Really respect Caleb Stokes and his writing style. I like that he can explore real life horrors and darkness (God's Teeth, Lover in the Ice) and adapt them for the setting while never making it seem exploitative or overly edgy
Delta Green's God's Teeth is probably the pinnacle of what TTRPGS can do as an artform. It's dark, in a way that gets me to inquire into the very nature of the thing we do when we sit down with dices around a table and pushes on the things we are meant to feel while playing with the pure lovecraftian. It even manages to strip down that taste of horror from its abhorrent racist roots, and just nail down the true abyss behind the smoke and mirrors behind the eldritch genre. Truly
What about this particular scenario removes the taste of racism? Legitimate question. I thought most of DG does a good job of invoking horror beyond simply a fear of "the different".
I agree. I'm talking about how some lovecraftian inspired media tends to put the effect over the substance, meaning that they think lovecraftian is all about primitive non-western cults and tentacles. I find the DG villains very compelling because they are found everywhere: from outer space to child services.@@DustyLamp
Totally agree. Delta green has some of my favorite horror writing EVER baked into an actual playable game. The writing is so good that I’ve yet to play the game but I own multiple books and listen to actual-play podcasts all the time. We need writing like this for TV and Movies.
This guy is easily my favorite dg author.
Great interview, a truly touching adventure that made me wanna join the Outlaws to put an end to it all
Thank you for watching!
Really respect Caleb Stokes and his writing style. I like that he can explore real life horrors and darkness (God's Teeth, Lover in the Ice) and adapt them for the setting while never making it seem exploitative or overly edgy
Caleb is one of my favorite game masters. Love his storytelling. His Cthulhu Dark Revelations game was awesome.
This was great. Very insightful. And, now I cannot wait to run Gods Teeth.
Thank you for watching!
Great interview, very good module -- thanks to both of you!
Nice! Will check it out
Let me know what you think of it afterwards!
Delta Green's God's Teeth is probably the pinnacle of what TTRPGS can do as an artform. It's dark, in a way that gets me to inquire into the very nature of the thing we do when we sit down with dices around a table and pushes on the things we are meant to feel while playing with the pure lovecraftian. It even manages to strip down that taste of horror from its abhorrent racist roots, and just nail down the true abyss behind the smoke and mirrors behind the eldritch genre. Truly
What about this particular scenario removes the taste of racism? Legitimate question. I thought most of DG does a good job of invoking horror beyond simply a fear of "the different".
I agree. I'm talking about how some lovecraftian inspired media tends to put the effect over the substance, meaning that they think lovecraftian is all about primitive non-western cults and tentacles. I find the DG villains very compelling because they are found everywhere: from outer space to child services.@@DustyLamp
Totally agree. Delta green has some of my favorite horror writing EVER baked into an actual playable game. The writing is so good that I’ve yet to play the game but I own multiple books and listen to actual-play podcasts all the time.
We need writing like this for TV and Movies.
It is very well written, but way to dark for my group.