@hermanpech8360 You're probably right. Melee's the Smash game i had the least time with and a redead showing up on Onett scared me away from the game entirely, and by the time I got over it, I didn't have the game anymore
20:10 Funny thing about the lizard lady, is that her name is Fluffy. And she's a Thorny Devil Lizard. So, The level actually refers to the Lizard Lady riding the robot.
The secret level in Earthworm Jim 2 for the PlayStation is kind of unsettling. It’s a part of a meat-themed level, but when you get to the secret part (“Totally Forked” it’s called,) you see it’s just the backroom of a slaughter house with cow characters waiting to be killed. Which makes the meat theme of the level seem a lot more dark.
The level, and the planet itself, are more disturbing when you realize just how much Jim loves cows. But it is worth noting that the cows are supposedly evil.
@@realgambadogaming i personally found that fact more prominent in red dead redemption four when i was in the deepwater area, but sonic adventure is also a good clue to this! (i love how this topic was discussed in another video, amy with the mirror maze right?)
Maybe it was just me, but *Swimming with Stars* from Rayman Origins TERRIFIED me as a kid. It starts of as a typical happy underwater level, but the deeper you go, the darker and more disturbing it gets. That music still gives me chills ;-;
Played that game so much as a kid. Only hated that level for difficulty, not fear lol. Maybe I'm just saying that since I do have a fear of sea life now
If you want any more entries, the Undersnax portion of Bugsnax, as well as what follows, is pretty unexpected and creepy from an adorable monster catcher game
I’m playing links awakening for the first time and something I love about older games especially 2D Zelda is how much goes unexplained. Really lets your imagination run wild. I remember coming across Martha’s bay and seeing the abandoned house and not knowing what to do with it, and triggering the ghost sequence later that week. I love how the ghost is a required part of the game and goes completely unnamed and unexplained
This was probably just a me thing, but back in the day I used to have the Back at the Barnyard game for GameCube (basically country GTA for kids, no I’m not kidding) and one of the reoccurring missions was defending the chicken coop from coyotes or other attackers. At some point, there’s one of these levels where instead of coyotes, you have to defend the coop from these nightmare demon versions of another character of the cast in a dream sequence. Idk why but it freaked me out so badly that I could never bring myself to get past it, and never actually finished the game until years later. Might be a fun one to talk about, though again it could really just have been a me thing lol
"Splatoon seems like the last series that would have something scary or disturbing hidden within it" oh you sweet summer child... that game's lore is honestly, possibly, potentially darker than metroid
That may be true, but just looking at it, it would seem to be so... so he isn't wrong at all... and really, sweet summer child in 2024? Thought we left that gross saying back like 10 years ago
@user-gj7lp5iz6k idc where it came from, it's still stupid, there is a reason no one talks about GoTs anymore... and really? Unsweetened winter baby? Now I know you're just making stuff up to upset me
A few things: 1. In Harvest Moon Magical Melody, while a mostly innocent game, there is an NPC that can move in to the vineyard named Meryl. Meryl, despite being a little girl, is obsessed with death and dying. A few bits of dialogue imply that she either did or thinks she did something terrible and has divine punishment incoming. Nothing about her backstory is explained, which honestly is a bit eerier. 2. Fire Emblen Sacred Stones has a plot point involving a knight who betrays you to reunite with his dead wife via dark magic being used by the bad guys. You later fight him in battle, his inherited kingdom in ruins, and afterwards you see his "wife". She repeats the word "darling" over and over again and elicits horrified reactions from the characters in such a way that implies that she wasn't a human, she was a reanimated corpse. Unlike the above, this one did genuinely spook me as a kid. 3. Some might debate it's presence here, but Earthbound was featured and is arguably more mature, i'd say Undertale has a whole well of creepy things in it. The obvious stuff like the Flowey fight and True Lab are shoo-ins, but a more unique entry is the neutral endings, some of which are pretty unnerving. The monsters can be trapped for all eternity under a totalitarian regime or just lose hope, still unable to die.
Another Pikmin one is one of the later Olimar journal entries you collect in 4 just shows Olimar blacking out and in red text says "I am so very tired..." which is a direct reference to an unused Day 30 diary entry in Pikmin 1 that says the same thing...just very eerie and im shocked they referenced it
@realgambadogaming I wish you luck, you might find the final boss a bit unsettling too if you haven't already seen it. I adore the creepy little details in pikmin so much.
Honestly, what scared me the most in Banjo Tooie was the dark areas in Glitter Gulch Mine. The Generator Cavern and the Power Hut Basement more specifically. Just the sheer pitch black of the area until you light the path, the dark empty void underneath your feet at all times, and especially the creepy music that plays while you're down there, with the happy melody played in low key and ominous instruments and the psycho strings playing in the background, especially bad at the beginning when it's just a xylophone slowly playing a cheerful little prospector ditty while the creepy ambience drones in the background...
3:26 Oh shit that's me :D Thanks for including my suggestion! You probably know about the other weird things in A Wonderful Life, but another creepy thing that's Harvest Moon adjacent is an event in Rune Factory Frontier. If you go to the front of Mist's house on New Years Eve/Day you'll find a young girl you've never seen before. If you talk to her she mentions you're the only two people around, even if others are standing nearby, and says she wants to establish a down in the area because it's so beautiful. She looks like a much, much younger version of the a nun in the game named Stella, who is basically the head of the town. It's never mentioned or explained by any other character. I'm assuming they were going for something like the "That girl's been dead for ten years ooooooo" classic ghost story but they made something much more unsettling because it feels like there's been some sort of rip in the space time continuum or something. Also the girl is just kind of ghoulish looking imo.
One thing that really freaked me out back in the good ol days was going to the beanbean town in m&l superstar saga only to see it completely destroyed and the citizens are lying on the ground as if they were dead, one of them even begging for it all to stop. The remake even shows the attack in the minion quest storyline.
Ik you covered a bit of psychonauts in one of these videos before, but the bit where you're climbing up the giant tower up to dr. Loboto's lab is freakin' terrifying man. As someone who is both very afraid of being alone and also a little bit afraid of heights, that little like 20 minute long bit of the game took me almost 2 hours to complete because of how absolutely terrified I was back when I played it as a kid.
I swear everytime I order a Mcdoanlds and find something to watch whilst I eat, you always seem to upload, perfect timing! Feels like a tradition at this point
When I was 13 playing xenoblade chronicles on the wii thara was a point in the game when the Mechonis a very big enormous robot titan was reactivated. It was so scary to me seeing something that had not moved presumed to be dead now moving it's just scary.
