Talking to the Creator of Star Wars: Jedi Outcast's Lightsaber Combat
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- Опубліковано 4 сер 2017
- Check out my first two videos on Lightsaber Combat HERE:
Which Star Wars Game Had the Best Lightsaber Combat?: • Which Star Wars Game H...
Did Jedi Academy REALLY Have the BEST Lightsaber Combat?: • Did Jedi Academy Reall...
Mike Gummelt is the creator of Jedi Outcast and Jedi Academy's Lightsaber Combat, we duelled over our words about the past, present and future of lightsaber combat!
Like the video if you enjoyed it :)
Subscribe to the channel if you want to see more from me! - Ігри
Well done, nicely edited! Thanks for the opportunity to talk about the Jedi games again - I'll never get tired of that (I still play them to this day, myself, too!) And best of luck with your channel!
I have been playing jedi academy since 2003. I was 10 years old and I still play the mod called Moviebattles 2 actively. It has had a great impact on me and it still does so thank you for making the best star wars game ever made. I laughed how humbly you said that the reason why it is still the best is that no one else has tried to make a good duel based game after it.
It is really refreshing to hear out the guy who actually made the combat system after all these years. Awesome interview and good job.
Btw why didnt you guys add in the custom saber hilt creator? That would have been so cool.
@Mike Gummelt, you are literally a god. Thank you for over 20,000 hours of pure bliss.
Mike Gummelt thank you for making such an amazing game, I just showed this game to my best friend, and found out something brand new while playing my 30+ run through, I cut down the tree at the beginning of the game and it killed me while falling over, the amount of care put into those games is a big part of why people still love them, so much thought was put into the combat and terrain movement
Mike Gummelt Thank you for all these wonderful games! I'm currently replaying the jedi knight series, and outcast will always be my favourite game ever. It introduced me to the world of Star Wars, and we still play Jedi Academy with my friends to this day, I even made some maps myself. Thank you for these years of fun we had with this series!
It's insane and very sad how things have changed, when he started talking about how they tried to make the game as moddable as possible...
Really goes to show how the designers/developers where the ones in charge at the time, instead of all the corporate morons.
I really want that to shift. It seems like every time the developers are in charge, the games turn out better than when the suits are making the decision. We need a shift back.
@@braveheart1320 Support indie devs. They have no suits
Imagine a Jedi Knight game built for today's hardware. Imagine...
I know that Frostbite engine sucks to code on, but it sure is pretty. Think about the graphics of EA Battlefront 2 but with Outcast/Academy gameplay. Sploosh
Should be pretty easy to remake on UE4. You’d need a lot of free time and passion though.
It would only work as a fan production. In 2019 EA would call it “Star Wars: Jedi Knight” and it would have nothing to do with Kyle Katarn.
Check Vertex out m8
*drools*
The story and rpg elements of KOTOR but with the combat of Jedi Knight.
i would gladly pay 60$ for that but we all know such a thing will never come to fruition.
kittylactose
Agreed, to be quite honest.
Why never? Maybe in 10-20 a dev will try it. I'd gladly pay 100$ for a game of that quality. I really don't know why no one is doing a singleplayer SW game where you can create your character and progress like in KOTOR improving your force powers and choosing your side , become a Jedi or A Sith and then fight other force users, while following a compelling and intriguing original story that's not simply a good vs bad story. So many SW fans would want a game like that. I just don't get it. Sometimes I think about dropping everything I'm doing and try becoming a game dev to make a game like that.
Okan Draman
Because that would require the studio making it to be similar to Obsidian.
Disney + EA = no such game
The closest thing to such thing we might get is a dull grindfest with hundreds of DLCs like Dragon Age Inquisition. Also, it will have a story set in the new canon, so not even the story will be interesting for me.
Add in the open world of Witcher and I'll pay 300 for that.
I've spent a good portion of my life playing JKA, my only regret is not playing more before the community died down.This game was truly epic in every aspect. And to Mike Gummelt, you sir are an unspoken legend.
5 months later, but try moviebattles 2, mod for JKA and active community
I started playing with the community in early '04. It was the best online gaming I ever played with others, other than SWG. Great memories. I remember all the noobs lamers clans tournys etc, and getting angry at people who went to 1.01 if you played on the original 1.00 version lol.
