvd_vlvd
      @bvd_vlvd Рік тому +1

      I made one in my current awbw match, sue me Mangs!

  • @LimakPan
    @LimakPan Рік тому +7

    Tip#11: it's KanbEi not KanbAi.
    If you get it wrong, people will keep correcting you until you become bald from the stress of it.

    • @Mangs1337
      @Mangs1337  Рік тому +6

      Stop discriminating against my Norwegian accent or I will report you to the Twitter police!

    • @gamermanzeake
      @gamermanzeake Рік тому +1

      I know this is a joke, but no one cares about the pronunciation of fake folk's names. Besides, I've never met a foreigner who didn't pronounce my language incorrectly, and vice versa. It's long since time for people to worry about more important things in life, than Tomāto, Tomáto. Again. I know this is a joke.
      And I'm behind you Mangs, make the call, I'm a witness!

  • @piranhabones
    @piranhabones Рік тому +44

    As someone who uses neotanks as meatshields for my infantry, this was extremely helpful

    • @art-games6230
      @art-games6230 Рік тому +4

      Ehm, what?

    • @Posby95
      @Posby95 Рік тому +11

      I mean that is good if you need to capture certain cities and there are no counters to the neotanks nearby.

    • @art-games6230
      @art-games6230 Рік тому +11

      @@Posby95 yeah but if you have enough neotanks too block enemy units and the enemy doesn’t have any counters too them then something weird is going on

    • @adude1237
      @adude1237 Рік тому +1

      You're on the right track, just do it the other way around. Deejus has a fantastic video on infantry walls, it sure stepped up my game a lot.

    • @piranhabones
      @piranhabones Рік тому

      (just to be clear this was obviously a joke lol)

  • @andregon4366
    @andregon4366 Рік тому +15

    #2 There's a term for that: Map presence.
    Without map presence you have less means to control the battlefield.

  • @Ghan04
    @Ghan04 Рік тому +8

    Solid tips! One note: you say that spamming indirects is bad, but you don't clearly explain why that is. It's mainly bad because they take heavy damage and can't fire after moving, and I think that would be helpful to explain. Maybe an in-depth video on indirect strategies would be nice!

  • @Monsuco
    @Monsuco Рік тому +21

    You probably should have also mentioned that naval units are usually a terrible value and it's generally best to avoid building them apart from landers on certain maps.

    • @clownplayer7265
      @clownplayer7265 Рік тому +5

      Best case scenario, they're only good in non-airport island based maps, and even then is a good idea to focus on capping properties and use non-landers naval units as last priority support units.

    • @TheHeavieKiwie
      @TheHeavieKiwie Рік тому +6

      This is why I think the naval units on AWBW needs to be more like Dual Strike. In Dual Strike, it was more useful and able to move on bridge.

  • @sonicking0
    @sonicking0 Рік тому +18

    As someone who cannot advance wars for the life of him this is appreciated. Thank you Mangs.

  • @Maryokutaizero
    @Maryokutaizero Рік тому +4

    The last point is actually true for basically any competitive game (or sport etc.). It's easy to think you're good when limiting yourself to the bubble of your social entourage, but more often than not you're barely even scratching the surface, which really good players are only to eager to demonstrate.

  • @shigerufan1
    @shigerufan1 Рік тому +8

    The exception to mech spam is if you're playing in a map with a lot of rough terrain. In areas where the other units won't have as much mobility, mechs don't care and will keep trudging along through mountains as if they were fields.

  • @stevengu1253
    @stevengu1253 Рік тому +11

    Just a note: A lot of those rules don't apply to certain missions of the campaign. Sometimes, you don't want to produce infantry at all and in fact, want to base skip so you can save up to build a missile to zone out a Fighter. By zoning out the fighter, you can keep your only battle copter safe for one extra turn so that you can successfully cap the only far out factory the enemy can get to and strip the enemy from producing units. Regarding indirects, if you're spamming infantry, you probably can spam indirects because your infantry can shield your indirects. Just make sure you have something to shield the indirects, and watch the indirect become the key to your wall.