There’s a minigame in Mario 64 ds called psyche out which has a slowed down version of dire dire docks as the theme and features imagery and sounds that have a really unsettling yet nostalgic vibe. It used to scare me as a kid for those reasons and also because I firmly remember playing it as a kid but for some reason it’s not even on my actual file, because I haven’t unlocked it, so for a period of time I thought the memory of the game was just a fever dream. Still not sure how I remember playing it as a kid when I never actually unlocked it. And of all minigames it was the one that unsettled me
What is the definition of "family friendly" games? Just because it's a game you and many others played as a kid despite of what the age rating recommends doesn't mean it's a family/kid friendly because Doom, GTA and Mortal Combat are very popular amongst many kids who loved their edginess. Just because it's developed or published by an otherwise well known family-friendly company doesn't mean everything they developed or published are family-friendly. Nintendo did published (not developed) a few M-rated games such as Bayonetta. Disney did also published and being involved with PG-13 and R rated movies and Studio Ghibli made the gory PG-13 rated Princess Mononoke. T and even E10+ could also be arguable not consider "family friendly" as they aren't even recommended to all ages like what "family" friendliness suggests. No wonder there are more explicit disturbing darker content and subject matter in these games, they aren't even going for small kids younger than 10. And during the preteen years, you often started to gain more awareness of real life issues than before and are getting more mature to handle dark mature themes like those seen on the everyday news. It's also very important to know that age ratings don't equal target age demographics as the purpose of the age ratings are just disclaimers for parents over what potential content they could expose their kids to. They could also be a very cheap guidance for lazy bored picky people browsing after specific type of games such as those who really wanted the edgiest types or those sensitive ones not wanting strong violence or suggestive content. Almost ALL complex economical finance simulations have the E or 3+ ratings just because there's zero things that could potentially harm a child's psyche other than advanced graphs of falling and rising numbers far beyond their mental capacity except very few extremely smart gifted kids. That doesn't mean these are for kids and therefore "kids' games". They could be a boring training programs for grown business people and still get an E or 3+. The only "harm" I can come up with these are just unusual bizarre punishment scenarios where you can get killed either from extreme boredom or explosive headaches far beyond normal healthy common sense to apply for all consumers. One of the most common age ratings in movies are PG-13 which are in general much more closer to R than a PG and G nowadays (Unlike before its introduction, PG was often closer to R but now it's closer to G). They can handle gore and strong suggestive themes but in a limited way than R such as less frequency and more briefly. Ironically it seems like the age rating in America is more sensitive over swearwords even though middle school children already use the F-word by now. Lord of the Rings is one of many examples with the PG-13 rating and that doesn't mean it's a "family/kids'" movie for it either. It's a very widespread misconception of people thinking almost all PG-13 movies are mislabeled when they just aren't. It's like people don't appreciate how much capable teenagers can handle such mature content and infantilize them like very small children. So I go back with the question of what is family-friendly content? I would personally define it as something like Mario: it's something that is explicitly purposely designed to be appealing to everyone regardless of age. They are often meant to bring everyone together like families. They still can be artistic and have inexplicit metaphorical dark mature themes that older audience could appreciate like the Pixar movies does which also separates from so called "kids' content". "Kids'" media are media who are explicitly almost exclusively for small children that are either mindless fun with the main purpose to just be distracting like a baby sitter dangling keys over their faces while everyone else is busy or educating very basic important life lessons.
I've always thought the Phantos chasing after you in Super Mario Bros 2 after you take their key is freaky. It's made doubly scary in the Mario All-stars version that has a giant mask with glowing red eyes in the background of the key room.
There's a few things from Super Mario Bros 2 that got me back in the day. Things like the Bird Mask on the wall coming off and attacking the player as a boss, and yes definitely Phantos! Thanks for the suggestion!
@@realgambadogaming Omg yes how could I have forgotten the the flying falcon mask?? I was a kid when I first played it and I'm sure that shit aged me about 10 years.
20:45 fun fact: the lore of Splatoon is, besides Kirby, probably the most contrasting to the artstyle out of any Nintendo game. Basically, humanity destroyed itself in like WWIII or something (apparently somebody nuked Antarctica, at least according to a manga from a concept art book) and through climate change, but some people survive and live underground under a technocracy; people build futuristic screens on the walls of the cave, which work with weird liquid crystals that absorb the thoughts and emotions of the remaining people. Then the younger cave generation replaces the old scientists and build a rocket to leave the cave, but accidentally lead to that cave getting destroyed, killing all remaining humans (except of course for those that lived in different caves. They just slowly starved to death). Then the sea creatures that lived in the cave swollow those crystals leading to them replacing humanity. The rest of the lore is mostly just wars and stuff. Oh, and the WiiU and the video game Splatoon are canon (as in the literal game, not just the story). And of course homicidal clone cat CEO. I would suggest reading some of the lore stuff on the Splatoon wiki Inkipedia. It's quite interesting.
And the bad ending of Splatoon 3's hero mode sees the world being destroyed again. If you fail to defeat Mr Grizz, the final boss, whenever it's in the case that you run out of time or 'get splatted,' a cutscene plays. where "fuzz" rains all over earth. and everyone gets turned into fuzzballs.. yeah, touching the fuzz in-game will see yourself die and get turned into a "fuzzified mammalian??" so Mr Grizz is essentially killing everyone. and also, while LAUGHING. that's all.
the redead in oot absolutely terrified me more then anything in that game as a kid, though i was also scared of the shadow temple, but i was so afraid of them that i would avoid castle market during adult timeline at all cost, my older brother had too go through there for me because i was too afraid too leave temple of time after coming across them for the first time.
The Druid Royal Rumble in WWE SmackDown vs. Raw 2011’s Vs. Undertaker Road to WrestleMania mode was pretty eerie for a wrestling game. Especially with the dark, droning music in the background and the backstage area looking like something out of Resident Evil while you walk to the match.
during the final boss, bowser's design in super mario world looked stupidly freaky idk why. the design of the boss should have been based on the new 2D render of him included in the manuals but they either got it way off or just didn't so much as glance at the new render at all lol. (btw i just discovered your channel, criminally underrated content right here)
I wasn't a kid when I played it, I was a teen but when I played Super Mario Odyssey, the Mechawiggler scared me. You would encounter it in New Donk City and engage in a boss fight but it's design and the fact that it screams for the whole fight put me on edge. Most of the game is colorful and charming but the Mechawiggler felt out of place in a Mario game with it's sci-fi insect look, this was scarier that Big Bugaboom from Super Mario Galaxy which also creeped me out.
Shit, felt the same. However mechawiggler is my favorite boss. I love its design and while i much prefer the more cartoony bosses, like bouldergeist, the cahnge of tone in that level really worked for me
When I was a kid, the cow/bull ghost called Panager from the online kids game Panfu scared the hell out of me. It was a bit of an odd game at the best of times but that really freaked me out
The Lost Woods And The Blizzard From Zelda: Spirit Tracks Really Gave me the creeps as A Kid. The Eerie music that got faster and faster made me feel like I was being chased by something. And the Dark, Creepy Vibes Both Arias have made me uncomfortable.
That section about the DK64 ambience is so real. I love the game dearly but have a hard time getting through it because some of the levels unsettled me, and I didn't really know why until now. Gloomy Galleon and Crystal Caves feel so huge and empty for some reason, it freaks me out to this day
@@J233-4 yes, but the Wii and PS2 ports are developed by a different studio, and is basically an adventure game with boss battles and enemies. Oh and the same could also go for Dogz 2 as well. Same game, but all character models are replaced with dogs.
I remember as a kid playing World of Goo and was on the Burning Man level in Chapter 3. It involved a giant red block head that you had to explode to progress in the level. When you ignite the bombs, only the eyes of the head get exploded off and after completing the level and pressing continue, the camera centers to the now eyeless head with its pitch-black eye sockets shown, which really freaked me out back then.
I was mainly a PS2 kid growing up and it was my first console, one of my first and favorite games was one called metal arms glitch in the system, a super fun third person robot shooter with a badass soundtrack. Now imagine being like 8 eating this shit up on a high octane car level and get dropped off in a dark ominous junkyard wasteland on a rickety bridge being told about “zombiebots” and their “unquenchable thirst for oil” by your commander in the way an adult fucks with a kid about a boogeyman except these boogeymen are real. Immediately you hear a horrific high pitched roar that sounds like freddy krueger dragging his claws on a rusty sheet followed by a small group of your enemies running, screaming and shooting from a horror made from spare parts that does a hobbling full sprint, slicing them down to metal shavings, bullets seemingly doing nothing destroying them all and immediately goes after you, you shoot it enough and it goes down and right when you start to walk away you hear an ominous scratching and moaning sound and see the scattered parts float back together to come at you for round two. Absolutely fucked me up the first time it happened
I've never heard of the game but this definitely sounds terrifying, the way you describe it makes it sound like it's out of a horror game, I'll have to look into this one for sure. Thanks for the suggestion!
Stumbled upon your videos a couple of days ago and I gotta say that I absolutely enjoy them. Nice way of narration throughout and multiple facts I didn't know of. Thank you for your contribution 🤘(and also: the humor is right up my alley, so keep it going :D)
I think it'd be cool if you could make a little video series about creepy stuff specifically in DK64. I know a lot of people talk very generally about what they find creepy in individual games, but from the sound of it you might have a lot of material to cover from your point of view of the game. I dunno, I just think it would be fun to hear you go on and on about it with your sense of humor and stuff, it'd be an absolute banger. I'd watch the shit out of that.
