The Ultimate Bladesinger Build In D&D

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  • Опубліковано 27 тра 2024
  • Only $5 for 4000+ maps at CzePeku right here! / posts
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    First in a new series of videos, deep dives into D&D builds, starting with the Unbreakable Bladesinger!
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КОМЕНТАРІ • 976

  • @DnDShorts
    @DnDShorts  Рік тому +68

    *FOUR* *THOUSAND+* spectacular maps for $5 at CzePeku right here! www.patreon.com/czepeku/posts

    • @lmscochrane
      @lmscochrane Рік тому +2

      Helenehaw

    • @SciFiNut1977
      @SciFiNut1977 Рік тому +1

      I’m actually surprised you didn’t go 3 levels in artificer for battle smith to be MAD

    • @LucanVaris
      @LucanVaris Рік тому +2

      Favorite sort of counter-related build, or whatever you might call it:
      Mark of Warding Dwarf Battle Smith 3-5/Abjuration Wizard X.
      Instead of focusing on doing the most damage melee-wise, this build focuses on being the sturdiest thing known to man. Thanks to Mark of Warding Dwarves gaining Armor of Agathys (among other spells), and thanks to Arcane Ward, you can have a decent-sized force field over a stack of temp HP over your _actual_ HP, along with Half Plate and a Steel Defender, to help you tank blows. While its AC won't be _quite_ as high as the build in the video, the amount of damage you can take practically _skyrockets_ in comparison, due to the mix of defensive spells and features. While you _could_ probably still take the Mobile feat, in order to prevent opportunity attacks, Armor of Agathys makes it so that you actually _want_ to get hit, since you'll just hit right back, if the blow lands.
      Best part is, the build's able to be adjusted to suit your needs, and comes online as soon as you gain one level in Artificer, and a couple levels in Abjuration Wizard. Want to be more of a melee savant? Go with five levels of Battle Smith, and pick up the War Caster feat along the way. Want to be more of a Full-Caster? Go with only _three_ levels, and put the rest into Abjuration. Another main benefit this build has over the other is that it's only Single Attribute Dependent, since you can use your Int mod for attack and damage rolls, so long as you're using a magical weapon (and thanks to Infusions, magical weapons aren't a worry). As such, you can fully max out Con and Int, put around a 14 in Dex, and have your ASIs as maxed out as you'll ever need. Better yet, if you ever come across a Headband of Intellect and/or an Amulet of Health, you might not even really _need_ ASIs (although I wouldn't gamble on your DM letting you come across _both_ magic items).
      To further point out the flexibility of this build, I should probably point out that not only does nothing about this build requires Concentration (unless you really _want_ it to), but other than your favorite Abjuration spells of choice (such as Counterspell, Armor of Agathys, and Shield), this build honestly has no spell requirements _at all._ For the spells that the build _will_ likely use the most (Abjuration), you get a half-price discount on scribing them from being an Abjuration Wizard. This means that you can prioritize whatever non-Abjuration spells you like first, _then_ pick up all the more defensive spells from the local magic shop (and then, preferably, scribe those spells into an Enduring Spellbook).

    • @vladtheinhaler146
      @vladtheinhaler146 Рік тому +1

      Can someone lend me 5 dollars for maps?

    • @bryanmunshaw1923
      @bryanmunshaw1923 Рік тому

      When I thought my fellow DM couldn't get any crazier lol

  • @Zalamancer
    @Zalamancer Рік тому +796

    I played a bladesinger with Mobile for a campaign. Melee enemies cried as I booming bladed and ran away all the time

    • @ninjasquirrels
      @ninjasquirrels Рік тому +34

      Same here, I also added the Slasher feat and use a Whip…because more annoying stuff is more annoying 😂
      To be fair-ish and more thematic, I don’t use any ranged spells or abilities, only self/damage buffs and movement spells.
      Basically a cruise missile with legs, love this build.

    • @villesavolainen5793
      @villesavolainen5793 Рік тому +8

      Same. Straight moon elf bladesinger with mobile. Lots of fun to play.

    • @ninjasquirrels
      @ninjasquirrels Рік тому +4

      @@villesavolainen5793 I played a Astral Elf for that free teleport but, changed to Variant for the free Mobile feat.

    • @daniellundberg9225
      @daniellundberg9225 Рік тому +4

      I can heartily recommend the Telekinetic feat too, either as an alternative or in combination with Mobile.
      Yes, it's a save but it provides versatility and something to do with your bonus action (Wizards don't get much in that regard) and the combination of Booming Blade and pushing people away with your mind powers is great!
      Especially if you're armed with a Whip. 😁

    • @ninjasquirrels
      @ninjasquirrels Рік тому +4

      @@daniellundberg9225 I’m a Expeditious Retreat fan so I use my Bonus Action just about every chance I get…the option to push is fun though, just have to pick the right target.

  • @lyebatenkaitosofgluttony2452
    @lyebatenkaitosofgluttony2452 Рік тому +261

    "So we're going to be starting with a level in artificer..."
    I already see where this is going.

    • @rafamarx9158
      @rafamarx9158 8 місяців тому +3

      I'm sorry to bother you.
      Maybe I don't speak English and I haven't understood it well.
      You just want to multiclass with Artificer for his level 2 to get "Mind Sharpener".
      Is there something else in level 1, or anything else, that I haven't understood?
      Thank you for your time and sorry for the inconvenience.

    • @lyebatenkaitosofgluttony2452
      @lyebatenkaitosofgluttony2452 8 місяців тому +1

      @@rafamarx9158 I'm just saying that this was kind of an easily predictable build from the start in Artificer

    • @rafamarx9158
      @rafamarx9158 8 місяців тому +2

      @@lyebatenkaitosofgluttony2452 Ok sorry, I thought there was something else I didn't understand.
      Thanks for answering.

  • @DnDShorts
    @DnDShorts  Рік тому +362

    New type of video, always spooky to release something different! Remember to like and share if you want more build guides!

    • @justinweller6208
      @justinweller6208 Рік тому +4

      It's a great video!

