Haha, you've definitely correctly identified the major bottleneck to be the collection trucks ;) There's a few little approaches that can help - the Pickle Factory analysis at the end is absolutely one of them. Loved your methodical approach and glad you're excited for the full release. Thanks for playing and sharing! :)
@MusgroFarm question: can you toggle on/off the progress icons? 🤔 ... also I'm not sure if the road has any upgrades and therefore color changes in the tech tree? was just thinking a slightly less similar chocolate color would be good, to differentiate from all the other chocolate area colors ... (just spit ball'n, think'n out loud) maybe a bit more tan/camel color, or grays? for the road ... 🤗
@@sidmcmillan926 Yes! If you press alt, it toggles through a few different modes for the hovering icons - default, rank+workers+levels, small, or none. You can also hide the whole UI with F9
Seems you could have cut down farm truck hauling and stops by having storage adjacent to the fields, 1 stop instead of 5/7 depending on how you set the fields up.
I remember when Comrade-Dictator Potato started the magnificent republic of Potatograd. It was a dream of our Comrade in 1960 to create the greatest most potatoistic communist republic ever. It is now the republic that other communist nations look up to and those silly Western nations wish they could be! Thank you, Comrade. Please bring back the Workers & Resources series, Comrade. Thank you. 10-year subscriber.
Haha, you've definitely correctly identified the major bottleneck to be the collection trucks ;) There's a few little approaches that can help - the Pickle Factory analysis at the end is absolutely one of them. Loved your methodical approach and glad you're excited for the full release. Thanks for playing and sharing! :)
Game looks tight devs - love the utilitarian models, bright colors, UI also. It's very clean. I shall follow this with interest 👌
@sidmcmillan926 appreciate the compliments! Glad to hear you're excited 😊
@MusgroFarm question: can you toggle on/off the progress icons? 🤔 ... also I'm not sure if the road has any upgrades and therefore color changes in the tech tree? was just thinking a slightly less similar chocolate color would be good, to differentiate from all the other chocolate area colors ... (just spit ball'n, think'n out loud) maybe a bit more tan/camel color, or grays? for the road ... 🤗
@@sidmcmillan926 Yes! If you press alt, it toggles through a few different modes for the hovering icons - default, rank+workers+levels, small, or none.
You can also hide the whole UI with F9
@@sidmcmillan926 Yeah, I'm considering different colors for the roads, and possibly different road types or different colors for the upgrade levels.
Considering Comrade Potato's name, I'm surprised he didn't go 100% with potatoes, and only potatoes, on this farm.
So glad you're trying this!! Looking forward to your take on it!
I'm curious if you can attach a cuttery to a field and have it load without needing to transport it. Looks like a fun game, I'll check this out
You can an more than one field too, and you can turn that on or off too
The factory-farm Musgro
The factory must grow.
Diced Potatoes!? No! 😱 They're your Children! 😬
"simple soup" welp i've been fooled not so simple soup
@@randomlygamming 😂😂😂😂
Seems you could have cut down farm truck hauling and stops by having storage adjacent to the fields, 1 stop instead of 5/7 depending on how you set the fields up.
You know you can just put your field right on top of the storage so they automatically transfer to it and your cutting area also
Why is the moneycounter not refreshing every second?
It only happens when the sale truck leaves the edge of the map
the farm mus(t)gro(w)
I remember when Comrade-Dictator Potato started the magnificent republic of Potatograd. It was a dream of our Comrade in 1960 to create the greatest most potatoistic communist republic ever. It is now the republic that other communist nations look up to and those silly Western nations wish they could be!
Thank you, Comrade.
Please bring back the Workers & Resources series, Comrade. Thank you.
10-year subscriber.
ya soglasen
@@sidmcmillan926 Nice :)
Anyway to get a copy of this now to play?
It’s the demo, full game coming this year!
It's a game, but still... those prices for the different fields...
Nooo a demo again :(