  • @skootmeister3994
    @skootmeister3994 Рік тому +24

    The tip you bring up with infantry is so on point it’s even true in real life. Even in the age of drones and loitering munitions, it’s often the boots on the ground that get things done.
    Good luck rescuing those hostages with a fighter jet, best wishes taking a city with only tanks. Ground is never gained and taken until the boots hit the ground.

    • @xIcyStarzz-yz7my
      @xIcyStarzz-yz7my 2 місяці тому +1

      Or you could be like Isreal and kill ten times the number of hostages saved 😅

    • @skootmeister3994
      @skootmeister3994 2 місяці тому

      @@xIcyStarzz-yz7my You'd think the insurgents would learn. SMH

    • @xIcyStarzz-yz7my
      @xIcyStarzz-yz7my 2 місяці тому

      @@skootmeister3994 learn what? Not to resist occupation? Lmao. You'd think that Isreal would be able to target people, with their access to US advanced weaponry. Either they are extreme incompetent, remember, not even Nazi Germany killed 100 journalists.. or, the IDF are just that bad at their job.

    • @xIcyStarzz-yz7my
      @xIcyStarzz-yz7my 2 місяці тому

      @@skootmeister3994 it's actually illegal not to fight back when you're being occupied. Resisting occupation is protected under international law.

    • @skootmeister3994
      @skootmeister3994 2 місяці тому

      @@xIcyStarzz-yz7my So the occupiers WANT people to fight back.

  • @Posby95
    @Posby95 Рік тому +19

    Most of these only apply to PVP. The War Room is a whole other beast where a lot of these recommendations break down, especially the infantry spam, base skipping and "stay in your defensive position". Overall more of a list of things to prepare for AWBW than improving at the games.
    Also mistake #2 at 1:21 is missing from the chapter list.

    • @korhol2065
      @korhol2065 Рік тому

      I’m not going to lie, I will try to play war room maps with other cos I’m interested in, but for some of those other maps, I will not blame you if you break out sturm or max

  • @whydoyougottahavthis
    @whydoyougottahavthis Рік тому +6

    Another base tip is which base you use, if you have one close to the enemy highly prioritize combat vehicles on it, leave the further back for fast moving or infantry. Even to the debateable disadvantage of base skipping
    Another good tip is explaining that artillery is always less useful when on the offense, you can counter attack by luring powerful vehicles to attack infantry or APC's and getting a powerful first shot with a prepositioned artillery unit, artillery shines on the defensive or choke points and you can fight Med tanks with infantry and Arty if you're good enough like me 😂

  • @EmperorKarino
    @EmperorKarino Рік тому +3

    I've been watching you for years, I played through all the games (still playing through Reboot Camp), so I wouldn't call myself a novice, but I still find this video helpful. Thank you for the video, Mangs.

  • @VanguardCommanderAC
    @VanguardCommanderAC Рік тому +17

    Always be aware of a units cost effectiveness. For one example: One Medium Tank vs 1 artillery 1 tank and 3 infantry units. If you are lacking units on the field it may be better to focus on deploying more units to keep up the pressure, on the other hand if you are in need of some extra Firepower within a turn or 2 having a unit like the Medium Tank on the field may help fix that.

    • @dun0790
      @dun0790 Рік тому

      That's my style lol overwhelming mass produced units

  • @booman3138
    @booman3138 Рік тому +4

    Thanks for making this Mangs!

  • @napkin6184
    @napkin6184 Рік тому +5

    Totally thought beginner mistake 1 was picking Andy lol.

  • @mattdespard6576
    @mattdespard6576 Рік тому +4

    Beginner mistake #1: Paying Nintendo $60+ for 2 GBA games with minorly improved graphics and a mediocre multiplayer/mapmaking system

  • @pixelperfectgaming1996
    @pixelperfectgaming1996 Рік тому +6

    im always a bit nervous when it comes to doing online pvp in strategy games, but im giving myself more time to learn the units the CO's and niche stuff before i go about it.

  • @internetexplorer1593
    @internetexplorer1593 Рік тому +3

    These are beginner mistakes when playing PVP. Most new advance wars players are brand new and just playing the campaign. This is not useful to the majority of new players

  • @Michael-uf4sp
    @Michael-uf4sp Рік тому +3

    Beginner mistake number 11 invading blue moon continent during the winter

  • @IdleXander
    @IdleXander Рік тому +7

    living for the advance wars content

  • @ShinobiNeon
    @ShinobiNeon Рік тому +4

    On Tip #7, I think it's more accurate to say, "You can have your favorites, but get to know all of the COs in the game."