    • @Captaincory1
      @Captaincory1 Рік тому +4

      I'm surprised you didn't add war caster for advantage on concentration saves and the ability to cast somatic spells while dual wielding your rapier and shadow blade as well as being able to booming blade as an opportunity attack

    • @ElocNodnarb
      @ElocNodnarb Рік тому +1

      @@Captaincory1agreed. I kept expecting it but there just wasn’t really room with everything he piled in there.

    • @Captaincory1
      @Captaincory1 Рік тому +2

      @@ElocNodnarb I feel like missing an ASI wouldn't be too much of a hindrance to this build really

    • @head-clanka69
      @head-clanka69 Рік тому +1

      I loved it!

  • @jeffnosdivad3080
    @jeffnosdivad3080 Рік тому +394

    Steel wind strike is an absolute must and huge flavor win for this build.

    • @fullmetalpoitato5190
      @fullmetalpoitato5190 Рік тому +7

      Hells to the yea.⚔⚔⚔⚔⚔

    • @mr.potato2223
      @mr.potato2223 Рік тому +5

      Ah yes
      Shadow strike chain

    • @Dracodeus
      @Dracodeus Рік тому +45

      i took steel wind strike to out anime our weeb samurai. used it to kill a group of enemies and she was like "WTF was that?! you're a wizard!!" totally worth it.

    • @yitlerxyeezus
      @yitlerxyeezus Рік тому +6

      i would love for it to be able to let you use all of the attacks on a single target

    • @Kivuhl
      @Kivuhl Рік тому +6

      Flavor - hell yes! Must? Nah, it's literally bad. It does not scale with weapons and damage is kinda... just go for normal attack and take better spells.

  • @RealPhuggly
    @RealPhuggly Рік тому +176

    I’m playing a blade singer now. I took 2 lvls rogue instead of artificer. I lost a bit of spell juice, but gained Disengage for a bonus action. This lets my character move with impunity through as many enemies as I’d like with opportunity attacks. I also switched out Haste for Slow. Slow affects several enemies for the whole party to go to town on. The cleric will cast Bane and I’ll cast Slow for the tougher target smack downs.
    Enjoy!

    • @caosisaac
      @caosisaac Рік тому +6

      What is you chrarisma bonus? If you put in 1 more level for swashbuckler you can free up your bonus action by making it so anyone you hit cant target you with aot, you dont need advantage to deql sneak attack damage, and you can add your chr bonus to your initiative.
      I have a college of swords bard/swashbuckler for one of my characters in a campaign and the mix is a blast.

    • @joemama114
      @joemama114 Рік тому +10

      Slow is such a BITCH of a spell, I stock it on any "competent" enemy spell caster now (ForeverGM) Honestly an amazing cc spell that any sane wizard would use constantly.
      Many various monsters are immune to the annoying wizard conditions, charmed, blinded, grappled, restrained, stunned and unconscious.
      I may be wrong but I don't think anything is inherently immune to slow, maybe a helmed horror but that's VERY niche

    • @RealPhuggly
      @RealPhuggly Рік тому +1

      @@caosisaac we use simple array for character. So I started Str 8, Dex 15 +1, Con 10, Int 14+2, Wis 12, Cha 13. Changling , Charlatan. I play him as a Fence/Forgery type rogue. My original plan was to go Swashbuckler @9, but the character has played into/developed into more of an Arcane Trickster.

    • @larkermouse
      @larkermouse Рік тому +2

      Yeah, I also prefer slow over haste. That one extra attack or other action is nice, but giving buffs that benefit the whole party is nicer.

    • @avakio19
      @avakio19 5 місяців тому +2

      Did your DM not allow Goblin as a race?

  • @brettrichards4048
    @brettrichards4048 10 місяців тому +8

    That thread with Jeremy about shadowblade and the blade cantrips will forever be my legacy to this community I think lol

  • @ahaziahjoshua1397
    @ahaziahjoshua1397 Рік тому +57

    Its actually insane! Im not a wizard guy but a few days ago I considered a bladesinger and this vid sold me

    • @Paris1Crystllyn2
      @Paris1Crystllyn2 Рік тому +2

      Same. Playing my first Wizard as a Bladesinger & it’s insane . We’re playing curse of Strahd. At level 8 my AC can get to 29 w/i three rounds of combat

  • @brandongalvan6603
    @brandongalvan6603 Рік тому +169

    Personally, I'm a big fan of using the Goliath race with the Bladesinger so that Stone's Endurance can be used to help with both mitigating incoming damage when spells like _shield_ and _absorb elements_ aren't applicable and, in turn, reducing the DCs for maintaining concentration.

    • @musicman9263
      @musicman9263 Рік тому +2

      Except that the bladesinger subclass is locked to the elf race.

    • @nerdyginger7430
      @nerdyginger7430 Рік тому +30

      ​@musicman9263 this is false. Lore wise it is for elves. But nowhere does it say only elves. Books even say the DM can release the restriction.

    • @musicman9263
      @musicman9263 Рік тому +5

      @@nerdyginger7430 The fact that it has to say that DM's *CAN* remove that restriction just proves I'm right. Also, they wouldn't have bothered to add the little tid-bit about it being race locked to elves unless it mattered and was a rule.
      So it's *RaW* that only elves can use the subclass unless your DM is nice

    • @nerdyginger7430
      @nerdyginger7430 Рік тому +43

      ​@@musicman9263 any material written after is the new standard. In Tasha's it's stated that Elves developed it, but any race can learn it. Sorry, but it isn't race locked. Either pick up more books and don't speak on something you're not entirely up-to-date on

    • @musicman9263
      @musicman9263 Рік тому +4

      @@nerdyginger7430 I have the Tasha's book, and frankly, I don't care that it says that, the PHB should be the standard and not overruled by later books, also, I could feel the rudeness and sass coming from your comment.

  • @SlendySalty
    @SlendySalty Рік тому +93

    Wow, the edits for this video are top notch, very good work

    • @DnDShorts
      @DnDShorts  Рік тому +41

      Thanks! I worked with my friends to put together a whole new style to communicate the more detailed information in an engaging way. Hopefully it makes it fun to watch and easy to follow, despite the high detail!

