I noticed that during hauling missions, putting two tractorbeams usually means the second tractor beam is supporting the first, increasing the lifting capacity. Could you support your tractor beam by adding multiple players with a MaxLift Tractor Beam or perhaps eveps using the ATLS as an addition?
Good sir, if I may ask how do you achieve the extra cinematic camera sway in 3rd person as shown in your immaculate video in both personnel and ship 3rd person views? o7
Tobii Eye Tracker. You adjust the 3rd person camera with head and eye movement. Stole this idea from Space Tomato, but pretty sure lots of SC youtubers are using eye tracking hardware to some extent.
You surfed more in that wormhole then flying thru. Impresiv that you kept it together like this it was blinding and cool :D.
Thanks for posting this! Great job recording/filming.
Colonoscopy simulator 10/10
Completely unrelated but I read your title as “towering armpits” and was very confused for a second. Hope this brightens up your day or something lol
whats ur hardware? looks great
I noticed that during hauling missions, putting two tractorbeams usually means the second tractor beam is supporting the first, increasing the lifting capacity.
Could you support your tractor beam by adding multiple players with a MaxLift Tractor Beam or perhaps eveps using the ATLS as an addition?
Good sir, if I may ask how do you achieve the extra cinematic camera sway in 3rd person as shown in your immaculate video in both personnel and ship 3rd person views? o7
Tobii Eye Tracker. You adjust the 3rd person camera with head and eye movement. Stole this idea from Space Tomato, but pretty sure lots of SC youtubers are using eye tracking hardware to some extent.
Jesus that animation and camera movement is horrible... How to give your playes a headache
That camera movement isn't standard at least I've never had that, pretty sure they're adding it in for the video
the player is switching camera view