Dear Mister Harstem... Did you know that Overseer is the only unit that doesn't cost supply ?! This brings 3 questions... 1) What's the highest number of Overseers you can build in a single game? 2) For how long can you keep your enemy's buildings contaminated? 3) How many changelings can you make to annoy and block the enemy ? xD We are all waiting for your video to answer those 3 questions with beating grandmasters with stupid stuff !! :P
I don't think power creep is quite the right word - its just that the pro gamers got so good (shifting the meta) meaning a unit like the hydra doesn't really pay of too much anymore
Harstem could you please do a "beating grand masters with stupid stuff" episode that extensively focuses on rushing out Burrow upgrade and using it as much as possible? Like always use burrow to surround, flank and ambush the enemy (similar to how Zerg behave in the campaigns). Also always use burrow to hide drones from any harass attacks etc etc. Very thematic to Zerg.
Also the fact that it requires Lair tech to produce AND 2 other unit spesific upgrades before becoming usable makes them really expensive investment that always come too late against units they are supposed to counter.
At this level harstem made hydras look good, except that colossus. I agree I see why Raynor smay not be a fan. He seem to like to take advantage of his insane speed and have more units constantly running around and attacking multiple points at once, hydras seem good as a damage ball.
Reynor is either a fool or trolling. Hydras certainly don't suck, and are certainly *FAR OFF from being Zerg's "most awful" unit...* He just doesn't like using them, that's all. .
I'd probably be mixing in a bit more roaches. Actually, I'm curious about just adding vipers to hydra roach? I know hydra lurker viper is a more standard comp, but if I avoid the lurkers I can focus more on the viper micro - maybe worth it at my APM?
Be careful with that strat. If the Terran gets 4+ bases, they can go triple starport BC and just mass BCs and teleport away the second your army appears. 6+ BCs destroy a lot of hydras and the vipers can't really help.
@@Deto128 Roach hydra viper used to be meta for beating mech, and I actively suggested it to newer players to start integrating spellcasters with the comp as it's pretty straight forward. The problem is since then, the thor range was buffed and they shred vipers now. In the game vs mech here, there were no thors and vipers hard counter everything the guy had, but thors generally mean you can't rely on the vipers. Would suggest having a few still and trying to get some value, if only to force out thors.
I still play it in gold league. I didn't realize it isn't as strong as it used to be. But it's fine, right, I can just mix them in and morph into lurkers if the opponent goes ground heavy...
@@sakesaurus It's not bad in zvp in werid games where there's not a lot of splash damage - can be a good way to close a game out where you get an early lead. I end up playing roach hydra pretty commonly in gm for zvp. It's playable vs terran bio too but both are very timing oriented - you gotta kill them.
@@sakesaurus If it works for you, no need to switch. Honestly, all these takes are from top pros that are min-maxing every freaking bit out of everything. If you learn how to play and do early game while you're still getting to hydras, you can easily make it to Masters w/o making anything else
You can use roach hydra as your transition in zeg/zerg if both you and your opponent went roach wars as you tech to lurkers. But you cant over invest before you have the gas or your whole army gets steamrolled as you morph
@Harstem I taught someone in PiG's community on how to control roach / hydra / viper. The trick is to keep the hydras back, and pull tanks / liberators into a concave. You don't want to F2 the army. Move the Viper back after Abduct. It's hard to punish without Ghosts. Roaches at the front stop hydra BBQs vs. Mech.
@@ChannelMiner Yeah Protoss player be like : Noooo!!! The colossus is useless without 10 range!!!! Also colossus : Literally vaporizes two highest dps units in this game.
@@jack51263the colossus loses to two units at a fifth of its cost. For 300 200 it shouldn't lose to two marauders without being able to kill one. That's almost like buying a battlecruiser and it dies to a stalker while your target firing. Or a single hydra winning. The investment should be closer and less like yeah that was a total waste of money.