  • @oof776
    @oof776 Рік тому +6

    The biggest mistake is easily:
    NOT PICKING DRAKE BABY! DRAKE BROS RISE UP!

  • @killerzer0x74
    @killerzer0x74 Рік тому +5

    That playing only one co tip applies to a lot of games, not just advance wars, you never learn how some characters play or their mechanics and you never learn their weaknesses

  • @uFuqinwitme
    @uFuqinwitme Рік тому +3

    I'd like to add, in FoW predeployed versus/campaigns, protect your APCs. They are far more of a loss than on maps you can build. Doubly so if you've got Air/Sea units, their ammo and fuel becomes finite and you lose them when out of fuel.
    Also in FoW maps, moving units around and then cancelling the move without waiting causes them to use fuel. This is to prevent "scouting" entire forests and reefs etc to spot enemies with a single or few units. You can run air units and especially Submarines out of fuel very fast by doing this.

  • @minato1048
    @minato1048 Рік тому +4

    Alright, but what is a airport?

  • @olympusgolemoflight7198
    @olympusgolemoflight7198 Рік тому +5

    Yes! Thank you Mangs. I beat Dual Strike a while back, but I am in no means good at the game.

  • @solidskullz5736
    @solidskullz5736 Рік тому +5

    I’ll be sure to keep these in mind. I actually have access to these games now I can finally play them rather than just watch them

  • @art-games6230
    @art-games6230 Рік тому +7

    I have a bit of a dilemma with the first tip, in the campaign the maps are really chokepointy, causing a Russian-style traffic jam of infantry, or I don’t produce enough infantry in these situations or I make too many of them

    • @Posby95
      @Posby95 Рік тому +4

      Yeah, these are mostly AWBW centric.

    • @whichDude
      @whichDude Рік тому +2

      I just hate the maps that are extreme choke points were AI side gets alot of roads while you have none. The Adder factory mission he will frequently make rockets that can easily get into position while you have to slog through it. Annoying to get around because the normal B-copter solution is all the way on the other side of the map fighting to destroy pipe seam

  • @alondite4322
    @alondite4322 Рік тому +4

    6:24
    Instructions unclear, i ended up becoming GrimmGuy

  • @generalbitter6660
    @generalbitter6660 Рік тому +12

    I am watching this right now while playing Advance Wars. I hope more videos like this with advice and AW content will come in the future. I have been watching you for several years now and even though I dont make the mistakes you listed its a big help because it reminds me that my logic is correct. I also enjoy hearing you talk about it. You are inspiring to me. I have never played AW by Web but I beat all the 4 original Games (And a little bit of Super Famicom Wars). The points in your videos are very good picked. Thank you for your help and entertainment Mangs, I hope you have a great day!
    Your videos also help 2 sad friends. And Reboot Camp gives me hope that we will get a good successor of Dual Strike.
    As someone who plays almost always as Kanbei (or other broken cos) I want to tell you that its definitely important to try out each Co to get a feeling for them. If you want to get good against other humans try each of them, there are a lot of fun playstyles. But also dont forget to have fun, that is the most important point that you enjoy playing a game.

    • @masterchief2622
      @masterchief2622 Рік тому

      Why haven't you tried advanced wars by web though? Not only is it extremely competitive, but there are also casual matches on maps ranging from small ones to huge geographical maps where 10-14 players fight against each other, with all kinds of units going ham, and all kinds of COs going up against each other. Even if you wanna play only as Kanbei, you can select a map you like from the hundreds of maps available, set rules of your own such as unit count limits, banned units, CO bans and such, and make a match where players will join and you get to play against many other players on the map of your liking with your favourite CO. You won't get this anywhere else other than advanced wars by web. Also, you can take 6-7 days for each turn, it's not like you have to finish your matches in one sitting.

