i mean, you see mass hydras so you respond with mass tempests? he was asking to get stomped. that dude was going tier 3 tech rush no matter what build and his inflexibility cost him. instead of tempests, equivalent colossi would've roasted the hydras so hard.
I don't think people generally understand that before any of the old Masters could paint anything they had to make their own paint by hand, themselves, with their own recipes. Grinding seeds, flax, drying crap to get pigments. They would surely have been much more prolific and had more time to practice if they didn't have to spend a majority of their time just making the dang paint first
@@mskolnik2Old masters are already brilliant... If they would have more time, they would just produce more works, but there is little room to improve, every period had their styles, and no one is better then the other, they are just different
@@mskolnik2 thats pretty much what he was saying i think, the limitations of their time reduced their relative skill ceiling, and if they were born today they couldve been even better
i remember playing a 3v3 ladder match where the other team went triple mass hydras. my partners built tank units while i went mass colossi/storm templar. we rolled over them so fast it was embarrassing. and their macro was good - they probably hit max supply same time we did. mass hydra has always been fatally flawed - you just gotta not be braindead and know the counter unlike these idiots that harstem played.
Lmao imagine calling GMs idiots because you won a 3v3 game vs some silver players once. Ever tried getting storm or colossi by the 7 minute mark in a high level PvZ? Don’t think you have…
Hi, in architecture college I was a class dean for Art History class for over 100 students, just want to speak a little about the thing with the technical skill of artists today. There are many problems in accessing technically skill, the first one is that among classically trained artists they will always excel at a level of skill to the maximum of their ability, all classically trained artists have the ability to paint realism with an incredible degree of photorealism, but they choose to not do it, the job of the art historian is to understand what the artist was trying to communicate with their art. To the point that modern artists have a higher degree of skill, this is not an obvious thing whatsoever, I will list some of the many problems that you will come across trying to identify skill: material and technological differences of paints, solvents, canvas, availability of materials, etc. it's hard to compare skill when the medium has changed so much across the centuries; different art styles require different sets of skills; art styles change across history, imagine that in the 19th century the impressionists were at the vanguard of exploration, they had little reference as to how and where they might take their art, modern artists have a clear advantage on that. One could say that because of this board access to materials, referenced and information it would lead modern artists to be more skilled, but, like intelligence, there is no easy way to quantify and qualify what is more or less skilled than other. another hugely important fact is that there has been a fundamental change in the production and consumption of art across the ages, many of the classic master painter had patrons which paid for their expenses fully, meaning they could devote 100% of their time to their art, sometimes like with Peter Paul Rubens art also meant social status in a level which is not comparable today, paints were extremely expensive and artists often had many apprentices working at the same time. That way of doing art is nowhere near as popular today as it was historically, which also influences on how you quantify skill, also the invention of photography revolutionized how people do art in a very fundamental way. Because of that all of these things and much more, when analyzing art historically the question of skill rarely comes up, specially because it is not a very useful thing to talk about, in art history art is most often talked about in the context it was produced, as a reflection of the time it was produced, it is a slice of the society and time in which the artist lived and should be viewed with that in mind
Thank you, Harstem's comment bothered me, but also I couldn't take it seriously. It's like clowning on prehistoric people. They were just as smart as we are today, just had different things going and were doing their best. Probably even had better QoL in many aspects.
@@kkme7 I don't think he was clowning on anyone. Yea the potential for intellect was the same for them but the access to it wasn't. Out of the billions of people alive today and the substantially longer lifespans and the logistics of attaining tools, materials and lessons I think the numbers just point to the fact you'll find more talented people more often nowadays. But like paul mentioned, art shouldn't be judged on technical skill alone.
I understand why people would be bothered by the idea that artists today are higher skilled than back in the day. But Chess is a perfect example of why you're simply not correct about painters of the past being equivalent skill. Sure we don't really talk about about the fact a 13 year old chess player today could be equal to the skill of old grandmasters, which they are. The sheer amount of tools and ease of access we have today is worlds different than back in the day. Saying that computers, printing, photos, online courses, ease of access and all of this doesn't affect the skill of todays painters is just... biased reasoning. Just like which chess, it's a different era, and everyone worth their salt understands this and won't really draw attention to it. But if you ask any chess expert if who'd win between an old chess master and a modern one and no one would even entertain old chess masters would stand a chance. Yet they're still considered the 'greats.' Artists today are more skilled, not that it matters. But trying to entertain other ideas by citing reasons like "old artists got paid so they didn't need to work." completely misses the point that modern artists arguably has MORE time to draw than ever before, and having just one teacher is also objectively not superior to having the whole of the internet and every artists work through the history of humanity at your finger tip. It just isn't a level playing field. But that doesn't make the old masters any worse because modern artists can match their effort with a fraction of the time. So yes, a conversation about skill isn't really neccessary, but neither is the cope that is your message. We're better now in almost everything. Even sword fighting.