    • @AudioBrosFantasy
      @AudioBrosFantasy Рік тому +1

      @@DnDShorts Yea! I enjoyed the new style a lot, very easy to understand

    • @Rainbowboy-sv5fw
      @Rainbowboy-sv5fw Рік тому +1

      ​@@DnDShorts I believe you have succeeded, sir! Well done. I'm very much digging the video's style.

  • @rodrigocampos1302
    @rodrigocampos1302 Рік тому +34

    So, you can call this build the Break-Dancer

  • @eggy_conch1876
    @eggy_conch1876 Рік тому +116

    The editing in this video is amazing man, keep it up!

  • @haus2514
    @haus2514 Рік тому +29

    For magic items illusionist bracers let you make three attacks per turn every turn and is a very good use for the usually free bonus action

    • @cyanide7270
      @cyanide7270 10 місяців тому +7

      Unless youve got a Warlock in the party, in which case, give those to them for a metric buttload of agonizing eldritch blasts.

  • @dogurasuthanatos
    @dogurasuthanatos Рік тому +45

    Counterpoint on using Shadow Blade as the focus for Booming Blade/Green-Flame Blade: Since writing a spell into one's spellbook supposedly costs 2 hours and 50 gold per spell level, wouldn't a Shadow Blade basically be worth 100 gold?

    • @angelagranger760
      @angelagranger760 Рік тому +8

      You have to talk to your DM. Rules as written Booming Blade and Green Flame blade require a melee weapon worth 1 silver piece as a material component. Technically a bona fide arcane focus would negate the need for inexpensive material components. By the time you're casting Shadow Blade, one silver is 'usually' a negligible amount. From a roleplaying perspective, material components aren't consumed unless the spell description says, so who's to say that during the casting of Booming Blade you don't just do something like draw a hatchet from your belt and quickly clang it two times against the flat your conjured shadow blade or bang a dagger against it to complete the casting?

    • @Wintermute909
      @Wintermute909 9 місяців тому +2

      Huh yeah! Hard to argue with, especially if you haven't cast it more than 1000 times. (If 100 gold =1000 silver ÷ number of castings = more than 1sp)

  • @samlightning5890
    @samlightning5890 Рік тому +37

    Alternatively for your 9th level spell: Blade of Disaster. Not only does it do a lot of damage (force, the best damage), you can attack twice with it when it reaches and enemy, it crits on an 18 for 12d12 force damage and for all those pesky spell casters that cast wall of force, BoD passes right though it and any barrier for that matter.

  • @TheZachAttack777
    @TheZachAttack777 Рік тому +26

    I love build videos. Figuring out cool ways to build characters is one of the most fun parts of the game. More of these please, you wonderful man.

  • @jezmerritt
    @jezmerritt Рік тому +28

    One small change I'd suggest is a third level in artificer, taking the battlesmith sub. Intelligence as an attack stat is a fun addition, and lets you upgrade to using a longsword (or the lightsaber magic weapon Sunblade, if you can get it!). Also you can build a robot dog to flank opponents.
    I would also recommend Steel Wind Strike as a spell option; teleporty anime-ninja shenanigans can be a lot of fun 😁

    • @normknapp4404
      @normknapp4404 11 місяців тому +1

      Quick question …
      Wouldn’t a Sunblade (which has Finesse) be the best non Shadowblade a BS could use? Sunblade is a long sword, that is versatile (1 or 2 handed) that has finesse and does a great deal of damage (especially to undead)

    • @jezmerritt
      @jezmerritt 11 місяців тому +2

      @@normknapp4404 It absolutely is, regardless of any extra build 'quirks' you might be working into your build. The reason I suggested it here is simply because it's a magic weapon; third level battlesmiths get to use Int instead of Str or Dex as an attack stat with any magic weapon. You then get to focus on intelligence first, as you're both casting and fighting with just the one!
      Keep a 'magic weapon' infusion handy, so you can attune to literally any non-magic weapon on the planet, make it +1, and run it off your Intelligence... you become one of the scariest fighters in existence 😈

    • @normknapp4404
      @normknapp4404 10 місяців тому +2

      @@jezmerritt only issue with that is (and I know most games never get there) would be the loss of the 18th lvl free castings of 1st lvl shield, and 2nd lvl misty step!

    • @rafamarx9158
      @rafamarx9158 8 місяців тому

      I'm sorry to bother you.
      Maybe I don't speak English and I haven't understood it well.
      You just want to multiclass with Artificer for his level 2 to get "Mind Sharpener".
      Is there something else in level 1, or anything else, that I haven't understood?
      Thank you for your time and sorry for the inconvenience.

    • @jezmerritt
      @jezmerritt 8 місяців тому +2

      @@rafamarx9158 It's no inconvenience, friend 😊 Taking two levels in Artificer for this build allows you to take the Mind Sharpener infusion, which is the whole point. The infusion gives a huge boost to your ability to concentrate on spells, and for a Bladesinger that is a huge bonus.
      Other bonuses to taking Artificer include a couple of extra cantrips, but the main focus is your infusions. At level 3, most parties don't have access to many magic items, but you can choose to infuse some really good ones. You want a +1 magic weapon? Done. A Bag of Holding? Easy 😁
      But that's basically it. Two levels doesn't add much to any multiclass, generally. But a third level character that can wield a +1 rapier, boost his Dex with a spell and then make it next to impossible to lose concentration on that spell, is just... well, it's a tiny bit broken.
      I hope that helps, feel free to ask if you have any other questions! 😊

  • @minimoose7890
    @minimoose7890 Рік тому +8

    You can imagine that your extra INT damages enemies additionally because you are using that intelligence to make more effective strikes that hit more vital / vulnerable places at more effectively damaging angles with better force, or something, etc.

  • @Mr_Haddles
    @Mr_Haddles Рік тому +20

    This was a really good video, and definitely has me considering the Bladesinger!
    If you're considering doing more of these, I'd be interested to see a breakdown of your Fartificer suggestion from the Underrated But Powerful Multiclasses video from last year!