    • @generalbitter6660
      @generalbitter6660 Рік тому +1

      @@masterchief2622 I dont know why. I will probably try it out soon. Thank you for telling me.

    • @masterchief2622
      @masterchief2622 Рік тому

      @@generalbitter6660 try it out, I promise you won't regret it. For me personally, the global league is addicting. The moment when you learn to use a certain unit more effectively or in a way you've never used before from watching the top players is so amazing, I can't describe the feeling.

  • @morganadays3530
    @morganadays3530 Рік тому +3

    I’ve been in AW games since 2004,
    but I’m watching this video anyway.

  • @sammettik
    @sammettik Рік тому +3

    I see you still haven't gotten over Beginner Mistake # 11: Calling the game *Advanced* Wars

  • @DragonflyCis
    @DragonflyCis Рік тому +3

    Mistake 1.5 - Dont do Mangs infantry.

  • @vanyochekvanyochek9175
    @vanyochekvanyochek9175 Рік тому +5

    I won't buy reboot but I'm so happy of this relise because Mangs will drop out such mor content and believe me I love his content😊😊😊

  • @yannmalfrait3235
    @yannmalfrait3235 Рік тому +3

    2:24 idk about that, I actually underlooked indirect units for years when I started

  • @rngstratos7812
    @rngstratos7812 Рік тому +3

    A beginner mistake I always do: Forgetting to finish capturing your COM Tower before attacking haha.

  • @the7thsection
    @the7thsection Рік тому +8

    I'm glad that someone of your level of popularity finally mentioned that competitive AW is close in depth to chess. I even think that it has much more variability and depth thanks to all the CO's, larger maps, terrain features and so on. It REALLY does scratch "everything depends on you and you only" itch that most of modern strategy games are missing.
    Also, as someone who played AW1 back in 2002, i really appreciate you helping newer players get into the game, AW deserves every bit of popularity it gets!

  • @SocialisedMedicine
    @SocialisedMedicine Рік тому +4

    I think you may want to add a warning to that final tip:
    and if you want to *continue* playing against your friends, maybe stay away from awbw

    • @gamermanzeake
      @gamermanzeake Рік тому

      I won't play AWBW, as it isn't my cup of tea. Not a fan of some of the ways they handle the site. And I'm not a fan of hyper competitive scenes. I also believe it a bit pretentious to tell folks how he should play a single-player-first game. Mangs' advice here is quite good, but I can't say the same of a lot of those so-called pros and grandmasters on a site that means diddly.

  • @sgtpieman
    @sgtpieman Рік тому +3

    #1 Mistake better be taking advice from Mangs, especially if it has anything to do with infantry.

  • @HighLanderPonyYT
    @HighLanderPonyYT Рік тому +3

    11th Not checking opposing hero power meters via the Intel tab
    12th Moving an infantry to a bad spot and waiting with it instead of capping with it. Then resetting the turn and doing it again. Even vets do this. Amirite, Mangs? :D

  • @shinyrayquaza9
    @shinyrayquaza9 Рік тому +6

    I will say watching your competitive videos helped me alot, I noticed how much easier a time i've had since playing the gba aw2 a few months back (played ds and dor before that) and using proper build order and especially apc movement, I was doing way better

  • @DoctorGenzo
    @DoctorGenzo Рік тому +5

    outstanding video eggboy! it can be tough to flourish at AW without tips like this so I hope people get the message of this video

  • @kaedegrv
    @kaedegrv Рік тому +2

    Number 10 be like: avoid only playing with your friends.
    Nintendo: Let's force people to use friend codes to play :)

  • @JoshabitheTogekiss
    @JoshabitheTogekiss Рік тому +3

    The beginners can have a little indirect attacking. As a treat.

  • @fuse197
    @fuse197 Рік тому +2

    You forgor the most useful tip which even high level players never forget, knowing what an airport is

  • @silvazuao
    @silvazuao Рік тому +2

    hey mangs, thank you for all the AW content over the years! really scratched my itch. did you like the remake? is it worth it?

  • @trollmaster4523
    @trollmaster4523 Рік тому +2

    When I first played the game years ago...
    I full frontal attacked Lash during her Super Power... Worst decision specially from a Andy main.