@@kkme7 You're missing the point entirely. A prehistoric person's art was cave paintings. The fact they were as smart as us don't really matter in the context of the fact that art today makes prehistoric art look like toddlers drawings due to lack of tools, experience, training and references. It's the same thing where a modern 16 year old girl can put masters of the 1400's to shame because of the insane increase in tools and access to tutorials there are. You're essentially saying that a prehistoric person would be able to fight a modern one as they were just as smart as us, but i'd argue that an AK47 kinda makes that whole argument moot. The tools we have today makes us unmatched, even to people only 60 years ago. So yeah, maybe we shouldn't clown on prehistoric people, but you can't really say they even stand a chance against a modern person, nor do the classical masters stand a chance against modern masters.
You'd be surprised how good people get can at something when they don't have social media or sc2 to distract them. It's definitely true that some painters are more famous than skilled, but many famous artists would quite literally sacrifice their health to further their art. Michelangelo nearly went blind painting the ceiling of the Sistine Chapel. The artwork featured in the Sistine Chapel would be impressive on a regular canvas, but considering the difficulties that went into painting it, it's kind of a marvel. I remember watching a show where modern painters tried to replicate "The Creation of Adam" on the ceiling of a church and were in so much pain from looking up that they could barely finish the main part of it. I don't want to sell modern artists short, but the historic geniuses are called such for a reason.
I've been messing around with opening with a 12-hatch, then 14 pool, then double-extractor trick to delay making an overlord as long as possible. I'd love to see that build executed by a GM, either as a "cheese", or BGMWSS, whichever applies. I think it's fairly safe, as the hatch and pool finish at about the same time, with enough minerals to immediately start a queen at both hatches. And it seems to make full use of the larva spawn rate, which tends to be the limiting factor for early-game zerg.
I used to do this on my bronze ladder, i once beat a terran that built ONLY BCs, he said "I can't lose to something so stupid" now imagine when he learns what a corruptor is....
his strategy was obviously tier 3 tech rush and he was gonna stick with it no matter what. but if he'd have switched to colossi instead of tempests he'd have won easily.
@@oldfrendwrong his initial defense was straight up best you could hope for and vipers counter But if he had any amount of ht or charglots then he would of won. Colisuu could work but needs ht regardless and at that point just get storm
@Harstem 2 suggestions 1. hit Uthermal up for some replays and experiment he's got too many weird ass cheeses he's getting to work including the ling drop into the hydra drop, & his ultra rush. See what he's cooking and see if you think you could do better being the cheesy chef and connoisseur you are. 2. Don't you have meomaika replays if you are talking hydra rushes surely he is the dark overlord.
I like how the other player in the first game 'messing things up' is simply defending against his attack successfully. It was also awesome that felt the BM coming. SO apt
I laughed so freaking hard when Harstem tried to read "Kostya" in reverse. Because it's just a Eastern European name ("Kostya" is a short form for Konstantin = Constantine)
I've played something similar, it's fun and works frequently because Terrans typically try to do damage with starport units early. If you just farm behind a standard hellion open Terran is in great shape. Also helion dives are brutal if you have no ling speed and only 3 queens.
Dear Harstem I watch your content on a daily basis, and I must say.... Game one was one of the best cheeses I've ever seen you pull off. 😂 calling the bm and seeing the pauses was amazing thanks!
Tempest is a pretty indomitable unit that force's air response always. imo. You don't want ground chasing a flying unit with the range of a icbm... with sentries and deployed obs, it can utlize its massive range advantage over every unit... So chasing it down with corruptors is typically the response as a zerg...or over run with mass lings, since it has a slow firing rate, but an entrenched species like terran or protoss is very hard. Hydras are great... a trasnport overlord for queens and sporing or nydus. Hydras can hit very hard... nydus with a minor ling swing attack wher eyou go in and out losing a couple to scare aresponse while hte main attack is in teh nydus ot take out key structures or tech structures, IE fleet beacon... targeting. Your hydras shoudl have 2-3 lings per each one as a guard against their death, sacrfice the cheap ones like in brood war and hte nleave when it looks bad, lol.. or nydus out.. nydus takes a few seconds ot build... (5 seconds) so typically you can time a nydus to come up in yoru retreat path... 5 second travel time, which any player can figure out and boom escape without loss... no point retreating if your losing everything.. so then just ex change them in some way, or burrow... etc. I think your hydra push was pretty weak for 7 minutes... shoudl be hitting with atleast 50 or more supply of hydras at that poitn but meh. lol
Unlike stalkers, hydras can actually take a couple of tank shots as they aren’t armoured, while also having 2x the DPS as stalkers. They eat low tank counts, and can fight marines decently. Cyclones don’t do much, liberators and banshees just die. So it’s either mass marines, or critical mass of hellions to overwhelm them with splash damage. Hellions would also go on a rampage against slow lings.