  • @nedbickers2906
    @nedbickers2906 Рік тому +21

    Absolutely brilliant deep-dive! I love your usual stuff, fast and ideas-based, but this was a fantastic change of pace, and did a really great job keeping me in the loop the whole video!

  • @maxsalmon4980
    @maxsalmon4980 Рік тому +5

    When you get 9th level spells be sure to grab Foresight too. No concentration, lasts all day, you get advantage on all attacks and saves and everyone else gets disadvantage to hit your already-insane AC. It's amazing for bladesinger builds.

    • @rookie2128
      @rookie2128 Рік тому

      alternatively, shapeshift to turn yourself into a planetar for an insane overall power boost for 1 hour. Just make sure to stack concentration protection to not lose it prematurely

    • @maxsalmon4980
      @maxsalmon4980 Рік тому

      @@rookie2128 That's the brilliant part about Foresight though, no need to alternatively about it. In fact, if you're an elf you can cast Foresight, then long rest in 4 hours, then cast Shapechange in the fight (as long as the fight's within 4 hours) without needing to recover the slot with a short rest.

    • @rookie2128
      @rookie2128 Рік тому

      @@maxsalmon4980 one can only benefit from one long rest every 24 hours

    • @TheHandyfon
      @TheHandyfon Рік тому

      @@maxsalmon4980 You can only benefit of a longrest once every 24h hours.

  • @Curathol
    @Curathol Рік тому +4

    I would make one (not so) small change: take one additional level in Artificer for the Battle Smith-subclass.
    You gain proficiency in martial weapons, you can attack with magic weapons with your INT-modifier and you get the Steel Defender.
    -Martial Weapon Proficiency is a bit niche, cause you don't really get more damage out of it (attacking two-handed ends your Bladsong). But you get access to the Sun Blade, which basically means you can use a lightsaber now.
    - weapon attacks an INT means you are less MAD which is always super usefull.
    - Steel Defender give you an additional body on the board to occupy enemies and give disadvantage on some of their attacks. Also it's a companion and everybody loves companions.
    In conclusion, you get more Jedi and more Metal. And what could be better then a Metal Jedi!?

  • @nanania15
    @nanania15 Рік тому +5

    Was thinking of trying this class with my Owlin. I love the idea of a dancing ball of fluff that’s dangerously accurate with both spells and rapier 😂❤

  • @angiemartin197
    @angiemartin197 Рік тому +10

    Bladesingers are now tied with Lore Bards as my favorite classes to play. What a great build!

    • @Chranos83
      @Chranos83 29 днів тому

      ooh whats good about lore bards?

    • @MrsShantastic
      @MrsShantastic 5 днів тому

      @@Chranos83 Lore bards can pick up Magical Secrets at level 6 (other bard subclasses have to wait until level 10 to get access to Magical Secrets). Which is awesome! You get to pick up two spells from other classes. Party short on a healer? Snag Aura of Vitality and Revivify. Want the perks of a Warlock without a patron micromanaging you? Get Eldritch Blast and Hunger of Hadar. Lore Bards being able to pick up these Magical Secrets at Level 6 is great when you're not going to be in a higher level campaign especially!

  • @Minus_Yt1
    @Minus_Yt1 Рік тому +6

    Love the editing in this video keep up the good work

  • @jasonhull8075
    @jasonhull8075 Рік тому +5

    Love the new video style, it's engaging, build is awesome, editing rocks, Hell Yeah!

  • @antonschnetler3391
    @antonschnetler3391 Рік тому +8

    This is awesome please make more of these build videos i love your style of editing as well as way of thinking, would love to see you tackle a build video on necromancer

  • @nataliedd638
    @nataliedd638 Рік тому

    I love all your content, and really enjoy you dipping into more in depth builds!

  • @Ox_ygen
    @Ox_ygen Рік тому +22

    So.. at level 3 we use a rapier, walk to an enemy, strike them, they don't notice, we walk away, when they take a few steps they realize they were hit.
    And we sing while doing it
    We are playing as Brook from one piece

    • @Ox_ygen
      @Ox_ygen Рік тому +5

      The build has evolved, wow

    • @seekingfurtherlight34
      @seekingfurtherlight34 10 місяців тому +1

      I believe booming blade does the weapons normal damage as well otherwise it would work with shadow blade

    • @piranhaplantX
      @piranhaplantX 7 місяців тому

      Booming blade still has you do a weapon attack as part of it. So you still do the appropriate weapon damage as you would any weapon attack. So they'll definitely notice.
      Also, Booming blade has bade damage once it scales at 5th level.

    • @acecommanderjoker3926
      @acecommanderjoker3926 6 місяців тому

      Yeah we had the same thought lol. I been trying to figure out what to make my next character for my friends new homebrew campaign coming up and had thought about a blade singer but wasn't sure but this video AND that comment sold me lol

  • @ashwilson5387
    @ashwilson5387 Рік тому +16

    I think taking Ashardalon's stride would be a decent spell to take with this build more movement & fire damage to boot let's you ping around your enemies like a flaming pinball wizard. If ur not concentrating on the shadow blade of course

    • @mtgcalix8977
      @mtgcalix8977 Рік тому

      I think stride is wyld . My necromancer uses it a Lot . I think necromancers make better Bladesingers than Blade Singers ... Played both . Necromancer Just better for it

    • @tonisirignano5280
      @tonisirignano5280 Рік тому

      @@mtgcalix8977 how so?

    • @Jk-zv6tz
      @Jk-zv6tz 11 місяців тому +2

      ​@@tonisirignano5280They don't. As per usual most dnd players know very little about what they are talking about

    • @piranhaplantX
      @piranhaplantX 7 місяців тому

      ​@@mtgcalix8977Nothing about the Necromancy wizard encourages or supports what one could consider "bladesinging" at all. In fact, it encourages you to sit behind a squad of undead and plink at enemies with necromancy spells.