  • @lukazfox_lol
    @lukazfox_lol Рік тому +4

    bonus mistake
    buying the game before the price drops

    • @gamermanzeake
      @gamermanzeake Рік тому

      Other bonus mistake: buying the game before knowing whether they went woke with it, and censored ridiculous and unnecessary things for fear of being cancelled.
      Mangs said this is a PR move, where they're not attempting to make a statement... When in reality, they're clearly choosing sides here, of which they want to please. And they decided to bend to the mob.

  • @perr0263
    @perr0263 Рік тому +4

    My problem with AW's PvP is that it takes so much time to end a match if both sides are good players...

    • @gamermanzeake
      @gamermanzeake Рік тому +1

      That's why I wish there were day limits, capture limits, and potentially destruction limits as game-ending rulesets. Super Famicom Wars had Domination capture wins, and I always play with those on when I play that game.

    • @perr0263
      @perr0263 Рік тому

      @@gamermanzeake In the Campaigns there are chapters were the objective is "survive X turns" or "be the first to capture Y bases". I like those...

  • @Paulunatr
    @Paulunatr Рік тому +2

    Picking the same CO again and again is definitely one of the worst mistakes you can make. Don't skip anyone; they may surprise you with how fun they are and how much they can teach you.
    Even Flak has a place. Play a Flak mirror match against a friend when you're both drunk. It's hilarious.

  • @TheFoxfiend
    @TheFoxfiend Рік тому +2

    Probably goes without saying, but for near all of these don't take them as hard rules, more a rule of thumb. For instance, yes, you could be building something on every base every turn, but if that leaves your economy in shambles and some of those bases are so far back that the unit won't see combat till the end of the game perhaps leave that one alone for a moment and see if you can build something that will make an impact on the situation closer to the front line. If the enemy has you holed up in a choke point then at a certain point throwing more tanks at it won't do anything more than sustain, consider saving for some indirect that can open up the choke point, or for some b-copters or bombers to go around the choke point if the enemy doesn't have much anti-air, play to whatever the enemy is neglecting, force them to adapt to meet you cause if you are controlling the beat of the game you are far more likely to win.
    Again, everything in the video is good rule of thumb, but you need to think about your situation and figure out what is going to give you actual impact. Sometimes having high numbers will win you the game, and sometimes you can hold off a legion with a skeleton crew at a choke point so you can force a situation elsewhere.

  • @DrDrao
    @DrDrao Рік тому +4

    12:04
    No way in heck is aw even in the same ballpark as chess in terms of complexity.
    Chess is played with only one possible map, with only 16 pieces, without the possibility to move multiple in a turn. There is no terrain, no properties, and no building units. The most mobile chess piece, a queen, in the center of the board, has less possible moves than a tank in somewhat favorable terrain.
    If you take the total number of moves a unit can move, combined with the fact that you move all your units in a turn, combined with things like possible luck rolls, and terrain, and a single turn in the mid-late game can have more complexity than an entire game of chess.
    Chess isn't even all that complex in the grand scheme of things. It has no variance, for a start, meaning you never have to prepare for a range of potentialities. There's no hidden information to worry about, and the 8x8 board is miserably small compared to games like go or shogi. There is only one set of pieces, with very predictable movement.
    Pretty much any modern board game, card game, and most larger ancient board games, let alone pretty much every video game is more complex than chess. I'm not lying to you when I say, plants vs zombies, a piss easy game for casuals, has more complexity than chess.
    Chess is close to optimized at a human level. A grandmaster on a good day can make somewhere in the ballpark of 90% optimal moves. A chess computer can be said to have solved chess, almost completely.
    The reason chess is seen as this great test of skill is, ironically, because it's simple enough that humans can actually get good at it. Even if advance wars, for some reason, had the same cultural weight as chess, with AW grandmasters and such, there would never be a good advance wars player. Heck, outside of the capture phase which is easily optimized, there would not be a single player that could guarantee 10% optimal turns. I would not put any money on 1% optimal turns. Heck, even with a century of research on a given, sufficiently complex game state, say day 15 on stalingrad, we may not even have an idea of what the optimal turn is. We may get a good enough turn, a close to optimal turn, heck, we might even get the actual optimal turn by accident, but we might never figure out, with any degree of certainty, the actual optimal turn. There are simply too many potentialities, variations, and in terms of fog of war, imperfect knowledge. It might be genuinely impossible without quantum computing or something.

