I’m sorry but people must have not played any other dragon age if they think going the blood mage sub spec ever mattered beyond their head canons. It never made you evil and no one ever reacted to it being played. No one cared in Origins and Hawke would probably be the last person to learn how to. And now all of a sudden it’s this super important part of playing dragon age? It’s good to see the devs finally understand that if it’s brought back as playable class, should be done right.
@@AutumnFallsWinter I agree that it's always been lackluster in execution, and I would love to see it done justice. It is extra egregious in 2, where magic is so important to the story and blood magic has a major thematic place in it but no one reacts or cares if Hawke takes that path. At the same time, I also agree with people who are disappointed in its omission and particularly the devs first addressing the question with "trust us, you don't want to use blood magic." It feels weird to go two games in a row with that option removed from the player, since it holds such significance in the world of Thedas. But more importantly, it feels bad when RPG devs tell players what they do and do not want.
Are you sure you know what you're talking about? It was in multiple Origins quests that explained blood magic was evil. I would place the reaver class as bm too, and to get that you had to defile the urn of ashes. Desecrating holy objects is not neutral or good.
It was evil, it originated from demons. The Jowan uses bm and its a death sentence. To get the reaver class you have to defile sacred ashes, Lelianna would attack you on the spot. There was cut content that wynne would attack you if you used it in the mage's circle questline.
@@teyrncousland7152 while they were important it made no sense for any of the PCs to use it with no backlash. memory serves even morrigan was against blood magic
Kala pointed out the proportion problem and I agree with the observation. Would be nice to see the heads made proportional to the bodies or the bodies made proportional to the heads. She pointed out that the shoulders on everyone look too narrow. I have already been thinking about how I’m going to try to compensate for it in the character creator.
It's something I've noticed in a few other games like Monsterhunter World. Makes me wish I could pick the brains of the designers to see why they went with those proportions. My best guess is to bring an intentional focus to the face and expression work? With those beautiful facial animations I couldn't blame them, but it is a different kind of distracting. Hopefully I can just adjust and forget about it once I'm immersed in the world and story enough.
@@beccangavin well the way you formed the sentence with the interrogation ❓->exclamation ❗ format, the accuracy of your grammar and punctuation and plus the fact that I've seen a conspiracy video of Destiny about some fake social media accounts and bots replying to eachother, psyched me and made me think you were a bot. Hahaha sorry again, but I also started laughing when my hypotheses was wrong. xD
Not normally a fan of long loose hair, but damn I'm going to have to make an exception for this character creator. That intro bar fight had me fixated on those luscious locks!
Glad you, and Kala give fair coverage compared to the rage baiters. Honestly tired of everything being considered a controversy or an agenda, it's like some of these people have never played dragon age before. You put out good content and its a breath of fresh air.
There is balance in everything. The fact this game is fully embracing a political message and throwing it down our throats makes it fairplay to criticize it for it. And a game does not fail only because of political agendas. DA:V is just looking "mid" as a game when it's supposed to be AAA. In fact, a lot of DA fans would consider it a failure right now if not for a few interesting lore tidbits.
I also think we've become overly used to strange proportions in other games, in the opposite way. I.e. HUGE shoulders and tiny heads. I encourage people to go check out medieval suits of armor and see how fighters were shaped before steroids and weight training
@@Dan-vo7vc omg Elden Ring is notorious for this. All those characters have huge bodies. Same with Dragons dogma 2. I always have to increase the head size.
@@maiafay yep! Or WoW, for an extreme example. They all do the anti-pixar, and I think we're conditioned to see that as "serious" and the other style as unsophisticated because of that trend.
It almost makes me want to cry to see a comment section not drowning in... well, I'm sure y'all know what I'm talking about. True fans with true criticisms. The video itself is in depth with facts that I actually want to know about the game, and not a single comment (so far) about the creator being a shill. It's really renewed my interest in the gaming community.
That opening barfight had me literally cheering alone in my apartment. That was INCREDIBLE for an in-game cutscene. I've never seen anything look that good and well choreographed before.
@@MegaMerdeux Big Truth & using this le sigh cutscene is ugh. What did Corinne Busch have against Varric to have hair dyed from ginger to black 🤔 Why did he as a leading suit at Eaware decide to go that route 🤨 One less ginger mon in Tevinter, but Harding the whoman with apple on her throat remained ginger 😒 Happy Tree Graphics in game & worth of fifteen bucks is a letdown.
yep I couldn't put my finger on what made them look so goofy until I saw that Reddit post. It looks a million times better when the proportions are fixed. Their bodies are off too, they're really stubby looking, someone on the Reddit post described it like they took a dwarf model for all the races and just stretched them out, but it still has that stocky/stubby look of a dwarf.
because most people prefer violence over diplomacy because its "cooler"... i however will be choosing the diplomatic option as i always do in RPG games... i always try to go for the most diplomatic/charismatic sorta options possible like a true hero.
The big heads thing is a style choice. They deliberately chose this. I’m not sure if they will bother to change it, but maybe if enough people complain more than they already are complaining over every little thing, then they might tweak it. Either way, I’ll just mess with it in the cc.
Yea .. this game will fail. These modern devs refuse to simply build the games we want. Thank God for Asia. But hey, I am sure there are tons of people excited to buy this to add chest scars.
@@michaelscotthawthorn7871Asia? You played Wukong and Stellar Blade and think that is what Asia is about is funny, Asia is centered on mobile gaming, the amount shift up made with stellar Blade until now is what one battle pass makes in Nikke, they are all concentrated in making more mobile games now
@@michaelscotthawthorn7871 ....I want this game, I think it looks sick. Can we stop being so negative about a game that isn't even out yet? Clearly you're not interested so why are you even here
the proportions are the only thing i dislike about the characters, beyond that i love them. that being said, dragon age has always had weird character proportions (flashbacks to origins dwarf girls), so i'm not sure why some people seem so shocked.
Yeah, it's just a sad thing about gaming that people suddenly apply standards to one game in a series that they didn't, and never will, apply to other games in the series.
The body proportions aren't that big of a deal to me, and I'm sure I'll get used to them, but do you guys think its even possible for Bioware to fix it?
Someone give bioware this video and give them another few months. The head proportions IS the issue I couldn't pin point either. That being said, I'm still excited.
They might do a patch similar to Andromeda. I started playing that game day one, and it didn't really bother me that much, but it didn't take too long for the patch to drop that smoothed out the facial issues, if I remember correctly.
Thats very ez to explain.. if you are a Troon who takes HRT your vision goes bad and everything looks strange ... so you make googfy looking game character.
Blood Mage should be like BG3 Dark Urge. A more custom playthrough of the game where story beats are changed and party members might not side with you at all and in the end you might actually aid the bad guys in destroying the world. If only then they could get that to work for Warrior and Rogue as well.
I imagine that's how they see it. If we include that the whole Thedas may be more 'magical' after this game, the class might not even be called Blood Mage.
finally the cinematics look amazing, BioWare is showing their potential with the animations, gestures and so on that so many people were complaining about before and what the hell, the game itself looks wonderfully done, I think this time I'll get more than one character before I get past the prologue 😂
@@cracmar03Hopefully it won't be as bad as Inquisition lol. Nothing like my female elf manspreading as she walked for some reason 💀 like who walks with their legs three feet apart
Im glad they're making DA:VG a complete game at launch and not needing a dlc to get the full picture. As for dlc, if they do it, I think a straight forward set up for the next game would be good like mythal is now making her move and is the big bad of the next game.
I hope they don't set up the next game in DLC since I'm poor and I really don't want to spend twenty bucks to get the last chapter of the story a la Trespasser or Legacy. Don't get me wrong those DLCs are great but feels kinda like a cop out at the same time. I think if they release DLC it should be more self contained like Descent and Mark of the Assassin were, fun extra content and maybe a bit of world lore but no large story beats.
I've not played this yet, I am waiting on more info. and reviews. However, I grew up with Dragon Age, played all games and DLCs. Can I just say, I love how they designed the dialogue choice for Rook? It throws me back to Dragon Age 2, where depending on your response, Hawke came off as passive, humorous, or aggressive. It's a really nice throw-back, tbh.
VO! Don't use reviews. You can easily get influenced by them if you see only negative ones (from review bombing) and never play it. (a chance, as people decide to play to see if it id bad) If you want to, play, if not, don't. I only rely on reviews for mobile games.