Loved how professional this video interview was. Was fantastic to hear from Mike about the development of the title, not to mention just the level of quality through out. Great stuff.
Thanks for watching! Glad you liked it :)
An unsung hero of game design, thank you Mike Gummelt for making our childhood that much better.
That part at 6:10 where you have the enemy Sith on a narrow bridge over lava is fun if you have rank 3 grip because you can just force choke the Sith, move them over the lava, then let go and watch them fall to their deaths. It’s equal parts hilarious and satisfying.
I would like to take the chance to say a personal thanks, Mike. Your work inspired me to join the games industry.
Until today, both of them are my favourite games of all time. I really enjoyed Elite
Force as well and always hoped that the Star Wars license would be
staying with Activision and Raven. When Battlefront was released afterwards, the combat system made me feel like a clumsy Jedi and I never understood why follow-up games never reached the level of quality that the Jedi Knight games had. And it was not just about the lightsaber combat system. Jedi Outcast in particular had a phenomenal multiplayer, something I've been missing since then. I was leader of a clan with 80 members and all of them were playing different disciplines. Some enjoyed dueling, others played the extremely fast CTF mode that made Unreal Tournament or Quake look like a snail game. Was even one of the games in the ESL Pro Series and my first step into eSports.
When I think back, Jedi Outcast was the game that caused me to join the games industry. I started modding Outcast and contributed to a Lord of the Rings total conversion (yes, because of the saber combat system) with a map of Helm's Deep. Later went onto Movie Battles II and when we felt that the aged engine could no longer support our gameplay ideas (render distance), I started "The New Era" mod for the Source Engine with 80 developers. Unfortunately ran into the typical mod problems and couldn't get it released. But it was a blast! We tried to stay true to the Jedi Knight games and people really appreciated it.
I really discovered my passion for game making during these projects, started studying game design, worked at Ubisoft for a while before starting an indie studio and now recently moved onto VR. My dream would now be making a competitive lightsaber game in VR if only I had the license to do it :)
Thanks for sharing your story! I definitely miss the days back when we played our own games with the community and they all knew us and we'd have more direct back & forth. Oh, and I've messed around with some VR stuff, too - Unity and SteamVR make it really easy to prototype VR games!
Yes, I really enjoyed that time for exactly that reason as well. In the German Jedi Outcast community, we had a "mapping academy" where some experienced devs helped interested newcomers into level design. Movie Battles 2 even went a bit meta when there was a community map team - a mod for the mod, so to say. And the community really felt attached to the developers. I remember when someone once handed me a "certificate of insanity" because of how I built an entire mountain landscape with brushes. It's been a long time, but If my memory still serves me, I think it was Kenn Hoekstra.
The last developer I've seen doing these community relations that closely were Cheyenne Mountain Entertainment when they were developing Stargate Worlds. Already in the pre-alpha, they scanned their forums for enthusiast and constructive community members and invited them into so-called "strike teams" that would self-organize and continuously test different aspects of the game and give early feedback.
Today, when I'm playing recent Star Wars titles like Battlefront, I can't even set up custom clan servers. So much eSports, community and modding potential in there, but they're not taking advantage of it. I don't think any of these recent games will ever reach the lifetime of the Jedi Knight series. I mean - 15 years, sheesh!
As for today's technology: True indeed, we're actually working heavily with Unity right now, building common space VR multiplayer experiences for location-based entertainment. When I think back at how much time I've spent with tech3 or source just compiling assets on the command line...
I remember how we once tried to make a Movie Battles 2 map that would take place in a space battle. You'd have to escort a piece of cargo into the hangar of a Venator that was under attack and fly it to a rescue ship. We essentially gave up on that project when we made a first test of the Venator (which was 1:1 scale) and the maximum clipping distance that wouldn't shoot down the engine would cut off half of the ship xD
I still play the game today, best saber combat of any game ever made!
Still one of my favorite multiplayer experiences ever (Outcast). One of my highlights was dueling every member of a clan (half of them running scripts, and thought of themselves as one of the best dueling clans in the game) and winning every fight, not a single death.