Hell yeah, I love to yap about my favorite games so I'd love to start a series like this. I'll do some brainstorming, thanks for the suggestion and kind words!
@@realgambadogaming No prob man, loving the content! Creepy content videos from the other DK games could also be cool, there's definitely something about those oldass graphics and the atmosphere. I recently read somewhere that the old DKCs were also supposedly thematic, and that DKC3 for instance was based off of horror? Which makes sense with all those bloodshot eyes that Rare loved doing back then. Didn't think too much of it when playing it back when the games first came out, but some details in those games really stand out now.
If you're looking for more entries, Level 14: MENACING!! from Lemmings 1991 for the PC. The entire game has a fairly consistent family-friendly atmosphere with a few levels giving off slightly unsettling vibes, nothing too bad. But then you reach level 14 on the tricky difficulty and it just throws you into the pits of hell. The entire level is covered in tentacles, snakes, giant human bones and blood leaking from the ceiling. A giant shift in vibe from the previous levels.
Oh! And one more if you haven’t already covered it! The lurker shark from jak and daxter the precursor legacy! Or the game over from sonic spinball which used to terrify me when i played it back as a young kid on the sonic’s ultimate genesis collection on xbox 360
@@realgambadogaming did you also see my suggestion for juice from ratchet and clank:rift apart as well? I feel like that suggestion may be an even more fitting entry! Its genuinely horrifying, despite being the newest game in the series. Although its mostly due to the atmosphere of the particular level, being an abandoned underwater research lab
I don't know if oddworld counts as family friendly but the bad ending of all the games but especially munch's odyssey and soulstorm are absolute nightmare fuel
I remember back when I played Super Smash Bros. Brawl I was absolutely terrified of the things they made specifically for the Subspace Emissary, with the enemies and the actual locale of Subspace being the biggest offenders. A lot of the enemies were really bizarre and alien, and looked eerily out of place compared to the rest of the world... and then there was Subspace itself, which looks so eldritch it almost defies any sort of explanation. The heavily distorted versions of Brawl's Main Theme heard throughout certainly didn't help matters either.
The ones in TotK are actually Gibdos, which I don't know if they were in OoT but I recall them from Majora's Mask. The father of the little girl in the music house was cursed to slowly turn into a Gibdo, which is why she had him locked up in the closet, to keep him safe but also not be hurt by him. By playing the Song of Healing, you take away the curse and the Gibdo Mask is dropped, which is the item needed to even see the Redeads dancing. And I think the names of the couple in Twilight Princess are pronounced "Yet-o" and "Yet-a"? Like "Yeti"? Also, the ghost girl from the Unova games needed the Lunar Wing for herself. It's one of Cresselia's feathers and it wards off bad dreams. The reason she was looking for Cresselia and wanted to return the feather is because she knew it was Cresselia's feather, but she had no use for it anymore, so she wanted to give it back.
Just in case im gonna put my entry here: Start the Party was a party game for the Playstation Move on the PS3, i used to play this game a LOT(i was also hyped for the...not so good of a sequel that was Start the Party: Save the World but this is just about the first one) So there was two minigames you could play that "unnerved" child me: the ghost minigame where you had to flash ghosts with the move controller which would show as a flashlight, but every now and then a bigger red/pink ghost would show up and you had to hide the controller. I remember being terrified of that minigame as a kid and would avoid it whenever i could.(i soon got over the fear growing up) The second one isnt as bad but it's of robots slowly approaching you and you had to press a button on a certain spot in the screen(which would show on the robots torsos shaped like tvs and its progressively get harder by flipping the screen or turning it upside down, even moving that certain spot you had to press the button on), the only way i could see this minigame being "scary" is the robots threateningly approaching the camera, though if they get close enough theyll just hit the camera and thats it. Other minigames that COULD be deemed unsettling could be the kaiju minigame(your controller controls a helicopter and you had to save tiny people before they get eaten by this godzilla type mf) but i personally think its more silly, or the hairdresser minigame since the clients look pretty weird but i personally didnt have any issues with that one
I'm surprised you didn't mention Sonic's drowning theme, while really popular, it's popular for a reason, also if tou take to long to mive in Sonic cd, sonic kills himself, that scared me because i went to the bathroom next thing i know i get to my room and creepy music is playing.
A Wonderful Life was my first Harvest Moon game and really got me into the series (still play Story of Seasons for 3DS to this day) and my love for farming/life sim games in general. Love the attention brought to it in two videos! It was definitely a very ominous game. The environment (like mentioned in the previous video) really sets a dark tone in an otherwise happy game.
In the Lego dimensions portal level you can see rattman stalking you in one of the test chambers and once you spot him on millisecond later he runs away
Hey in the next video you have to add this, The chasing saw machine boss from "Taz in Escape in Mars" is terrifying it gave me absolute anxiety but it is the not the most terrifying thing in the game. Taz is.
I'm a bit new so idk if you've covered the first Spyro game yet, but several of the enemies were definitely unnerving like the giant plant bulbs with fangs and creepy eyes, for example. I remember Dr. Shemp especially creeped me out as a kid because I mistook his sunglasses for soulless black eyes...
Splatoon 2 also has a creepy easter egg in an art themed multiplayer stage during splatfests with Inkblot Art Academy where if you go up to the phone booth and wait you'll hear the phone ring followed by a distorted "voice" coming from it, I'm not sure if it remains in Splatoon 3 as Inkblot Art Academy and Museum D'alfonsino both return in Splatoon 3 but going into stage recon during a splatfest in Splatoon 3 doesn't keep it at night so you'd have to alter the game to easily check without the bgm or other sounds
Toc-man from pac man world (ps1) would scare me so much that I just never wanted to play the game when I was younger, it wasn't until I was like 12 that I actually got the balls to play the game and it was actually pretty chill for the rest of the game.
Hey I just started watching your videos and I don’t know if you covered this already but I feel like you should maybe talk about this particular moment…. So in the legend of Zelda the wind waker there is a moment where Link goes under the sea to retrieve the master sword from hyrule castle. And when you arrive everything is basically black and white (or sepia in the remake I think) and there is a really haunting song that coincides with the visuals.. Like you hear banging sounds along with the distorted sound of the castle’s motif. It’s pretty eerie considering the lore of the wind waker in my opinion. It really freaked me out when I reached that point in the game as a kid, and it’s definitely something I won’t be forgetting anytime soon.
Has anyone brought up the vambees from Brave Fencer Musashi for the PS1? Those things (and their theme!) were absolute nightmare fuel for kid me. Them and their concept are a little goofy in retrospect, but sheeeeesh they scared the living daylights out of me as a kid! The game is super silly too so for there to be monsters so genuinely spooky it caught me off guard
When I was younger, like when I was 6 or 7? My dad got to the part of OOT where you go into the future and everyone in castle town is a redead and I got so scared I asked him to never play it again
I actually was looking into this as a potential entry for this video, but I dug a little bit and some seem to think it's the ship creaking. It's still definitely creepy and the way Hat Kid reacts to it makes me think it might be more than the ship, but if Hat in Time is brought back up in a future video I'll definitely mention this bit. Thanks!
It's not an old game from childhood but I think it's cool that the trend of creepy things in games has continued, it will probably be on a list in like 20 years. In Monster Hunter Rise there's a snowy level where you will occasional hear a loud unexplainable roar/groan that can literally be heard anywhere in the level that doesn't fit any normal monster. Well there's an NPC in town that swears he saw a giant or something in the level. If you go to a specific spot on the map and look out at the ocean you'll witness quite an alarming creature called a Monksnail you're supposed to take a picture of it to finish a quest. Even as an adult this thing is honestly creepy, I can see it getting on some lists in the future.
This reminds me. I was working at a walmart during graveyard shifts and like twice a week i took photography classes at the local community college. The final project was making a photography book and i chose a liminal style where i took pictures of the inside of the walmart during lunches and it was empty.