@@fireblade295 I mean... reviews are still important, especially if you're on the fence. You're spending sixty to seventy of your hard earned dollars after all. But especially for this release that's been absolutely devoured by toxic people for whatever reason, it's important to make sure you get all sides instead of losing yourself in the really loud minority yelling "THIS GAME IS WOKE TRASH" and being hateful and negative simply because they have nothing better to do with their lives. The review embargo for people who played the demos will likely lift sometime during the week before release so hopefully OP will be able to make their decision then ^^
@dantics i realized the background music (during competition section) is from Star Wars Knights of the Old Republic! Man.. i just went back 20 years to the best time of my life! thank you & wish you gain more and more followers! Cheers...
@@Dantics i bought it & KOTOR2 on steam sometime ago.. I have a decent pc But unfortunately they dont work well with win10. But Glad to know you enjoyed them
I'm praying they won't make stupid DLCs like "Cool weapons DLC" or "Armor DLC" but "the blood mage DLC" would actually be amazing if it changed the story and how others see you, kinda like "Dark urge" in BG3.
I was going to make this same comment. I like cosmetic dlc if it pairs with something else but I'll never buy dlc for a weapon or gear set. Blood mage dlc would be perfect.
@@garycannon4644 True, but since it's not, I'd be more than happy to pay for a DLC if it was really worth it and if it really impacted the story and how you play the game. I just don't want a bunch of useless DLCs.
@@subject8776 true he was clean asf fr but even the regular grunts look cool. I never played as a qunari but if they looked like that then i definitely would. After DA2 looks like they’re trying to humanize them but they’ve never had a consistent design to begin with
You can set your Inquisitor, but not your Hero of Ferelden or Hawke. Of all things, I wanted them so badly to return in the new installment. Doesn't seem that they will...
Agreed. I'm skeptical of the singular worldstate idea, and only changing Inky. I hope they didn't show the rest of the starter game info in this video but there is more there. I thought there was supposed to be a way to set up your worldstate at the beginning, since they're not using DAKeep. Something like the Genesis comic in Mass Effect. It would really suck if people's canon worldstates are shoved to the side. There are so many different permutations for the world, but it's not like those decisions really impacted DAI aside from cameos (Alistair king/warden/dead, etc.). I imagine my Zev-romancing HOF and Anders-romancing Hawke will only be side mentions at best, not even cameos.
I don't get why we can't get Hawke or HoF back. Especially if they semi treat DA 4 like an ending. If they are uncertain of future of the game, dlc's inclueded it should actually get ALL our protagonists for one last action. And definately explain fate of someone stuck in Fade from Inquisition. I get that HoF issue is probably voice acting .. but HoF barely ever speaks so they could easily make up some 3/3 voices to choose at beggining so they would speak in these.
@@cracmar03The HOF I definitely see why. The biggest issue is the voice- as the HoF was an unvoiced protagonist, no matter what voice they use someone somewhere will be unhappy. Beyond that there's just a LOT of variability on the HOF that Hawke and even Inky don’t have with their personality and origins. As for Hawke, I don't really know. Maybe they just weren't connected enough to the story this time. Plus they got a lot of flack since people didn't seem to think their Hawke acted the same way as DA2 and felt out of character to them.
@@lulungameena8817 There's not a singular worldstate. You can adjust choices in the CC when you make your Inky. There's only three choices though- who you romanced in Inquisition, whether the Inquisition is disbanded or a peacekeeping force, and whether your Inky vowed to stop Solas at all costs or attempt to save him. Anything else apparently won't be brought up. Maybe the devs are omitting something for some reason or things will be set through dialogue or something, but for now it seems there's only gonna be three choices and the rest of your worldstate just won't be mentioned I guess.
@@bubblybobabubbles that there are only 3 choices, and 1 of them being silly (who your Inky romanced...honestly this irks me the most), basically turns it into 1 worldstate where nothing you did mattered. Think of it like this: Who is the Divine? Does it matter or should it matter? YES, because we're going to places still under the Orlesian Chantry's purview, except for Tevinter. If there are free mages or Circles, if the Templars were reformed or reinstated, if the Divine can now marry are very important considerations. We're traveling with mages and an abomination, that will certainly matter in a fanatically devout area like the Anderfels. I'm not saying here need to be acknowledgment of every choice in all the games - the Keep's tapestries were unwieldy as it is - but hinging on 3 very specific, and Inquisitor-specific choices, really squashes things in the world down. It throws away a surviving HoF and their search for the cure to the Calling, it disregards whomever wasn't left in the Fade and their march onto Weisshaupt, it disregards if Iron Bull is still alive, or if Cole is human or spirit.
10:00 That isn't what happened. The Iron Bull's superiors demanded he protect the Qunari dreadnought, even if that meant sacrificing his Chargers. They never demanded he turn on the Inquisitor! BioWare doesn't even know their own lore! And if they were thinking of Trespasser, The Iron Bull was tal-vashoth by that point, and thus he had no superiors within the Qun. And if he was still Qunari, and his superiors ordered him to turn on the Inquisitor, then he DOES turn, even if romanced. Oh wow! I just realized, there is no option to determine if Bull was loyal to the Qun or not while in the relationship with the Inquisitor! So this is just assuming you broke him away from the Qun if you chose his romance. BioWare devs are literally out of their minds! No, there is no DLC or expansion planned because BioWare knows it is going to flop.
I really hope the game doesn't always have one companion approve and the other disapprove. You should be able to being two people who agree or make a choice that is slightly approved and greatly approve by both. Same with disapprove. I have this fear with the companion getting hurt situation, like no matter what choices you make during a mission one companion will get hurt and its all down to a very limited choice of person 1 or person 2 gets hurt. That doesn't make me feel like my choices matter, that makes me feel like im on railroads during missions. Hope this fear is wrong and its just 1 mission it happens like that to introduce the system to you. The fear comes from everyone who played the game and talked about the choice where one companion gets hurt. No one has mentioned that they didn't get that choice or was able to avoid any of them getting hurt.
It's a linear game, so yes, they're going to railroad the player whilst only providing the illusion of choice. There will probably be 2 or 3 choices that actually matter in the game.
I just feel like Blood Magic in general was such a wasted opportunity. It was touched on nicely in Origins, became a huge plot point in 2, and then Inquisition and (seemingly) Veilguard just decided, "Eh, fuck it, we won't even talk about it, that much." I'm not a huge edgelord, trying to do an "Evil" run, I just really liked the risk/reward aspect of opening yourself up to much darker powers, in exchange for abilities you wouldn't usually get, and the story implications of that precarious balance.
think this is gonna have to be a buy on PC so mods can fix the proportions and give me a bit more control over how characters looks and hopefully bring Templar class in
50-150 hours for Inquisition? I have playthroughs that are over 300. If you are a completionist *and* play on nightmare using tactical pause a lot, the hours stack up fast, especially after they released 3 huge DLCs.
Hellz yeah, blood mage! The single most interesting class in the series. Even if we don’t get it until the last DLC! I want to be a goddamn blood mage finally after 10+ years.
Pretty sure it's confirmed there's only three choices- who your Inquisition romance was, whether the Inquisition disbanded or became the Divine's peacekeeping force, and whether your Inquisitor vowed to save Solas or stop him at all costs. There may be more choices set through dialogue triggers somehow or something, or maybe they left some stuff out of the demos for some reason, but that's what's reported to be in the CC when you start the game.
you make a good preview. Im stil feeling torned about the game, mostly because of the art direction and the combat could become boring rather quickly; i was never a fan of the one class aply a debuff, that then another class can trigger and so forth. But i do have some questions about gearing. Can i use a sword and dagger for a rogue? Can i duel wield 2 axes? can a warrior duel wield?
to your question.. no and no... each class has its own weapons that they can use... there are no alt weapons... a mage will ALWAYS carry a staff and dagger+orb... and a rogue will ALWAYS carry 2 daggers and a bow... you CANNOT change these weapons no matter what.. each companion's weapon is also locked in
@@arcanumelite4853 that sucks. Given the chance, i always make a character that can use sword and dagger. For a game, that claims to be diverse, i fail to see it, sinds the player is forced into a sterotype of how a warrior or rogue is, when they can be much more. Origins had it right; warrior could make use of any weapons and weapon style, a rogue couldnt use a two handed weapon but they were stil able to duel wield 2 axes, clubs or using a sword and dagger.