It’s amazing how unfathomable anyone building the colossus is to Harstem, even as a total direct counter. I remember him losing a game vs Scarlett massing hydra and him asking how it’s even possible to beat hydra lmao
Swarmhosts can be very good. Once countered, usually by air units such as voids, or just a good mass of high mobility stuff like stalkers, or a warp prism with zealots of immortals in it, they tend to just be terrible. But if the game is scrappy or the opponent lacks the unit volume to keep the swarm hosts using purely defensive waves, then they become essentially lair tech brood lords, trading personal mobility and a heavy impact for longer lasting harder hitting and most importantly ranged spawns. It's suprisingly effective. Hydras are then essentially just locusts, with the added disadvantage of actually costing money.
foolish little Harstem got meta-gamed by Reynor *HARD* ... Of course, when Harstem asked him that question, Reynor immediately recognized that Harstem was about to try and do a new video series dedicated to the unit... ...So, as Reynor wanted to try out the strat himself, but NOT want to test it *personally* , he just said *"Hydras..."* to Harstem, so that Harstem can do the heavy-duty lifting and tests, ... ...and Reynor could just take advantage of his labor later on in his own games... :P .
I live and die by the Hydra/Viper composition That and stealing cash from my opponent in ZvZ (If you neural an egg it autocancels, giving YOU the cancel cash as well as just denying larva from the enemy)
I've been trying hydra drops in ZvT on the ladder since this video came out. I've now reached bronze after previously being hard stuck in plat 3. Thanks Harstem!
I use to play hydra with nydus. They are decent at removing buildings. You move them around the map in groups of 4-5 and work towards 2-3 balls of them. As a single death ball they suck pretty hard.
Nice, a new one, and like #100. Before getting in to this one. Why doesn't Reynor think the Swarm Host is worse than the hydra? :o (just saw the thumbnail) =D
In terms of pure stats, 2 locust have 100 hp (2 x 50) while a hydra has 90. The locust do over 40 dps (2 x 20), a hydra 20. A single locust already deals more damage than a hydra, the hydra is only better in terms of mobility and anti air. But the hydra costs money, the locust can be spawned for free, so if used right the locust can easily get more value than a hydra can
@@nerdlord2288what if i told you marine creates infinite bullets for 0 minerals? The slow, low power, short lasting locusts are not what makes swarm hosts. It's the range.
@@hanneswiggenhorn2023 I love your breakdown! Although, i think a few things are missing. The Swarmhost are more expensive than the Hydra. The Swarmhost has a cooldown of 43 sec (which means a hydra can do a LOT of dps during that time). The Swarmhost doesnt shoot air (as u said) The Swarmhost cost more supply. The Swarmhost is highly immobile. Nah, i dont buy your explanation =D
Once had an opponent spam mass changeling back when I was low plat. They would surround my army with them, hold position and then run in with a roach/hydra surround to clean up😂😂 Completely threw me off - I didn't have enough multitasking to try to kill changelings with splash while managing a fight with real army😂
some thoughts : against aggressive protoss you cannot directly rush to mass hydra otherwise you will dying , it needs time to unlock the upgrade for hydra but against skytoss it could be one of the best option to go with, mass hydra work mostly against skytoss , same as terran., against mech mass hydra is good because opponent also turtling, giving you time to mass hydra, when you reach almost cap army move out asap to trade with mech terran before he could mass BC ..against bio the same as aggressive protoss , in zvz it will be the worst option to go mass hydra because zvz pace is too fast
''Hello siegetank my old friend, I'm here to abduct your kin again. Because a Zerg is slowly creeping Left its creeptumors while he was sleeping. And the vision that was planted in the Overmind's brain Still remains Within the sound of silence. See the Terran kicking and screaming, of preventive Ghost snipes he'll be dreaming. While his Battlecruiser may be beaming, you're doing silly things while streaming! And the players bowed and prayed To the neon Thor they made And the Orbital Command flashed out its warning In the Mules that it was forming And the signs said the words of great Zeratul Are written on the Nexus walls And upgrade halls And whisper'd in the sounds of silence. ''
Hydras are the absolute worst zerg unit, straight fact. If you compare their cost to marines or stalkers for all they have to offer, you struggle to find how the fk are they cost effective 😂
Challenge for you: You have to adhere to the Geneva Convention. You are not allowed to shoot at medevacs You are not allowed to kill workers Feel free to add more rules if you find more war crimes in Star Craft 2
Enough of those terrans dropping marines in Zerg bases, now Zergs gonna drop hydra in theirs! For real, though I think in ZvT hydra is pretty good. Just add Infestors against bio and vipers against mech and you're golden. And as they say you can't get lurker without getting hydra.