The ghost girl Pokemon thing is even sadder when you realize that Darkrai isn't particularly hostile towards random humans, and was most likely accidently provoked or scared by the girl, causing it to put a stronger version of its normal nightmare curse on her
That is Melee's adventure mode not Classic mode, as others have said. Filet is said as "Fil-ay" not "Fill-ett". Its a French based word so "et" is not said the way you say it in English. And Pikmin 4 is confirmed to be a "reboot" of the series where the game is no longer post apocalyptical, and it takes place after a hypothetical "bad ending" of the game. You unlock a mode where you play through Olimar's time on the planet before he gets leaf-ified, and he makes it clear its his first time seeing Pikmin, so it comes off as a reboot.
As a kid, I used to play Pac-man Party a lot and some of the bosses used to freak me out, especially Bearserk, since you needed to rip off its fur in order to defeat it, but by doing so, it began to reveal its creepy robotic face and its eyes started to glow red and overall it gave off an unsettling vibe.
You can honestly just make an entire video on creepy stuff in the Pokemon franchise alone; creepy Pokedex entries (which can probably be a video on its own tbh, there are so many weird/creepy/unsettling ones), human ghosts, ghost-type Pokemon, the dark implications of some villains, creepy music tracks, ultra space in Pokemon USUM (particularly the area where Guzzlord spawns), the list is almost never-ending.
what makes Re-Deads worse is that depending on the game they're dead people or golems made out of dark magic and wood/clay. OoT Re-Dead? Golem MM Re-Dead? Golem but the Gibdos are dead people Wind Waker Re-Dead? Dead person TP Re-Dead? Dead person
for unnerving moments, try dog’s life for ps2. the final boss specifically literally involvesyou having to rescue your dog gf from getting ground upinto cat food; and you kill the final boss by pushing her into a machine that grinds her up into cat food NO I AM NOT JOKING LOOK IT UP.
It’d be amazing if at some point you could cover the Golden Wasteland from Sky: Children Of The Light. For the most part, a cute search and collect MMO game with little to no danger. But the moment you step foot in the Golden Wasteland, the tone takes a 180. The sky is a sickening green hue, war debris and skeletons litter the ground, and the entire area is swarming with krill-like eldritch monsters sought on destroying you. The final realm is equally if not more harrowing, but I don’t want to give away spoilers. Besides, the Golden Wasteland is the first true bit of danger you come across, and the change in tone is so jarring that it’s genuinely terrifying.
For more dark stuff in Pokemon, I recommend looking into Sea Mauville from ORAS (it was added in the Hoenn remake). It was an energy facility built at sea, kind of like an oil rig, but the project failed so it was abandoned and left as a nature preserve. As you explore the ruins and find old documents, you discover that there was something more sinister going on than just energy production. This company had a cult-like hold over its employees, even expected the workers to lay their lives for the sake of the project, and the "natural resources" they were harvesting may have been the life energy of Pokemon. I don't remember if that last bit was explicit, but it's at least implied because here you are ambushed by a Spiritomb, a Pokemon made from lost (angry?) souls. As a bonus, letters found in Sea Mauville also give a backstory to the astronomer NPC Prof Cosmo. Apparently his dad was a scientist or engineer at the facility, and his job commitment put a strain on his marriage; maybe Cosmo's mom was cheating during this time? I don't know about that one, but it's really heart-breaking to see this divorce play out through the perspective of the kid.
When I was younger, I used to LOVE Skylanders. This one level from Spyro’s Adventure scared the shit out of me, Leviathan Lagoon. When you play as gill grunt (or another water skylander) and flew over the water, you’d get chomped by the leviathan and get stuck in its mouth. At the end of the level, you get straight up eaten.
I wouldn't call it unnerving, but Banjo Kazooie Nuts and Bolts has a few things: - A bomb waiting to explode (Tick, Tick, Bang!, Act 2, Nutty Acres) - Bringing a alien back to its family (Family Misfortunes, Act 3, Terrarium of Terror). Pretty sure there is no music during this, and a weird sound effect plays if the alien takes damage. - When Gruntbots hit the chips in Logbox 720, a static effect is shown. Also, the level has a random brain in the center of the lowest floor. The other two games could probably fill a lot of points as well.
TY was my shit I had sooo much fun in the both I didn't know they made a 3rd I had to get the rereleased on the switch I loved the music and the atmosphere of the game
It's so good, I didn't play much of the third but I'd like to go back and try it out at some point. First 2 are great though, and I really need to get them on the Switch rereleases
I don't see Megaman Legends being talked a lot. In Legends 2, in the 3rd ruins you need to explore for the main quest, there's this unkillable giant T-Rex robot. Your first encounter with it is in a long hallway, where it just trudges along on the other side of the fence, with only its head visible from your side. For the kid me, it gave me a big Jurassic Park's raptor scene vibe. And as a bonus jumpscare, if it notices you, either by you trying to shoot at it or something else, it will attack you by ramming its head through the separator fence.
The fact that Melee's adventure mode enemies can rarely come out of crates in normal battles makes ReDeads so much worse
Oh god I forgot about that
Rarely? When I played the re-deads would come out of barrels and crates frequently 😭
@hermanpech8360 You're probably right. Melee's the Smash game i had the least time with and a redead showing up on Onett scared me away from the game entirely, and by the time I got over it, I didn't have the game anymore
Thats exactly how i felt as a kid and later with like likes
I was so sad when I saw they didn't come out of the party balls from Brawl/4 and now Ultimate. Very sad indeed 😞
20:10 Funny thing about the lizard lady, is that her name is Fluffy. And she's a Thorny Devil Lizard. So, The level actually refers to the Lizard Lady riding the robot.
I've gone way too long in my life thinking that Yeti was also called Fluffy, smh thanks for the correction!
@@realgambadogaming Your welcome, yeah it also comes from Ty 1 not being clear with some things.
The secret level in Earthworm Jim 2 for the PlayStation is kind of unsettling. It’s a part of a meat-themed level, but when you get to the secret part (“Totally Forked” it’s called,) you see it’s just the backroom of a slaughter house with cow characters waiting to be killed. Which makes the meat theme of the level seem a lot more dark.
The level, and the planet itself, are more disturbing when you realize just how much Jim loves cows.
But it is worth noting that the cows are supposedly evil.
@@micheal7932pigs being portrayed as villains in games (tomba)
Damn didn't expect to see J.J. McCullough here 😄
I am but a man@@Bendytube72
Small correction: redeads don't come back in TOTK those are gibdos which are just as scary
I didn't play much Sonic Adventure unfortunately but I do have an fear of mirrors, so this sounds right up my alley!
@@realgambadogaming homie i think you got the wrong comment
@@spotlightanimation6719 lol i was confused at first
@@realgambadogaming i personally found that fact more prominent in red dead redemption four when i was in the deepwater area, but sonic adventure is also a good clue to this! (i love how this topic was discussed in another video, amy with the mirror maze right?)
"actually those are gibdos"
"sonic adventure"
Maybe it was just me, but *Swimming with Stars* from Rayman Origins TERRIFIED me as a kid. It starts of as a typical happy underwater level, but the deeper you go, the darker and more disturbing it gets. That music still gives me chills ;-;
I'll always take more creepy 2D water levels! Thanks for the suggestion!
@@realgambadogaming No problem! Great video, by the way :)
Uuwaneena gloo gloo..
Played that game so much as a kid. Only hated that level for difficulty, not fear lol. Maybe I'm just saying that since I do have a fear of sea life now
If you want any more entries, the Undersnax portion of Bugsnax, as well as what follows, is pretty unexpected and creepy from an adorable monster catcher game
I'll definitely look into this as someone else also mentioned Bugsnax, seems like it made an impression on people! Thanks for the suggestion!
