Channel Trailer 2
Вставка
- Опубліковано 5 лют 2025
- Welcome to the channel. We mainly play PVE missions and will post one of our sessions once in a while, usually with music edited into it. We also post random DCS clips that we find interesting or funny.
I use BeamEyeTracker with a cheap web cam in conjunction with Opentrack (which is free). There is a free 2 hour demo of it on their website [ beam.eyeware.tech ]and if you choose to get it, it would help me out if you use my referral link.
beam.eyeware.t...
My Settings [My Camera is positioned above my monitor]
Head Tracking Filter: 84
Gaze Filter: 50
Tracked Eyes: Both
Gaming Extensions: Enabled
Head Tracking Output: Head
Head Tracking Yaw Range: 75
Head Tracking Pitch Range: 76
Eye Tracking Resp: 25 (I don't think it matters cause I'm only using Head Tracking)
Eye Tracking Yaw Range: 10 (I don't think it matters cause I'm only using Head Tracking)
Eye Tracking Pitch Range: 10 (I don't think it matters cause I'm only using Head Tracking)
Opentrack settings.
Centering Method: Roll Compensated
Relative Translation Mode: Enabled
Rotation Filtering
Smoothing: 1.1
Deadzone: 0.05
Position Filtering
Smoothing: 0.7mm
Deadzone: 0.2mm
Curves: These should be based on preference, how far you're sitting from your camera etc. I've posted the end curve numbers, and in some cases where my deadzones end numbers.
Yaw Max Input: 180
Yaw: 80 x 176
Pitch Max Input: 180
Pitch Up: 51.50 x 179
Pitch Down: 45 x120
Roll Max Input 180
I left it as default
X Axis
input 30cm
max output 75
curves are default
Y axis
input 30
max output 75
top y: 7 x 20 (dead zone ends at 3.5x0)
bottom y: 18 x 15 (dead zone. I started at 7x0)
Z axis
Max Input 30
Max Output 75
Top Z: 0 x 0 (I disabled it.)
Bottom Z: 26.5 x 75 (dead zone ends at 4.9x0)
Music Credits
Licensor's Username:
pixabay.com/us...
Licensee:
Kantaim86
Audio File Title:
Superhero Trailer
0:01 there is no fleet
There is. Just not in the shot.
@@Kantaim86 oh