Reynor either lied to Harstem about which Zerg unit is worst, or completely forgot that Swarm Host exists because it's never worth using them. If you read this, Captain, you know what you must do.
I really hate to say it but...yeah hydras in BW were great, in sc2 they have almost no place. The upgrades for them are a joke, really in the vast majority of situations it would be better if the den's cost were just added to the lurker's and the unit costs were added to the larva to just make lurkers.
Hydras were so good in SC1, but something that always bothered me is how they look like they'd be absolute beasts in melee but they're ranged units. Bruh.
I hate it when you keep losing units alas expendable zerglings but still without killing anything in return, just get your unit killed and he's gone with that blink. Of course the key is to focus on the grander tally but stil, still, still. It's just so... Argh.
If the hydra is the worst zerg unit, then zerg has some pretty strong stuff. I'm assuming he's basing it on a cost to value ratio, which is an issue for the hydra...
@@Jorge.A.12but you can't play units like stalker because they get slammed by a-move type armies and arguably it's an even stricter limitation than competitive META
First off gota say you have the best guidelines I have ever seen in my fukn life. Ur dope at the game blah blah blah. Unfortunately I am better hahaha kidding I don’t even play man keep up the good work my European brother. This message is from MI, I know you said don’t be an idiot but I am american so I need a little slack hahaha
they are very useful against immortalless protoss armies and ghostless marine-heavy terran bio. but i agree. in general, this is one of the most "why does it exist?" units in the game. comes a couple tiers too late considering what it counters.
Dear Mister Harstem... Did you know that Overseer is the only unit that doesn't cost supply ?!
This brings 3 questions... 1) What's the highest number of Overseers you can build in a single game?
2) For how long can you keep your enemy's buildings contaminated?
3) How many changelings can you make to annoy and block the enemy ? xD
We are all waiting for your video to answer those 3 questions with beating grandmasters with stupid stuff !!
:P
hahah
So your plan is to troll them into surrendering
Winter tried that, his client crashed.
@@andrewgreeb916 That's hilarious, now I really want to see this.
I have a vague memory of some UA-camr playing a mass-contaminate strategy but I don't remember who it was
It's so sad that hydras have lost to powercreep. IMO the hydralisk is the most iconic original Zerg unit.
IMO its the zergling. People that don’t know starcraft sometimes know zerg rush consisting of zerglings
@@jaewonkim279 It’s lings and it’s not close
@@jaewonkim279 sure zergling are known because of zerg rush, but playing sc1 and brood war, the Hydra is the main zerg unit
I don't think power creep is quite the right word - its just that the pro gamers got so good (shifting the meta) meaning a unit like the hydra doesn't really pay of too much anymore
You mean hormagaunts are actually more iconic zerg unit rather than ravener brood?
Hydra? You mean lurker larva
Lurker? I barely know her!
Harstem could you please do a "beating grand masters with stupid stuff" episode that extensively focuses on rushing out Burrow upgrade and using it as much as possible?
Like always use burrow to surround, flank and ambush the enemy (similar to how Zerg behave in the campaigns).
Also always use burrow to hide drones from any harass attacks etc etc.
Very thematic to Zerg.
Don't forget to preburrow banes in mineral lines before your opponent expands to await worker transfers :3
I get why reynor hates it so much, it is one of the most expensive compositions and it is highly flammable, but that dps is just a chef's kiss
Also the fact that it requires Lair tech to produce AND 2 other unit spesific upgrades before becoming usable makes them really expensive investment that always come too late against units they are supposed to counter.