    • @Mangs1337
      @Mangs1337  Рік тому +3

      When I say they are similar I mean in terms of the difference between a beginner and a grandmaster.

    • @NinjaRunningWild
      @NinjaRunningWild Рік тому +1

      Plants vs Zombies is nowhere near chess in terms of complexity. Also you contradict yourself multiple times. 🤦‍♂️

    • @DrDrao
      @DrDrao Рік тому +3

      @@NinjaRunningWild You're right. It's significantly more complex.
      Remember complexity and difficulty are different. I chose it specifically because it has higher complexity but basically no difficulty.

  • @Azamingg
    @Azamingg Рік тому +4

    Somebody should tell Grimm Guy already that he does a crucial beginner mistake.
    Dude, pick flak already, will you.
    But in all honesty, I love advance wars, and the reboot camp made me want to get into the competitive scene, and for that I'm very grateful for every piece of advice I can get.
    Also, I don't have a problem with indirects, I have one with Recons coming near my indirects, shut up, I don't need help.

  • @Pauli-COJ
    @Pauli-COJ Рік тому +3

    Hi mangs! Great to see your enthousiasm to introduce new players to the AW basics now that it has been remastered 👍
    One question: any plan on casting/playing 2v2 or 1v1v1(v1)? Haven't found any such content on your channel, any reason why?

  • @artstsym
    @artstsym Рік тому +3

    I feel like the one major failing of the AW1 campaign is that it doesn't effectively incentivize infantry for much of its run time. Too often the objectives are so unique that trickling out more men has little impact. On the one hand, this is good because you're going to run into varied and interesting encounters more often, on the other, it just does not properly train you for the later levels, the war room, or vs.

    • @Wintd1
      @Wintd1 Рік тому

      Even though the campaign is mostly different from normal play, spamming infantry can still be very useful for some of the game's later missions. Rivals is basically a glorified War Room map where infantry spam is essential unless you plan on cheesing the enemy's HQ.

    • @artstsym
      @artstsym Рік тому +1

      @@Wintd1 Hence "it doesn't properly train you for the later levels"

    • @Wintd1
      @Wintd1 Рік тому +1

      ​@Meris I accidentally glanced over that, but yes you are completely right. It's important to treat the campaign as more of a series of puzzles or trials that usually have a "solution" in mind. There's only a handful of missions that really represent how the game normally plays outside of the campaign.

  • @EbeeDeeby
    @EbeeDeeby Рік тому +3

    I'm excited to see how many of these I do even though I've been playing for years

  • @loganmatthews3672
    @loganmatthews3672 Рік тому +3

    Learning to use infantry changed me from being able to barely make it halfway through yellow comet in AW2 to getting S’s in Green Earth.

  • @nocthemedic2951
    @nocthemedic2951 Рік тому +3

    Yeah the game is a lot harder then I thought it would be.
    I'm on the final mission though

  • @Thoast_
    @Thoast_ Рік тому +2

    Here is my advance wars advice: Even if he says "kanbay" in the voice lines. Everyone and their mother calls him "kanbeiy"

  • @Bladedwind
    @Bladedwind Рік тому +4

    He he Kanbei

  • @aljinolambino2533
    @aljinolambino2533 Рік тому +2

    Saying it is as complex as chess is an understatement. It is much much more complex than chess 🙂

  • @Aleph3575
    @Aleph3575 Рік тому +2

    3:31 Missles are so bad there's literally a CO designed to make them better in Mangswars and they still suck lol

  • @DarthWillSmith
    @DarthWillSmith Рік тому +2

    I was not planning on buying this game, least of all for 60 bucks. But your content on the game this past week has sold me on it. Nintendo owes you something for helping to drive sales.