@@Dysjong yes but this game has weapon specific actions that aren't skill-based... like blocking with the shield and parrying with daggers or shielding yourself with staff as well as all the attacks these weapons can do without the use of skills... allowing each class to use all the weapons would mean that there would need to be hundreds of weapon actions for each class which would be a nightmare to make.
@@arcanumelite4853 Sorry to say this but they have had YEARS to develop this and where did they focus on? Clearly not the combat part or the build diversity. I am not impressed by the combat aspect of the game. It looks more like a glorified beat-em game then a rpg.
@@Dysjong they had three years since the ip was restarted twice thanks to EA. It's also fine that the combat wasn't the sole main focus this isn't dragons dogma the story/narrative is what's gonna make or break the game, which is basically deciding the fate of bioware so it makes sense for some of the options for combat in the game to be scrapped or not worked on for the betterment of other aspects.
just a lil constructive criticism when using a person footage you should have a watermark on screen on who's footage you are using considering you have there full audio too
A blood mage should feel like playing a dark whosy in Baldur's Gate 3. (forget the correct name of the BG3 thing but you get the meaning) So I get it for why it isn't there. That'll be a lot of extra work to do right.
I definitely can't agree there. Not that I didn't enjoy the game, I did. I love Inquisition. But it's a completionist's nightmare, worse than Witcher 3's infamous question marks. Honestly, I think you can tell just from the Power system; if you full run that game you wind up with *way* more than you need to unlock basically everything, and some areas have only the barest story-related reasons as an excuse to send you there. Any time I play it, I use it as an excuse to role play my Inquisitor's priorities, deciding what to focus on and what to skip, after the essentials are taken care of.
it very much is if you try to do everything. im having to plan out what regions to go to in what order just so im not over leveled by the time i get there
I agree that it was fun, but it was bloated, not enough character focus or engagement. You didn't talk to npcs much or made any real impactful decisions. But I love Inquisition to bits and think it could have been better if some zones were trimmed down, ahem Hissing wastes, Storm Coast and Western Approach. Like in the space Hissing Wastes and Western approach occupy you can have them occur in the same map and add in the Forbitten Oasis and it will still be pretty empty as a map.
I'm not a fan of the smooth looking characters but with that said, I'm still excited from what I've been hearing. As always, I'll wait for reviews before deciding to buy this.
maybe if they eventually do make that blood mage path then youll have your jerk/asshole/kill everyone path... where you play the game solo with no companions and are pure evil.
@@ichigozangetsugrimmjozgqp9439 yeah instead of having companions youll have mind control and demon summoning like all the blood mage enemies you fight thruout all the games. it would be cool... your "solo" but you use blood magic to make up for it and finally play as a true blood mage.
This is going to be a save-scummy game for me. I'll have to click on the choice I want to make, see if I like the implementation and result, and then decide if I continue or reload. The opening cinematic, for example, is one in which I would choose to fight. However, as I will also be playing a Mage, I will be forced to be diplomatic to avoid (or try to avoid) seeing my Mage forced into the melee stereotype when they could be freezing everything in sight.
Oh so not only did they make the darkspawn as goofy as possible compared to origins. But they had to give your companions fallout bobbleheads as well alright. Someone should be fired.
honestly am gald for the return of the Spell sword/Arcane warrior, so being able to play that class agian even if it different it still awesome to get it back,. Never like the DAI Knight enchanter really ugh to me, and Mage in DA2 were awesome as was, and DAO i was always picking arcane warrior... Got to say that Music is pretty good too, god they spot on with some of this
Would be interesting to see instead of new subclasses coming out for like a dlc, you get new class variant you stuck with such as blood mage, reaver[inq](tho reaper might be too similer)/maybe red templar and for rogue idk assassin or poison user, but really it's just easier to add a new subclasses at least that's my guess
Didnt really like the friendship rivalry mechanic in 2 because it felt so underdeveloped and lackluster and the rivalry bonuses where so bad compared to the friendship but i can chalk that up to 1 yeat development time hopefully its much better here
Personally im looking forward to making a Megamind Kunari mage now.. i am glad if we are good enough at the CC we can make a Yoked chad but the fact i can have Smurf # 3 with a Ticktack and giant brain makes me laugh. cant wait for the 31st
I see it now lmaooo last time you said it looked cartoony I couldn't see it. Maybe it's because I try to look at others work as either good or not good (based on my personal preference) and not analyze/ criticize unless asked to. Hopefully with this last month they see that feedback and change it. If they can.
Screw the haters, I am psyched to get back to Thedas. I've played through every DA game on release since Origins and I've enjoyed every one of them (including 2). I imagine this will be no different.
@@Dantics numbers do not invalidate nitpicking 😂. People are clearly nitpicking the correctness of the head when it is intended to be incorrect and exaggerated. Are we seriously saying it’s the first time we see stylized characters? 😮 Nothing here is comparable to real life proportions, exaggerated eyes, nose, lips, body, yet people conclude the head is incorrect.
Makes me actually planning on Male playthroughs! I only, or solely, play female MCs in games for voices (and models). Male VAs tend to be too gruff, too unfitting, or just triggering my auditory sensitivity.
I specifically remember my elf Mage in Inquisition had a very large head compared to her very thin body, so to me, the head size being kind of large is really the same as Inquisition. Do I think it would look better if the heads were smaller? yes, the heads do look better smaller, but they were that way in Inquisition too. I will adjust my characters head size in the character creator as I have seen some very good-looking Rooks shown that others created who played the preview of the game. I think it would likely be a pretty simple fix for the developers to just reduce the head size of the companions, or maybe I am wrong, and it is not that easy. It would be nice if they could adjust the size though, but it really will not stop me from playing the game if the heads stay the way they are.
they have no time to createnew class now. So either they already created it and keep under table for surprise or they plan it for dlc. Hope for first and will be glad for second.
I’m not even sure I want a pirate this game. But I will probably pirate it later after they crack the denuvo. I wouldn’t reward five dollars to these studios who make such ugly trash.
Origins blew me away when I was a teenager, but the magic is gone from this series. It's a shame because Baldur's Gate 3 did it right. I don't know what they've done with Veilguard but it's not managed to capture being Dragon Age by what's shown so far. This will be the hardest pass I make on a game this year.
Agreeed. The character interactions really lack depth between each-other and when they talk to Rook. All they go on about is ''it's a job to stop Solas'' and ''omg the evil gods are tyrants''. Where's the books explaining the lore? Where's the history of each character? Neve also sounds like she's about to off herself and that's ok if she was intentionally made to be like that but at-least make it funny. Meh I think I am going to pass too.
@st8867 You haven't played the game yet, and of course they're going to be talking about Solas and the Evanuris. The trailers and early gameplay are about stopping Solas and gathering a team to stop the Evanuris. This is like saying all the Mass Effect 2 companions did was talk about the Collectors, it's asinine.
the community excuse the lack of options in inquisition e da2, excuse the lack of magic combos, excuse the lack of real quests to unlock specs, not talking about combat and companions, DATV is just what they deserve at this point... Also how every class seen very magical when in the lore we have literally prisons to train mages and deal with demons was forbidden.
