Great walk-through. Just to be clear, the display itself must be a LCD display, hence the LED backlight. Looking forward to seeing the follow-up video. Thanks for sharing your experiences with all of us 🙂
Thanks for the comment. The display that I used in the demo was a TFT LCD display that had "LED backlight." In the video I just referred to it as a "TFT Display." Are you saying that if a display has LED backlighting it must be LCD? I was making the assumption (maybe incorrectly) that any display technology could have LED backlighting.
HI, interesting video. I am trying to make (or find) a user_setup file for ESP32-S3 Devkit wroom1 with an ILI9486 display, no tough,.The internet is quite confusing on this matter, so if you could advise if I should be able to find this, or/how to create my own user setup file. Is it correct that the numbers behind mosi, miso, sck are the devkit pin numbers, or GPIO numbers (it looks as they are the same on esp32 devkit, but not on esp32-S3 dvekit)
The PIN numbers relate to esp32 gpio numbers. They do it that way so the code or library will work with any dev kit that has the particular esp32 you're working with like the S3
Fantastic video - brilliantly explained and perfect for someone like me with limited experience. Not only did I get my first ever ESP32 working with the TFT screen (I'd not used either before) but it really helped me gain a better base understanding in a number of areas - I learnt loads that will help with other projects too. Thanks!
Thankyou for amazing tutorial for colour display , I want to open .h file of Arduino Library can you please explain how yo open and see all function definition codes
Glad you enjoyed the tutorial. There are a lot of ways to open and view a .h or .cpp file. They are in a standard ASCII format so you can open them with any text editor, such as Windows note pad (just right click and select open with and navigate to note pad). You can also use free code editors like Notepad++ (notepad-plus-plus.org/downloads/). You could also move the file into the same folder as an Arduino sketch and open that sketch and the .h file will show up in a separate tab in the sketch. But if you do that remember that Arduino will compile that file as part of your sketch. Hope this helps.
Do you have tutorial on that & operator and bit shifting? I don't understand the part where you define Dark_Red color. Please make another tutorial on this part.
The & operator performs a logic "and" on the binary bits. Shifting bits is just multiplying or dividing binary bits by 2, kind of like multiplying / dividing decimal numbers by 10. I will consider that for future tutorial. Thanks for comment
Go to GitHub where the library is managed and either branch the library and add support for the ESP 32 c3 or leave a comment asking for someone to add support.
Thank you for the comment. Unfortunately I have not researched using DMA for faster image rendering so I can't answer your question. If you find any good resources please share in the comments
Thanks, this really helped me configure the User_Setup.h file
Great, glad it was helpful
Great walk-through. Just to be clear, the display itself must be a LCD display, hence the LED backlight.
Looking forward to seeing the follow-up video.
Thanks for sharing your experiences with all of us 🙂
Thanks for the comment. The display that I used in the demo was a TFT LCD display that had "LED backlight." In the video I just referred to it as a "TFT Display." Are you saying that if a display has LED backlighting it must be LCD? I was making the assumption (maybe incorrectly) that any display technology could have LED backlighting.
Truly a masterpiece of a tutorial! Thank you for that! :D
Glad you enjoyed it!
HI, interesting video. I am trying to make (or find) a user_setup file for ESP32-S3 Devkit wroom1 with an ILI9486 display, no tough,.The internet is quite confusing on this matter, so if you could advise if I should be able to find this, or/how to create my own user setup file. Is it correct that the numbers behind mosi, miso, sck are the devkit pin numbers, or GPIO numbers (it looks as they are the same on esp32 devkit, but not on esp32-S3 dvekit)
The PIN numbers relate to esp32 gpio numbers. They do it that way so the code or library will work with any dev kit that has the particular esp32 you're working with like the S3
Fantastic video - brilliantly explained and perfect for someone like me with limited experience. Not only did I get my first ever ESP32 working with the TFT screen (I'd not used either before) but it really helped me gain a better base understanding in a number of areas - I learnt loads that will help with other projects too. Thanks!
I am so glad you found it useful!
Thankyou for amazing tutorial for colour display ,
I want to open .h file of Arduino Library can you please explain how yo open and see all function definition codes
Glad you enjoyed the tutorial. There are a lot of ways to open and view a .h or .cpp file. They are in a standard ASCII format so you can open them with any text editor, such as Windows note pad (just right click and select open with and navigate to note pad). You can also use free code editors like Notepad++ (notepad-plus-plus.org/downloads/). You could also move the file into the same folder as an Arduino sketch and open that sketch and the .h file will show up in a separate tab in the sketch. But if you do that remember that Arduino will compile that file as part of your sketch. Hope this helps.
Do you have tutorial on that & operator and bit shifting?
I don't understand the part where you define Dark_Red color.
Please make another tutorial on this part.
The & operator performs a logic "and" on the binary bits. Shifting bits is just multiplying or dividing binary bits by 2, kind of like multiplying / dividing decimal numbers by 10. I will consider that for future tutorial. Thanks for comment
@@ForceTronics Thank you
hello !!. I Can't use TFT_espi library for esp32C3 of Luatos, can you help me ?, TKS
Go to GitHub where the library is managed and either branch the library and add support for the ESP 32 c3 or leave a comment asking for someone to add support.
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Nice Video!! I want use DMA function for fast playing images and fonts. How to handle TFT_eSPI ?
Thank you for the comment. Unfortunately I have not researched using DMA for faster image rendering so I can't answer your question. If you find any good resources please share in the comments