1on1 base
I started this video with interest, and now I'm just mad. This is the love and care that's missing form games (and SW games) nowdays, and not EA lords over all of it, we never get a new game like this. Only semi-online lootbox shooters, and canceled, broken dreams. Goddamnit.
He is an extraordinary guy, watching this, Dice should really take advice from him, because battlefront hero combat is poor compared to good old Academy.
They are doing jedi knight jedi Academy on ps4 and switch with all online modes early February i think am just waiting for it to appear in store 😀😃😄 better than EA 😜😉 i think they relised that this was 1000% better Asyper company is doing it fuck EA 😀😃😄
I'm still waiting for that one Star Wars game with all seven lightsaber forms with double blade, dual wield and reverse grip application.
Thanks for taking a look at the video! Haha, I think you might be waiting for a while. That sounds awesome, but considering EA just shut an entire studio just because they didn't like the direction of a vanilla Star Wars game, I think a game of your description is never likely to see the light of day...sorry if that was super negative. Thanks for sharing your thoughts, take care :)
Game Brain i fear you are right... at least that gives motivation to become the CEO of EA to fix that XD
haha if my channel accomplishes one thing, it's to spawn the next CEO of EA, go spread your wings padawan!
*DEW IT!*
We need a HD remake of multiplayer.
It's happening
tehpeasant actually
PROVE IT!
been saying this since 2010.
@@ralphhun ill prove it, its called MCS Project on youtube. Look for MCS Project Gamplay.
Please make a game with combat like this.. From one of the top players at one point.. No game has ever challenged me at a reflex and skill level like jedi academy.
Woah man what was your nickname in JKA? There's still people playing the game and discovering new stuff about the combat, getting better at it :D
Red\Lamer lord\ Hero Jon\ Masterjon I was one of the top players around 2010 -2012ish but I resided mostly in base. Albeit I was barely ranked around 10
Oh man! I heard about you from Wolfeye, Artemis and others. Not much of course, just slight mentions but still, wow. Not even sure if you remember them or not. Heck, I'm not sure if you knew them at all but they did say lamerlord this and lamerlord that here and there so i'd assume so.
Dzon. JK3 there was 2 lamerlords this is the red one lol i knew em both :P
Ahhh, I didn't even know that lol
Early 2000's Ravensoft dominated my PC gaming with EF1/2, SOF2, JO/JA
EnigmaticPenguin soldier of fortune 1 and 2 were awesome also, the first one was banned in my country xD
That was a great time. :)
Out of curiosity - what's the story behind the /broadsword console command for the janky ragdoll physics? Early attempt at ragdoll in Q3 that went nowhere? Thanks!
I always wondered that too. I played Jedi Academy after I played Half Life 2 so when I saw ragdall(ish) physics in the Q3 engine I was like WHAT??
Because of people like him who focused on making a great game, as well as also focusing on making it mod-able has really made these games a lot of fun and stand up to this day.
When Mike was asked about how he feels about how his game is still considered one of the best light saber combat games out there these days I was thinking in my head that I wonder if hes surprised there hasn't been any new ones since then. And sure enough he basically says something similar.
It is so surprising one of the best light saber combat games to come out was way back in 2003 and there hasn't really been something since then.
Heck the last great star wars game I was interested in playing would have to be 1313 which ended up getting cancelled, as well as the battlefront 3 being made by that one company before EA got the exclusive rights (because of Disney being stupid).
And it's a real shame we never got another sequel. Just image how amazing a sequel could have been. Maybe they could have focused a bit more on the story for single player (the one thing that was a bit lacking in Academy at least to me). And maybe even better graphics, more chocies etc.
Thinking about stuff like that just makes me depressed though because there is no chance we will get anything great for at least another 6 years or so? Until EA's contract is up. And even then Disney might be stupid and give them the rights again. We are missing out on great star wars games right now because of all this.
Anyways, good job to the makers of the Jedi Knight franchise and we miss you all the time, especially these days.
I still boot up Jedi outcast & play through every so often, amazes me how well the graphics hold up
I got something like 10 years of enjoyment out of JKO and JKA. Dueling and FFA in JKO, then dueling and siege in JKA and then several more years in the MBII mod. Considering that the only money I ever spent was the price of the two base games, it was by far of the best entertainment expenditure of my life.