@@mauli00098 Options ? Origins was making me angry with lack of those. Why was Morrigan constantly treating me in Witchhunt like I am about to kill her and her child ? Why were my dialogue options so assinine there. Why Anora, after being promised crown and WARNED by me that I will punish Loghain, threw a temper tantrum and refused crown ? There were so many baffling things and bad writing in Origins .. and the bugs. Good gods, last time I played Mage and Jowan has to be the BUGGIEST npc ever. And we could go on and on on lack of choices in Origins. Why couldn't I give Jowan my blood or open reliquary, but that should be end of my part helping him ? Why if you side with Irving and do AS HE SAYS, you are still punished and forced to join Wardens ? I thought helping Irving was all for staying IN Circle. I guess not .. And the minor things .. so my Amell. We know Amell is not Ferelden family. Okay. So you are asked where were you born by Mad Hermit - your TWO options: Denerim or Highever. Both are IN Ferelden. Nope game. Revka Amell lived in Kirkwall to my memory and married noble in Kirkwall, my Setris Amell was made purposefully to look closer to people in Kirkwall. He is NOT from Ferelden. Origins was lacking HELLUVA choices at every step of the way. Companions dialogues were no exception. Worse, game was treating companions like props. Sooo Allistair would ALWAYS go and argue to you about Redcliffe Castle quest, regardless of what you do. Morrigan on City Elf will always forget what you told her, numerous times, about Cyrion and jump "Yeah, we should totally kill them all and get power from Magister here !" ... Hell I couldn't even in Awekening yell at Oghren for screwing up Felsi and their child. Oh and last time, I entered Fade to save Connor with help of Jowan. If my mage dies in there then .. well everyone is doomed. Did any of my companions objected to idea that Setris should enter the Fade himself thus risking death/possession by demon that already wrecked Redcliffe ? Nope. All of them were like "Meh, do what you want, I will stay here and watch. I shall trust convicted blood mage ritual with your life." Did you missed the part that Solas is tearing up the Veil in this game ? Hence why magic returns ? This was foretold by Sandal back in DA II even. Tearing down the Veil will merge Thedas + Fade together aka make everything entangled with magic and spirits.
@@cracmar03 You never played Dragon Age Origins, and I will not correct you on these points, but go on with your Date Sim simulator with the magical people from Thedas ijbol
Question for everyone who knows more than I, from the looks of it the companions have a unique skill tree? Is there any variation in a form of "specialization" or will we be able to fully unlock all skills for a companion
all skills will be available.. HOWEVER each skill has 2 paths it can take... once you choose a path its locked in... i imagine 1 path is for friendship and the other is for rivalry? but im not 100% sure of that part.
I think I'm pretty sold now. I mean, I'm not a fan of the bright neon colors on enemies, reminds me of suicide squad, and the art style in reference to the characters look really off. But everything else looks fun so far
I am so buying this game. I dont care about lgbt choices in creating my Rook, it is optional after all. As i indetify (muhehehe) as a gamer i simply have obligation to play this game at least 3 times because these 3 classes are bombastic. My main issue therefore is which one i play first????
an overpowered class that makes you have to play the game solo without companions.. since no one would want to side with a blood mage... (but you could force enemies to obey you so who needs companions anyways) the true evil playstyle..
@@arcanumelite4853 If its like Dark Urge from Baldur's gate 3 or Swarm that Walks from Pathfinder Wrath of the Righteous it could be really interesting I just hope it doesn't go full murder hobo.
Doesn't seem like you can play as an evil character in this game looks like another thing that was dropped that made DA games fun along with controllable companions , the four party set up, and the tactical camera .
DLC not planned out might just mean that they want to see how people play the game and what their audience wants. If we want blood mages enough, we might get them.
I'm so excited for this game but those proportions are not it :// everything else looks great! I will definitely still play it but I wish they would give this game a few more months to change the heads, hands, etc...
The mages should have a whole different entry, as should a warrior. This suits a rogue. 'It's too much for them, Bioware is a small indie studio who only had 18 months to make the game'. Sorry, no, not next to some of the RPGs that have come out recently.
Wait wait JUST WAIT A MINUTE 😮😳😳. I am playing through mass effect legendary edition as well as dragon age inquisition but world STATE 😳😳😲😲🥴 THIS is giving off Mass effect 3 vibes like if you don't do what your supposed to then the world is screwed and YOU. LIKE how with the galaxy and reapers and you having to unite everyone and if you don't everyone will DIE. Oh dear lord they are serious 🤭🤭😁 this is it folks I also have a feeling it will be like a ME2 suicide mission to 😁👍👍.
It seems like there's people struggling hard to look for things that are not in the game and complain about it, like blood magic, that wasn't in Inquisition too and back then it wasn't a big deal. Not only it's an ability that makes a mage more fragile to demonic possession not that the Fade is almost torn down but it costs a lot of life too. It makes no sense in this game and it's not even that good
I’m sorry but people must have not played any other dragon age if they think going the blood mage sub spec ever mattered beyond their head canons. It never made you evil and no one ever reacted to it being played. No one cared in Origins and Hawke would probably be the last person to learn how to. And now all of a sudden it’s this super important part of playing dragon age? It’s good to see the devs finally understand that if it’s brought back as playable class, should be done right.
@@AutumnFallsWinter I agree that it's always been lackluster in execution, and I would love to see it done justice. It is extra egregious in 2, where magic is so important to the story and blood magic has a major thematic place in it but no one reacts or cares if Hawke takes that path. At the same time, I also agree with people who are disappointed in its omission and particularly the devs first addressing the question with "trust us, you don't want to use blood magic." It feels weird to go two games in a row with that option removed from the player, since it holds such significance in the world of Thedas. But more importantly, it feels bad when RPG devs tell players what they do and do not want.
Yes blood magic was super important and so was reaver.
Are you sure you know what you're talking about? It was in multiple Origins quests that explained blood magic was evil. I would place the reaver class as bm too, and to get that you had to defile the urn of ashes. Desecrating holy objects is not neutral or good.
It was evil, it originated from demons. The Jowan uses bm and its a death sentence. To get the reaver class you have to defile sacred ashes, Lelianna would attack you on the spot. There was cut content that wynne would attack you if you used it in the mage's circle questline.
@@teyrncousland7152 while they were important it made no sense for any of the PCs to use it with no backlash. memory serves even morrigan was against blood magic
Kala pointed out the proportion problem and I agree with the observation. Would be nice to see the heads made proportional to the bodies or the bodies made proportional to the heads. She pointed out that the shoulders on everyone look too narrow. I have already been thinking about how I’m going to try to compensate for it in the character creator.
Had that issue in dragons dogma 2
I was thinking about that, but then thought my character would look out of place compared to the others
I would guess mods and fan patches will be available quickly so everyone can tweak proportions to their personal taste!
@@skaldi8347 I play on console :(
It's something I've noticed in a few other games like Monsterhunter World. Makes me wish I could pick the brains of the designers to see why they went with those proportions. My best guess is to bring an intentional focus to the face and expression work? With those beautiful facial animations I couldn't blame them, but it is a different kind of distracting. Hopefully I can just adjust and forget about it once I'm immersed in the world and story enough.
They have a version of the friendship/rivalry mechanic? Oh, I love that!
this is a bot.
@@vladdan9230 I’ve never been accused of being a bot before. This is new.
@@beccangavin hahahaa sorry about this mate, I had to give it a try. XD
@@vladdan9230 How would a bot have responded?
@@beccangavin well the way you formed the sentence with the interrogation ❓->exclamation ❗ format, the accuracy of your grammar and punctuation and plus the fact that I've seen a conspiracy video of Destiny about some fake social media accounts and bots replying to eachother, psyched me and made me think you were a bot. Hahaha sorry again, but I also started laughing when my hypotheses was wrong. xD
Not normally a fan of long loose hair, but damn I'm going to have to make an exception for this character creator. That intro bar fight had me fixated on those luscious locks!
"Harding greatly approves" is all I needed to see
U sound like my husband! lol
Harding will be romanced first in my playtrough after her comes varric my beloved
@@Star_dragon8 lace and I have some unfinished buisness
Yeah and apple at her throat 🍎 😏 + Happy Tree Friends style graphics & le sigh watered down combat with a lot of flashies 😔
Glad you, and Kala give fair coverage compared to the rage baiters. Honestly tired of everything being considered a controversy or an agenda, it's like some of these people have never played dragon age before. You put out good content and its a breath of fresh air.
Rage Baiters? Game look like a bad mobil game, combat is worse than Concord, and caracters is possible the worst ever... this got 2 be a joke comment?
@kennethsjvold9212 Shoo bot!
SHOO!
There is balance in everything. The fact this game is fully embracing a political message and throwing it down our throats makes it fairplay to criticize it for it.
And a game does not fail only because of political agendas. DA:V is just looking "mid" as a game when it's supposed to be AAA. In fact, a lot of DA fans would consider it a failure right now if not for a few interesting lore tidbits.
I like that about his cover.
@@Dragonage2ftw LOL 😂 and they swoop here.
I also think we've become overly used to strange proportions in other games, in the opposite way. I.e. HUGE shoulders and tiny heads. I encourage people to go check out medieval suits of armor and see how fighters were shaped before steroids and weight training
@@Dan-vo7vc omg Elden Ring is notorious for this. All those characters have huge bodies. Same with Dragons dogma 2. I always have to increase the head size.
