Avoid Using Canvas Panel | UE5 Optimization Tutorial

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  • Опубліковано 23 лис 2024

КОМЕНТАРІ • 4

  • @DailyPaily
    @DailyPaily 18 днів тому

    Interesting, where is the lesson 2 of this ?

    • @chankulovski
      @chankulovski  18 днів тому

      @@DailyPaily I'm publishing new Tutorials often, and I will speed up the process even more, so expect a lot of valuable and rare Tutorials soon! :)

  • @fragileglass9622
    @fragileglass9622 Місяць тому +2

    You somehow showed up in my feed again. In any case. You often state NEVER to use features and offer bad advice.
    Canvas Panels offers ABSOLUTE layout. Which ensures your UI remains consistent across multiple screen types.
    Overlay uses the simple layout format. Can be prone to having odd UI behaviour on different screens if that is your parent container. A no-no if you’re building for various mobile platforms.
    Lastly, Unreal Engine is not just a game engine. It’s used for Cinema, Live Broadcast, Product Configurators, Proprietary Software where Canvas Panels are hugely beneficial and performance isn’t always a motivating factor.

    • @chankulovski
      @chankulovski  Місяць тому +1

      Canvas Panels are increasing the numbers of Draw Calls, and using another UI element is a better option IF the developer/designer wants to optimize their game, it's that simple. I am, and will continue teaching about why we should NEVER use some tools while making a game, because some tools impacts the performance. If you believe I'm offering a bad advice, don't watch the Channel, very simple thing.