I'm wondering if the 15/15 Hatch/Pool would suit the style better? Also I love seeing anyone doing the 'real estate Hatchery' out on the map to simply secure a staging ground. I think with that mindset/strategy plus how Reynor has been planting his spore forests lately it would transform Zerg mid/late game significantly.
Casually comparing the beauty of him playing a video game to, not only Van Gough, but to painters superior to Van Gough, then losing with the first attack. That is art
In memory of the dead singer Falco and his song "Mutter, der Mann mit dem Koks ist da" "Mutter, der Mann mit dem cheese (Koks) ist da! Ja, mein Junge, das weiß ich ja! Mutter, der Mann mit dem cheese (Koks) ist da! Ja, mein Junge, das weiß ich ja! Ich hab kein MMR (Geld) und du hast kein MMR (Geld). Wer hat den Mann mit dem cheese (Koks) bestellt? Ich hab kein MMR (Geld) und du hast kein MMR (Geld). Wer hat den Mann mit dem cheese (Koks) bestellt? Maybe you want to sing a song again? ;-) i still wait for your CD to buy!
Please use proper pronunciation of Dutch names/things. We can listen to English all the time. It is a treat to hear native pronouncing famous names in their tongue.
@@goqsane I was referring to his new take on Van Gogh, which I loved when he pronounced properly, in contrast with the English pronunciation. The same goes for gouda etc.
Michelangelo took 4 years of his life from 1501-1504 to create the masterpiece that is the David statue out of one solid marble block with a damn chisel. The statue is so incredibly detailed that it for example shows an armmuscle that you could only see in the exact pose David is striking. Meanwhile today it's considered art to duct tape a banana to the wall...
Art has had to change with humanity. While you might claim these things are masterpieces, and while i won't argue against that, the reality of the situation is that if they were made today, they most certainly wouldn't be. Because the truth is, while it took him 4 years of his life and probably half of it to even get the skills to begin in the first place, a 25 year old grad student could replicate his results in a fraction of that time. We very often equate arts value with the difficulty of it's creation. While i hate modern art as much as the next guy, the reason modern art is the way it is, is because that painting Mona lisa wouldn't be hard today, doing marble statues is a simple task, hell, even building cathedrals will be easy today. So then what is art? It's not in the difficulty it was made, but the artistic impression you put into it. So yes, a banana taped to a wall would indeed be... art. Not good art, but art all the same. Because of the fact that we're just so much better today, we have all the tools we could ever need And something we ALL like to forget is that what the monks did in their bibles of drawing knights fighting snails is also art, even if it looks like a 8 year olds drawing.
I wonder if there's a Hydra cheese/timing where you build two Hydra Dens and then get speed and range at the same time. I'm sure someone has tried it before, but after the buff to the research timing I wonder if there's potential.
Of course the issue with the hydra was never the unit itself, they're a statistically superior marine (including stim), the issue was the cost. To simply dismiss them as baby lurkers is fool's folly.
Having 24 hydras at that minute is insane... But it also insane that toss can just win against it. On the other hand dude made a great response to it, but still ydras have insane stats and they would have won if not the baterry.
18:20 -- if only Harstem had been *just A BIT more committed* , and less of a scardy cat, that Orbital Command was *A GONNER !!* Like... seriously... Game-ending right there !! :O .
If we ever see this in pro tournament play I'd love for the casters say Harstem's Hydra build, confuse all the ppl who know harstem as only a protoss player.
I think the problem is that while terran units work really well when upgraded and together protoss units are on their own pretty good. Hydras standalone are better than marines and the other usual terran suspects but not that good vs protoss units
Van gogh was not a master painter, he was an avant-garde painter. The old masters were the workshop trained painters that were in business between the 1300s and the 1800s. They absolutely were better than 99% of us today because they started training as kids and had patron support to operate as full time artists. With only a few exceptions skill has been dropping since the 1800s as the priority has shifted from technical proficiency to novel concepts and individual expression.
lol you missed the ending there big time. The reason we don't see much art of that caliber anymore is that artists don't have patrons these days; used to be that a rich guy would house you and feed you for ten years if you were willing to learn how to make him a nice statue. Now people joke about the "starving artist" because it's so heavily normalized
Classic Harstem doing absolutely everything in his power to make the hydra build his instead of who he learned it from 😂 "that guy and his build are terrible but I'm perfect and godlike"
I really don't know why hydras aren't played more often. You see them used as AA support often, but you never see them used as a main force with drops like you would with marines. They are just like marines only tougher, more lethal, better range and permanently on a half stim, especially when on creep.
