Blender Face Builder. Create Head Mesh for Metahuman. Alien: Covenant - David.

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  • Опубліковано 12 січ 2025

КОМЕНТАРІ • 5

  • @grossimatte
    @grossimatte Рік тому +6

    You did a good job while in Blender, but the final result is nowhere near where it should be due to how the Face to Metahuman plugin works.

    • @tlothompson6935
      @tlothompson6935 Рік тому +1

      So am I not the only one who keeps getting results that look very similar and nothing like the original model?

  • @WhiteCoral1987
    @WhiteCoral1987 Рік тому

    Very cool job! Nice

  • @Djonsing
    @Djonsing 9 місяців тому

    This is all nonsense! anyway, after import it does not correspond to the original, by 30%, it is better to export in FBX format to a blender and create morphs there yourself and directly back to UE5, and connect morphs in the settings, then it will be accurate, almost 100%

  • @CalmCollectiveATL
    @CalmCollectiveATL Місяць тому

    waste of my time