I've had this reoccurring thought of this exact scenario, where the protagonist simply isn't able to uncover the secrets of the stranger for some reason; it's ultimately so unlikely that the events in the game transpired. In my vision the protagonist is sitting at the campfire, listening to their friends' tunes, but while everyone else is transfixed on their instruments, the protagonist gets an odd feeling and looks over their shoulder into the ancient glade. For only a split second, no longer than a glance, a static-laced image of a figure taller than any hearthian or nomai is seen leaning against a tree with sullen eyes before fading into the blackness of the glade, a small green flame in an unfamiliar metal artifact replacing them before, too, fading. The protagonist gets a familiar feeling in their gut, their eyes fall to the floor in question, before raising their head and looking directly upwards. There's this look on their face like they were expecting to see something, but there is nothing to be seen in the place where it's always dark. There was more to explore here.
i didn't expect such a writer in my comments idk what to say O_o but i'm relieved to know at least *someone else* sees the vision. i haven't been able to stop thinking about this idea maybe since i played the dlc? (when it first came out) making it was simply easier than not. ::D
Wow... This truely an amazing cinematic of the game... And the song is... Perfect... And the title hit hard asf... this is truely a magnificent way to show the DLC importance to the story as well. Thank you
Oh my, this was seriously life-changing. I cannot understate how much this video spoke to me, I know exactly what you meant and what you were trying to say, and just... everything was so perfect. The music spoke so well to me, it really feels like you took a bite out of my subconscious and made this video out of it. The dlc's use of static noise and auditory rifts also scratches that itch, and you perfectly encapsulated this feeling of the dlc being the other, much darker, side of the coin that was never fully explored in the base game. I've always felt this insane attachment to eote, almost to the point where I feel the base game is just a vessel for the dlc. Sometimes I go to the dreamworld and just... sit there, taking in the sounds and sights of something so close to an itch I never knew existed and never never understood, even now. Sometimes I walk into the woods and just think about this feeling, this feeling that I can't get a hold of. I wish I could be the protagonist and have experienced the fear and dread of the dreamworld, and this feeling of concealing in the darkness from an alien creature kept alive through a fluke of physics. I LOVE THIS VIDEO AND I LOVE ECHOES OF THE EYE SO MUCH RAHHHHHH
when i was filming this there were so many times i got sidetracked by just the vibes of the stranger and dream world so i know the feeling well. and thank you but my brain can't compute such compliments RAHHHHHHHHHHHHHHH
I really like the way you express the impact of the DLC in the story. Especially at the end with the flashing transition beetween the prison in the Strangers and the Nomaï ship getting activated. (The transition with the outer wilds world seen throw the observatory dock, and the scene with the burn movie was great to). The songs used is very good, even transition beetween them. I can feel the emotions throw that video, good job. Keep Going !