They move slower than stimmed marines, have the same HP and OL need speed and morph into transports.
At this level harstem made hydras look good, except that colossus. I agree I see why Raynor smay not be a fan. He seem to like to take advantage of his insane speed and have more units constantly running around and attacking multiple points at once, hydras seem good as a damage ball.
I miss SC1 Mass Hydras
Reynor is either a fool or trolling. Hydras certainly don't suck, and are certainly *FAR OFF from being Zerg's "most awful" unit...*
He just doesn't like using them, that's all.
.
"This isn't amateur hour this is happy hour" is a brilliantly cheesy line worthy of an 80's action movie.
Yeah, I loved how happy he was when he got this medivac.
His joy in these kind of situations is contagious :)
a free medivac every four minute 😁😁
anyone else lowkey satisfied each time the voice over ends and seamlessly transitions into harstem talking in game?
10:00 Harstem's mind: "I'm gonna two-base by three-basing, it's so brilliant they'll never see it coming"
The viper hydra combo actually destroyed bc mech. Was fun to watch
totally! "Todo: Learn to micro vipers better...."
You must eat a lot of beans, because that composition requires a lot of gas. 😶🌫😶🌫
I'd probably be mixing in a bit more roaches. Actually, I'm curious about just adding vipers to hydra roach? I know hydra lurker viper is a more standard comp, but if I avoid the lurkers I can focus more on the viper micro - maybe worth it at my APM?
Be careful with that strat. If the Terran gets 4+ bases, they can go triple starport BC and just mass BCs and teleport away the second your army appears. 6+ BCs destroy a lot of hydras and the vipers can't really help.
@@Deto128 Roach hydra viper used to be meta for beating mech, and I actively suggested it to newer players to start integrating spellcasters with the comp as it's pretty straight forward. The problem is since then, the thor range was buffed and they shred vipers now. In the game vs mech here, there were no thors and vipers hard counter everything the guy had, but thors generally mean you can't rely on the vipers. Would suggest having a few still and trying to get some value, if only to force out thors.
I miss the days of roach+hydra, it was such a classic zerg comp before ravagers. I watched soooo many tourney matches of that.
I still play it in gold league. I didn't realize it isn't as strong as it used to be. But it's fine, right, I can just mix them in and morph into lurkers if the opponent goes ground heavy...
@@sakesaurus It's not bad in zvp in werid games where there's not a lot of splash damage - can be a good way to close a game out where you get an early lead. I end up playing roach hydra pretty commonly in gm for zvp. It's playable vs terran bio too but both are very timing oriented - you gotta kill them.
@@sakesaurus If it works for you, no need to switch. Honestly, all these takes are from top pros that are min-maxing every freaking bit out of everything. If you learn how to play and do early game while you're still getting to hydras, you can easily make it to Masters w/o making anything else
You can use roach hydra as your transition in zeg/zerg if both you and your opponent went roach wars as you tech to lurkers. But you cant over invest before you have the gas or your whole army gets steamrolled as you morph
@Harstem I taught someone in PiG's community on how to control roach / hydra / viper. The trick is to keep the hydras back, and pull tanks / liberators into a concave. You don't want to F2 the army. Move the Viper back after Abduct. It's hard to punish without Ghosts. Roaches at the front stop hydra BBQs vs. Mech.
I like how he talks about outscaling a protoss with hydras and then looses to colossus lmao
Yeah colossi hard counter hydras or marines lol
@@ChannelMiner
Yeah Protoss player be like : Noooo!!! The colossus is useless without 10 range!!!!
Also colossus : Literally vaporizes two highest dps units in this game.