Hydras trade well with vipers, and terribly without. They have hard counters with any splash damage, and don't move super fast, for a zerg unit. They don't scale as well as lings with 3/3 and adrenal, and are more expensive in gas and supply.
Harstem, try this build again vs protoss but stop at 45 workers and three gas. Mass speed hydra and slow ling, skip range. You’re attacking hits much faster and just as hard
2:45 who is this "van go" character of whom you speak? Are you perhaps referring to the famous Dutch painter Vincent van Gogh? Sounds like defiling Dutch art to me... idk I know a guy who had something to say about that once (yes I realize we are reminded just one minute later, but I was so shocked in the moment I had to comment ahah)
Painting for realism is almost entirely technical, but painting for beauty or emotional impact is largely intuitive. Modern painters are indeed more skilled, but they are not better than the great masters.
When the Captain's zerg mechanics evolve to spread creep, he's going to be aggressively unfun to play against. The combination of weird hydra all ins with upgrades at awkward timings just seems like pain when you try to respond and there's creep over half the map too.
Totally disagree on the choice of carapace over ranged attack. The hydra's rate of fire makes the attack upgrade extremely significant as far as total damage per volley, and you're massing them, meaning the speed of the attack is adding value no matter how big the army gets. Defense isn't as evenly spread in value because not all the units are getting attacked per opponent volley. I know, you're the pro, but I think you should stick with attack upgrade.
harstem: watches oracle for the entirety of the time it takes to drop stasis ward
also harstem: oh stasis
As a Broodwar veteran, it's good to see Hydras finally being back to form.
finally. took a while
Amen Brother. It's been a painful decade n' a half.
First guy definitely slammed his fists on his keyboard.
Really fun build, I love hydras!
mebbe he thought he got manner hatched on
i mean, you see mass hydras so you respond with mass tempests? he was asking to get stomped. that dude was going tier 3 tech rush no matter what build and his inflexibility cost him. instead of tempests, equivalent colossi would've roasted the hydras so hard.
@@oldfrend don't forget the 5 bases
Harstem looks at The Night Watch by Rembrandt with disgust and believes a modern painter would be able to speed run that in an afternoon.
I don't think people generally understand that before any of the old Masters could paint anything they had to make their own paint by hand, themselves, with their own recipes. Grinding seeds, flax, drying crap to get pigments. They would surely have been much more prolific and had more time to practice if they didn't have to spend a majority of their time just making the dang paint first
@@mskolnik2 sounds like copium to me 😂
@@mskolnik2Old masters are already brilliant... If they would have more time, they would just produce more works, but there is little room to improve, every period had their styles, and no one is better then the other, they are just different
the impressionists were just talentless hacks who couldn't draw a straight line to save their lives!
@@mskolnik2 thats pretty much what he was saying i think, the limitations of their time reduced their relative skill ceiling, and if they were born today they couldve been even better
Harstem found out what meomika has known for years...
Hydralisks: the coolest-looking unit in the game
they symbolise zerg.
For me its space marine. But hydralisks are cool too.
3 wins outta three sounds like a van gogh build to me.
Am I the someone else? It was me, right? I love me my Hydras and I always execute like a baboon.
We bow down before you, Ô great swarm baboon 🙏
Baboonalisk reporting
i remember playing a 3v3 ladder match where the other team went triple mass hydras. my partners built tank units while i went mass colossi/storm templar. we rolled over them so fast it was embarrassing. and their macro was good - they probably hit max supply same time we did. mass hydra has always been fatally flawed - you just gotta not be braindead and know the counter unlike these idiots that harstem played.
Lmao imagine calling GMs idiots because you won a 3v3 game vs some silver players once. Ever tried getting storm or colossi by the 7 minute mark in a high level PvZ? Don’t think you have…
first guy being so trashing mad i cant
Props and credit to thrivinggg for this build! Creative and highly entertaining zerg sc2 streamer who deserves a much bigger following!
If you as a Terran think you can use Tanks against mass Hydra, it's gonna Kostya
Hi, in architecture college I was a class dean for Art History class for over 100 students, just want to speak a little about the thing with the technical skill of artists today.
There are many problems in accessing technically skill, the first one is that among classically trained artists they will always excel at a level of skill to the maximum of their ability, all classically trained artists have the ability to paint realism with an incredible degree of photorealism, but they choose to not do it, the job of the art historian is to understand what the artist was trying to communicate with their art.
