That unclashable combo in the end. I got rekt by this when i was lvl 23 and only now i understood the trick. I was wondering why i'm not bouncing from the wall its a b3, a lot of b3. Here i finally noticed this f3, thanks for the vid
Atom’s playstyle suits noobs perfectly. There were people who already mashed d1 on minus frames after you blocked anything. Doesn’t bother me though, Wonder Woman is a frame bully so full combo every time, but it hurts to see him take games off you dink
Bozymandias1 yes mostly you can cuz in injustice 2 holding down will block all mids even if they crossup unlike other fighting games where u have to hold down and back at the same time to block lows and mids.
Ween Omatic woah you know what I just watched it back...completely missed putting that match in. Fluff! Sorry I know I recorded it I’ll post it when I find it. Really didn’t mean to mislead. Super apologies on my editing error
OH!MY! GODDOG! Nah Flash has to get in son, so that damage balance it just gotta know the combo mix ups to do what bee does other than that y'all basic flash's
SoulTaker991 MLG he does have tunneling which works very well and builds meter, plus his forward dash ... his forward dash and MB roll are incredible ... and he has running man, which I understand is by no means perfect. It's not like he's defenseless though man. Seriously he has both overhead and low first hit combos that lead to 400-600 damage. His damage ain't right. You can zone the Flash to death and 2 combos later it's over. His mix is too good, to good in the corner to lead to 650 in my opinion man, but Iam no expert really so I hear you and take that into account while Iam getting bodied by 600 combos.
Hey dink for level 3 trait instead of doing the double jump into back 2 do the molten trap mb and instead of double jumping just wait a second and jump over them with a jump 2 into 113 that jump in after mb molten trap is very ambiguous if you hit them over the head fast it will look like a cross up but it wouldn't actually cross up i find this way better of a 50/50 cuz the double jump into back 2 is easy to read
the double jump is ambiguous........ in fact it kinda sucks since it's ambiguous to the firestorm player as well...... I often find myself having to guess which way to hit b2 after the second jump and often get f2.... and it's NOT EASY to OS that (only way being is to hit f/b213 and then confirm on hit whether it does b2 or f213.
upplsuckimcool16 yeah I had that same issue with enough practice u will know exactly where to hit them after the double jump you need to hit back 2 late so It hits on the right side of the screen if you double jump and hit back 2 fast it will hit on the left it's all in the timing but I find just jumping over them with 113 works alot more it's the same concept in timing if you hit them fast it won't cross up either way his level 3 trait is nasty lmao just timing u need to learn
Good stuff dink! But you need to work on your punishes. You let a lot of them slip by and when you did punish, it was usually a d1 into special, nothing more.
shujinkydink yea I know! But there’s a lot of things you could have punished and probably gotten a few matches. But you’re a great player, props for all your hard work!
Paul Reed I’ve wondered this myself but I think the trade off is that in order to get all that damage it takes a lot of practice executing, timing has to be spot
yeah IDK why you try blocking the cross ups when atoms in trait that makes no sense at all..... you're risking 280 damage just to try blocking a 10 damage overhead? That doesn't seem like the right way to go.
Thomas W i think it's hilarious how many times I get people with a down 3 poke. It also low profiles many low projectiles and stuff. It's a great tool. It's hard enough for him to get in without a jump in though and his damage use amazing. You have to respect atom
Atom might be the new robin when it comes to mashing when they're minus
James Knight SG does it all the time
Dink, you're super rad. Thanks for the solid content.
It was super satisfying watching you adjust for that atom. Completely bodied him the last match of the set. Good stuff dink
That unclashable combo in the end. I got rekt by this when i was lvl 23 and only now i understood the trick. I was wondering why i'm not bouncing from the wall its a b3, a lot of b3. Here i finally noticed this f3, thanks for the vid
Atom’s playstyle suits noobs perfectly. There were people who already mashed d1 on minus frames after you blocked anything. Doesn’t bother me though, Wonder Woman is a frame bully so full combo every time, but it hurts to see him take games off you dink
Tod Anderson I
I've never seen someone get hit so much with Atom's trait. Cant you just duck the entire time?
Bozymandias1 yes mostly you can cuz in injustice 2 holding down will block all mids even if they crossup unlike other fighting games where u have to hold down and back at the same time to block lows and mids.
Carrot,Brocolli,Cabbage,Vegitables Android they fo the overhead very rarely. They do it only when they shimmy u if u block their trait pressure
Bozymandias1 not always. Atom can stop to do a quick overhead or grab, or bait you into opening yourself up for a combo.
Matthew Mabry they do the overhead very rarely. They do it only when they shimmy u if u block their trait pressure
Matthew Mabry also i suggest just trying to tech the throw cuz they dont have much trait left for big combos after the overhead shimmy
Did I miss something? Whats with Grodd in the thumbnail?
