Hi Amrinder, Omniverse uses the power of Pixar's USD file format. To import your project into Blender, you would need an exporter to convert the USD file into a file that Blender can read. Luckily, we are working on that exporter as well as adding Blender to our growing list of Connectors! I don't have an ETA on its release, but if you wait a bit longer, you will be able to easily import your project into Blender!! You can browse our Blender documentation here: docs.omniverse.nvidia.com/con_connect/con_connect/blender.html
Hate sound ignorant but what's the point? Seems like it's geared for game and film studios.
exactly... was developed by Pixar and AL, but they are trying to get all studios to use it.
This dude works for Netflix now...
Is their any way to import this in blender, I tried it for the create with marbles challenge but no results.
Hi Amrinder, Omniverse uses the power of Pixar's USD file format. To import your project into Blender, you would need an exporter to convert the USD file into a file that Blender can read.
Luckily, we are working on that exporter as well as adding Blender to our growing list of Connectors! I don't have an ETA on its release, but if you wait a bit longer, you will be able to easily import your project into Blender!!
You can browse our Blender documentation here: docs.omniverse.nvidia.com/con_connect/con_connect/blender.html
why cant we connect with cinema 4d
How does Nvidia plan on making money from Omniverse?