@@maiafay yep! Or WoW, for an extreme example. They all do the anti-pixar, and I think we're conditioned to see that as "serious" and the other style as unsophisticated because of that trend.
It almost makes me want to cry to see a comment section not drowning in... well, I'm sure y'all know what I'm talking about. True fans with true criticisms. The video itself is in depth with facts that I actually want to know about the game, and not a single comment (so far) about the creator being a shill. It's really renewed my interest in the gaming community.
That opening barfight had me literally cheering alone in my apartment. That was INCREDIBLE for an in-game cutscene. I've never seen anything look that good and well choreographed before.
Have you played a video game before? DMC3 opening is 10x better, and it's a PS2 game that came out 20 years ago.
Borderlands 3 did it better years ago. BioWare clearly used that intro as inspiration
@@MegaMerdeux Big Truth & using this le sigh cutscene is ugh. What did Corinne Busch have against Varric to have hair dyed from ginger to black 🤔 Why did he as a leading suit at Eaware decide to go that route 🤨 One less ginger mon in Tevinter, but Harding the whoman with apple on her throat remained ginger 😒 Happy Tree Graphics in game & worth of fifteen bucks is a letdown.
yep I couldn't put my finger on what made them look so goofy until I saw that Reddit post. It looks a million times better when the proportions are fixed. Their bodies are off too, they're really stubby looking, someone on the Reddit post described it like they took a dwarf model for all the races and just stretched them out, but it still has that stocky/stubby look of a dwarf.
💯
I have yet to see someone pick "Talk this out".
because most people prefer violence over diplomacy because its "cooler"... i however will be choosing the diplomatic option as i always do in RPG games... i always try to go for the most diplomatic/charismatic sorta options possible like a true hero.
I did, and actually it was quite cool, too. Trying to remember whose video I saw it on...
@@RobMcDermott Skill Up show both options
Idc what anyone says this game looks fkn sick and I can't wait to get my hands on it
Get out and buy it. Twice, if you got more than one console.
same... theres so much controversy but im excited lol. i hope its not too buggy though... but i have faith in the story/companions
The big heads thing is a style choice. They deliberately chose this. I’m not sure if they will bother to change it, but maybe if enough people complain more than they already are complaining over every little thing, then they might tweak it. Either way, I’ll just mess with it in the cc.
Yea .. this game will fail. These modern devs refuse to simply build the games we want. Thank God for Asia. But hey, I am sure there are tons of people excited to buy this to add chest scars.
@@michaelscotthawthorn7871 literally who even are you 💀
@@michaelscotthawthorn7871Asia? You played Wukong and Stellar Blade and think that is what Asia is about is funny, Asia is centered on mobile gaming, the amount shift up made with stellar Blade until now is what one battle pass makes in Nikke, they are all concentrated in making more mobile games now
@@michaelscotthawthorn7871lmao you're just some little nobody elitist.
@@michaelscotthawthorn7871 ....I want this game, I think it looks sick. Can we stop being so negative about a game that isn't even out yet? Clearly you're not interested so why are you even here
This game reminds me so much of the things I loved about da2
This game screams to me DA 2. Main reason why they earned my preorder.
The proportions seem relatively fine, genuinely these r some crazy nitpicks 😭
"Lucanis would look better with realistic proportions"
(screenshot shows Lucanis with a 90s anime guy proportions) xDDD
Literally the "fixed" version made his shoulders so wide I was preferring the big head version alfjfkdk
@@austinrmAgreed...I don't eVen see how its wrong.
LITERALLY LMAO
This game just keep looking better and better everytime i see new info
I feel like it isnt really a dragon age game without some funky proportions lol
@OhDeerLordie so true lol! The gumby elves from inquisition, for example
@@Dan-vo7vc Lets not go into lanky bodies in Origins.
@@deathstar6998 Elves just being weirdly skinny humans with HUGE hands. And OMG the Dwarven proportions!
@OhDeerLordie and the elf faces! I tried so hard in the character creator but the results were abysmal
@@OhDeerLordiedwarves always looked like that though?
the proportions are the only thing i dislike about the characters, beyond that i love them. that being said, dragon age has always had weird character proportions (flashbacks to origins dwarf girls), so i'm not sure why some people seem so shocked.
Yeah, it's just a sad thing about gaming that people suddenly apply standards to one game in a series that they didn't, and never will, apply to other games in the series.
Really hope they add Kal Sharok as I would really love to visit a non abandoned Dwarven Thaig again.
The body proportions aren't that big of a deal to me, and I'm sure I'll get used to them, but do you guys think its even possible for Bioware to fix it?
Just like me, except I got used to it/couldn't even tell in the example cutscene.
Someone give bioware this video and give them another few months. The head proportions IS the issue I couldn't pin point either. That being said, I'm still excited.
I'd love to agree with you, but I simply cannot wait for a few more months 😂
@@Geohillierneo true enough, neither can I. The head thing does bother me, but not being able to play right now bothers me more.
They might do a patch similar to Andromeda. I started playing that game day one, and it didn't really bother me that much, but it didn't take too long for the patch to drop that smoothed out the facial issues, if I remember correctly.
It's also that too smooth plastic look of the skin as well.
The shoulders look way too high up in the character creator. It makes everyone look like they're wearing a coat hanger.
About proportions: not only heads, but also hands look bad, they to short. Necks also very short.
they all look compressed as if in the wrong format. And male regardless of gender.
Thats very ez to explain.. if you are a Troon who takes HRT your vision goes bad and everything looks strange ... so you make googfy looking game character.
@@fatjay9402its spelled character...
DEI hires produce DEI quality
People said the same thing about SH 2. Most likely large because it’s a trailer
Blood Mage should be like BG3 Dark Urge. A more custom playthrough of the game where story beats are changed and party members might not side with you at all and in the end you might actually aid the bad guys in destroying the world. If only then they could get that to work for Warrior and Rogue as well.
Bioware doesn't let you be evil anymore. At best they let you be a dick.
I imagine that's how they see it. If we include that the whole Thedas may be more 'magical' after this game, the class might not even be called Blood Mage.
Well there's always blood reaver, but I don't think there's even been an edgier rogue than assassin. I would love to see one though!
finally the cinematics look amazing, BioWare is showing their potential with the animations, gestures and so on that so many people were complaining about before and what the hell, the game itself looks wonderfully done, I think this time I'll get more than one character before I get past the prologue 😂
I just wish they made better walk animations. They looked kinda goofy on some footages.
@@cracmar03Hopefully it won't be as bad as Inquisition lol. Nothing like my female elf manspreading as she walked for some reason 💀 like who walks with their legs three feet apart
Im glad they're making DA:VG a complete game at launch and not needing a dlc to get the full picture.
As for dlc, if they do it, I think a straight forward set up for the next game would be good like mythal is now making her move and is the big bad of the next game.
I can’t freaking wait
@@ichigozangetsugrimmjozgqp9439 39 days to go
The reason there's no DLC is because no one is buying the game.
I hope they don't set up the next game in DLC since I'm poor and I really don't want to spend twenty bucks to get the last chapter of the story a la Trespasser or Legacy. Don't get me wrong those DLCs are great but feels kinda like a cop out at the same time. I think if they release DLC it should be more self contained like Descent and Mark of the Assassin were, fun extra content and maybe a bit of world lore but no large story beats.
I've not played this yet, I am waiting on more info. and reviews. However, I grew up with Dragon Age, played all games and DLCs. Can I just say, I love how they designed the dialogue choice for Rook? It throws me back to Dragon Age 2, where depending on your response, Hawke came off as passive, humorous, or aggressive. It's a really nice throw-back, tbh.
VO! Don't use reviews. You can easily get influenced by them if you see only negative ones (from review bombing) and never play it. (a chance, as people decide to play to see if it id bad)
If you want to, play, if not, don't. I only rely on reviews for mobile games.
@@fireblade295 I mean... reviews are still important, especially if you're on the fence. You're spending sixty to seventy of your hard earned dollars after all. But especially for this release that's been absolutely devoured by toxic people for whatever reason, it's important to make sure you get all sides instead of losing yourself in the really loud minority yelling "THIS GAME IS WOKE TRASH" and being hateful and negative simply because they have nothing better to do with their lives. The review embargo for people who played the demos will likely lift sometime during the week before release so hopefully OP will be able to make their decision then ^^
Thank you for these great videos Dantics. Always excited to hear your take on the latest news.