Ween Omatic woah you know what I just watched it back...completely missed putting that match in. Fluff! Sorry I know I recorded it I’ll post it when I find it. Really didn’t mean to mislead. Super apologies on my editing error
shujinkydink faaail
Cool beans, Dink. No worries.
When was the rage quit?
Editing mistakes, in another video
God damn honeybees 50/50 game is too strong. At least u didnt hold back. Gg dink.
god speed hell yeah hard to guess anything respects to those that hold it down against Bee and happypow
Nerf Flashes damage, shit is bullshit. Before you say "oh but, he gets zoned". I say fuck you.
OH!MY! GODDOG! Nah Flash has to get in son, so that damage balance it just gotta know the combo mix ups to do what bee does other than that y'all basic flash's
SoulTaker991 MLG he does have tunneling which works very well and builds meter, plus his forward dash ... his forward dash and MB roll are incredible ... and he has running man, which I understand is by no means perfect. It's not like he's defenseless though man. Seriously he has both overhead and low first hit combos that lead to 400-600 damage. His damage ain't right. You can zone the Flash to death and 2 combos later it's over. His mix is too good, to good in the corner to lead to 650 in my opinion man, but Iam no expert really so I hear you and take that into account while Iam getting bodied by 600 combos.
OH!MY! GODDOG! Didn't he already take a nerf to his damage?
Hey dink for level 3 trait instead of doing the double jump into back 2 do the molten trap mb and instead of double jumping just wait a second and jump over them with a jump 2 into 113 that jump in after mb molten trap is very ambiguous if you hit them over the head fast it will look like a cross up but it wouldn't actually cross up i find this way better of a 50/50 cuz the double jump into back 2 is easy to read
Gun show uses this method and it works way better love ya dink
the double jump is ambiguous........ in fact it kinda sucks since it's ambiguous to the firestorm player as well...... I often find myself having to guess which way to hit b2 after the second jump and often get f2.... and it's NOT EASY to OS that (only way being is to hit f/b213 and then confirm on hit whether it does b2 or f213.
upplsuckimcool16 yeah I had that same issue with enough practice u will know exactly where to hit them after the double jump you need to hit back 2 late so It hits on the right side of the screen if you double jump and hit back 2 fast it will hit on the left it's all in the timing but I find just jumping over them with 113 works alot more it's the same concept in timing if you hit them fast it won't cross up either way his level 3 trait is nasty lmao just timing u need to learn
upplsuckimcool16 I would like to face you to practise and stuff I never run Into Fire storms
Good stuff dink! But you need to work on your punishes. You let a lot of them slip by and when you did punish, it was usually a d1 into special, nothing more.
ChimbzZ I usually try to d1 ex starfish
shujinkydink yea I know! But there’s a lot of things you could have punished and probably gotten a few matches. But you’re a great player, props for all your hard work!
Flash needs another damage nerf/adjustment.
Nice
Anyone think that Black Canary needs a buff in the neutral or at least a couple more safe strings?
Matthew Mabry I think her lvl 3 canary cry should shred through projectiles and break through all armor
no
maybe more safe strings would help
DragOne and has huge gaps
Dude how do you always miss f3 combos in the corner. They are so easy
Brandon Johnson it’s tough to remember the gravity off the starter sometimes
Stupid question when you say aboot is that tryna be goofy or a Canadian thing lol ??
Jesus Peres it’s a Canadian thing
goofy
it's both, he's being goofy about being canadian.
Both
That atom was random af
I think you’re the atom lol
Hey dink are ypu ging to play Dragon ball fighterz
Anyone else think flash has op dmg for the kind of character he is?
Paul Reed I’ve wondered this myself but I think the trade off is that in order to get all that damage it takes a lot of practice executing, timing has to be spot
Paul Reed perhaps
So his 500+ dmg is justified by his execution heavy combos?
11 seconds ago wtf
yeah IDK why you try blocking the cross ups when atoms in trait that makes no sense at all..... you're risking 280 damage just to try blocking a 10 damage overhead? That doesn't seem like the right way to go.
Atom's j3 and d3 need to be adjusted bc this character gets away with too much BS
Thomas W not really. Its his few advantages. If your getting frustrated with d3 then your prolly using way to many high strings
his j3 and d3 make up for his weak ass normals
I'm dat guy his d3 beats most mids, the hitbox is so low and has so much range its not even fair.
Thomas W "it's not even fair" is not always a good argument. Especially when it's completely fair. Try.... idk.... blocking low?
Thomas W i think it's hilarious how many times I get people with a down 3 poke. It also low profiles many low projectiles and stuff. It's a great tool. It's hard enough for him to get in without a jump in though and his damage use amazing. You have to respect atom