This mission made me switch to a fixed worker ratio. Maybe I was building a monument for too long but I ended up with almost 8k pop and still had 350 unemployed and the number was growing rapidly.
If you take a long time and you don't have more immigration coming, your population will age and leave the work force. More people will age then kids will be born. A way to fix that is force devolve then revolve all houses by either stop selling food, or what I use to do, delete the water carrier. Houses will devolve back to basic then you can replace water carrier.
@@7Wolf77 or enable the option "fixed ratio". My population graph shows half of the citizens are over 60 yo and I even got an achievement for 100 yo citizen. That is so unrealistic. Was this issue present in the original Pharaoh too? I can't remember. Even if it was there is no excuse to leave it in the remake. Overall I'm disappointed more and more with each mission.
I've just realized it: you don't need to place dwellings relatively close to the workplaces to ensure access for workers, like it was in Pharaoh/Cleopatra?
Hi, I put my reed collectors on the side with the reeds, they are collecting and storing it at the yard. But then they wont ferry it across to the papyrus makers and even when I tried to sell the reeds, via land route, they don't get taken. please help
Can't really wall in hippos either... You'd have to wall the entire water edge or they will just path find around the walls anyways. So annoying. In retrospect, hyenas have saved me in the past with foreign armys lol
I'm sorry to hear that. On Meidum? Did you have adequate wood for carpenters to build ramps or enough work camps to make sure you have the labor? As the city goes on, your population will go down due to age. Where you suffering from a high labor shortage, possibly...
@@farty90 check if you're building it near the edge of the map. There is a known bug when a part of the pyramid touches the edge building progress stops
Hey, really like your video. It helped me learn a lot about city planning in Pharaoh. Just curious, I read for the old game that all of your local god's religious buildings cover twice the population- so a temple is 750 people and a shrine 375 for a local god. Did they change that in the remake?
Hey good question. No it did not change. 1 Temple to the patron god covers 375 people. 1 Shrine to the patron god covers 187 people. 1 Temple to a local god covers 750 people. 1 Shrine to a local god covers 375 people.
Good job.Liked this mission.
Thanks for watching!
This mission made me switch to a fixed worker ratio. Maybe I was building a monument for too long but I ended up with almost 8k pop and still had 350 unemployed and the number was growing rapidly.
If you take a long time and you don't have more immigration coming, your population will age and leave the work force. More people will age then kids will be born. A way to fix that is force devolve then revolve all houses by either stop selling food, or what I use to do, delete the water carrier. Houses will devolve back to basic then you can replace water carrier.
@@7Wolf77 or enable the option "fixed ratio". My population graph shows half of the citizens are over 60 yo and I even got an achievement for 100 yo citizen. That is so unrealistic.
Was this issue present in the original Pharaoh too? I can't remember. Even if it was there is no excuse to leave it in the remake. Overall I'm disappointed more and more with each mission.
@@DmytroBogdan I agree. It can be a pain.
I've just realized it: you don't need to place dwellings relatively close to the workplaces to ensure access for workers, like it was in Pharaoh/Cleopatra?
i though you had to have people living on both sites of the water in order to manage the ferry and also the businesses have hard time finding workers
Ferries will always move immigrants, even without workers. But I have global labor pool on so they find employment quick.
nice i didn´t know it was a thing@@7Wolf77
Hi, I put my reed collectors on the side with the reeds, they are collecting and storing it at the yard. But then they wont ferry it across to the papyrus makers and even when I tried to sell the reeds, via land route, they don't get taken. please help
It's to far. The limit is usually 1 to 2 screens. Put down a storage yard and set it to get. They will go cross country. May need multiple yards.
why my housing city dont want buy luxury goods or linen. only stuck with grain potter and beer? i have a lot stock of jewelry and linen.
How long did this take? I've pretty much been on this mission for ~7 hours, I'm waiting for my pyramid complex to finish, it takes so long!
Can't really wall in hippos either... You'd have to wall the entire water edge or they will just path find around the walls anyways. So annoying.
In retrospect, hyenas have saved me in the past with foreign armys lol
yeah... I will keep them off untill I can manually control my army. So.. maybe forever.
I restarted the campaign, because I cant build the big pyramid past 62%.
I'm sorry to hear that. On Meidum? Did you have adequate wood for carpenters to build ramps or enough work camps to make sure you have the labor? As the city goes on, your population will go down due to age. Where you suffering from a high labor shortage, possibly...
@@7Wolf77 oh god no, I had 2 storage full of wood, 11k pop. And it happened twice lol
Had plenty of workers
@@farty90 check if you're building it near the edge of the map. There is a known bug when a part of the pyramid touches the edge building progress stops
@@DmytroBogdan I actually thought that's what it might have been. The very top corner seemed to touch
Hey, really like your video. It helped me learn a lot about city planning in Pharaoh. Just curious, I read for the old game that all of your local god's religious buildings cover twice the population- so a temple is 750 people and a shrine 375 for a local god. Did they change that in the remake?
Hey good question. No it did not change.
1 Temple to the patron god covers 375 people.
1 Shrine to the patron god covers 187 people.
1 Temple to a local god covers 750 people.
1 Shrine to a local god covers 375 people.
@@7Wolf77 how much covers the temple complex? It seems it covers all the needs for that god
@@DmytroBogdan it should be around 8000.
@@7Wolf77 thank you