The shock of seeing teeth and antlers quickly give way to the solemn observation that these people are broken and hollow. All they can do - are willing to do, perhaps - is to repeatedly kick you out, even when they have to snap your neck. True fear - at least for me - is when the non-feeling of the ignorance of ignorance or loss, overwhelms. To be robbed even of the opportunity to recover your loss or learn anew, to at least grieve, the very perception of lacking taken by oblivion. True sorrow, then, is perhaps not in seeing the insides of the stranger, both illusive and real, wither and fade. Of course they all deserve pity; they were merely afraid and upset, after having driven themselves into a corner due to folly long past undoing. But more so than the ghosts that grieve for a home they themselves ruined, and blind the universe still... A prisoner's fate bleeds my heart most. A prisoner, trapped beyond fire and two layers of death, the arrival of good news and a dignified end, forever apart from true finality. The hatchling's charred corpse cannot carry on, their eyes too muddied with soot to become a match for the Eye. A robbery so great it needed to be done by an entire species, to a single scapegoat, yet none the wiser of its complete repercussions. To not know what a prisoner has even achieved, how they mattered in the grandest scheme of things. A prisoner in solitary confinement, clutching the thing that may grant them peace, yet unable to blow out the fire of their soul. They are afraid and in anguish, perhaps even in rage. Nothing so grand as a member from a species from the far future, joining you in limbo just so they could shower you with visions of hope... One message would have been enough, one sentence, so that they can finally rest knowing the eons of loneliness were all worth it. But even through the crack in their cage, it cannot come, even as the Hatchling makes their way to the eye, even as the eye awaits a clean slate and dust fades to nothing. On one end of eternity, a horned ripple, speaking in perfect Hearthian, as the last carrier of impressions that would shape the rebirth of all. On another, a cast stone sunken far below all ripples, deep within a temple to dreams and regret, fading into the darkness of eternity. Still too scared to die, in vain, in ignorance. Still desperate to know. If they made it. Or, maybe, they will get their answer. Their answer, locked behind fire and two layers of death... Or, locked behind five slots, eight symbols for every slot. So many other tricks they could have used, these tall masters of illusions, but all they had for these chains? Thirty thousand tries, against a Hatchling with nothing but time. Time, and ceaseless determination. Or a stubborn refusal to subject oneself to agonizing immolation. (probably hurts far more than getting your neck snapped) Or a sliver of confusion about that one slide with brains and bells. (I ain't gonna judge; it's not stupid if it works) Regardless, the specters are still too busy trapped in their past; rest assured, they will be too ignorant to even cry shame at their latest defeat, no matter how silly the reason. But perhaps they cannot be blamed for not expecting a single blast to the past, or nine million more. For a solar-system-spanning clockwork to come to life at time's end, even when its creators are as dead as themselves. Thus, while the Hatchling was cursed with an unimaginable burden, they were also blessed. And even the retro-causal megastructures of the frail forerunners, miraculously operational and enduring as they may be... They will always be dwarfed by friends and family in warmth. Perhaps it is for them that our Hatchling could stay curious, mindful, and compassionate to the end. Perhaps, then, lending a sliver of that compassion, the Hatchling may tear open the tomb whilst living. To give this new friend honor and peace, before racing on, to lay the weary world to rest, and set their end in stone. Let us, too, relax; there is little chance that the Stranger would be forsaken by the Hatchling, in any reality. Even if the satellite misses its fleeting shadow, and the loops march on before it, the Sun, and the Stranger could ever enter syzygy. It is not the Eye; merely hidden outside the plane Ecliptic, it still shares the closeness of the planets. A flimsy veil that cannot even hide a solar shadow, it could not possibly be enough to make a fool out of the Hatchling too, yes? What a tragedy it would be, for all that tenacity, curiosity, compassion, the potential, to be nipped in the bud, the temple's door slammed in their face. For even our Hearthian to be subject to a robbery so outrageous, that there could be no perpetrator, with none the wiser. Surely, the Hatchling would chance upon it by accident, during their many trips towards the truth, during any last trips before the end. Surely. ...And if not? If all the fortune that blessed the Hatchling is still not enough? If no amount of fortune will let them gather any more than seven ripples, and this very knowledge becomes unbearable? Then. May the prisoner's fate be gentler than the nightmares of our imagination. May the darkness that embraces their kin, the surviving Nomai, and the infinite species beyond the Signal's reach, be not coldness unbearable. May the oblivion that chokes all who fade alone, be not excruciating in its violence. May the Hatchling's heart be, in the end, in every world, truly free of all such worries. The worries for all the others that are not only left behind, but could never have joined, even in memory... The last campfire.