If NT Voodoo, Barad-Dur, and Old Folks Home were still up, I'd probably still be playing JKA.
very cool interview,very professional. neat callouts to moviebattles.
thanks for the kind words, glad you enjoyed it!
Best jedi experience ever created.
Amazing to hear this interview. Outcast and Academy are in my top tier of favorite games.
He's so humble, wow!
Man, games nowadays ain't got no innovation or ingenuity. I mean, look at the recent Battlefront 2 for example, or Battlefront 1, everything is so streamlined and "casual".
He's talking about the EA's ones.
They only care about newbies and newcomers rather than longtime fans that prefer more lore into the sw universe
I love your videos, they have a very professional sensibility about them and your commitment to seeking out interviews with the people behind the topics you cover is impressive. Keep it up, this is a channel with places to go.
WOW. Thanks heaps for the kind words. Glad to have such awesome viewers.
11:28 "It's not so much that it's the best, but that people enjoyed it."
I like that philosophy!
How doesn't this have more views? Great interview!
Imagine giving this guy the rights to build a new game like these masterpieces looking like today's games would look. EA and disney kill so much creativity
Avatar Roku Disney didn't do anything but, bought the franchise.
Shadow Gamera they pull a lot of strings tho for anything star wars being made. They tell them what they want. Disney mainstream content is what we get.
@@TheBranden415 Actually Disney doesn't give a shit about games as long as they make profit.
@@darthportus Disney bought Lucasfilms, tons of old Star Wars and LucasArts games became available on GOG and Steam after that, including a couple of Double Fine remasters = Disney doesn't give a shit about games. Get your facts straight, man.
They are doing jedi knight jedi Academy on ps4 and switch with all online modes early February i think am just waiting for it to appear in store 😀😃😄 better than EA 😜😉 i think they relised that this was 1000% better Asyper company is doing it fuck EA 😀😃😄
As a guy who played this game from childhood up to an adult i seriously have to thank you for these 2 gems seriously.
Good video as well this should actually have more views only time will tell.
Played from JO to JA - base to JA+ to Movebattles II been there to watch it start grow and get smaller and smaller :/
I loved how you showed clips of Star Wars Unleashed when Mike Gummelt was talking about how Lightsabres in other games feel like hitting other people with a stick. The Jedi Knight series is the ONLY set of games to get Lightsabre combat right, period. Yes that even includes the much beloved KOTOR series.
Best Lightsaber Duels in a video game ever! Still, play Jedi Academy to this day!!
someone get this man a star wars project
Great video! I especially liked how the footage always showed something relevant to the current topic in the interview.
It's also great to see that my all time favorite game still gets attention.
Love this video. Always love hearing from the legends what it's like to be legendary.
Great visual representation of the things he was talking about. I appreciate when content creators take the time to reinforce the things they're discussing with the other half of the whole video thing... too many dudes out there will just tack on a gameplay loop while they drone on about stuff some people might have no clue about. Thanks GB.
i still play JKA....simply because it have BY FAR the best saber combat system ever made! ...so...
THANKS FOR MAKING IT !!
Thanks for doing this! The combat in these games always amazed me and Movie Battles 2 is the pinacle of that system!
This conversation was so well executed. No umming or erring. All just thoughtful statements and responses. Fantastic. Well done.
Great video, excellent interview. It's really interesting to hear from a creator of one of my all-time favorite games!
Awesome video, never really heard much from the creators. This was wonderfully insightful.
I hope another lightsaber combat game is made one day. Jedi Academy gameplay with next gen graphics would be soooo great to see.
Great interview! So good to hear from someone inside the company
Great video!
I was sooooo good at Jedi Outcast,still remember my guild Paladins and staying up super late at night (EU/NA) to fight clan wars etc. Awesome times in my early teenage years thanks to you and Raven studio.
4:40 "a lot of the lightsaber games feel like hitting them with a stick" took the words right out of my mouth. Now I wonder why g_saberrealisticcombat wasn't the default option for the game.
It got censored on management's request (since they didn't want dismemberment in a "family friendly" franchise lol), but I'm glad that Raven managed to sneak that in with the commands.