@@jack51263the colossus loses to two units at a fifth of its cost. For 300 200 it shouldn't lose to two marauders without being able to kill one. That's almost like buying a battlecruiser and it dies to a stalker while your target firing. Or a single hydra winning. The investment should be closer and less like yeah that was a total waste of money.
its because colossus deal extra damage to hydra , simple as that
@@teeee8534 :^)
worst unit is actually hard to call between hydra and ultra, which is a real shame
because in broodwar those were the OG units
Capo, overlord speed is a unit upgrade. Your entire premise is decimated.... 😮
lol yeah, it technically is
I guess it's time to build three turrets along the edge of every base for a couple of weeks to catch hydra drops. Thanks Captain, much appreciated.
It’s amazing how unfathomable anyone building the colossus is to Harstem, even as a total direct counter. I remember him losing a game vs Scarlett massing hydra and him asking how it’s even possible to beat hydra lmao
Scarlett would transition, it's not like she is playing a challenge.
@@mothrahlurker788 no
0:52 I never noticed it says "Birthing" for the queen.
yeah, it's the only non-larva unit for zergs, so it's understandable you missed it. I started playing recently and i noticed it pretty quickly
@@sakesaurus I'm a terran main :)
@@elliejohnson2786 zerg for me. But i play wings of liberty and I grind some protoss (to improve zvp matchup)
...I'm forwarding this to Meomaika.
Not swarmhost?
Swarmhosts can be very good. Once countered, usually by air units such as voids, or just a good mass of high mobility stuff like stalkers, or a warp prism with zealots of immortals in it, they tend to just be terrible. But if the game is scrappy or the opponent lacks the unit volume to keep the swarm hosts using purely defensive waves, then they become essentially lair tech brood lords, trading personal mobility and a heavy impact for longer lasting harder hitting and most importantly ranged spawns. It's suprisingly effective.
Hydras are then essentially just locusts, with the added disadvantage of actually costing money.
hydra drops are awesome!
mass hydra is really entertaining to watch. more pls!
foolish little Harstem got meta-gamed by Reynor *HARD* ...
Of course, when Harstem asked him that question, Reynor immediately recognized that Harstem was about to try and do a new video series dedicated to the unit...
...So, as Reynor wanted to try out the strat himself, but NOT want to test it *personally* , he just said *"Hydras..."* to Harstem, so that Harstem can do the heavy-duty lifting and tests, ...
...and Reynor could just take advantage of his labor later on in his own games... :P
.
Maybe even without upgrade a single lurker in your opponents mineral lines would be a fun addition to the drops?
I live and die by the Hydra/Viper composition
That and stealing cash from my opponent in ZvZ (If you neural an egg it autocancels, giving YOU the cancel cash as well as just denying larva from the enemy)
Has Reynor ever heard of the swarm host or muta? Worst Zerg units
I've been trying hydra drops in ZvT on the ladder since this video came out. I've now reached bronze after previously being hard stuck in plat 3. Thanks Harstem!
Losing to mass Hydra has to be so demoralizing, it's the kind of thing that makes you reconsider all of the life choices that lead to this moment.
I do miss how viable hydras were. They used to be a staple in almost every zerg match. Pretty sad they don't have a real place right now.
Id love to see the Captain make mass Swarmhosts work
23:00 Nice Kickapoo cover
Massing hydra is my go to strat 🤔
He played the new builds before they were in the meta!
Then you are probably playing in silver league
@@kobenhavnerhvidogblaa8696 br0nze league*
Really enjoying this new series "Beating DetBorendeX with Stupid Stuff"
"Hydra have a timing.. and that is the first 5 seconds after they come out." LOL
would have expected swarm hosts
I use to play hydra with nydus. They are decent at removing buildings. You move them around the map in groups of 4-5 and work towards 2-3 balls of them. As a single death ball they suck pretty hard.
5 seconds, so generous. I thought it was just while they were morphing
Prepare for an IODIS complaint from DetBorendeX about zerg hydras.
Nice, a new one, and like #100.