After my comment in the last video Dantics, I am finally satisfied. Yay Solasmancers!
@dantics i realized the background music (during competition section) is from Star Wars Knights of the Old Republic! Man.. i just went back 20 years to the best time of my life! thank you & wish you gain more and more followers! Cheers...
I actually recently went back and played it for a video! Such a great game
@@Dantics i bought it & KOTOR2 on steam sometime ago.. I have a decent pc But unfortunately they dont work well with win10. But Glad to know you enjoyed them
I'm praying they won't make stupid DLCs like "Cool weapons DLC" or "Armor DLC" but "the blood mage DLC" would actually be amazing if it changed the story and how others see you, kinda like "Dark urge" in BG3.
I was going to make this same comment. I like cosmetic dlc if it pairs with something else but I'll never buy dlc for a weapon or gear set. Blood mage dlc would be perfect.
they said they were not making dlc content (for now) they focused on main game.
i somehow doubt theres going to be blood magic at all in this game.
actually blood magic should have been in the game from the get go were in damn tevinter where its commonplace.
@@garycannon4644 True, but since it's not, I'd be more than happy to pay for a DLC if it was really worth it and if it really impacted the story and how you play the game. I just don't want a bunch of useless DLCs.
The question is, are they going to fix the head and proportions, sure would make for more sales
Maybe they will increase the upper limits of those sliders. Gamers like big butts.
if they won't change it, we'll probably, hopefully get mods to change it 😂
Good point yes that could be the reason tho he squeeze it too hard 😂 but I bet devs can make it right pray they do or Modders to fix this. 🤗
@@RandomWandrer nothing like adding some dragon age mods 😁😂
If they don't fix it on release I really hope there's a day 1 mod to fix the heads and butts @@livrk8005
The quanari peaked in dragon age 2 besides that they just look like big grey humans
The Arishok will always remain the best looking Qunari
@@subject8776 true he was clean asf fr but even the regular grunts look cool. I never played as a qunari but if they looked like that then i definitely would. After DA2 looks like they’re trying to humanize them but they’ve never had a consistent design to begin with
You can set your Inquisitor, but not your Hero of Ferelden or Hawke. Of all things, I wanted them so badly to return in the new installment. Doesn't seem that they will...
Agreed. I'm skeptical of the singular worldstate idea, and only changing Inky. I hope they didn't show the rest of the starter game info in this video but there is more there. I thought there was supposed to be a way to set up your worldstate at the beginning, since they're not using DAKeep. Something like the Genesis comic in Mass Effect. It would really suck if people's canon worldstates are shoved to the side. There are so many different permutations for the world, but it's not like those decisions really impacted DAI aside from cameos (Alistair king/warden/dead, etc.). I imagine my Zev-romancing HOF and Anders-romancing Hawke will only be side mentions at best, not even cameos.
I don't get why we can't get Hawke or HoF back. Especially if they semi treat DA 4 like an ending. If they are uncertain of future of the game, dlc's inclueded it should actually get ALL our protagonists for one last action. And definately explain fate of someone stuck in Fade from Inquisition.
I get that HoF issue is probably voice acting .. but HoF barely ever speaks so they could easily make up some 3/3 voices to choose at beggining so they would speak in these.
@@cracmar03The HOF I definitely see why. The biggest issue is the voice- as the HoF was an unvoiced protagonist, no matter what voice they use someone somewhere will be unhappy. Beyond that there's just a LOT of variability on the HOF that Hawke and even Inky don’t have with their personality and origins. As for Hawke, I don't really know. Maybe they just weren't connected enough to the story this time. Plus they got a lot of flack since people didn't seem to think their Hawke acted the same way as DA2 and felt out of character to them.
@@lulungameena8817 There's not a singular worldstate. You can adjust choices in the CC when you make your Inky. There's only three choices though- who you romanced in Inquisition, whether the Inquisition is disbanded or a peacekeeping force, and whether your Inky vowed to stop Solas at all costs or attempt to save him. Anything else apparently won't be brought up. Maybe the devs are omitting something for some reason or things will be set through dialogue or something, but for now it seems there's only gonna be three choices and the rest of your worldstate just won't be mentioned I guess.
@@bubblybobabubbles that there are only 3 choices, and 1 of them being silly (who your Inky romanced...honestly this irks me the most), basically turns it into 1 worldstate where nothing you did mattered. Think of it like this: Who is the Divine? Does it matter or should it matter? YES, because we're going to places still under the Orlesian Chantry's purview, except for Tevinter. If there are free mages or Circles, if the Templars were reformed or reinstated, if the Divine can now marry are very important considerations. We're traveling with mages and an abomination, that will certainly matter in a fanatically devout area like the Anderfels. I'm not saying here need to be acknowledgment of every choice in all the games - the Keep's tapestries were unwieldy as it is - but hinging on 3 very specific, and Inquisitor-specific choices, really squashes things in the world down. It throws away a surviving HoF and their search for the cure to the Calling, it disregards whomever wasn't left in the Fade and their march onto Weisshaupt, it disregards if Iron Bull is still alive, or if Cole is human or spirit.
10:00 That isn't what happened. The Iron Bull's superiors demanded he protect the Qunari dreadnought, even if that meant sacrificing his Chargers. They never demanded he turn on the Inquisitor! BioWare doesn't even know their own lore! And if they were thinking of Trespasser, The Iron Bull was tal-vashoth by that point, and thus he had no superiors within the Qun. And if he was still Qunari, and his superiors ordered him to turn on the Inquisitor, then he DOES turn, even if romanced. Oh wow! I just realized, there is no option to determine if Bull was loyal to the Qun or not while in the relationship with the Inquisitor! So this is just assuming you broke him away from the Qun if you chose his romance. BioWare devs are literally out of their minds!
No, there is no DLC or expansion planned because BioWare knows it is going to flop.
I really hope the game doesn't always have one companion approve and the other disapprove. You should be able to being two people who agree or make a choice that is slightly approved and greatly approve by both. Same with disapprove.
I have this fear with the companion getting hurt situation, like no matter what choices you make during a mission one companion will get hurt and its all down to a very limited choice of person 1 or person 2 gets hurt.
That doesn't make me feel like my choices matter, that makes me feel like im on railroads during missions.
Hope this fear is wrong and its just 1 mission it happens like that to introduce the system to you.
The fear comes from everyone who played the game and talked about the choice where one companion gets hurt. No one has mentioned that they didn't get that choice or was able to avoid any of them getting hurt.
It's a linear game, so yes, they're going to railroad the player whilst only providing the illusion of choice. There will probably be 2 or 3 choices that actually matter in the game.
I hope we can customize our world state before Inquisition as well.
I just feel like Blood Magic in general was such a wasted opportunity. It was touched on nicely in Origins, became a huge plot point in 2, and then Inquisition and (seemingly) Veilguard just decided, "Eh, fuck it, we won't even talk about it, that much." I'm not a huge edgelord, trying to do an "Evil" run, I just really liked the risk/reward aspect of opening yourself up to much darker powers, in exchange for abilities you wouldn't usually get, and the story implications of that precarious balance.
think this is gonna have to be a buy on PC so mods can fix the proportions and give me a bit more control over how characters looks and hopefully bring Templar class in
So excited can’t wait to make my rook!
50-150 hours for Inquisition? I have playthroughs that are over 300. If you are a completionist *and* play on nightmare using tactical pause a lot, the hours stack up fast, especially after they released 3 huge DLCs.
The lack of blood mage spec seen to me we also can't be bad or a villain in the game, not even a anti-hero like origins, but yeah...
I mean Anti-hero is generous. In origins we were 5 shades of how much of a douche we should be today.
The quinari appearance has taken such a journey from dao to now… DA2 was the best
Hellz yeah, blood mage! The single most interesting class in the series. Even if we don’t get it until the last DLC! I want to be a goddamn blood mage finally after 10+ years.
We need to see more about customizing the past events
Does it include decisions affected from decisions from 1 & 2?