  • @DarkOrderSolDjango
    @DarkOrderSolDjango Рік тому +1

    My current (3rd) opponent in the current FOG tournament in AWBW should have seen this video because for now they did some mistakes they could have avoided, the matchup is bad enough because they play Jake while I play Drake, while it's day 18 I've spotted two of it's neotanks but I have the unit count and value advantage (33 kill, 15 death), I get 31 000 gold per turn while they earn 24 000, I'm capping 1 of his cities, unless he interupt with an 8 neotank (attacked by my Drake B.copter), wich next turn will get attacked by an artilery.
    My opponent played 96 match and his ranked 823.74 overall, 781.38 for FOW. Meanwhile one of my opponent had +2000 match played and somehow I've won. Hell he didn't even use any power while I've used a SUPER once and I'm at tsunami level, nothing prepared both of us, I'm legit scared because they had to win 2 match before facing me so maybe they are like Deejus. FOW match are scary but I suck at non FOW match.

  • @SaurusTheKing
    @SaurusTheKing Рік тому +1

    Bit late to the party but I think the biggest beginner mistake is playing Versus like you'd play Campaign or War Room. I thought I'd consider myself pretty good at Advance Wars - I'd been playing it on-and-off since my childhood - But as soon as I was able to play against some friends who didn't play the Campaign nor the game nearly as much as me, I got my ass utterly handed to me. They hadn't learnt the cheap AI-abusing tactics that I had cemented into my head.

  • @roberthornibrook6344
    @roberthornibrook6344 Рік тому +2

    Don't rely on Max for everything lol. Enough said.

  • @mrlucasftw42
    @mrlucasftw42 Рік тому +2

    Turing test - tempt opponent with APCs - if they strike it, they are AI

  • @CharadeTV
    @CharadeTV 5 місяців тому +1

    Kinda sad how we use humans as meat shields as a strategy. HOW DO YOU THINK THEY FEEL?!😂

  • @tonilarios
    @tonilarios Рік тому +1

    Watching this video gave me a huge urge to look in my drawers for my DS and play Advance Wars ASAP to check what things I can do better now ...

  • @funtimeandrookie5038
    @funtimeandrookie5038 Рік тому +3

    Thx For The Tips Mangs!

  • @dorpth
    @dorpth 7 місяців тому +1

    Now I want to see:
    Absolute beginner Sturm
    vs.
    Grandmaster Flack

  • @neevko267
    @neevko267 Рік тому +1

    The biggest mistake is being afraid of losing
    Losing sucks, nobody likes losing, but getting your ass kicked is exactly how you learn how not to get your ass kicked

  • @avena7506
    @avena7506 Рік тому +3

    As a newer player whose already gravitating towards indirect units I've started looking at them as a important spacing tool on the backline as a rule. It can often make trying to sneak into your main base impossible if a indirect is cleverly placed in a city or forest (Depending on the map state) so long as it's supported by an APC and isn't out on the front lines. If your using Grit you can even play chicken with your Super CO power and keep your opponent guessing. I think I'm going to put a lot of focus into mastering them in the future since Area Denial is probably my favorite way to play Advance Wars.

  • @audiosurfarchive
    @audiosurfarchive Рік тому +1

    Crazy that Mangs reckons he's a top tier player and can give advice.
    Now that guy _Dangs on the other hand.._

  • @tarkin4956
    @tarkin4956 Рік тому +2

    The joke's on number 10. I have no friends

  • @ProphetOfSarge
    @ProphetOfSarge Рік тому +1

    God, the clone Andy face activates my fight or flight instinct. Its so... wrong

  • @nobody4741
    @nobody4741 Рік тому +4

    spamming infantry is like spamming villagers in AoE2, if you stop doing that without REALLY knowing wtf you are doing, you are most likely doing something wrong

    • @user-ov2kx8ql5i
      @user-ov2kx8ql5i Рік тому

      I spam them to capture stuff and be a meatshield to my indirect and tanks when my other tanks is regenerating in cities. I have a habit of stacking them once I saw enemy going for offensive and push to Waste their unit's turn

    • @user-ov2kx8ql5i
      @user-ov2kx8ql5i Рік тому

      Also annoys people if you keep capturing their sht. Really throws them off. Also good scout if they're in mountains

  • @bon7029
    @bon7029 Рік тому +3

    Got it on launch day, been loving it!
    I remember having a friend who only used Kanbei and Colin.
    So I started mostly using Sami and Grit because infantry, mechs, and indirect units did a surprisingly good job of shutting him down. No matter how hard Kanbei's medium and neotanks hit, a couple of rockets will waste it and it can only hit 1 unit.