    • @mtgcalix8977
      @mtgcalix8977 7 місяців тому

      @@piranhaplantX gith necromancers are Tanky as fuck xd

  • @astrophysicsFTW
    @astrophysicsFTW Рік тому +8

    Great video as always! Mass Suggestion isn't a concentration spell so there's really not much of a downside using it in combat with this build since concentration on shadow blade wouldn't drop and it's a really funny way to possibly end an encounter.

  • @diamondgeezer9832
    @diamondgeezer9832 Рік тому +3

    Will, your build is simply outstanding! Well done! I look forward to seeing the outline on your Patreon!

  • @UncleMerlin
    @UncleMerlin 10 місяців тому +1

    Wow, first time I've seen one of your full videos after awhile and your editing has jumped up so much

  • @Rubymagicalgirl88
    @Rubymagicalgirl88 Рік тому +9

    I enjoyed my version she's not the most optimised, but she's done very well in this Rime Campaign. I personally went for the fae ancestry feat. Because teleporting is fun : 3

    • @foldionepapyrus3441
      @foldionepapyrus3441 Рік тому +2

      And that is actually the important bit, being fun!
      Though even 'suboptimal' really just means you need to be more inventive in what you do with D&D in almost all cases too...

  • @lucario5748
    @lucario5748 Рік тому +5

    Cool build! I managed to guess what spell you were talking about at 0:38, but I was thinking Marilith instead of Planetar. Marilith's Reactive feature combined with Silvery Barbs from Spell Mastery is very strong, though it might not be fun for the DM any more if you do that.

  • @mysticarcadia7516
    @mysticarcadia7516 Рік тому +1

    The timing for this video was perfect! I just started a west marchers campaign where my second character was going to be a bladesinger. Great video, can't wait to put it into action! 😁

  • @dhavaram8064
    @dhavaram8064 Рік тому

    Im glad to see you promoting your magazine and other content. I had no idea you made anny of that stuff til you mentioned it in passing during the collab video you did with Cody from the D4 channel a week or 2 ago. The magazine looks amazing! I already grabbed the Ronin too!

  • @FriendlyOne_
    @FriendlyOne_ Рік тому +3

    One thing though, a pretty important one for late game, doubt that a lot people will make it to 9th level spell slots, but still.
    Shapechange specifies that you must have seen this sort of creature, so no planetar for you if you haven't encountered... Gods?

    • @samhunter1205
      @samhunter1205 4 місяці тому

      Yeah, but you are playing a wizard. It might take a one-off investment of effort, but you can use divination magic (contact other plane etc) to ensure you DO see a planetar. Unless your DM is going to ban the combo there isn't much that will stop you pulling this off.

  • @jettblade
    @jettblade Рік тому +9

    I actually had an interesting Bladesinger build inspired by this channel. I would use Tortle as the race and go Artificer til at least level 3 for Battlesmith before going to Bladesinger, I actually would go to level 4 for a feat that has a ASI to round out the Int but it does slow it down(Telekinetic, Observant, Fey Touched, Shadow Touched, Skill Expert, Keen Mind, and Linguist all give Int. I like Telekinetic and Observant the most but either Touched is great as well). Invest in Int and Con at the start with however you want the other stats. I used basic stat array with the multiverse of monsters option to have 17 starting Int and 15 Con. At level 1 I would use a shield to have an AC of 19 and also a Mace, this is important later. Artificers have a really interesting mechanic as they level where they can swap cantrips as they level so at level 1 I would grab Magic Stone and something else(booming blade if you want a melee option or anything utility based) because as I said you can swap it out. At level 2 stay Artificer to get infusions and I would get one that increases shield AC and one that makes a weapon magic, note you still have 4 total infusions you know so you can have Mind Sharpener and something else for later while being able to change them after a long rest. At level 3 get BattleSmith to gain the Shield spell, your steel defender, all weapon proficiencies, and the ability to use Int for attacks rather than Str or Dex. After this point the build can split, if you want to go wizard set your Artificer cantrips with what you want. I've tried it all different ways but getting the feat at level 4 then switching to Bladesinger felt best. Regardless of whatever I would use a Warhammer and get the Crusher feat, increasing Con, whenever you get an ASI. Magic bludgeoning damage is the best overall damage type in the game and the ability to move creatures with damage for free is extremely helpful. Also there are some really neat magical warhammers. When you go Bladesinger you can change the infusions to have Mind Sharpener. Overall I think my build is more tanky early on but doesn't have the damage potential or late game tankiness that this video has, it may have more combat utility. Not going to lie but Mobile on a Bladesinging Tortle sounds like a lot of fun but something you couldn't do until level 6 when you'd get the feat, though doing that suddenly out of no where is even funny.

    • @anonymouse2675
      @anonymouse2675 Рік тому

      You can increase the damage potential by going Spirit Shroud instead of Haste or Shadow Blade, and picking up the Metamagic Adept feat for Quickened Spell. Spirit Shroud adds damage to any attack you make, Melee or Spell, including Scorching Ray, and Crown of Stars. At high levels your Nova damage with a +1 weapon, casting at max level on Scorching Ray, 7th level for Spirit Shroud, and 8th level Crown of Stars, would look like (1d8+5+5+1+3d8)*2 +(3d8+4d8) +(2d6+3d8)*10 on one turn, and (1d8+5+5+1+3d8)*2 +(3d8+4d8) +(4d12+3d8) on the next, for three total spell slots, one of which lasts an hour.

    • @jettblade
      @jettblade Рік тому

      @@anonymouse2675 Very interesting. Will say at that point you're not making melee attacks you're just shotgunning Scorching Rays which is fine but not what the main idea is behind Bladesinger. That sounds awesome for like a Artilierist/Wizard, which I will use thank you very much. Shame Sorcerers don't get Spirit Shroud because you could do that with an Artificer/Sorcerer.

    • @anonymouse2675
      @anonymouse2675 Рік тому

      @@jettblade I think we just have different ideas about how to play a Wizard that is equally good at both melee AND spellcasting...