Before getting in to this one. Why doesn't Reynor think the Swarm Host is worse than the hydra? :o (just saw the thumbnail) =D
Swarm host gives unlimited free units if used right
@@nerdlord2288Don't get me wrong, but I'd still give Hydralisks a point for being able to fight back at all if caught by an opposing army
In terms of pure stats, 2 locust have 100 hp (2 x 50) while a hydra has 90. The locust do over 40 dps (2 x 20), a hydra 20. A single locust already deals more damage than a hydra, the hydra is only better in terms of mobility and anti air. But the hydra costs money, the locust can be spawned for free, so if used right the locust can easily get more value than a hydra can
@@nerdlord2288what if i told you marine creates infinite bullets for 0 minerals? The slow, low power, short lasting locusts are not what makes swarm hosts. It's the range.
@@hanneswiggenhorn2023 I love your breakdown!
Although, i think a few things are missing.
The Swarmhost are more expensive than the Hydra.
The Swarmhost has a cooldown of 43 sec (which means a hydra can do a LOT of dps during that time).
The Swarmhost doesnt shoot air (as u said)
The Swarmhost cost more supply.
The Swarmhost is highly immobile.
Nah, i dont buy your explanation =D
reynor's gonna be malding after seeing this video
What about changling?
Once had an opponent spam mass changeling back when I was low plat. They would surround my army with them, hold position and then run in with a roach/hydra surround to clean up😂😂
Completely threw me off - I didn't have enough multitasking to try to kill changelings with splash while managing a fight with real army😂
I think a good idea is to have nyudus networks to give a fast escape for the paper pythons.
some thoughts : against aggressive protoss you cannot directly rush to mass hydra otherwise you will dying , it needs time to unlock the upgrade for hydra but against skytoss it could be one of the best option to go with, mass hydra work mostly against skytoss , same as terran., against mech mass hydra is good because opponent also turtling, giving you time to mass hydra, when you reach almost cap army move out asap to trade with mech terran before he could mass BC ..against bio the same as aggressive protoss , in zvz it will be the worst option to go mass hydra because zvz pace is too fast
Dude,,,,, I've been waiting for someone to try the mass hydras gigachad strategy. Tyvm Harstem
It warms my heart to see Harstem having a good time in ZvT lol
i love the classic hydra skin :D wish they were as good as in broodwar lol
Those hydras absolutely melted those bcs and tanks
The use of hydras is to morth them into lurker. Or do some anti air counter early game vs voidray e5c
hydra was always my go to unit to beating campaign and co-op mode.
Hydras get conpletely clapped by half the coop compositions on Brutal and above
"built the perfect unit."
yeah I've been pushing a contect creator to do mass hydra drops like in SC1.
How does he come up with these one-liners while playing a stressful game 👍👍
''Hello siegetank my old friend, I'm here to abduct your kin again.
Because a Zerg is slowly creeping
Left its creeptumors while he was sleeping.
And the vision that was planted in the Overmind's brain
Still remains
Within the sound of silence.
See the Terran kicking and screaming, of preventive Ghost snipes he'll be dreaming.
While his Battlecruiser may be beaming, you're doing silly things while streaming!
And the players bowed and prayed
To the neon Thor they made
And the Orbital Command flashed out its warning
In the Mules that it was forming
And the signs said the words of great Zeratul
Are written on the Nexus walls
And upgrade halls
And whisper'd in the sounds of silence. ''
Aka how elazer plays every game
Love the thumbnail
Stay tuned for mass obs next week
Hydras are the absolute worst zerg unit, straight fact. If you compare their cost to marines or stalkers for all they have to offer, you struggle to find how the fk are they cost effective 😂
Challenge for you:
You have to adhere to the Geneva Convention.
You are not allowed to shoot at medevacs
You are not allowed to kill workers
Feel free to add more rules if you find more war crimes in Star Craft 2
Hell yeah, brother.
This reminds me of good old Lowko's balance complain about mech terran ))))
7 days later: Reynor's INSANE MASS HYDRA strategy 😅
Did Reynor forget about the swarm host?
Dude sang tenacious d. Love it.
That thumbnail 🔥🔥
We protoss take hydras, you can keep stalkers.
Hydra dont do bang bang when they spit acid , it is more like plut plut😅
Enough of those terrans dropping marines in Zerg bases, now Zergs gonna drop hydra in theirs!
