The first person perspective really changes the impact. Imo, "I want to be rich", "I want to rule the world", and "mankind must be controlled" were even more chilling in your own perspective While "I want the zone to disapper" and "I want immortality" still works better in SoC since the most striking point is Strelok's eyes
Why you can't make other Skif wishes it is clear that developers just don't give a fuck and are too lazy to bother especially with the last wish where you can see the Gunslinger
Because they did those Strelok "flashbacks" just for the sake of fanservice. Cool I guess, but there is no real substance to it other than this... Would've been interesting peek into Skif's twisted, inner desires, but devs went "Guys! Remember Wish Granter endings from original? It was COOL, am I right??"
@spicydong317 well, it was never a peek into characters desires in the first place. Was the original ones Strelok's desires? No, it was meant to represent players desires, you can even see it on how the desires were chosen based on what you did during playthrough. And although you're right that it would be cool if Skif had his own desires that would remove the original idea of it being player's desires and with it variety. So it would be just one, maybe two options at max. You see? You either have a character with their own desires so no variety or you have variety with no character because player replaces that character. I'm not telling you you're wrong for wanting to see what Skif would ask the Wishgranter but that would be something really Specific to him and maybe even out of place in the story.
@@Mukuta_Pavlov This is black and white logic. There exist "hybrid" characters, like Geralt from Witcher games that have their own self, but they can be influenced by the player, and have their story shaped differently. This whole argument, is fair, but distracts from the point of my comment. They could've had something raw and interesting for the Skif being challenged by the Wish Granter influence, but they went with a safe, fanservice approach.
@@spicydong317 I won't argue with that since I haven't played Witcher yet ( I know I know, I will play it someday once I'm done with uni). They could indeed do something else I guess. Idk how it was made in Witcher but they could expand on how in the first game it was just the player, they could make it so your action as a player maybe change the character's actions and relationships... , kinda like Mass Effect... , and make that type of variety for the Wishgranter wishes. It's hard for me to imagine a system like that for Stalker tho, Mass Effect had mostly linear story, I'm not sure about the Witcher but I think it had fewer endings compared to this game although correct me if I'm wrong. I'm also not sure what you meant by Skif being challenged by Wishgranter influence? Is it like if he had to think more about if he should make a wish? Like if he really didn't want to make a wish and we could see that conflict in him?
Just like the first stalker, the wish granter which grant monkey palm wish.
These wishes are pretty much exact same stuff without any changes so yea
Wish Granter, please undo 2014 so the fanbase can have peace again 🙏
The first person perspective really changes the impact.
Imo, "I want to be rich", "I want to rule the world", and "mankind must be controlled" were even more chilling in your own perspective
While "I want the zone to disapper" and "I want immortality" still works better in SoC since the most striking point is Strelok's eyes
What if bro asks for a new pair of shoes, what would he get ?
Great Monolith, please, make optimization in modern games good again!
Why you can't make other Skif wishes it is clear that developers just don't give a fuck and are too lazy to bother especially with the last wish where you can see the Gunslinger
Why would they make new wishes lil guy? Do you need more proof that the Monolith is a monkey paw?
Because they did those Strelok "flashbacks" just for the sake of fanservice. Cool I guess, but there is no real substance to it other than this...
Would've been interesting peek into Skif's twisted, inner desires, but devs went "Guys! Remember Wish Granter endings from original? It was COOL, am I right??"
@spicydong317 well, it was never a peek into characters desires in the first place. Was the original ones Strelok's desires? No, it was meant to represent players desires, you can even see it on how the desires were chosen based on what you did during playthrough. And although you're right that it would be cool if Skif had his own desires that would remove the original idea of it being player's desires and with it variety. So it would be just one, maybe two options at max. You see? You either have a character with their own desires so no variety or you have variety with no character because player replaces that character. I'm not telling you you're wrong for wanting to see what Skif would ask the Wishgranter but that would be something really Specific to him and maybe even out of place in the story.
@@Mukuta_Pavlov This is black and white logic. There exist "hybrid" characters, like Geralt from Witcher games that have their own self, but they can be influenced by the player, and have their story shaped differently.
This whole argument, is fair, but distracts from the point of my comment. They could've had something raw and interesting for the Skif being challenged by the Wish Granter influence, but they went with a safe, fanservice approach.
@@spicydong317 I won't argue with that since I haven't played Witcher yet ( I know I know, I will play it someday once I'm done with uni). They could indeed do something else I guess. Idk how it was made in Witcher but they could expand on how in the first game it was just the player, they could make it so your action as a player maybe change the character's actions and relationships... , kinda like Mass Effect... , and make that type of variety for the Wishgranter wishes. It's hard for me to imagine a system like that for Stalker tho, Mass Effect had mostly linear story, I'm not sure about the Witcher but I think it had fewer endings compared to this game although correct me if I'm wrong. I'm also not sure what you meant by Skif being challenged by Wishgranter influence? Is it like if he had to think more about if he should make a wish? Like if he really didn't want to make a wish and we could see that conflict in him?
King combs pop her cherry and Swae lee and Jeremiah , they pop Vp cherry 🍒 Vp loves them