@@realgambadogaming if you look long enough the whole cave system THROBS
That part gave me whiplash lmao
I cant be scared of a t-rex wearing a cowboy hat
I will admit It all scared us the first time
I literally only went down there at one point for a few purple coins
I’m playing links awakening for the first time and something I love about older games especially 2D Zelda is how much goes unexplained. Really lets your imagination run wild. I remember coming across Martha’s bay and seeing the abandoned house and not knowing what to do with it, and triggering the ghost sequence later that week. I love how the ghost is a required part of the game and goes completely unnamed and unexplained
Great point! Link's Awakening is a gem of a game, I need to really go back and play it again, especially the remake on Switch
This was probably just a me thing, but back in the day I used to have the Back at the Barnyard game for GameCube (basically country GTA for kids, no I’m not kidding) and one of the reoccurring missions was defending the chicken coop from coyotes or other attackers. At some point, there’s one of these levels where instead of coyotes, you have to defend the coop from these nightmare demon versions of another character of the cast in a dream sequence. Idk why but it freaked me out so badly that I could never bring myself to get past it, and never actually finished the game until years later. Might be a fun one to talk about, though again it could really just have been a me thing lol
I'll definitely look into it, sounds like some unique entry potential for sure! Thanks!
"Splatoon seems like the last series that would have something scary or disturbing hidden within it"
oh you sweet summer child... that game's lore is honestly, possibly, potentially darker than metroid
That may be true, but just looking at it, it would seem to be so... so he isn't wrong at all... and really, sweet summer child in 2024? Thought we left that gross saying back like 10 years ago
@@thesupergamer5894 sheesh, who pooped in your cheerios?
@@strawberrychangeling life did, sorry I took it out on you
@@thesupergamer5894 "gross saying" 😂 it's from Game of Thrones, you unsweetened winter baby
@user-gj7lp5iz6k idc where it came from, it's still stupid, there is a reason no one talks about GoTs anymore... and really? Unsweetened winter baby? Now I know you're just making stuff up to upset me
A few things:
1. In Harvest Moon Magical Melody, while a mostly innocent game, there is an NPC that can move in to the vineyard named Meryl. Meryl, despite being a little girl, is obsessed with death and dying. A few bits of dialogue imply that she either did or thinks she did something terrible and has divine punishment incoming. Nothing about her backstory is explained, which honestly is a bit eerier.
2. Fire Emblen Sacred Stones has a plot point involving a knight who betrays you to reunite with his dead wife via dark magic being used by the bad guys. You later fight him in battle, his inherited kingdom in ruins, and afterwards you see his "wife". She repeats the word "darling" over and over again and elicits horrified reactions from the characters in such a way that implies that she wasn't a human, she was a reanimated corpse. Unlike the above, this one did genuinely spook me as a kid.
3. Some might debate it's presence here, but Earthbound was featured and is arguably more mature, i'd say Undertale has a whole well of creepy things in it. The obvious stuff like the Flowey fight and True Lab are shoo-ins, but a more unique entry is the neutral endings, some of which are pretty unnerving. The monsters can be trapped for all eternity under a totalitarian regime or just lose hope, still unable to die.
Another Pikmin one is one of the later Olimar journal entries you collect in 4 just shows Olimar blacking out and in red text says "I am so very tired..." which is a direct reference to an unused Day 30 diary entry in Pikmin 1 that says the same thing...just very eerie and im shocked they referenced it
ehhh, knowing the rescue corps save olimar eventually kinda removes the impact
@yololthepikminenjoyer doesn't change the fact bro basically died. The more creepier aspect to me is what it's referencing too.
That is a pretty eerie reference, I need to finish Pikmin 4 so I can get the full scoop, I'm finishing up the Primordial Thicket now so I'm close
@realgambadogaming I wish you luck, you might find the final boss a bit unsettling too if you haven't already seen it.
I adore the creepy little details in pikmin so much.
Honestly, what scared me the most in Banjo Tooie was the dark areas in Glitter Gulch Mine. The Generator Cavern and the Power Hut Basement more specifically. Just the sheer pitch black of the area until you light the path, the dark empty void underneath your feet at all times, and especially the creepy music that plays while you're down there, with the happy melody played in low key and ominous instruments and the psycho strings playing in the background, especially bad at the beginning when it's just a xylophone slowly playing a cheerful little prospector ditty while the creepy ambience drones in the background...
3:26 Oh shit that's me :D Thanks for including my suggestion!
You probably know about the other weird things in A Wonderful Life, but another creepy thing that's Harvest Moon adjacent is an event in Rune Factory Frontier. If you go to the front of Mist's house on New Years Eve/Day you'll find a young girl you've never seen before. If you talk to her she mentions you're the only two people around, even if others are standing nearby, and says she wants to establish a down in the area because it's so beautiful. She looks like a much, much younger version of the a nun in the game named Stella, who is basically the head of the town.
It's never mentioned or explained by any other character. I'm assuming they were going for something like the "That girl's been dead for ten years ooooooo" classic ghost story but they made something much more unsettling because it feels like there's been some sort of rip in the space time continuum or something. Also the girl is just kind of ghoulish looking imo.
One thing that really freaked me out back in the good ol days was going to the beanbean town in m&l superstar saga only to see it completely destroyed and the citizens are lying on the ground as if they were dead, one of them even begging for it all to stop. The remake even shows the attack in the minion quest storyline.
Sounds pretty devastating, I'll definitely look into this one! Thanks for the suggestion!
the t rex in oddysey really caught me off guard
Ik you covered a bit of psychonauts in one of these videos before, but the bit where you're climbing up the giant tower up to dr. Loboto's lab is freakin' terrifying man. As someone who is both very afraid of being alone and also a little bit afraid of heights, that little like 20 minute long bit of the game took me almost 2 hours to complete because of how absolutely terrified I was back when I played it as a kid.
I swear everytime I order a Mcdoanlds and find something to watch whilst I eat, you always seem to upload, perfect timing! Feels like a tradition at this point
I truly understand the need of having something to watch, especially Mickey D's, glad I could be that for ya! May the tradition continue
I was freaked out by the abandoned supermarket in Pokémon sun and moon so much when I was younger, you should cover it
Same!
Ooh that area terrified me
i was loving it cause i saw you could encounter mimikyu there and i love the lil guy
When I was 13 playing xenoblade chronicles on the wii thara was a point in the game when the Mechonis a very big enormous robot titan was reactivated. It was so scary to me seeing something that had not moved presumed to be dead now moving it's just scary.
There’s a minigame in Mario 64 ds called psyche out which has a slowed down version of dire dire docks as the theme and features imagery and sounds that have a really unsettling yet nostalgic vibe. It used to scare me as a kid for those reasons and also because I firmly remember playing it as a kid but for some reason it’s not even on my actual file, because I haven’t unlocked it, so for a period of time I thought the memory of the game was just a fever dream. Still not sure how I remember playing it as a kid when I never actually unlocked it. And of all minigames it was the one that unsettled me
What is the definition of "family friendly" games?
Just because it's a game you and many others played as a kid despite of what the age rating recommends doesn't mean it's a family/kid friendly because Doom, GTA and Mortal Combat are very popular amongst many kids who loved their edginess.
Just because it's developed or published by an otherwise well known family-friendly company doesn't mean everything they developed or published are family-friendly. Nintendo did published (not developed) a few M-rated games such as Bayonetta. Disney did also published and being involved with PG-13 and R rated movies and Studio Ghibli made the gory PG-13 rated Princess Mononoke.
T and even E10+ could also be arguable not consider "family friendly" as they aren't even recommended to all ages like what "family" friendliness suggests. No wonder there are more explicit disturbing darker content and subject matter in these games, they aren't even going for small kids younger than 10. And during the preteen years, you often started to gain more awareness of real life issues than before and are getting more mature to handle dark mature themes like those seen on the everyday news.
It's also very important to know that age ratings don't equal target age demographics as the purpose of the age ratings are just disclaimers for parents over what potential content they could expose their kids to. They could also be a very cheap guidance for lazy bored picky people browsing after specific type of games such as those who really wanted the edgiest types or those sensitive ones not wanting strong violence or suggestive content.
Almost ALL complex economical finance simulations have the E or 3+ ratings just because there's zero things that could potentially harm a child's psyche other than advanced graphs of falling and rising numbers far beyond their mental capacity except very few extremely smart gifted kids. That doesn't mean these are for kids and therefore "kids' games". They could be a boring training programs for grown business people and still get an E or 3+. The only "harm" I can come up with these are just unusual bizarre punishment scenarios where you can get killed either from extreme boredom or explosive headaches far beyond normal healthy common sense to apply for all consumers.