Pretty sure it's confirmed there's only three choices- who your Inquisition romance was, whether the Inquisition disbanded or became the Divine's peacekeeping force, and whether your Inquisitor vowed to save Solas or stop him at all costs. There may be more choices set through dialogue triggers somehow or something, or maybe they left some stuff out of the demos for some reason, but that's what's reported to be in the CC when you start the game.
so if we pick josie as are romance will be able to see her and inky in Antiva?
I better fucking hope so most of my runs was romancing her
you make a good preview.
Im stil feeling torned about the game, mostly because of the art direction and the combat could become boring rather quickly; i was never a fan of the one class aply a debuff, that then another class can trigger and so forth.
But i do have some questions about gearing.
Can i use a sword and dagger for a rogue? Can i duel wield 2 axes? can a warrior duel wield?
to your question.. no and no... each class has its own weapons that they can use... there are no alt weapons... a mage will ALWAYS carry a staff and dagger+orb... and a rogue will ALWAYS carry 2 daggers and a bow... you CANNOT change these weapons no matter what.. each companion's weapon is also locked in
@@arcanumelite4853 that sucks.
Given the chance, i always make a character that can use sword and dagger.
For a game, that claims to be diverse, i fail to see it, sinds the player is forced into a sterotype of how a warrior or rogue is, when they can be much more. Origins had it right; warrior could make use of any weapons and weapon style, a rogue couldnt use a two handed weapon but they were stil able to duel wield 2 axes, clubs or using a sword and dagger.
@@Dysjong yes but this game has weapon specific actions that aren't skill-based... like blocking with the shield and parrying with daggers or shielding yourself with staff as well as all the attacks these weapons can do without the use of skills... allowing each class to use all the weapons would mean that there would need to be hundreds of weapon actions for each class which would be a nightmare to make.
@@arcanumelite4853 Sorry to say this but they have had YEARS to develop this and where did they focus on? Clearly not the combat part or the build diversity. I am not impressed by the combat aspect of the game. It looks more like a glorified beat-em game then a rpg.
@@Dysjong they had three years since the ip was restarted twice thanks to EA.
It's also fine that the combat wasn't the sole main focus this isn't dragons dogma the story/narrative is what's gonna make or break the game, which is basically deciding the fate of bioware so it makes sense for some of the options for combat in the game to be scrapped or not worked on for the betterment of other aspects.
just a lil constructive criticism when using a person footage you should have a watermark on screen on who's footage you are using considering you have there full audio too
Can’t wait for October 31st!! 10 years of waiting was way too long!!!
A blood mage should feel like playing a dark whosy in Baldur's Gate 3. (forget the correct name of the BG3 thing but you get the meaning) So I get it for why it isn't there. That'll be a lot of extra work to do right.
The BG3 thing name you're looking for is Dark Urge (or Durge for short) lol
But yeah I've seen a lot of people making that comparison
My inqui romanced blackwall but he died as a grey warden after trespasser... i hope they did not forget that option when we select him 😅
Inquisition was NOT bloated it was fun all the way through & I replayed as each class multiple times & Trespasser dlc made it even better.
I definitely can't agree there. Not that I didn't enjoy the game, I did. I love Inquisition. But it's a completionist's nightmare, worse than Witcher 3's infamous question marks. Honestly, I think you can tell just from the Power system; if you full run that game you wind up with *way* more than you need to unlock basically everything, and some areas have only the barest story-related reasons as an excuse to send you there. Any time I play it, I use it as an excuse to role play my Inquisitor's priorities, deciding what to focus on and what to skip, after the essentials are taken care of.
it very much is if you try to do everything. im having to plan out what regions to go to in what order just so im not over leveled by the time i get there
I agree that it was fun, but it was bloated, not enough character focus or engagement. You didn't talk to npcs much or made any real impactful decisions. But I love Inquisition to bits and think it could have been better if some zones were trimmed down, ahem Hissing wastes, Storm Coast and Western Approach.
Like in the space Hissing Wastes and Western approach occupy you can have them occur in the same map and add in the Forbitten Oasis and it will still be pretty empty as a map.
Inquisitions open world was bloated had to many fetch quests and collectibles and It was pretty lifeless and empty
I just now realized that varrics introduction in veilguard is very similar to his introduction in dei2
The head sizes has always been my problem with this game. If they shrank them I wouldn't have an issue with it.
I'm not a fan of the smooth looking characters but with that said, I'm still excited from what I've been hearing. As always, I'll wait for reviews before deciding to buy this.
Oh wow never really noticed the "Big Head" update yes you can't unsee this.
YOU can't. I can.
In fact, I can't even notice it.
Hopefully the bloodmage class will be like the dark urge from bg3 that would be so cool
I really love playing a jerk in bioware games. Is that even possible in this one? Or are the options just kind/cocky/stoic?
You can punch the First Warden of Weisshaupt in the face. I'm pretty sure you can be a jerk.
I def think you can be a raging jerk
maybe if they eventually do make that blood mage path then youll have your jerk/asshole/kill everyone path... where you play the game solo with no companions and are pure evil.
@@arcanumelite4853 imagine how fun that would be finally having a fully fleshed out blood mage class
@@ichigozangetsugrimmjozgqp9439 yeah instead of having companions youll have mind control and demon summoning like all the blood mage enemies you fight thruout all the games.
it would be cool... your "solo" but you use blood magic to make up for it and finally play as a true blood mage.
This is going to be a save-scummy game for me. I'll have to click on the choice I want to make, see if I like the implementation and result, and then decide if I continue or reload. The opening cinematic, for example, is one in which I would choose to fight. However, as I will also be playing a Mage, I will be forced to be diplomatic to avoid (or try to avoid) seeing my Mage forced into the melee stereotype when they could be freezing everything in sight.
Oh so not only did they make the darkspawn as goofy as possible compared to origins. But they had to give your companions fallout bobbleheads as well alright.
Someone should be fired.
honestly am gald for the return of the Spell sword/Arcane warrior, so being able to play that class agian even if it different it still awesome to get it back,.
Never like the DAI Knight enchanter really ugh to me, and Mage in DA2 were awesome as was, and DAO i was always picking arcane warrior...
Got to say that Music is pretty good too, god they spot on with some of this
Question: how far deep or how many choices from inquisition can you choose so far in the CC? Thank!
Seems like a similar cc to rooks
He means story choices from previous games.
Would be interesting to see instead of new subclasses coming out for like a dlc, you get new class variant you stuck with such as blood mage, reaver[inq](tho reaper might be too similer)/maybe red templar and for rogue idk assassin or poison user, but really it's just easier to add a new subclasses at least that's my guess
Didnt really like the friendship rivalry mechanic in 2 because it felt so underdeveloped and lackluster and the rivalry bonuses where so bad compared to the friendship but i can chalk that up to 1 yeat development time hopefully its much better here
I just want to romance Lucanis as a male mage and give it a go.
Personally im looking forward to making a Megamind Kunari mage now.. i am glad if we are good enough at the CC we can make a Yoked chad but the fact i can have Smurf # 3 with a Ticktack and giant brain makes me laugh. cant wait for the 31st
Meh the head proportions isnt what looks off to me, its the neck shortness.
That was my first conclusion too lol
It looks interesting. But looks like am gonna have to wait for some mods to ‘fix’ the bigger issues
I see it now lmaooo last time you said it looked cartoony I couldn't see it. Maybe it's because I try to look at others work as either good or not good (based on my personal preference) and not analyze/ criticize unless asked to. Hopefully with this last month they see that feedback and change it. If they can.
Screw the haters, I am psyched to get back to Thedas. I've played through every DA game on release since Origins and I've enjoyed every one of them (including 2). I imagine this will be no different.
people really nitpicking the head size 😅? Characters are stylized period
It's not a nitpick when it bothers so many people :)
@@Dantics numbers do not invalidate nitpicking 😂. People are clearly nitpicking the correctness of the head when it is intended to be incorrect and exaggerated.
Are we seriously saying it’s the first time we see stylized characters? 😮 Nothing here is comparable to real life proportions, exaggerated eyes, nose, lips, body, yet people conclude the head is incorrect.
*mindblown*
The head proportions... Yup now i cant unsee that haha!
Oh and really liking your fair coverage of the game!
OMG the maim character actually has a cool voice. Normally they all sound gimpy.
Makes me actually planning on Male playthroughs!
I only, or solely, play female MCs in games for voices (and models). Male VAs tend to be too gruff, too unfitting, or just triggering my auditory sensitivity.