To the point that modern artists have a higher degree of skill, this is not an obvious thing whatsoever, I will list some of the many problems that you will come across trying to identify skill:
material and technological differences of paints, solvents, canvas, availability of materials, etc. it's hard to compare skill when the medium has changed so much across the centuries; different art styles require different sets of skills; art styles change across history, imagine that in the 19th century the impressionists were at the vanguard of exploration, they had little reference as to how and where they might take their art, modern artists have a clear advantage on that.
One could say that because of this board access to materials, referenced and information it would lead modern artists to be more skilled, but, like intelligence, there is no easy way to quantify and qualify what is more or less skilled than other.
another hugely important fact is that there has been a fundamental change in the production and consumption of art across the ages, many of the classic master painter had patrons which paid for their expenses fully, meaning they could devote 100% of their time to their art, sometimes like with Peter Paul Rubens art also meant social status in a level which is not comparable today, paints were extremely expensive and artists often had many apprentices working at the same time. That way of doing art is nowhere near as popular today as it was historically, which also influences on how you quantify skill, also the invention of photography revolutionized how people do art in a very fundamental way.
Because of that all of these things and much more, when analyzing art historically the question of skill rarely comes up, specially because it is not a very useful thing to talk about, in art history art is most often talked about in the context it was produced, as a reflection of the time it was produced, it is a slice of the society and time in which the artist lived and should be viewed with that in mind
Thank you, Harstem's comment bothered me, but also I couldn't take it seriously.
It's like clowning on prehistoric people. They were just as smart as we are today, just had different things going and were doing their best. Probably even had better QoL in many aspects.
@@kkme7 I don't think he was clowning on anyone. Yea the potential for intellect was the same for them but the access to it wasn't. Out of the billions of people alive today and the substantially longer lifespans and the logistics of attaining tools, materials and lessons I think the numbers just point to the fact you'll find more talented people more often nowadays. But like paul mentioned, art shouldn't be judged on technical skill alone.
I understand why people would be bothered by the idea that artists today are higher skilled than back in the day.
But Chess is a perfect example of why you're simply not correct about painters of the past being equivalent skill. Sure we don't really talk about about the fact a 13 year old chess player today could be equal to the skill of old grandmasters, which they are. The sheer amount of tools and ease of access we have today is worlds different than back in the day. Saying that computers, printing, photos, online courses, ease of access and all of this doesn't affect the skill of todays painters is just... biased reasoning. Just like which chess, it's a different era, and everyone worth their salt understands this and won't really draw attention to it. But if you ask any chess expert if who'd win between an old chess master and a modern one and no one would even entertain old chess masters would stand a chance. Yet they're still considered the 'greats.'
Artists today are more skilled, not that it matters. But trying to entertain other ideas by citing reasons like "old artists got paid so they didn't need to work." completely misses the point that modern artists arguably has MORE time to draw than ever before, and having just one teacher is also objectively not superior to having the whole of the internet and every artists work through the history of humanity at your finger tip. It just isn't a level playing field. But that doesn't make the old masters any worse because modern artists can match their effort with a fraction of the time.
So yes, a conversation about skill isn't really neccessary, but neither is the cope that is your message. We're better now in almost everything. Even sword fighting.
impressive how you managed to miss almost the entirety of my point
@@kkme7 You're missing the point entirely. A prehistoric person's art was cave paintings. The fact they were as smart as us don't really matter in the context of the fact that art today makes prehistoric art look like toddlers drawings due to lack of tools, experience, training and references. It's the same thing where a modern 16 year old girl can put masters of the 1400's to shame because of the insane increase in tools and access to tutorials there are. You're essentially saying that a prehistoric person would be able to fight a modern one as they were just as smart as us, but i'd argue that an AK47 kinda makes that whole argument moot.
The tools we have today makes us unmatched, even to people only 60 years ago. So yeah, maybe we shouldn't clown on prehistoric people, but you can't really say they even stand a chance against a modern person, nor do the classical masters stand a chance against modern masters.
You'd be surprised how good people get can at something when they don't have social media or sc2 to distract them. It's definitely true that some painters are more famous than skilled, but many famous artists would quite literally sacrifice their health to further their art. Michelangelo nearly went blind painting the ceiling of the Sistine Chapel. The artwork featured in the Sistine Chapel would be impressive on a regular canvas, but considering the difficulties that went into painting it, it's kind of a marvel.
I remember watching a show where modern painters tried to replicate "The Creation of Adam" on the ceiling of a church and were in so much pain from looking up that they could barely finish the main part of it. I don't want to sell modern artists short, but the historic geniuses are called such for a reason.
This 5 base TEMPEST build is CHEESE of the CENTURY
I'll call this build order: "Starcraft 2: Broodwar" because you only needed hydras back in the day
It's nice to see the captain has respect for the hydra finally
Please do this again! Best cheese I've seen in a while. I would watch an entire series of these.