One of the most common age ratings in movies are PG-13 which are in general much more closer to R than a PG and G nowadays (Unlike before its introduction, PG was often closer to R but now it's closer to G). They can handle gore and strong suggestive themes but in a limited way than R such as less frequency and more briefly. Ironically it seems like the age rating in America is more sensitive over swearwords even though middle school children already use the F-word by now. Lord of the Rings is one of many examples with the PG-13 rating and that doesn't mean it's a "family/kids'" movie for it either. It's a very widespread misconception of people thinking almost all PG-13 movies are mislabeled when they just aren't. It's like people don't appreciate how much capable teenagers can handle such mature content and infantilize them like very small children.
So I go back with the question of what is family-friendly content? I would personally define it as something like Mario: it's something that is explicitly purposely designed to be appealing to everyone regardless of age. They are often meant to bring everyone together like families. They still can be artistic and have inexplicit metaphorical dark mature themes that older audience could appreciate like the Pixar movies does which also separates from so called "kids' content".
"Kids'" media are media who are explicitly almost exclusively for small children that are either mindless fun with the main purpose to just be distracting like a baby sitter dangling keys over their faces while everyone else is busy or educating very basic important life lessons.
I've always thought the Phantos chasing after you in Super Mario Bros 2 after you take their key is freaky. It's made doubly scary in the Mario All-stars version that has a giant mask with glowing red eyes in the background of the key room.
There's a few things from Super Mario Bros 2 that got me back in the day. Things like the Bird Mask on the wall coming off and attacking the player as a boss, and yes definitely Phantos! Thanks for the suggestion!
@@realgambadogaming Omg yes how could I have forgotten the the flying falcon mask?? I was a kid when I first played it and I'm sure that shit aged me about 10 years.
20:45 fun fact: the lore of Splatoon is, besides Kirby, probably the most contrasting to the artstyle out of any Nintendo game.
Basically, humanity destroyed itself in like WWIII or something (apparently somebody nuked Antarctica, at least according to a manga from a concept art book) and through climate change, but some people survive and live underground under a technocracy; people build futuristic screens on the walls of the cave, which work with weird liquid crystals that absorb the thoughts and emotions of the remaining people.
Then the younger cave generation replaces the old scientists and build a rocket to leave the cave, but accidentally lead to that cave getting destroyed, killing all remaining humans (except of course for those that lived in different caves. They just slowly starved to death). Then the sea creatures that lived in the cave swollow those crystals leading to them replacing humanity.
The rest of the lore is mostly just wars and stuff. Oh, and the WiiU and the video game Splatoon are canon (as in the literal game, not just the story). And of course homicidal clone cat CEO.
I would suggest reading some of the lore stuff on the Splatoon wiki Inkipedia. It's quite interesting.
And the bad ending of Splatoon 3's hero mode sees the world being destroyed again. If you fail to defeat Mr Grizz, the final boss, whenever it's in the case that you run out of time or 'get splatted,' a cutscene plays. where "fuzz" rains all over earth. and everyone gets turned into fuzzballs.. yeah, touching the fuzz in-game will see yourself die and get turned into a "fuzzified mammalian??" so Mr Grizz is essentially killing everyone. and also, while LAUGHING.
that's all.
Also, in Octo Expansion, Agent 8 and Captain Cuttlefish almost get blended. In a blender. via a telephone.
Glad you brought up the Re-Deads, they always creeped me out too. Another great iceberg, keep em coming!
Thanks!
the redead in oot absolutely terrified me more then anything in that game as a kid, though i was also scared of the shadow temple, but i was so afraid of them that i would avoid castle market during adult timeline at all cost, my older brother had too go through there for me because i was too afraid too leave temple of time after coming across them for the first time.
went through a lot of your vids recently, really enjoyed and subscribed.
The Druid Royal Rumble in WWE SmackDown vs. Raw 2011’s Vs. Undertaker Road to WrestleMania mode was pretty eerie for a wrestling game. Especially with the dark, droning music in the background and the backstage area looking like something out of Resident Evil while you walk to the match.
Yo dude the inside of Red Mountain in Sonic Adventure was pretty freaky. Might wanna check it out!
during the final boss, bowser's design in super mario world looked stupidly freaky idk why. the design of the boss should have been based on the new 2D render of him included in the manuals but they either got it way off or just didn't so much as glance at the new render at all lol.
(btw i just discovered your channel, criminally underrated content right here)
I wasn't a kid when I played it, I was a teen but when I played Super Mario Odyssey, the Mechawiggler scared me. You would encounter it in New Donk City and engage in a boss fight but it's design and the fact that it screams for the whole fight put me on edge. Most of the game is colorful and charming but the Mechawiggler felt out of place in a Mario game with it's sci-fi insect look, this was scarier that Big Bugaboom from Super Mario Galaxy which also creeped me out.
Shit, felt the same. However mechawiggler is my favorite boss. I love its design and while i much prefer the more cartoony bosses, like bouldergeist, the cahnge of tone in that level really worked for me
"Pikmin is usually a more cheery game," he said before telling us about like the ninth frightening thing from the series.
When I was a kid, the cow/bull ghost called Panager from the online kids game Panfu scared the hell out of me. It was a bit of an odd game at the best of times but that really freaked me out
Just finished the video, you nailed it again, I love this series!
Thanks!
Just watched two videos of yours, really good stuff. Gonna proceed to binge all of your channel, pretty underrated
The Lost Woods And The Blizzard From Zelda: Spirit Tracks Really Gave me the creeps as A Kid. The Eerie music that got faster and faster made me feel like I was being chased by something. And the Dark, Creepy Vibes Both Arias have made me uncomfortable.
That section about the DK64 ambience is so real. I love the game dearly but have a hard time getting through it because some of the levels unsettled me, and I didn't really know why until now. Gloomy Galleon and Crystal Caves feel so huge and empty for some reason, it freaks me out to this day
Two videos in the same week keep up the great work dawg👍
Thank you! Tryna keep on this grind, more coming soon!
LITERALLY Dead hand from ocarina of time OH MY GOOOOD
For the next one, i would love if you cover Catz 2, which the Wii and PS2 version of the game has a very unnerving final boss fight.
Wtf why does Catz out of all games have a boss battle? Isn't it one of those pet caring simulator games?
@@J233-4 yes, but the Wii and PS2 ports are developed by a different studio, and is basically an adventure game with boss battles and enemies.
Oh and the same could also go for Dogz 2 as well. Same game, but all character models are replaced with dogs.
Oh and here's the video discussing about the Dog version ua-cam.com/video/8ek7knH0TLg/v-deo.htmlsi=0YEYLtAdjcQzdBUU
I remember as a kid playing World of Goo and was on the Burning Man level in Chapter 3. It involved a giant red block head that you had to explode to progress in the level. When you ignite the bombs, only the eyes of the head get exploded off and after completing the level and pressing continue, the camera centers to the now eyeless head with its pitch-black eye sockets shown, which really freaked me out back then.
I was mainly a PS2 kid growing up and it was my first console, one of my first and favorite games was one called metal arms glitch in the system, a super fun third person robot shooter with a badass soundtrack. Now imagine being like 8 eating this shit up on a high octane car level and get dropped off in a dark ominous junkyard wasteland on a rickety bridge being told about “zombiebots” and their “unquenchable thirst for oil” by your commander in the way an adult fucks with a kid about a boogeyman except these boogeymen are real. Immediately you hear a horrific high pitched roar that sounds like freddy krueger dragging his claws on a rusty sheet followed by a small group of your enemies running, screaming and shooting from a horror made from spare parts that does a hobbling full sprint, slicing them down to metal shavings, bullets seemingly doing nothing destroying them all and immediately goes after you, you shoot it enough and it goes down and right when you start to walk away you hear an ominous scratching and moaning sound and see the scattered parts float back together to come at you for round two. Absolutely fucked me up the first time it happened
I've never heard of the game but this definitely sounds terrifying, the way you describe it makes it sound like it's out of a horror game, I'll have to look into this one for sure. Thanks for the suggestion!