RavenSoftware was my favorite game developer ... Heretic 1&2, Hexen 1&2, Dark Forces, Jedi Knight ... the good old times!
still playing, still loving. I love that in jka, you can recognize players by their playstyle. how they move, how they attack, how they block. truly amazing system. a game where I might be able to beat one specific player easily, only to get destroyed by another player, which in turn gets owned by the 1st player I mentioned ^^ there's just so much personality in your fighting style
Thank you bro for making these games you gave us freedom as a Jedi knight / Sith Lord much love always you are by far the best
This is still the best lightsaber gameplay to date.
Jedi Academy for life! If I hadn't owned it I don't know what I'd do to get my Star Wars gaming fix until the 9th film comes out :)
I love when devs do interviews like this. :]
Yeah I find this kind of content so interesting, thanks for watching!
Still playing Jedi Academy on the Original Xbox whenever I get the urge. So glad it’s still popular!
Very nice interview. Lots of info without fluff.
A great video, it got me to subscribe. Look forward to more.
Really enjoyable interview. This was my favourite game back when it released. Played it for at least 3 years.
Glad you enjoyed it! Thanks so much for watching, appreciated!
Good interview man, keep up the good work!
This guy is talented as hell and also humble, and is so chill.
7:42 give that legend a beer.
A really beautiful game, JAMP was where i poured a lot of my time into, and don't regret a second of it. Nice to hear from the developer and his thoughts towards it this far down the line! Maybe see some of you in-game for my annual nostalgia fest sometime.
Fantastic interview, 3:20 was exactly the question I was looking for, thank you.
Incredibly interesting interview.
That makes me very happy to hear. All I want to do is share developer's stories with gamers, so for me that's the ultimate compliment. I appreciate the support :D
This video deserves more views!
Absolutely loved this video, and it answered so many questions I've had for a long time! I used to play the living shit out of outcast and academy on the original Xbox lol. I still have the discs! Thanks for the awesome video, I subscribed
Mate, you're treading on some really sacred ground here; JKA and JK2 are truly the best things to ever come out of Lucasarts and I gotta say; well done. Making me download it again right now :)
We really need someone to make the mini game that allows you to build your lightsaber! That is literally the only thing missing from Jedi Academy.
god i wish this guy would develop a sequel to academy with modern tech, and someone like drew karpashian to write the story. it would be epic.
Great video man...I can't believe I never came across this before.
I've been playing these games since the original Jedi Knight.
Use to have epic battles with my friend over modem :)
And I still have Jedi Academy installed lol
That mini-game to assemble your lightsaber... I wish it could've gotten in.
I think a lot of people would love a new Jedi Knight, or remastered versions. It's really a shame that noone has done an SW game with the lightsaber fighting in focus as was mentioned in the video. In Jedi Outcast and Jedi Academy you could choose and develop your own style and actually needed skill to defeat your opponent. I believe I don't have to mention the duel system which I didn't see since those games. I think it would be worth making it considering the Star Wars movies are coming as well. I hope that someone will make such a game like Outcast or Academy. Help me EA, you are my only hope! :D
I played Outcast and Academy for so many years straight since their release. Met a lot of amazing people online and been part of some great clans. Glad I got to experience that. Passing on tips and tricks to new players was also a very interesting experience.
Thank you Mike! (and interviewer) JK2 (Outcast) was the favorite game of my childhood.
Thank you man! We love your game and it is still alive in 2019!
Wow I didn't realize the same Devs made Elite Force, the other favorite game from my childhood!
I had no idea that the creator of Ultimate Quake went on to do Jedi Outcast, two very memorable games from my youth. Ultimate Quake was a mash-up of all the properties you loved... Star Wars, Predator, Xena, Dune, D&D, and more! I spent hours playing Ultimate Quake against bots just enjoying the power fantasy and did the same with his Star Wars games. So glad I can put a name to those experiences now!
Loved this game thank you for participating in making it. I can imagine jedi pacifist routes but this was a fun game that made some sense for a Jedi to get into the fighting. Good writing with good mechanics made this one fun. Maybe I'll make Jedi Negotiator some day but to quote a master "The negotiations never took place." Mostly because the storm troopers keep opening fire without... Well it was a fun game at any rate.