@@batatat See, I was gonna say the exact same thing about your video as well (and I still think words can't grace your beautiful outer wilds videos) but I was in a particularly rambly mood and it was so late at night and clearly I can't say I have no words after typing out what, an entire page's worth of emotions lol (Only just noticed that you were also the creator of the "It doesn't have to be us" vid before I was halfway done with the above comment) I don't normally go for bittersweet or sad endings in any of my daydreams, nor do I usually enjoy sorrow in any media I consume (I still find it hard to swallow even Outer Wilds and its message about the end of all things, despite it being the most successful example of trying to make me come to terms with mortality). Even here I was just going to leave a tease in the middle about how the Prisoner cannot find peace in the loop that you pull the core out and be done with it, in vague proximity to the emotions the video caused... But. I eventually decided that it was probably a disservice? I guess? against the more specific themes of this video, of just straight up missing an entire world and never even knowing what you missed (the FOMO of all FOMOs in a way), and thought that the ending should contain that. So I thought about a few other things I could add, lore-wise. How small happenstances can change the course of history, from the Interloper's explosion to the aforementioned miracle of the ash twin project still functioning after many, many years, and how the photo schedules of the deep space satellite being pushed just a few days later would have struck out an important clue (more freak accidents, on the more unfortunate side) and made it incredibly likely that the Hatchling just MISS the whole darned thing, and also would have rhymed with all the other accidents, good and bad. How the Prisoner and others are so few compared to the infinite memories and cultures that certainly existed far out there among the exploded stars, but never really got to know about the Eye or its signal, in my attempt to ease the dread coming from visualizing the prisoner's eternal doom. Now that I think about it though, visualizing entire civilizations that never got to know all this is just worse than thinking only about the prisoner's demise. (I tend to do this to myself a lot lol. Replacing a stone with a boulder on my chest) At the end, though, I'm relieved that the rambling was somewhat palatable. Anyways, you're more incredible, dude. Can't appreciate your work enough
@123890antonioj if there were a prolonged sobbing emoticon i would use it here. you're too kind. but yeah, when i was playing through the dlc i kept thinking "this wasn't here before. but in the universe and lore it kind of always has been. the version of me and my hearthian that finished this game missed all of this. what else could be hidden." like the satellite for the backers! i accidentally locked onto it when i was ramming my ship at the quantum moon (i didn't know the rule yet) and that's *actually* something most people probably miss, not just a hypothetical "in universe" thing the hearthian misses. we see messages from nomai in the vessel somewhere out there we can't talk to. we read history about the nomai festivals we can't attend. it's rather isolating. they will never know about the eye. the prisoner parallels this on a much smaller scale. a cell instead of a solar system. they can look up at their skybox planet, but doubt anyone else will know about the eye. well until the hearthian arrives. *if* the hearthian arrives.
I just realized something. You have to kill yourself to free the prisoner. You *can't* free the prisoner and end the time loop while reaching the eye at the same time. The prisoner will never know what you tell them because it never happened. The next universe will carry on and they will never know what you did for them, and for the universe.
@TNTeenager my mod list is in the description if you want to check it out, but FreeCam was by far the most important. i believe FreeCam has a built-in hud toggle button, but the specific mod "Toggle HUD" lets you turn off *specific* hud elements. also consider using the cheat mod for godmode, unlimited fuel, etc. very helpful for getting around. best of luck!!! ::D
I've had this reoccurring thought of this exact scenario, where the protagonist simply isn't able to uncover the secrets of the stranger for some reason; it's ultimately so unlikely that the events in the game transpired. In my vision the protagonist is sitting at the campfire, listening to their friends' tunes, but while everyone else is transfixed on their instruments, the protagonist gets an odd feeling and looks over their shoulder into the ancient glade. For only a split second, no longer than a glance, a static-laced image of a figure taller than any hearthian or nomai is seen leaning against a tree with sullen eyes before fading into the blackness of the glade, a small green flame in an unfamiliar metal artifact replacing them before, too, fading. The protagonist gets a familiar feeling in their gut, their eyes fall to the floor in question, before raising their head and looking directly upwards. There's this look on their face like they were expecting to see something, but there is nothing to be seen in the place where it's always dark. There was more to explore here.