Stumbled upon your videos a couple of days ago and I gotta say that I absolutely enjoy them. Nice way of narration throughout and multiple facts I didn't know of. Thank you for your contribution 🤘(and also: the humor is right up my alley, so keep it going :D)
I think it'd be cool if you could make a little video series about creepy stuff specifically in DK64. I know a lot of people talk very generally about what they find creepy in individual games, but from the sound of it you might have a lot of material to cover from your point of view of the game. I dunno, I just think it would be fun to hear you go on and on about it with your sense of humor and stuff, it'd be an absolute banger. I'd watch the shit out of that.
Hell yeah, I love to yap about my favorite games so I'd love to start a series like this. I'll do some brainstorming, thanks for the suggestion and kind words!
@@realgambadogaming No prob man, loving the content! Creepy content videos from the other DK games could also be cool, there's definitely something about those oldass graphics and the atmosphere. I recently read somewhere that the old DKCs were also supposedly thematic, and that DKC3 for instance was based off of horror? Which makes sense with all those bloodshot eyes that Rare loved doing back then. Didn't think too much of it when playing it back when the games first came out, but some details in those games really stand out now.
If you're looking for more entries, Level 14: MENACING!! from Lemmings 1991 for the PC. The entire game has a fairly consistent family-friendly atmosphere with a few levels giving off slightly unsettling vibes, nothing too bad. But then you reach level 14 on the tricky difficulty and it just throws you into the pits of hell. The entire level is covered in tentacles, snakes, giant human bones and blood leaking from the ceiling. A giant shift in vibe from the previous levels.
Oh! And one more if you haven’t already covered it! The lurker shark from jak and daxter the precursor legacy! Or the game over from sonic spinball which used to terrify me when i played it back as a young kid on the sonic’s ultimate genesis collection on xbox 360
Thanks for the suggestions! I remember the lurker shark now! Tbh forgot he existed, that's a great addition for something like this!
@@realgambadogaming did you also see my suggestion for juice from ratchet and clank:rift apart as well? I feel like that suggestion may be an even more fitting entry! Its genuinely horrifying, despite being the newest game in the series. Although its mostly due to the atmosphere of the particular level, being an abandoned underwater research lab
I don't know if oddworld counts as family friendly but the bad ending of all the games but especially munch's odyssey and soulstorm are absolute nightmare fuel
I think "Chulip" is a game where you should expect... EVERYTHING... and more.
I am 100% hopping into this game ASAP
I remember back when I played Super Smash Bros. Brawl I was absolutely terrified of the things they made specifically for the Subspace Emissary, with the enemies and the actual locale of Subspace being the biggest offenders. A lot of the enemies were really bizarre and alien, and looked eerily out of place compared to the rest of the world... and then there was Subspace itself, which looks so eldritch it almost defies any sort of explanation. The heavily distorted versions of Brawl's Main Theme heard throughout certainly didn't help matters either.
32:48 a remade version of the same cutscene plays after you beat it
Oof, you're making me want to beat the game even more now, closing in on the last world now, then taking on the Olimar quests
@@realgambadogaming could you do my pvz entry next 🥺
The ones in TotK are actually Gibdos, which I don't know if they were in OoT but I recall them from Majora's Mask. The father of the little girl in the music house was cursed to slowly turn into a Gibdo, which is why she had him locked up in the closet, to keep him safe but also not be hurt by him. By playing the Song of Healing, you take away the curse and the Gibdo Mask is dropped, which is the item needed to even see the Redeads dancing.
And I think the names of the couple in Twilight Princess are pronounced "Yet-o" and "Yet-a"? Like "Yeti"?
Also, the ghost girl from the Unova games needed the Lunar Wing for herself. It's one of Cresselia's feathers and it wards off bad dreams. The reason she was looking for Cresselia and wanted to return the feather is because she knew it was Cresselia's feather, but she had no use for it anymore, so she wanted to give it back.
Another entry you could cover is hazy lane/infinite tunnel from the yokai watch series.
The big ice boss from twilight princess theme sounds like a Wintery version of Ganons castle in the end of OOT.
Awesome video man 😎👍🏼
The evil dimension from Crash Twinsanity. The dark sky and weird trees gave me some bad vibes.
Just in case im gonna put my entry here:
Start the Party was a party game for the Playstation Move on the PS3, i used to play this game a LOT(i was also hyped for the...not so good of a sequel that was Start the Party: Save the World but this is just about the first one)
So there was two minigames you could play that "unnerved" child me: the ghost minigame where you had to flash ghosts with the move controller which would show as a flashlight, but every now and then a bigger red/pink ghost would show up and you had to hide the controller. I remember being terrified of that minigame as a kid and would avoid it whenever i could.(i soon got over the fear growing up)
The second one isnt as bad but it's of robots slowly approaching you and you had to press a button on a certain spot in the screen(which would show on the robots torsos shaped like tvs and its progressively get harder by flipping the screen or turning it upside down, even moving that certain spot you had to press the button on), the only way i could see this minigame being "scary" is the robots threateningly approaching the camera, though if they get close enough theyll just hit the camera and thats it.
Other minigames that COULD be deemed unsettling could be the kaiju minigame(your controller controls a helicopter and you had to save tiny people before they get eaten by this godzilla type mf) but i personally think its more silly, or the hairdresser minigame since the clients look pretty weird but i personally didnt have any issues with that one
I'm surprised you didn't mention Sonic's drowning theme, while really popular, it's popular for a reason, also if tou take to long to mive in Sonic cd, sonic kills himself, that scared me because i went to the bathroom next thing i know i get to my room and creepy music is playing.
How could I have forgotten that effed up abomination? Thanks for the suggestion!
sonic doesn't kill himself, he left little planet
A Wonderful Life was my first Harvest Moon game and really got me into the series (still play Story of Seasons for 3DS to this day) and my love for farming/life sim games in general. Love the attention brought to it in two videos! It was definitely a very ominous game. The environment (like mentioned in the previous video) really sets a dark tone in an otherwise happy game.
In the Lego dimensions portal level you can see rattman stalking you in one of the test chambers and once you spot him on millisecond later he runs away
Hey in the next video you have to add this, The chasing saw machine boss from "Taz in Escape in Mars" is terrifying it gave me absolute anxiety but it is the not the most terrifying thing in the game. Taz is.
Nice, I'll look into this one! Thanks for the suggestion!
I'm a bit new so idk if you've covered the first Spyro game yet, but several of the enemies were definitely unnerving like the giant plant bulbs with fangs and creepy eyes, for example. I remember Dr. Shemp especially creeped me out as a kid because I mistook his sunglasses for soulless black eyes...
Splatoon 2 also has a creepy easter egg in an art themed multiplayer stage during splatfests with Inkblot Art Academy where if you go up to the phone booth and wait you'll hear the phone ring followed by a distorted "voice" coming from it, I'm not sure if it remains in Splatoon 3 as Inkblot Art Academy and Museum D'alfonsino both return in Splatoon 3 but going into stage recon during a splatfest in Splatoon 3 doesn't keep it at night so you'd have to alter the game to easily check without the bgm or other sounds
0:54 there I am, Gary, there I am
:0
Toc-man from pac man world (ps1) would scare me so much that I just never wanted to play the game when I was younger, it wasn't until I was like 12 that I actually got the balls to play the game and it was actually pretty chill for the rest of the game.
SPLATOON MENTION
also Splatoon seems like just the game to have creeoy easter eggs lol
Hey I just started watching your videos and I don’t know if you covered this already but I feel like you should maybe talk about this particular moment…. So in the legend of Zelda the wind waker there is a moment where Link goes under the sea to retrieve the master sword from hyrule castle. And when you arrive everything is basically black and white (or sepia in the remake I think) and there is a really haunting song that coincides with the visuals.. Like you hear banging sounds along with the distorted sound of the castle’s motif. It’s pretty eerie considering the lore of the wind waker in my opinion. It really freaked me out when I reached that point in the game as a kid, and it’s definitely something I won’t be forgetting anytime soon.