    • @jettblade
      @jettblade Рік тому

      @@anonymouse2675 Agreed. I do apologize. I got caught up in my own views and now caught that it seemed like I was forcing it on people, that was not intended. That was an awesome suggestion but it didn't feel right for my character as a main attack option, will probably keep it as a back pocket option because it is a solid idea.

  • @ilanwallace2220
    @ilanwallace2220 Рік тому

    production value is really spot on for this vid, great job!

  • @petbird19
    @petbird19 Рік тому

    Ok stopping the video to say how AMAZING your new editing style is! It's so clear and easy to understand!

  • @garyboyles5762
    @garyboyles5762 Рік тому +3

    I feel a look over divine soul sorcerer and order cleric multi class can be a great support class that allows for wonderful spell flexibility. A twin guiding bolt? Yes please.

  • @TheNerdzerker
    @TheNerdzerker Рік тому +7

    I've had a bladesinger in my character catalogue for a while. Just waiting for the right party make-up. Going to play them like a Jedi.

  • @64Tao
    @64Tao 6 місяців тому +2

    Love your build content, keep up the strong work!

  • @danielyorke5225
    @danielyorke5225 Рік тому

    Dude, I loved the more in depth build. Thanks so much!

  • @bigmunch6992
    @bigmunch6992 11 місяців тому +3

    I love this! It almost reminds me of a deck tech you might see on a mtg channel. I would absolutely watch the crap out of more in depth character creation content. It felt well paced, the editing was tight and snappy, and it was visually engaging through without feeling too overwhelming. Videos like this would be super interesting to see more of in the future, especially once the final one dnd rules are released.

  • @gregerlandson7193
    @gregerlandson7193 Рік тому +5

    Metamagic Adept is a feat I took on my Bladesinger.
    Use Twin Spell to target two enemies instead of one for some nova damage. Alternatively, could Quicken any first round, setup spells and still make your regular attack.
    Combos great with Mobile or other disengages, like Misty Step.

    • @Razdasoldier
      @Razdasoldier Рік тому +1

      So after the boomingblade nerf you can no longer twin cast it since you can not twin self spells.

  • @eddieholt4908
    @eddieholt4908 21 день тому

    I played this at 5th level over the weekend and it was so fun. Great video.

  • @pumpkinknight5732
    @pumpkinknight5732 Рік тому +1

    "There's no way to tell what a Shadow Blade costs for using Green Flame Blade."
    Shadow blade is a 2nd level spell, which would cost 250gp to craft as a spell scroll, well over the 1sp value of the sword needed for GFB and BB.

  • @supernova4226
    @supernova4226 10 місяців тому +4

    You are breaking a broken subclass to a broken class?

  • @nathandc
    @nathandc Рік тому

    I really enjoyed this video, all the info was there, and I can pause and screenshot if I want to save the info for later.

  • @DerrickBarrows
    @DerrickBarrows Рік тому

    I love the build breakdown!! This is awesome

  • @drgray6073
    @drgray6073 Рік тому +4

    Big warning for anyone who has a DM that properly enforces the V/S/M rules for spellcasting:
    Artificer spellcasting rules REQUIRE you to use your artisan's/thieves' tools as a spellcasting focus (TCoE 11), so you can't cast any spell with material components (i.e. Booming Blade) if you have both hands full (e.g. with both a weapon and a shield). The quickest remedy for this is to take Artificer 2 right away, so you can get the Enhanced Weapon infusion, which can be used as a focus instead of your tools.
    Mind that you can't use it as a focus for your Wizard spells, however, so you'll have to drop your dagger at Art 2/Wiz 1 if you want to cast any Wizard spells with S/M components. Though thankfully it's only one level of that pain, as you'll ditch the shield at Wiz 2 when you get bladesong.

  • @DragonKnight7166
    @DragonKnight7166 Рік тому +3

    Something you said early that I think players should learn when making/playing characters. if you make your character fun for the DM too, not just the party, they'll lean into the fun as well. Difficult characters just make it harder for everyone.

  • @federicomerlin4312
    @federicomerlin4312 2 місяці тому

    Thanks for sharing. I was planning on trying this class.

  • @upsidonkey9570
    @upsidonkey9570 Рік тому

    love the new editing style!
    keep it going man!

  • @gyletre675
    @gyletre675 Рік тому +4

    Shadow blade says nothing about your hand needing to be empty in order to summon the blade, so just create it on top of your rapier, and your DM should be happy. You might not want to throw it all the time if you do this though, unless your DM allows you to shoot the shadow blade out of the rapier (which is an epic image).
    If you do this, you can flavor shadow blade as dark shadow magic enhancing your weapon, rather than you creating a shadow blade on top of the rapier. Although, both work.

    • @nickhovenden1466
      @nickhovenden1466 Рік тому +2

      That's incorrect sorry. It does say it in the spell. By RAW any spell that has a somatic component but no material component, the hand has to be empty, and since Shadow blade is V, S only then it needs to be an empty hand that you cast it from, and the blade forms within that hand.
      If a spell has somatic and material components then you hold the material in hand while doing the somatic component of the spell.
      Example would be holding an arcane focus or bat guano/sulphur from your component pouch to cast fireball.
      But with the spells Booming blade & GFB then the material component is the weapon in hand and therefore the somatic component is done with the sword in hand.
      But as a DM if you had the Warcaster feat, and by Rules of Cool & flavour I'd certainly allow what you're saying (that the shadow forms on your equip weapon) with the caveat that it's now only a shadow blade and loses what features your weapon has (+1, extra damage vs dragons etc etc)

    • @Jk-zv6tz
      @Jk-zv6tz 11 місяців тому

      Wtf do you players read? At least come to the table with a little bit of reading comprehension. Makes our lives as DMS easier if you can read.

  • @libertyordeath1640
    @libertyordeath1640 Рік тому

    Amazing brother! I love your energy, it is always a joy to listen to you!!!!!

  • @SPC49
    @SPC49 Рік тому

    Love this. Fantastic video! Thank you for blessing us with this

  • @syrupchugger421
    @syrupchugger421 10 місяців тому

    Such a cool build! Next character is going to be this! Thank you!

