4:29 Bro look at the size of the slug 😲 Speaking of which, I liked their Moveset, especially Tsunade's, but they could return with these moves through a DLC
No, i will never post data_win32 mods. I dont want to update mod with each update of game and then read comments about how mod isn't compatible with version of game which they use. People can switch between mod managers and use mod manager for their version of game. If mod manager doesn't work, it means u using cracked version of game and i highly recommend to get this game on sales in steam. If that's the case, data_win32 mod wouldn't work either, cuz it relay on moddingAPI which was developed specifically for steam version of game
@@TheLeonX So how would you play with the data_win32 mods along with your modManager mods? Would it be possible to convert data_win32 to the NSC extension or another extension to be able to play your mods and those of data_win32?
@@oqpenso2031 mods from data_win32 can work with mods from modmanager as long as they dont mess param files. If mods doesn't work, ask modder who made this mods to add compatibility for mod manager
@@TheLeonX So, in my data_win32 I have several combo mods and the last time I put yours from Itachi Storm 1, the other combo mods didn't work, they were in data_win32, this folder is the main root and you say in your tutorial on the website that they don't having the data_win32 in the root folder, otherwise the mod would not work, within the game, where would I put the data_win32 folder to be able to use the characters you created and the data_win32 mod combos?
@@oqpenso2031 I already told you. Mod can work in data_win32 as long as it doesn't mess param files. If it doesn't work, it means it mess param files so you have to ask creator of mods to add compatibility for mod manager. Even if i would release data_win32 version of mod, one of mods wouldn't work correctly, so its in your interests to ask that author to add support for it, cuz with it all mods will work correctly
I have a small request, after seeing that you enhanced tsunades slug jutsu, i thought it would be cool if each sannin awakening had there respective summoning as well (as best as possible). Either way this is incredible!
If you can play with characters but can't use ultimates, it's surely version issue. You can check version of game on title screen and it have to be 1.21
That tsunade Katsuya jutsu is gorgeous. Perfectly tasteful shotparam values for the spread of the acid
lmao, i wont lie, i lowkey hate this settings, cuz its kinda hard to hit enemy with them, but they spread on huge distance
4:29 Bro look at the size of the slug 😲
Speaking of which, I liked their Moveset, especially Tsunade's, but they could return with these moves through a DLC
Unfortunately, CC2 and Bandai will never return that as DLC
Beautiful work as usual, hokage-sama
Thank you
Modding Community always making game better than the CC2.
Guy and Kisame S1 Mod - Naruto Storm Connections
Dude, when you add these mods, do they replace the original game figure? or is it a new slot?
Thank you!
What game is the ost from for the jiraiya part of the video?
Orochimaru ult from S1 is far better than current one
Hello, why can't you have the data_win32 mod folder next to this mod? Could you make the data_win32 of this mod available even if converted, please?
No, i will never post data_win32 mods.
I dont want to update mod with each update of game and then read comments about how mod isn't compatible with version of game which they use.
People can switch between mod managers and use mod manager for their version of game. If mod manager doesn't work, it means u using cracked version of game and i highly recommend to get this game on sales in steam. If that's the case, data_win32 mod wouldn't work either, cuz it relay on moddingAPI which was developed specifically for steam version of game
@@TheLeonX So how would you play with the data_win32 mods along with your modManager mods? Would it be possible to convert data_win32 to the NSC extension or another extension to be able to play your mods and those of data_win32?
@@oqpenso2031 mods from data_win32 can work with mods from modmanager as long as they dont mess param files.
If mods doesn't work, ask modder who made this mods to add compatibility for mod manager
@@TheLeonX
So, in my data_win32 I have several combo mods and the last time I put yours from Itachi Storm 1, the other combo mods didn't work, they were in data_win32, this folder is the main root and you say in your tutorial on the website that they don't having the data_win32 in the root folder, otherwise the mod would not work, within the game, where would I put the data_win32 folder to be able to use the characters you created and the data_win32 mod combos?
@@oqpenso2031 I already told you.
Mod can work in data_win32 as long as it doesn't mess param files. If it doesn't work, it means it mess param files so you have to ask creator of mods to add compatibility for mod manager.
Even if i would release data_win32 version of mod, one of mods wouldn't work correctly, so its in your interests to ask that author to add support for it, cuz with it all mods will work correctly
hell yeah!
W
I have a small request, after seeing that you enhanced tsunades slug jutsu, i thought it would be cool if each sannin awakening had there respective summoning as well (as best as possible). Either way this is incredible!
I will think about it
@@TheLeonX great 👍
The question is off topic, but I’m interested in this: Is it possible to somehow transfer the PC buttons from this part to, for example, Storm 4?
Icons - yes, functional part - no.
By functional part i mean mostly about controls with mouse
@@TheLeonX У меня такой вопрос а можно ли отключить в 4м шторме блики от солнца на экране?
My question is, is it possible to turn off the glare from the sun on the screen in the 4th storm?
@@Mazinilya yep
@@TheLeonX How? I just have everything that is responsible for such effects turned off and it’s not comfortable to play with such glare
@@Mazinilya you can turn off all kind of glares using toolbox. It has stage editor and inside of it glare tab. you just need to disable everything
Can you fix the Bug for naruto & Sasuke Awakening, its always force close when using ultimate jutsu
He said that I had to update to version 1.21 and I did as he said and was able to play normally. Version 1.20 couldn't be played.
@@blackkiritodarkslayer version the game? I've already in 1.21 but still force close
@@baybybye Surprisingly, mine was fine and went on as normal.
If you can play with characters but can't use ultimates, it's surely version issue. You can check version of game on title screen and it have to be 1.21
@@TheLeonX can you give me the link for update 1.21?
sorry, want to ask ? Can this mod be used on the yuzu emulator (android) ?
Only PC
@@TheLeonX wah, that's a bit disappointing 🥺
@@TheLeonX Can you make it work on the yuzu (android) emulator ? so everyone can enjoy & feel it too
@@REDDKOUJI Unfortunately, this mods using external utility which can be used only on PC
W
Nice 👍
They didn't even put Tsunade's old costume in the game 😢
tsunade finger flick grab should be changed with her body pathway derangement technique
does it work online?
No
Mod sasuke S3 please