Glad I just found your channel
I miss the good old days. My shitty laptop can’t run that new Starwars game (plays like dark souls? Blanked on the name) but I can and do play academy all the time. Favorite game still. Would love a remastered version.
Thank you Mike Gummelt for such an legend game ! I still mod it even today ! :D
Thank you for this interview! Raven Software did an amazing job. The Jedi Knight games should remain in history as some of the best games ever made (not just Star Wars games). Mike's game design approach was spot on. Player freedom and moddability are two essential things for a great game, IMO. They allow us to express ourselves and to play the game in various different ways, and this increases the replay value immensely. I still play countless of retro games for such reasons. Lifelike graphics and realism are cool things to have in a game, but that's not enough for a fun experience.
Shamefully few views considering the quality of the video. I know it is not much. But consider me subscribed.
excellent interview thanks for asking legitimate questions
Well done interview
Jedi Outcast/Academy are my favorite Star Wars games Played it everyday for years, a lot of years. I wished they would make another one. Or a Star Wars game with that style and lightsaber combat (for example in Clone Wars Time, Sequel, Prequel.. )
Thanks for making this, really appreciated the conversation. JO was the first new game I ever bought myself.
It's a real shame that EA has exclusive license to make Star Wars games - outside developers like Raven will never have another shot...
The Jedi Knight series is, to this day my personal and all-time favorite series of Star Wars games and video games in general. Jedi Outcast in particular was what got me into the larger Expanded Universe of Star Wars and made me into the Hardcore Star Wars fan I am today. I also play Jedi Academy and Outcast to this day, primarily the mods Movie Battles II and Knights of the Force.
excellent channel amazing videos great work
Oh man, I miss the Days of hanging out on the landing pad on FFA_Bespin and just dueling anyone. I also miss the modding community, and the amazing player base. Jedi Knights II: Jedi outcast was actually my first experience with online video games. It also got me into mapping for my clan at the time being. (>XT
One of my favorite games of all time. I used to run a huge clan on Jedi Academy. Still communicate with the friends I made there almost 15yrs later.
Excellent interview!
Thanks for the support, I really appreciate it :D
,,The community really owns the game'' owwwww made me feel emotions inside
Me looking at this now and seeing Star Wars Jedi Fallen Order, its kinda cool.
These are my favourite games to this day.
Yeah they have aged like a fine wine my friend!
Absolver(customization to move sets and appearances, free flow from one move to another sometimes into another style, the ability to learn bit by bit from enemies and open arenas) meets for honor(visceral up close melee action with grapples and headbutts mixed in with a sense of scale that you can turn a battlefield in your favor & objectives outside of killing each other) would make the prefect foundations for an awesome light Saber combat game
I think it's amazing how Mike started out in a modding scene and eventually got work making video games. I played jedi outcast and academy and it is what made me get into a modding scenes and get a degree in developing video games. I also agree that I can't think of any other star wars games that had such satisfying lightsaber combat as these two. It's amazing just how simple of a system it is, but then games like the new battlefront just treat them as "click attack and the game will decide where the lightsaber goes."
Still one of my favorite games of all time. Well done, sir.
This is *REALLY* inspirational to me as a hopeful game developer.
You earned a sub, well made video
Ah thank you so much for joining the channel. So glad to hear you enjoy my work, stay tuned for more soon my friend!
I love this guy. He's so authentic.
What a humble man. Love it.
Great Interview, I'm with Mike. Its surprising that no one's tried to make a Saber combat game since JA. If 1313 wasnt shut down that bounty hunting game sounded awesome and the little leak i saw of it.
Thanks so much for checking out the video, glad you enjoyed it!
Idk why i want to comment this here but, a Jedi Knight style game, for saber combat but the in depth story of KOTOR. If EA didn't have the license someone else could start on the greatest Star Wars game ever. I dont trust EA to do it justice.
I grew up with Academy XD my childhood was playing it on my PC running through the story :3
Jedi academy was definitely one of my favorite games of all time.
Just stumbled on this video and wanted to say how Jedi Outcast was super awesome trying to simulate the real feel of lightsaber. I NEVER managed to play any star wars title and enjoy lightsaber combat since those games.
And of course the first thing to do in Outcast is enable cutting of limbs! Yay! great memories!