Snap Mid Between Two Points in Revit

Поділитися
Вставка
  • Опубліковано 15 вер 2024

КОМЕНТАРІ • 11

  • @asiab2335
    @asiab2335 2 роки тому +3

    Oh my god, I used to work like this in AutoCAD and was really missing this feature in Revit. Thank you for sharing!

    • @BIMforInteriorDesign
      @BIMforInteriorDesign  2 роки тому

      Yes, as a long time AutoCAD user, it was unbeliavable for me that this was added to Revit only in year 2021 :)

  • @ArchAhmadWaheed
    @ArchAhmadWaheed Місяць тому

    So effecient!
    Bravo

  • @s.o.e.w.a.i
    @s.o.e.w.a.i 2 місяці тому +2

    Thank you for your sharing. In 2021 version, how can I get it?

    • @BIMforInteriorDesign
      @BIMforInteriorDesign  2 місяці тому

      Glad you find it helpful.

    • @ArchAhmadWaheed
      @ArchAhmadWaheed Місяць тому +1

      Unfortunately, we don't have similar option in 2021 version.
      We still have the traditional way drawing temporary detail line to snap to its middle point, then deleting it. A bit longer, but still valid.

    • @BIMforInteriorDesign
      @BIMforInteriorDesign  Місяць тому +1

      @@ArchAhmadWaheed Yes. Unless you upgrade, you have to use workarounds to achieve snapping to mid point.

  • @nounonarabara5702
    @nounonarabara5702 3 роки тому +1

    thanks, we need Revit render Interieur tutorial pls (without plugins)

    • @BIMforInteriorDesign
      @BIMforInteriorDesign  3 роки тому

      Hi Nuono, this is one of the topics I am currently considering. I don't have a proper Revit LT workflow now - to create good visualization I export the model to external software and work from there. This is not flexible enough. Using Autodesk cloud renderer is very tedious and slow. What seems most promising is using Twinmotion.

    • @nounonarabara5702
      @nounonarabara5702 3 роки тому

      @@BIMforInteriorDesignTwinmtion or lumion ?

    • @BIMforInteriorDesign
      @BIMforInteriorDesign  3 роки тому +2

      @@nounonarabara5702 I was looking at Twinmotion. I use Revit LT so I cannot use the internal renderer, so I have to look at other options.