I've been messing around with opening with a 12-hatch, then 14 pool, then double-extractor trick to delay making an overlord as long as possible. I'd love to see that build executed by a GM, either as a "cheese", or BGMWSS, whichever applies. I think it's fairly safe, as the hatch and pool finish at about the same time, with enough minerals to immediately start a queen at both hatches. And it seems to make full use of the larva spawn rate, which tends to be the limiting factor for early-game zerg.
In 1st game, once vipers teched, could you have made 1/2 infestor for the spell that protect from airunits? since you re all ground vs air?
I used to do this on my bronze ladder, i once beat a terran that built ONLY BCs, he said "I can't lose to something so stupid" now imagine when he learns what a corruptor is....
Maybe that guy from IODIS about Hydras being OP was right. lol
We had a family of foxes living in our back yard and under a neigbors deck. They were pretty intelligent.
First guy saw everything, fully countered the first attack and then just decided to lose to pure hydra with 3 vipers💀
a mix of expensive and higher tier alien destroyer units vs spitter bois and a dude with a long range claw
his strategy was obviously tier 3 tech rush and he was gonna stick with it no matter what. but if he'd have switched to colossi instead of tempests he'd have won easily.
@@oldfrendwrong his initial defense was straight up best you could hope for and vipers counter
But if he had any amount of ht or charglots then he would of won.
Colisuu could work but needs ht regardless and at that point just get storm
@Harstem 2 suggestions
1. hit Uthermal up for some replays and experiment he's got too many weird ass cheeses he's getting to work including the ling drop into the hydra drop, & his ultra rush. See what he's cooking and see if you think you could do better being the cheesy chef and connoisseur you are.
2. Don't you have meomaika replays if you are talking hydra rushes surely he is the dark overlord.
"low cash is bad for your health"
I'll tell my doctor to pass that wisdom onto my accountant.
Harstem's mid-game commentary is hilarious 😂
I like how the other player in the first game 'messing things up' is simply defending against his attack successfully. It was also awesome that felt the BM coming. SO apt
I laughed so freaking hard when Harstem tried to read "Kostya" in reverse. Because it's just a Eastern European name ("Kostya" is a short form for Konstantin = Constantine)
Harstem.... Paganini would like to have a word with you.
I've played something similar, it's fun and works frequently because Terrans typically try to do damage with starport units early. If you just farm behind a standard hellion open Terran is in great shape. Also helion dives are brutal if you have no ling speed and only 3 queens.
Dear Harstem I watch your content on a daily basis, and I must say....
Game one was one of the best cheeses I've ever seen you pull off. 😂 calling the bm and seeing the pauses was amazing thanks!
22:45 - uh oh time for Harstem vs Serral hydra all in showdown
Hydras are going to get nerfed now
:(
Can someone please do a compilation of everytime Harstem 'sings' "Here comes the sun" in the last 2 years. Hamster maybe?
Tempest is a pretty indomitable unit that force's air response always. imo. You don't want ground chasing a flying unit with the range of a icbm... with sentries and deployed obs, it can utlize its massive range advantage over every unit... So chasing it down with corruptors is typically the response as a zerg...or over run with mass lings, since it has a slow firing rate, but an entrenched species like terran or protoss is very hard.
Hydras are great... a trasnport overlord for queens and sporing or nydus. Hydras can hit very hard... nydus with a minor ling swing attack wher eyou go in and out losing a couple to scare aresponse while hte main attack is in teh nydus ot take out key structures or tech structures, IE fleet beacon... targeting. Your hydras shoudl have 2-3 lings per each one as a guard against their death, sacrfice the cheap ones like in brood war and hte nleave when it looks bad, lol.. or nydus out.. nydus takes a few seconds ot build... (5 seconds) so typically you can time a nydus to come up in yoru retreat path... 5 second travel time, which any player can figure out and boom escape without loss... no point retreating if your losing everything.. so then just ex change them in some way, or burrow... etc.
I think your hydra push was pretty weak for 7 minutes... shoudl be hitting with atleast 50 or more supply of hydras at that poitn but meh. lol
I love me some hydra goodness. I would like to see more of this cause harstem went 3-0 with this build. So good
Unlike stalkers, hydras can actually take a couple of tank shots as they aren’t armoured, while also having 2x the DPS as stalkers.
They eat low tank counts, and can fight marines decently. Cyclones don’t do much, liberators and banshees just die.
So it’s either mass marines, or critical mass of hellions to overwhelm them with splash damage.
Hellions would also go on a rampage against slow lings.
This is so cool, I always played pure hydra in SC1. Basically cause I suck but it worked all the time.
I'm wondering if the 15/15 Hatch/Pool would suit the style better?