For real, though I think in ZvT hydra is pretty good. Just add Infestors against bio and vipers against mech and you're golden. And as they say you can't get lurker without getting hydra.
18:21 he blocked his 3rd
21:48 :)
Raynor tricked you into playing the best-looking unit Zerg has. I am surprised he didn’t say Swarm Host
swarm host could be unique asset against mech terran
Reynor either lied to Harstem about which Zerg unit is worst, or completely forgot that Swarm Host exists because it's never worth using them. If you read this, Captain, you know what you must do.
When u played vs Stephano, he very much ownd u with hydras (:
in stark contrast to Hydras in Sc1
hydras are just lurkers that havent been made yet :(
I really hate to say it but...yeah hydras in BW were great, in sc2 they have almost no place. The upgrades for them are a joke, really in the vast majority of situations it would be better if the den's cost were just added to the lurker's and the unit costs were added to the larva to just make lurkers.
I have one for each race, try to stay alive medivac,observer and viper
Worst zerg unit is the overmind. Died to one carrier that was half health.
Its weird to watch this after watching a bunch of brood war.
lots of fun, you should try to play zerg without queens
Literally how I play in 3v3 when I get zerg (I play random).
This is lowkos favorite strategy
algo-jazz now, opinions later
We all know that swarmhosts are rightfully the worst unit.
I have not seen a swarm host in like 500 games
@@johnmorrell3187 good.
Swarmhosts were a mistake in the worst way
How is hydra the worst when it can shoot ground and air.
Because they aren't cost efficient.
you literally don't need to put any effort to kill them. the most glassy cannon amongst everything in the whole game. even oracles last longer.
To be fair, Hydras are awesome in StarCraft 1. XD
cant say hydra without lurkra or vipra?
Give Hydras 1 more AA range.
Hydras were so good in SC1, but something that always bothered me is how they look like they'd be absolute beasts in melee but they're ranged units. Bruh.
Roaches and Hydras actually do have a melee attack. It's identical to their ranged attack except that it doesn't take a penalty from Guardian Shield.
@@Kerostasis I know, but you know what I mean, they have giant scythe hands, killer mandibles, and they're a ranged unit.
I hate it when you keep losing units alas expendable zerglings but still without killing anything in return, just get your unit killed and he's gone with that blink. Of course the key is to focus on the grander tally but stil, still, still. It's just so... Argh.
If the hydra is the worst zerg unit, then zerg has some pretty strong stuff.
I'm assuming he's basing it on a cost to value ratio, which is an issue for the hydra...
I'm doing it. My hydras gonna pwn diamond league!
Massing hydras since 1998
kinda funny, I first got to plat by massing hydras. I would just go for a super greedy 3 hatch build and then spam hydras.
At low level it doesn't matter what you build, only that you make enough of anything by having good macro
@@Jorge.A.12 I am aware
is it the 66 drone 0/0 hydra all-in? Fantastic, love that build
@@Jorge.A.12but you can't play units like stalker because they get slammed by a-move type armies and arguably it's an even stricter limitation than competitive META
First off gota say you have the best guidelines I have ever seen in my fukn life. Ur dope at the game blah blah blah. Unfortunately I am better hahaha kidding I don’t even play man keep up the good work my European brother. This message is from MI, I know you said don’t be an idiot but I am american so I need a little slack hahaha
Hydra vs 10 range colossus lol
lol these comments
Harstem stomps a terran twice in a completely onesided match and their reaction here? "Man I wished Hydras were still good"
Not Swarm Hosts?
i think overlords are worse. please play a series with mass overlords!
Hydra was the best in brood!
Hydra OP
But hydra lurker viper is pro strat..
i thought ultralisks were the worst.
they are very useful against immortalless protoss armies and ghostless marine-heavy terran bio. but i agree. in general, this is one of the most "why does it exist?" units in the game. comes a couple tiers too late considering what it counters.
do at least roach hydra, this hydra only feels stupid. Thats not a frontline unit
hail hydra! o7