  • @jedi6577
    @jedi6577 Рік тому

    i like the new structure for your build vids! keep it the good work

  • @NeodragusAdz
    @NeodragusAdz Рік тому

    ayyy my man reppin' Cze and Peku maps! I love these guys, my favourite, most beautiful maps! :D

  • @blacksuicide5131
    @blacksuicide5131 Рік тому

    that was really cool. pls more full builds

  • @user-yy7qi2sq6f
    @user-yy7qi2sq6f Рік тому

    Love the new video type. More builds would be fantastic. Keep up the great work!!

    • @JoelHansenRaw.
      @JoelHansenRaw. Рік тому

      👆👆👆ʟᴇᴛ'ꜱ ᴛᴀʟᴋ ᴏɴ ɴɪᴄᴇɢʀᴀᴍ ɪ ʜᴀᴠᴇ ꜱᴏᴍᴇᴛʜɪɴɢ ꜱᴘᴇᴄɪᴀʟ ꜰᴏʀ ʏᴏᴜ🎁🎁🎁..

  • @joshuatillotson6672
    @joshuatillotson6672 Рік тому

    Haven't even finished the video yet but love it! Keep up the great content bro!

  • @dragnus12
    @dragnus12 Рік тому

    Im gonna need a playlist of todays sountrack, that was some epic covers.

  • @AndrewJohnson-oy8oj
    @AndrewJohnson-oy8oj Рік тому +1

    "I like grabbing the Alchemy Jug because I'm an alcoholic." You already told us that you're British so we already knew that.

  • @lucasm.3864
    @lucasm.3864 Рік тому

    I really like this type of video. I hope you do more in the future.

  • @naylintemple7323
    @naylintemple7323 Рік тому

    Keep up the great stuff. Love your content

  • @jameswebb4545
    @jameswebb4545 Рік тому

    Nice! CzePeku advert! My favourite map makers supporting my favourite D&D Shorts UA-camr!

  • @mettatonsagent7541
    @mettatonsagent7541 Рік тому

    Thank you so much. I was planning on playing a bladesinger in a level 20 one shot soon.

  •  10 місяців тому

    When I played bladesinger, I picked Loxodon to keep my spellcasting focus on the trunk and be able to use a shortsword in the second hand. So you can Attack with the shadowblade and the green flame blade / booming blade on the same turn despite of your DM saying that shadow blade is not worth 1 silver coin, plus an additional shortsword attack as a bonus action if you don't have one. In addition, i took War Caster feat at level 4, so i could cast booming blade as an opportunity attack.
    As a Loxodon, you have natural 12+Con CA without the use of mage armor, wich increases with Int at the time you start bladesinging. Boosting Con, Dex and Int to 16/16/16 in your first level with point buy (15/15/15) + Tasha's stat increase (+1/+1/+1) making you an enormous elephant that starts singing "One little elephant, looking oh so elegant, balanced on the web of a spider" while dancing with two sparkling swords xD

  • @lisandroluduena1167
    @lisandroluduena1167 Рік тому

    y love how this videos are getting better

  • @zeldiste5980
    @zeldiste5980 Рік тому

    This is some crazy good content ! We need more of it ! May I suggest a Circle of Spore druid for next time ?

  • @thiagofaccin6436
    @thiagofaccin6436 Рік тому

    man this video was perfect, please make more like this

  • @bizzleizanagi4057
    @bizzleizanagi4057 Рік тому

    Loved the new style, keep it up

  • @ProjectRuncool
    @ProjectRuncool Рік тому

    I was just thinking about building a bladesinger in a campaign and this was the first thing I see in my Yotube feed

  • @AudioBrosFantasy
    @AudioBrosFantasy Рік тому

    I always enjoy watching your videos, this was probably one of my favorites as someone who loves to build powerhouses 😂

  • @MFAniki6390
    @MFAniki6390 Рік тому +1

    Damn, this is seems like an amazing build, I've always loved Bladesingers but I've never gotten a chance to play as one. But here's the character idea I have if anyone is interested.
    The race is also Custom Lineage though my background would be a Guild Artisan (with the idea that the character is a mechanic/inventor), though after hearing about Wildspacer I definitely plan to now since my character idea fits right at home for a Spelljammers setting, and my chosen feat is the Fighting Initiate feat (going for Archery at first but will chance it later in the build).
    I'll start off also as an Artificer for the same reasons DND Shorts did, but my biggest difference will be starting with 4 levels before jumping ship to Wizard versus what DND Shorts did. At third level, I'll take the Armorer subclass (taking the Guardian Armor set). Main reason is that it's a 1d8 weapon that uses my Int stat, uses Thunder damage which isn't commonly resisted, AND based on the wording, the Thunder Gauntlets count as Dual weapons, which adds an extra Bonus Action attack (was super happy when I noticed this). As for infusions, Mind Sharpener and probably either Enhanced Defense for extra AC or Enhanced Weapon for more damage (though I don't know if that would work with my Gauntlets). At 4th level I'll take the Dual Wielder feat, giving more AC and should work with the Thunder Gauntlets. This is also when I'll change my fighting style to Two Weapon Fighting as I can on levels with ASI increases.
    Now for the reason behind the Armorer levels is for character reasons (and the fun realization with the Thunder Gauntlets) is that my character will be an inventor that travels the world (or realms) to build artificial legs for themselves (this will be flavored to be my armor and I'll be going with Light Armor to fit within the Bladesinger rules) and the Thunder Gauntlets attacks will be treated as my powerful kicks. They'll travel around, discovering new technology or magic tools to increase the power of their legs (the idea being my Bladesinger abilities and iconic magic spells will be treated as upgrades).
    After that I'll jump ship to Bladesinger Wizard until level 20. The main difference with I'll focus on my defensive abilities like Mirror Image, Blink, Counter Spell, and Haste, saving a lot of spell slots for Cure Wounds, Counter Spell, and for Song of Defense. Though I also have an idea to use Tenser's Transformation for additional damage (6d12 Force+3d8 Thunder+30 damage in a round) though Haste will probably be a safer option since Tenser's doesn't allow for magic to be used. But with all of that said, at level 20 my AC should be at a consistent 19 (Light Armor 12+5+1 AC from Dual Weilder+1 from Enhanced Defense), 24 with Bladesong up, 26 with Haste, and 31 with Shield up.
    That's to say, this is not a better build in my opinion, while the AC is VERY high, I don't do great against multiple enemies with different damage types, all of my Reactions are for different types of attacks (Shield for physical attacks, Counter Spells for spells, Song of Defense for other types of attacks like Dragon's Breath Weapons) and my HP can't take to much damage, barely being above 100 by level 20. But I thought I would share my idea since I have been thinking about this character for several months now.