Also I love seeing anyone doing the 'real estate Hatchery' out on the map to simply secure a staging ground. I think with that mindset/strategy plus how Reynor has been planting his spore forests lately it would transform Zerg mid/late game significantly.
"You live you learn " he said, but we really don't. :) I've been in diamond for years now, and not even complaining.
Dude saw you building Hydra den so it was actually a defensive response from toss. That kinda smart from him.
A human hand, a paint brush, and a canvas can only interact in so many ways . . . techniques likely piqued a few hundred years ago if not earlier
Casually comparing the beauty of him playing a video game to, not only Van Gough, but to painters superior to Van Gough, then losing with the first attack. That is art
In memory of the dead singer Falco and his song "Mutter, der Mann mit dem Koks ist da"
"Mutter, der Mann mit dem cheese (Koks) ist da!
Ja, mein Junge, das weiß ich ja!
Mutter, der Mann mit dem cheese (Koks) ist da!
Ja, mein Junge, das weiß ich ja!
Ich hab kein MMR (Geld) und du hast kein MMR (Geld).
Wer hat den Mann mit dem cheese (Koks) bestellt?
Ich hab kein MMR (Geld) und du hast kein MMR (Geld).
Wer hat den Mann mit dem cheese (Koks) bestellt?
Maybe you want to sing a song again? ;-) i still wait for your CD to buy!
low-key banger
Please use proper pronunciation of Dutch names/things. We can listen to English all the time. It is a treat to hear native pronouncing famous names in their tongue.
He already sounds like a Dutch person speaking Dutch with words like FIPERS and so on :D
@@goqsane I was referring to his new take on Van Gogh, which I loved when he pronounced properly, in contrast with the English pronunciation. The same goes for gouda etc.
Michelangelo took 4 years of his life from 1501-1504 to create the masterpiece that is the David statue out of one solid marble block with a damn chisel. The statue is so incredibly detailed that it for example shows an armmuscle that you could only see in the exact pose David is striking.
Meanwhile today it's considered art to duct tape a banana to the wall...
Art has had to change with humanity. While you might claim these things are masterpieces, and while i won't argue against that, the reality of the situation is that if they were made today, they most certainly wouldn't be. Because the truth is, while it took him 4 years of his life and probably half of it to even get the skills to begin in the first place, a 25 year old grad student could replicate his results in a fraction of that time. We very often equate arts value with the difficulty of it's creation. While i hate modern art as much as the next guy, the reason modern art is the way it is, is because that painting Mona lisa wouldn't be hard today, doing marble statues is a simple task, hell, even building cathedrals will be easy today.
So then what is art? It's not in the difficulty it was made, but the artistic impression you put into it. So yes, a banana taped to a wall would indeed be... art. Not good art, but art all the same. Because of the fact that we're just so much better today, we have all the tools we could ever need
And something we ALL like to forget is that what the monks did in their bibles of drawing knights fighting snails is also art, even if it looks like a 8 year olds drawing.
If the terran microed the cyclones better could he kite your hydras across the map, only going in range momentarily to get lock-ons?
This can be your build that takes you from lowly GM to top 10 Europe like the cyclone build did for that guy
2:58 not exactly it, but music mashup's came to my mind
My favorite show on the channel ❤️
I wonder if there's a Hydra cheese/timing where you build two Hydra Dens and then get speed and range at the same time. I'm sure someone has tried it before, but after the buff to the research timing I wonder if there's potential.
Wonder how this works out if the terran goes cyclone or mech .
Of course the issue with the hydra was never the unit itself, they're a statistically superior marine (including stim), the issue was the cost.
To simply dismiss them as baby lurkers is fool's folly.
Been trying it at around +/- 3500MMR and it's been working insanely well against both Terran/Protoss
Having 24 hydras at that minute is insane... But it also insane that toss can just win against it. On the other hand dude made a great response to it, but still ydras have insane stats and they would have won if not the baterry.
1st game was surely rushing air b4 he saw the hydras
Hydras should absolutely be this good. - SC1 player.
The overmind will be pleased, cerebrate
Harstem, talking about Van Gogh, I'd love to hear your take on the song "On Failure" by Aesop Rock.
18:20 -- if only Harstem had been *just A BIT more committed* , and less of a scardy cat, that Orbital Command was *A GONNER !!*
Like... seriously... Game-ending right there !! :O
.
This build looks great. I'm gonna steal it.
If we ever see this in pro tournament play I'd love for the casters say Harstem's Hydra build, confuse all the ppl who know harstem as only a protoss player.
has been by the person who made the build .... scarlette
I wonder if this build could be disguised to look like muta so they don't build tanks, similar gas and lair timing right?
What in insane build actually hahaha.
