Bring 3D to your App: Developing Native iOS Apps with Spline

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  • Опубліковано 28 сер 2024
  • ‪@splinetool‬ - a multi-platform and multi-dimensional design tool - has recently introduced native 3D for the Apple Ecosystem. This means that you can easily build an interactive 3D app, combine 3D scenes with native Swift projects, generate a pre-built Xcode project directly from Spline, and once complete, you can publish it directly to the App Store.
    In this tutorial, I will teach you more about this and how to use Spline to develop native iOS apps
    ➡️ Tutorial Files: www.patreon.co...
    ➡️ Spline Documentation: docs.spline.de...
    Learn more about Spline:
    Website: spline.design/
    UA-cam: / @splinetool
    Join the Spline community:
    Instagram: / splinetool
    Twitter: / splinetool
    TikTok: / splinedesign
    Discord Community: / discord

КОМЕНТАРІ • 13

  • @claudiamaciel8353
    @claudiamaciel8353 3 місяці тому

    This is exactly what I needed. I have been playing around with Spline recently and wondered how the animations/interactiity worked in an app. Thanks so much.

  • @Flyingxxe
    @Flyingxxe 6 місяців тому +1

    Thanks for the tutorial Brain! I especially liked how you are changing scene based on the scroll position, also wondering if you have explored other creative ways to manipulate the scene/spline object with code.

    • @BrianAdvent
      @BrianAdvent  6 місяців тому +1

      Especially looking at Apple Vision Pro I am eager to revisit what spline can do in the near future. Events and actions are currently being worked on: docs.spline.design/native-3d-embeds-for-ios

  • @mel7409
    @mel7409 6 місяців тому +1

    Hey Brian! I loved the tutorial and your great in depth explaination. I am wondering if us react-native folk can also use Spline for mobile applications. I’m assuming no but would love to know.
    Ps: subbed :)

    • @BrianAdvent
      @BrianAdvent  6 місяців тому

      Hey, thanks a lot! You might want to check out github.com/splinetool/react-spline

  • @Anemone616
    @Anemone616 7 місяців тому

    Hey my man, I really liked your tutorial, and took a look at your patreon and previous video output. Are you going to continue making videos? I've never signed up to anyone's patreon, and I still haven't signed up to yours, but are you planning on making more vids in the future on a semi-regular basis? I know there's a TON that goes into making a vid, but I really like the way you explained this one and watched some other ones from 3+ years ago.

    • @BrianAdvent
      @BrianAdvent  7 місяців тому +1

      Thanks a lot! My plan is to bring new content regularly this year. Hopefully every month or 1.5 months. The focus is going to shift a bit. Away from pure Apple development content to stuff that I feel is not explained well enough elsewhere. In the next weeks there will be a video or two about LLM embeddings: About what embeddings are, what kind of math is used with them, how to use your own data and create embeddings to ask e.g. GPT-4 questions about your data.

  • @komalvishwakarma9740
    @komalvishwakarma9740 2 місяці тому

    does it work on Android??

  • @aydncanataberk4083
    @aydncanataberk4083 7 місяців тому

    Thanks for the video Brian! I'm trying to embed locally, changed nothing on the provided code, added the package but my simulator is crashing with the error "Fatal error: Unexpectedly found nil while unwrapping an Optional value". I've imported the scene to my root folder as you show here but it seems xcode can't find it. What am I doing wrong?

    • @BrianAdvent
      @BrianAdvent  7 місяців тому +1

      Did you also add you .splineswift files to your project and activated "Copy items if needed" as well as added your files to your target? "Fatal error: Unexpectedly found nil while unwrapping an Optional value" could indicate in your case that a file could not be found and therefore you get a nil value.

    • @aydncanataberk4083
      @aydncanataberk4083 7 місяців тому

      @@BrianAdventumm ok fetching from the cloud is working but fetching from local not somehow. I think I did everything right, double checked your points and tried with few fresh projects but nope.

    • @aydncanataberk4083
      @aydncanataberk4083 6 місяців тому

      Ok solved it thanks to your tutorial file!