  • @Phoenix58585
    @Phoenix58585 Рік тому

    The editing is top tier!

  • @ReclaimerMkII
    @ReclaimerMkII Рік тому +1

    This sounds awesome. The hardest sell is at the beginning, taking the background that gives you an extra Tough feat... Not sure how many DMs will go for that. But who knows! Even without that, it would be very strong and fun to play.

  • @stenly97
    @stenly97 Рік тому

    Just when i was planning to play a bladesinger for the next campaign. This video could not have came at a better time

  • @MurrayEnders
    @MurrayEnders Рік тому +2

    I would love to see a short where you do a few turns with this build, just to see how it plays!

    • @JoelHansenRaw.
      @JoelHansenRaw. Рік тому

      👆👆👆ʟᴇᴛ'ꜱ ᴛᴀʟᴋ ᴏɴ ɴɪᴄᴇɢʀᴀᴍ ɪ ʜᴀᴠᴇ ꜱᴏᴍᴇᴛʜɪɴɢ ꜱᴘᴇᴄɪᴀʟ ꜰᴏʀ ʏᴏᴜ🎁🎁🎁..

  • @BloodMoonGo
    @BloodMoonGo Рік тому

    Love this fun build video! More please 😅

  • @Hazardarcade
    @Hazardarcade Рік тому

    Love the video! Need more content like this. Thanks

  • @Boone_Faustus
    @Boone_Faustus Рік тому +2

    I'm currently playing an Arcane Trickster with a few levels of Bladesinger and it's a really fun build.

  • @snikrapred
    @snikrapred Рік тому

    awesome build!

  • @RangerAzmyth
    @RangerAzmyth Рік тому

    Love these!! Thank you!!!!

  • @honeymanod
    @honeymanod Рік тому

    Love the new video design!

  • @dightonhekman7110
    @dightonhekman7110 9 місяців тому +1

    Correction as a Planetar, it's 1d8+12 piercing damage +5d8 radiant (3d8 thunder +4d8 thunder if it moves) you get the Planetar's 24 strength. Given that you attack twice that's a maximum of 19d8+24 damage in one turn without a magic rapier. 109 damage per turn.

  • @thedmandnpcs
    @thedmandnpcs Рік тому +1

    Immediately stealing for a terrifying villain. Please do more of these, these are awesome!

    • @JoelHansenRaw.
      @JoelHansenRaw. Рік тому

      👆👆👆ʟᴇᴛ'ꜱ ᴛᴀʟᴋ ᴏɴ ɴɪᴄᴇɢʀᴀᴍ ɪ ʜᴀᴠᴇ ꜱᴏᴍᴇᴛʜɪɴɢ ꜱᴘᴇᴄɪᴀʟ ꜰᴏʀ ʏᴏᴜ🎁🎁🎁..

  • @trikk9964
    @trikk9964 9 місяців тому

    ... wow! I loved this. Absolutely... perfect!

  • @desturo6524
    @desturo6524 11 місяців тому +1

    I have a bladesinger myself and utilize shadow blade. But I use it together with a scimitar (any light weapon works) and use it for two weapon fighting. Attacking with the shadow blade deals the same damage regardless of wether you use it in an action or bonus action. So attack with the regualr sword first and then attack with the shadow blade and deal full damage for both weapons without the Dual Wielder feat.

  • @diamondgeezer9832
    @diamondgeezer9832 10 місяців тому

    I love this build! I’m playing it in a game as a cyberpunk southern gentleman! Thanks Will for the build! 🎉

  • @larkermouse
    @larkermouse Рік тому

    I played a Bladesinger briefly, and had a ton of fun with Mirror Image and Melf's Minute Meteors. 4 of me doing a synchronized dance while flaming meteors spin around us? Excellent fun. And while the meteors have a smaller area of effect than fireball, they deal more damage overall to a smaller group or single target.
    And for a cantrip, I ended up using a lot of Mind Sliver. It has low damage, but it forces and intelligence save, which a lot of monsters are bad at. The added effect is that enemies would have to subtract a d4 from the next saving throw they make. Our party had a cleric who loved big "save or suck" spells like Banish, so it worked great for team play.

  • @MrNtlman
    @MrNtlman Рік тому +2

    An Eladrin is actually fantastic for this with feystep you get extra mobility.

  • @floccinaucinihilipilificat6749

    these videos look like they're so much fun to make

  • @mitchharris655
    @mitchharris655 Місяць тому

    If magic items isn't important what you take and you can choose what magic items you want. I'd argue that if you can use 'Tome of the stilled tongue' (Legendary Item) to use foresight for free as a bonus action on yourself or teammate would be very strong having advantage on all attacks while enemies have disadvantage against you. Then also take 'potion of speed' for haste to make 3 attacks every turn or dash action for more speed each turn. Very cool build, Bladesinger became my fav subclass and def wanna try this build.

  • @Isaax
    @Isaax Рік тому +1

    What were they thinking when they added a background that gives you a free feat, and such a good one? Christ

  • @somefatguy616
    @somefatguy616 Рік тому +1

    To really break this build I argued that because my bag of holding is an extra dimensional space add concentration spells to a book with glyph of warding avoiding that pesky move limit, hasted shadow blade is hilarious. Also went gnome with artificer lvl 3 for battlesmith to ride my mech dog