The weird guy Grog in Ocarina of Time
Yes, his implied fate was certainly unsettling.
idk if youve mentioned it but the weeping angels from lego dimensioned scared the shit outta me especially that jumpscare as a kid.
25:26 why does she look like mafuyu
Has anyone brought up the vambees from Brave Fencer Musashi for the PS1? Those things (and their theme!) were absolute nightmare fuel for kid me. Them and their concept are a little goofy in retrospect, but sheeeeesh they scared the living daylights out of me as a kid! The game is super silly too so for there to be monsters so genuinely spooky it caught me off guard
When I was younger, like when I was 6 or 7? My dad got to the part of OOT where you go into the future and everyone in castle town is a redead and I got so scared I asked him to never play it again
More…I need more videos like this
Oh yeah also in AHT if you stand in the hub world long enough you hear screaming :)
I actually was looking into this as a potential entry for this video, but I dug a little bit and some seem to think it's the ship creaking. It's still definitely creepy and the way Hat Kid reacts to it makes me think it might be more than the ship, but if Hat in Time is brought back up in a future video I'll definitely mention this bit. Thanks!
Yeah it kinda reminds me of the splatoon screams and the ship creaking does make sense, welcome
The final act of Bugsnaxs
It's not an old game from childhood but I think it's cool that the trend of creepy things in games has continued, it will probably be on a list in like 20 years. In Monster Hunter Rise there's a snowy level where you will occasional hear a loud unexplainable roar/groan that can literally be heard anywhere in the level that doesn't fit any normal monster. Well there's an NPC in town that swears he saw a giant or something in the level. If you go to a specific spot on the map and look out at the ocean you'll witness quite an alarming creature called a Monksnail you're supposed to take a picture of it to finish a quest. Even as an adult this thing is honestly creepy, I can see it getting on some lists in the future.
This reminds me. I was working at a walmart during graveyard shifts and like twice a week i took photography classes at the local community college. The final project was making a photography book and i chose a liminal style where i took pictures of the inside of the walmart during lunches and it was empty.
Woah cool lol, I just opened youtube and this was one minute old.
Same ngl xD
The ghost girl Pokemon thing is even sadder when you realize that Darkrai isn't particularly hostile towards random humans, and was most likely accidently provoked or scared by the girl, causing it to put a stronger version of its normal nightmare curse on her
That is Melee's adventure mode not Classic mode, as others have said.
Filet is said as "Fil-ay" not "Fill-ett". Its a French based word so "et" is not said the way you say it in English.
And Pikmin 4 is confirmed to be a "reboot" of the series where the game is no longer post apocalyptical, and it takes place after a hypothetical "bad ending" of the game. You unlock a mode where you play through Olimar's time on the planet before he gets leaf-ified, and he makes it clear its his first time seeing Pikmin, so it comes off as a reboot.
8:36 how is this devoid of color
theres white and a black line!!
As a kid, I used to play Pac-man Party a lot and some of the bosses used to freak me out, especially Bearserk, since you needed to rip off its fur in order to defeat it, but by doing so, it began to reveal its creepy robotic face and its eyes started to glow red and overall it gave off an unsettling vibe.
You can honestly just make an entire video on creepy stuff in the Pokemon franchise alone; creepy Pokedex entries (which can probably be a video on its own tbh, there are so many weird/creepy/unsettling ones), human ghosts, ghost-type Pokemon, the dark implications of some villains, creepy music tracks, ultra space in Pokemon USUM (particularly the area where Guzzlord spawns), the list is almost never-ending.
Smoky Progg can be fought with a glowmob successfully without deaths if you throw them at his face rather than his deadly back
Oh yeah, I beat the game and it does not have anything to do with the bad ending sadly
what makes Re-Deads worse is that depending on the game they're dead people or golems made out of dark magic and wood/clay.
OoT Re-Dead? Golem
MM Re-Dead? Golem but the Gibdos are dead people
Wind Waker Re-Dead? Dead person
TP Re-Dead? Dead person
for unnerving moments, try dog’s life for ps2. the final boss specifically literally involvesyou having to rescue your dog gf from getting ground upinto cat food; and you kill the final boss by pushing her into a machine that grinds her up into cat food NO I AM NOT JOKING LOOK IT UP.
Jeez, sounds super dark. I'll look into it, thanks for the suggestion!
for me Sonic Heroes s Final Boss Metal Madness really scarred me as a kid
The one level in the Rango Video Game with zombies freaked me out when I was younger. Ratchet and Clank Into The Nexus's Mr Eye was also unnerving.
1:31 "[...] his skeleton was missing, [...]"
It’d be amazing if at some point you could cover the Golden Wasteland from Sky: Children Of The Light. For the most part, a cute search and collect MMO game with little to no danger. But the moment you step foot in the Golden Wasteland, the tone takes a 180. The sky is a sickening green hue, war debris and skeletons litter the ground, and the entire area is swarming with krill-like eldritch monsters sought on destroying you.
The final realm is equally if not more harrowing, but I don’t want to give away spoilers. Besides, the Golden Wasteland is the first true bit of danger you come across, and the change in tone is so jarring that it’s genuinely terrifying.
34:30 i remember playing the game as a kid on my dad’s xbox and seeing the zombie and closing the game in 0.1 micro seconds
For more dark stuff in Pokemon, I recommend looking into Sea Mauville from ORAS (it was added in the Hoenn remake). It was an energy facility built at sea, kind of like an oil rig, but the project failed so it was abandoned and left as a nature preserve. As you explore the ruins and find old documents, you discover that there was something more sinister going on than just energy production.
This company had a cult-like hold over its employees, even expected the workers to lay their lives for the sake of the project, and the "natural resources" they were harvesting may have been the life energy of Pokemon. I don't remember if that last bit was explicit, but it's at least implied because here you are ambushed by a Spiritomb, a Pokemon made from lost (angry?) souls.
As a bonus, letters found in Sea Mauville also give a backstory to the astronomer NPC Prof Cosmo. Apparently his dad was a scientist or engineer at the facility, and his job commitment put a strain on his marriage; maybe Cosmo's mom was cheating during this time? I don't know about that one, but it's really heart-breaking to see this divorce play out through the perspective of the kid.
When I was younger, I used to LOVE Skylanders. This one level from Spyro’s Adventure scared the shit out of me, Leviathan Lagoon. When you play as gill grunt (or another water skylander) and flew over the water, you’d get chomped by the leviathan and get stuck in its mouth. At the end of the level, you get straight up eaten.
This is way better then whats his face, with the 1,000 ads acting as if hes working to much 😂.
Il give you a sub bro .
Koloktos being mentioned by Splatoon is insane
you should make a video about the best mice in videogames and call it a miceberg
I wouldn't call it unnerving, but Banjo Kazooie Nuts and Bolts has a few things:
- A bomb waiting to explode (Tick, Tick, Bang!, Act 2, Nutty Acres)
- Bringing a alien back to its family (Family Misfortunes, Act 3, Terrarium of Terror). Pretty sure there is no music during this, and a weird sound effect plays if the alien takes damage.
- When Gruntbots hit the chips in Logbox 720, a static effect is shown. Also, the level has a random brain in the center of the lowest floor.
The other two games could probably fill a lot of points as well.
TY was my shit I had sooo much fun in the both I didn't know they made a 3rd I had to get the rereleased on the switch I loved the music and the atmosphere of the game
It's so good, I didn't play much of the third but I'd like to go back and try it out at some point. First 2 are great though, and I really need to get them on the Switch rereleases
I don't see Megaman Legends being talked a lot. In Legends 2, in the 3rd ruins you need to explore for the main quest, there's this unkillable giant T-Rex robot. Your first encounter with it is in a long hallway, where it just trudges along on the other side of the fence, with only its head visible from your side. For the kid me, it gave me a big Jurassic Park's raptor scene vibe. And as a bonus jumpscare, if it notices you, either by you trying to shoot at it or something else, it will attack you by ramming its head through the separator fence.
I remember playing LoZ twilight princess as a kid, and being stuck on arbiter's grounds because I was too scared of the redeads