i didn't expect such a writer in my comments idk what to say O_o but i'm relieved to know at least *someone else* sees the vision. i haven't been able to stop thinking about this idea maybe since i played the dlc? (when it first came out) making it was simply easier than not. ::D
Wow... This truely an amazing cinematic of the game... And the song is... Perfect... And the title hit hard asf... this is truely a magnificent way to show the DLC importance to the story as well. Thank you
@nikrok4316 AHHH thank you ::,)
Oh my, this was seriously life-changing. I cannot understate how much this video spoke to me, I know exactly what you meant and what you were trying to say, and just... everything was so perfect. The music spoke so well to me, it really feels like you took a bite out of my subconscious and made this video out of it. The dlc's use of static noise and auditory rifts also scratches that itch, and you perfectly encapsulated this feeling of the dlc being the other, much darker, side of the coin that was never fully explored in the base game. I've always felt this insane attachment to eote, almost to the point where I feel the base game is just a vessel for the dlc. Sometimes I go to the dreamworld and just... sit there, taking in the sounds and sights of something so close to an itch I never knew existed and never never understood, even now. Sometimes I walk into the woods and just think about this feeling, this feeling that I can't get a hold of. I wish I could be the protagonist and have experienced the fear and dread of the dreamworld, and this feeling of concealing in the darkness from an alien creature kept alive through a fluke of physics. I LOVE THIS VIDEO AND I LOVE ECHOES OF THE EYE SO MUCH RAHHHHHH
when i was filming this there were so many times i got sidetracked by just the vibes of the stranger and dream world so i know the feeling well. and thank you but my brain can't compute such compliments RAHHHHHHHHHHHHHHH
I really like the way you express the impact of the DLC in the story. Especially at the end with the flashing transition beetween the prison in the Strangers and the Nomaï ship getting activated.
(The transition with the outer wilds world seen throw the observatory dock, and the scene with the burn movie was great to).
The songs used is very good, even transition beetween them.
I can feel the emotions throw that video, good job.
Keep Going !
This is some fantastic work! Absolutely love how you edited this and just how well it works with the music. Keep it up!
tysm ::D
Amazing Transition and great editing! Really spooky
@@musikh2698 ty ::D
Yayyyy an Outer Wilds video!! Love the work, it's so cool!
@Mioka_ thank you!!! ::)
An amazing montage and tribute to Outer Wilds!
@@justrelaxfr thank youu ::]
The fucking vibes and atmosphere captured in this video is just amazing. Really well-made video.
thank you!!!!!! ::D
awesome edit I almost felt what entering the dlc for the first time was
Expertly made. These shots are incredible. Thank you.
Thanks for some amazing inspiration for the cinematic im making lol! Great video!
hope it goes well ::D
The shock of seeing teeth and antlers quickly give way to the solemn observation that these people are broken and hollow.
All they can do - are willing to do, perhaps - is to repeatedly kick you out, even when they have to snap your neck.
True fear - at least for me - is when the non-feeling of the ignorance of ignorance or loss, overwhelms.
To be robbed even of the opportunity to recover your loss or learn anew, to at least grieve, the very perception of lacking taken by oblivion.
True sorrow, then, is perhaps not in seeing the insides of the stranger, both illusive and real, wither and fade.
Of course they all deserve pity; they were merely afraid and upset, after having driven themselves into a corner due to folly long past undoing.
But more so than the ghosts that grieve for a home they themselves ruined, and blind the universe still...
A prisoner's fate bleeds my heart most.
A prisoner, trapped beyond fire and two layers of death, the arrival of good news and a dignified end, forever apart from true finality.
The hatchling's charred corpse cannot carry on, their eyes too muddied with soot to become a match for the Eye.
A robbery so great it needed to be done by an entire species, to a single scapegoat, yet none the wiser of its complete repercussions.
To not know what a prisoner has even achieved, how they mattered in the grandest scheme of things.
A prisoner in solitary confinement, clutching the thing that may grant them peace, yet unable to blow out the fire of their soul.