My God the head size! Now we just have to fix it somehow
Love the kotor music
I specifically remember my elf Mage in Inquisition had a very large head compared to her very thin body, so to me, the head size being kind of large is really the same as Inquisition. Do I think it would look better if the heads were smaller? yes, the heads do look better smaller, but they were that way in Inquisition too. I will adjust my characters head size in the character creator as I have seen some very good-looking Rooks shown that others created who played the preview of the game. I think it would likely be a pretty simple fix for the developers to just reduce the head size of the companions, or maybe I am wrong, and it is not that easy. It would be nice if they could adjust the size though, but it really will not stop me from playing the game if the heads stay the way they are.
they have no time to createnew class now. So either they already created it and keep under table for surprise or they plan it for dlc. Hope for first and will be glad for second.
didnt they admit they had no plans for DLC?
@garycannon4644 I think rhey meant paid DLC snd atorry expansions.
your rook looks so good in the bar fight scene!!
Defininetly going to be a mod to fix the head size real quick.
I’m not even sure I want a pirate this game. But I will probably pirate it later after they crack the denuvo. I wouldn’t reward five dollars to these studios who make such ugly trash.
Origins blew me away when I was a teenager, but the magic is gone from this series. It's a shame because Baldur's Gate 3 did it right. I don't know what they've done with Veilguard but it's not managed to capture being Dragon Age by what's shown so far. This will be the hardest pass I make on a game this year.
Agreeed. The character interactions really lack depth between each-other and when they talk to Rook. All they go on about is ''it's a job to stop Solas'' and ''omg the evil gods are tyrants''. Where's the books explaining the lore? Where's the history of each character? Neve also sounds like she's about to off herself and that's ok if she was intentionally made to be like that but at-least make it funny. Meh I think I am going to pass too.
@st8867
You haven't played the game yet, and of course they're going to be talking about Solas and the Evanuris. The trailers and early gameplay are about stopping Solas and gathering a team to stop the Evanuris. This is like saying all the Mass Effect 2 companions did was talk about the Collectors, it's asinine.
the community excuse the lack of options in inquisition e da2, excuse the lack of magic combos, excuse the lack of real quests to unlock specs, not talking about combat and companions, DATV is just what they deserve at this point... Also how every class seen very magical when in the lore we have literally prisons to train mages and deal with demons was forbidden.
@@mauli00098 Options ? Origins was making me angry with lack of those. Why was Morrigan constantly treating me in Witchhunt like I am about to kill her and her child ? Why were my dialogue options so assinine there. Why Anora, after being promised crown and WARNED by me that I will punish Loghain, threw a temper tantrum and refused crown ? There were so many baffling things and bad writing in Origins .. and the bugs. Good gods, last time I played Mage and Jowan has to be the BUGGIEST npc ever. And we could go on and on on lack of choices in Origins. Why couldn't I give Jowan my blood or open reliquary, but that should be end of my part helping him ? Why if you side with Irving and do AS HE SAYS, you are still punished and forced to join Wardens ? I thought helping Irving was all for staying IN Circle. I guess not ..
And the minor things .. so my Amell. We know Amell is not Ferelden family. Okay. So you are asked where were you born by Mad Hermit - your TWO options: Denerim or Highever. Both are IN Ferelden. Nope game. Revka Amell lived in Kirkwall to my memory and married noble in Kirkwall, my Setris Amell was made purposefully to look closer to people in Kirkwall. He is NOT from Ferelden.
Origins was lacking HELLUVA choices at every step of the way. Companions dialogues were no exception. Worse, game was treating companions like props. Sooo Allistair would ALWAYS go and argue to you about Redcliffe Castle quest, regardless of what you do. Morrigan on City Elf will always forget what you told her, numerous times, about Cyrion and jump "Yeah, we should totally kill them all and get power from Magister here !" ... Hell I couldn't even in Awekening yell at Oghren for screwing up Felsi and their child.
Oh and last time, I entered Fade to save Connor with help of Jowan. If my mage dies in there then .. well everyone is doomed. Did any of my companions objected to idea that Setris should enter the Fade himself thus risking death/possession by demon that already wrecked Redcliffe ? Nope.
All of them were like "Meh, do what you want, I will stay here and watch. I shall trust convicted blood mage ritual with your life."
Did you missed the part that Solas is tearing up the Veil in this game ? Hence why magic returns ? This was foretold by Sandal back in DA II even. Tearing down the Veil will merge Thedas + Fade together aka make everything entangled with magic and spirits.
@@cracmar03 You never played Dragon Age Origins, and I will not correct you on these points, but go on with your Date Sim simulator with the magical people from Thedas ijbol
Question for everyone who knows more than I, from the looks of it the companions have a unique skill tree? Is there any variation in a form of "specialization" or will we be able to fully unlock all skills for a companion
all skills will be available.. HOWEVER each skill has 2 paths it can take... once you choose a path its locked in... i imagine 1 path is for friendship and the other is for rivalry? but im not 100% sure of that part.
I think I'm pretty sold now. I mean, I'm not a fan of the bright neon colors on enemies, reminds me of suicide squad, and the art style in reference to the characters look really off. But everything else looks fun so far
I am so buying this game. I dont care about lgbt choices in creating my Rook, it is optional after all. As i indetify (muhehehe) as a gamer i simply have obligation to play this game at least 3 times because these 3 classes are bombastic. My main issue therefore is which one i play first????
Blood Mage as an over powered class you have to unlock would be rad
an overpowered class that makes you have to play the game solo without companions.. since no one would want to side with a blood mage... (but you could force enemies to obey you so who needs companions anyways) the true evil playstyle..
@@arcanumelite4853 even better!
@@arcanumelite4853 If its like Dark Urge from Baldur's gate 3 or Swarm that Walks from Pathfinder Wrath of the Righteous it could be really interesting I just hope it doesn't go full murder hobo.
@@deathstar6998 umm... but isn't swarm that walks entirely murder hobo since it kills all living beings in the game leaving 0 survivors?
@@arcanumelite4853 Yes, but thats probably why they don't want us to be a Blood Mage because it might be a bit of a murder hobo path.
Doesn't seem like you can play as an evil character in this game looks like another thing that was dropped that made DA games fun along with controllable companions , the four party set up, and the tactical camera .
DLC not planned out might just mean that they want to see how people play the game and what their audience wants. If we want blood mages enough, we might get them.
most important question. how does the game run?
Well i can't unsee it now, hopefully the devs will fix the proportions cuz this is going to be be the main thing that stops me buying the game
I'm so excited for this game but those proportions are not it :// everything else looks great! I will definitely still play it but I wish they would give this game a few more months to change the heads, hands, etc...
The mages should have a whole different entry, as should a warrior. This suits a rogue. 'It's too much for them, Bioware is a small indie studio who only had 18 months to make the game'. Sorry, no, not next to some of the RPGs that have come out recently.
Wait wait JUST WAIT A MINUTE 😮😳😳. I am playing through mass effect legendary edition as well as dragon age inquisition but world STATE 😳😳😲😲🥴 THIS is giving off Mass effect 3 vibes like if you don't do what your supposed to then the world is screwed and YOU. LIKE how with the galaxy and reapers and you having to unite everyone and if you don't everyone will DIE. Oh dear lord they are serious 🤭🤭😁 this is it folks I also have a feeling it will be like a ME2 suicide mission to 😁👍👍.
Id like if the mage used magic in the bar fight, but thats nitpicking
The head sizes making it look odd makes so much more sense now!
That is why I get a Pixar vibe from the footage.
Blood mage class as DLC, perhaps?
It seems like there's people struggling hard to look for things that are not in the game and complain about it, like blood magic, that wasn't in Inquisition too and back then it wasn't a big deal. Not only it's an ability that makes a mage more fragile to demonic possession not that the Fade is almost torn down but it costs a lot of life too. It makes no sense in this game and it's not even that good
This looks awesome tbh
lucanis looks like a yaoi character with correct proportions, I don't think they "corrected" his well lmao
Ive spoken about the proportions several times because man it really bothers me 😭
Can't unsee it now, but it's good to finally be able to articulate what was bothering me.
I can unsee it.
This game is so dope to look at
Was that the actual map... it looks so much smaller than inquisition and not so much open world:(