We will see Reynor using this for sure
BGMWSS idea: always copy the race and build order of the last person you played against
Wasn't this literally what Harstem said Scarlett was driving Byun nuts with? And she whipped out the build vs Spirit at IEM
I gotta learn this one!!
I think the problem is that while terran units work really well when upgraded and together protoss units are on their own pretty good. Hydras standalone are better than marines and the other usual terran suspects but not that good vs protoss units
Van gogh was not a master painter, he was an avant-garde painter. The old masters were the workshop trained painters that were in business between the 1300s and the 1800s. They absolutely were better than 99% of us today because they started training as kids and had patron support to operate as full time artists. With only a few exceptions skill has been dropping since the 1800s as the priority has shifted from technical proficiency to novel concepts and individual expression.
lol you missed the ending there big time. The reason we don't see much art of that caliber anymore is that artists don't have patrons these days; used to be that a rich guy would house you and feed you for ten years if you were willing to learn how to make him a nice statue. Now people joke about the "starving artist" because it's so heavily normalized
I'm a simple man. I see Harstem Zerg video. I click.
I also click regardless, but especially Harstem Zerg.
I think it is fitting if the cheesiest man alive is Dutch.
The Dutch have no Cheese, they stole it from someone else
As a creature of the sea I'm feeling sad we don't get a shout out at the start of your videos anymore 😅
🥲
This timing is cool, but if it becomes mainstream, it’s got some huge weaknesses. Like before hydras pop, you literally have no units
Classic Harstem doing absolutely everything in his power to make the hydra build his instead of who he learned it from 😂 "that guy and his build are terrible but I'm perfect and godlike"
hes gonna pass this build to lambo for sure!
I really don't know why hydras aren't played more often. You see them used as AA support often, but you never see them used as a main force with drops like you would with marines. They are just like marines only tougher, more lethal, better range and permanently on a half stim, especially when on creep.
More expensive and easier to counter too, hydras melt agains anything
If it goes longer, add some swarm hosts, lurkers and/or vipers as needed.
Used to be trash unit. After the latest patches it might have gotten a tad broken if used properly tho.
Hydras trade well with vipers, and terribly without. They have hard counters with any splash damage, and don't move super fast, for a zerg unit. They don't scale as well as lings with 3/3 and adrenal, and are more expensive in gas and supply.
Theyre just like marines except for the cost 😅
I knew Hydras are insane for damage, but damn, i thinked they are much squisher and hol*** this much at this minute is feeling op, thats insane.
this build is insane
Harstem, try this build again vs protoss but stop at 45 workers and three gas. Mass speed hydra and slow ling, skip range. You’re attacking hits much faster and just as hard
3 gas is not enough for mass hydra. 4 is minimum
@@folsomblues8807 it is perfect for mass ling hydra on 3 base with perfect injects
Your attack starts at 5m with 8 hydra 16 long and units keep flooding in. It’s good
without upgrades, hydra without speed and range upgrades is sh... @@puffin310
Hydra, Viper and some cracked lings = new meta
"2 base all ins arent that common" you can tell.its a long time since hes been diamond
Hail Hydra!
All I saw was Crack and Cheese.
I knew this was for me.
Harstem is hilarious
How did it get here?
My dude droppin that hard H 😂 3:40
2:45 who is this "van go" character of whom you speak? Are you perhaps referring to the famous Dutch painter Vincent van Gogh? Sounds like defiling Dutch art to me... idk I know a guy who had something to say about that once
(yes I realize we are reminded just one minute later, but I was so shocked in the moment I had to comment ahah)
Painting for realism is almost entirely technical, but painting for beauty or emotional impact is largely intuitive. Modern painters are indeed more skilled, but they are not better than the great masters.
When the Captain's zerg mechanics evolve to spread creep, he's going to be aggressively unfun to play against. The combination of weird hydra all ins with upgrades at awkward timings just seems like pain when you try to respond and there's creep over half the map too.
Wouldn't Storm or Disruptor be the answer to Mass Hydras?
I havent played since 4 gate was a thing, Im going to make a comeback and only do this
Totally disagree on the choice of carapace over ranged attack. The hydra's rate of fire makes the attack upgrade extremely significant as far as total damage per volley, and you're massing them, meaning the speed of the attack is adding value no matter how big the army gets. Defense isn't as evenly spread in value because not all the units are getting attacked per opponent volley. I know, you're the pro, but I think you should stick with attack upgrade.
Didnt update the GG counter for the last 2 games.
Harstem must be partly Greek 10:28
Hasu means grey in olde english
hydra imba?
Idea for beating grandmaster with stupid stuff: Play a game, and then each following game use the exact same buildorder as your previous oponent.
I wish one day you do your little homework and credit build creators. Like the 3 hatch ling flood you did last map pool.
Kostya is a legit name BTW, short of Konstantine.