They are afraid and in anguish, perhaps even in rage.
Nothing so grand as a member from a species from the far future, joining you in limbo just so they could shower you with visions of hope...
One message would have been enough, one sentence, so that they can finally rest knowing the eons of loneliness were all worth it.
But even through the crack in their cage, it cannot come, even as the Hatchling makes their way to the eye, even as the eye awaits a clean slate and dust fades to nothing.
On one end of eternity, a horned ripple, speaking in perfect Hearthian, as the last carrier of impressions that would shape the rebirth of all.
On another, a cast stone sunken far below all ripples, deep within a temple to dreams and regret, fading into the darkness of eternity.
Still too scared to die, in vain, in ignorance.
Still desperate to know.
If they made it.
Or, maybe, they will get their answer.
Their answer, locked behind fire and two layers of death...
Or, locked behind five slots, eight symbols for every slot.
So many other tricks they could have used, these tall masters of illusions, but all they had for these chains?
Thirty thousand tries, against a Hatchling with nothing but time.
Time, and ceaseless determination.
Or a stubborn refusal to subject oneself to agonizing immolation. (probably hurts far more than getting your neck snapped)
Or a sliver of confusion about that one slide with brains and bells. (I ain't gonna judge; it's not stupid if it works)
Regardless, the specters are still too busy trapped in their past; rest assured, they will be too ignorant to even cry shame at their latest defeat, no matter how silly the reason.
But perhaps they cannot be blamed for not expecting a single blast to the past, or nine million more.
For a solar-system-spanning clockwork to come to life at time's end, even when its creators are as dead as themselves.
Thus, while the Hatchling was cursed with an unimaginable burden, they were also blessed.
And even the retro-causal megastructures of the frail forerunners, miraculously operational and enduring as they may be...
They will always be dwarfed by friends and family in warmth.
Perhaps it is for them that our Hatchling could stay curious, mindful, and compassionate to the end.
Perhaps, then, lending a sliver of that compassion, the Hatchling may tear open the tomb whilst living.
To give this new friend honor and peace, before racing on, to lay the weary world to rest, and set their end in stone.
Let us, too, relax; there is little chance that the Stranger would be forsaken by the Hatchling, in any reality.
Even if the satellite misses its fleeting shadow, and the loops march on before it, the Sun, and the Stranger could ever enter syzygy.
It is not the Eye; merely hidden outside the plane Ecliptic, it still shares the closeness of the planets.
A flimsy veil that cannot even hide a solar shadow, it could not possibly be enough to make a fool out of the Hatchling too, yes?
What a tragedy it would be, for all that tenacity, curiosity, compassion, the potential, to be nipped in the bud, the temple's door slammed in their face.
For even our Hearthian to be subject to a robbery so outrageous, that there could be no perpetrator, with none the wiser.
Surely, the Hatchling would chance upon it by accident, during their many trips towards the truth, during any last trips before the end.
Surely.
...And if not?
If all the fortune that blessed the Hatchling is still not enough?
If no amount of fortune will let them gather any more than seven ripples, and this very knowledge becomes unbearable?
Then.
May the prisoner's fate be gentler than the nightmares of our imagination.
May the darkness that embraces their kin, the surviving Nomai, and the infinite species beyond the Signal's reach, be not coldness unbearable.
May the oblivion that chokes all who fade alone, be not excruciating in its violence.
May the Hatchling's heart be, in the end, in every world, truly free of all such worries.
The worries for all the others that are not only left behind, but could never have joined, even in memory...
The last campfire.
@123890antonioj this is incredible, dude. i have no words o_o
@@batatat See, I was gonna say the exact same thing about your video as well (and I still think words can't grace your beautiful outer wilds videos) but I was in a particularly rambly mood and it was so late at night and clearly I can't say I have no words after typing out what, an entire page's worth of emotions lol (Only just noticed that you were also the creator of the "It doesn't have to be us" vid before I was halfway done with the above comment)
I don't normally go for bittersweet or sad endings in any of my daydreams, nor do I usually enjoy sorrow in any media I consume (I still find it hard to swallow even Outer Wilds and its message about the end of all things, despite it being the most successful example of trying to make me come to terms with mortality). Even here I was just going to leave a tease in the middle about how the Prisoner cannot find peace in the loop that you pull the core out and be done with it, in vague proximity to the emotions the video caused...