  • @NinjaRunningWild
    @NinjaRunningWild Рік тому +2

    Some of your advice is counter to what Sun Tzu & prevailing strategy texts suggest.

    • @Mangs1337
      @Mangs1337  Рік тому +1

      Sun Tzu can suck my tzi.

  • @SoulFaeWorld
    @SoulFaeWorld Рік тому +1

    Great tips . One infantry per term, base skipping not advised. A great draft for those that are beginners thank you for sharing

  • @kilimachevsk623
    @kilimachevsk623 Рік тому +1

    I love Advance Wars. One of my favorite series! I've only ever played the single player campaigns and a little war room stuff, though, and I had no idea there even was a competitive scene until your videos started popping up!
    If there's one thing I've learned from them..... it's that I have no interest in competitive Advance Wars. Like, at all. Not even a little bit. I do just fine at the campaign's, but like- while I don't totally forgo infantry, I don't make nearly as many of them as I apparently should, because like.... at a certain point it starts becoming a HASSLE. Making and moving that many units? It starts piling up real quick, and as matches progress I tend to focus more on making Big units, with a barebones amount of infantry for capping. "Make and move infantry on every single one of your bases every single turn" immediately seems like it'd suck all the fun out of the game for me.
    That said, even if I'm not interested in doing it myself- still been lovin' watching your stuff! It's cool getting so much insight into this stuff, even if I'm not interested in doing it myself.

  • @BrandonSmith-ik7lu
    @BrandonSmith-ik7lu Рік тому +1

    Yeah, I already did mistake because I already tried following that video by mission 09 and enemies did different move, but I didn't get S rank because it was A rank. Darn it! Why enemies won't same move when I watch that video because I really want perfect moment. I'm frustrated now about not getting S rank.😖

  • @HartleySan
    @HartleySan Рік тому +1

    Minor note: Kanbei's name is pronounced "Khan-Bay". That's the only advice I can offer though, as I still suck at Advance Wars (but trying to get better). Thanks, Mangs!

  • @Kalanin399
    @Kalanin399 Рік тому +3

    While I haven't gotten in to AWBW myself, Advanced Wars has always been something I love and i've fallen into these a few times (kid me loved Colin's Power of Money and never understood how good Gold Rush actually was). A lot of these tips seem simple but they're pretty easy to fall into.
    One tip to trying out new COs and a personal challenge im currently in the process of myself right now on the reboot: Try to beat every war room map with every CO at least once (it's harder than it sounds). While the CPU isn't the greatest practice against human opponents, it's hard to ignore just the amount of practice you get using different COs in different conditions. Obviously you wouldn't use Drake for example on a map where you'd deploy a lot of air units but he doesn't have to be played solely on a sea based map either, as he suffers no penalties for land units. There's also the aspect that some maps will absolutely punish you for a wrong move and can quickly go south if you play poorly and have an unfavorable CO.

    • @bvd_vlvd
      @bvd_vlvd Рік тому

      You mean beating every war room map while using different COs, right? Not beat each map with every single CO? Because I like that advice, picking a good CO solves a third of your match. Although I wouldn't use Sonja in AW1 war room, ever. It's completely pointless

    • @Kalanin399
      @Kalanin399 Рік тому

      @@bvd_vlvd For the most part, yes, I mean while using different COs. My personal challenge is everyone, as unless you watch yourself, you could easily fall into a habit of always picking your main CO on every map and then 2 others, but i used to do at least 3 COs for every map. I do agree using Sonja is kinda pointless on the AW1 versions, as it's basically like playing Andy without the healing, but this advice I should have specified is mostly for the AW2 versions of the maps, as that's largely going to be closer to the version that AWBY for example is going to use.

  • @garra123454
    @garra123454 Рік тому +2

    Anyone know if the online is good in reboot camp? I cant play the online till i buy the game fpr my friend next year for his birthday

    • @Mangs1337
      @Mangs1337  Рік тому +3

      It's literally just 1v1 vs a friend.