But.
I eventually decided that it was probably a disservice? I guess? against the more specific themes of this video, of just straight up missing an entire world and never even knowing what you missed (the FOMO of all FOMOs in a way), and thought that the ending should contain that. So I thought about a few other things I could add, lore-wise.
How small happenstances can change the course of history, from the Interloper's explosion to the aforementioned miracle of the ash twin project still functioning after many, many years, and how the photo schedules of the deep space satellite being pushed just a few days later would have struck out an important clue (more freak accidents, on the more unfortunate side) and made it incredibly likely that the Hatchling just MISS the whole darned thing, and also would have rhymed with all the other accidents, good and bad.
How the Prisoner and others are so few compared to the infinite memories and cultures that certainly existed far out there among the exploded stars, but never really got to know about the Eye or its signal, in my attempt to ease the dread coming from visualizing the prisoner's eternal doom.
Now that I think about it though, visualizing entire civilizations that never got to know all this is just worse than thinking only about the prisoner's demise. (I tend to do this to myself a lot lol. Replacing a stone with a boulder on my chest)
At the end, though, I'm relieved that the rambling was somewhat palatable.
Anyways, you're more incredible, dude. Can't appreciate your work enough
@123890antonioj if there were a prolonged sobbing emoticon i would use it here. you're too kind.
but yeah, when i was playing through the dlc i kept thinking "this wasn't here before. but in the universe and lore it kind of always has been. the version of me and my hearthian that finished this game missed all of this. what else could be hidden." like the satellite for the backers! i accidentally locked onto it when i was ramming my ship at the quantum moon (i didn't know the rule yet) and that's *actually* something most people probably miss, not just a hypothetical "in universe" thing the hearthian misses.
we see messages from nomai in the vessel somewhere out there we can't talk to. we read history about the nomai festivals we can't attend. it's rather isolating. they will never know about the eye. the prisoner parallels this on a much smaller scale. a cell instead of a solar system. they can look up at their skybox planet, but doubt anyone else will know about the eye. well until the hearthian arrives. *if* the hearthian arrives.
i love every second of this video, and the thumbnail is so sick!
@CapuChino01 thank you!! it came to me in a vision ::D
I love the way you blended the music and scenes altogether 💫💫💫💫
I just realized something. You have to kill yourself to free the prisoner. You *can't* free the prisoner and end the time loop while reaching the eye at the same time. The prisoner will never know what you tell them because it never happened. The next universe will carry on and they will never know what you did for them, and for the universe.
@@trulers8713 you can technically, but only if you figure out the codes for the raft and alarms by brute force...
@@batatat Just the alarms. The raft you can enter without dying
@asgergotved1263 damn it... typing too fast for my own good T_T
This is Cinema!
Really wonderful! Will definitely rewatch this many times :-)
How the hell did you CINEMATICS in Outer Wilds? Please tell, it would be a huge lifesaver. Amazing video!
@TNTeenager my mod list is in the description if you want to check it out, but FreeCam was by far the most important. i believe FreeCam has a built-in hud toggle button, but the specific mod "Toggle HUD" lets you turn off *specific* hud elements. also consider using the cheat mod for godmode, unlimited fuel, etc. very helpful for getting around. best of luck!!! ::D
You have reached the end. There is nothing more to explore here.
I regret giving up at the end. I had searched for so long, but I couldn't find any more leads.
@@JO-th5ki you got this!
Absolute chills man, all hail the glorious DLC
he forgor
*its
@@plantagominor722 im going to get u
Monty python's flying circus