This has been the issue with the game since the dawn of time. It just wasn’t predominantly seen until that change in migration systems came out and it became very obvious very fast that the matchmaking was busted. The changes to make matchmaking based on “combat power” as opposed to Total Might was a solid change. It mimics the matchmaking in Pompeii which is usually pretty fair. I agree though, the system needs optimizing. Usually the downfall of going into a lower strength alliance or cutting players to reduce power and drop into lower brackets is that you have far less players to fill your rallies and garrisons. And while it’s still impossible for other teams to hold against it, it’s very taxing at the same time when the weight is carried by far fewer shoulders. This can be seen in AR for example where an alliance registered with say 4bil power but their “rating” on the map might be 5.5bil+. So I’d be interested to see what additional changes they make to try and make the system better, because I agree, it’s something many players have been asking for even since AR was first released. We’ve been testing and retesting for many months to find a bracket for ourselves that gives each player the most enjoyment because of the busted system.
I did quit I few month ago,but what I most understood was that noonspenders or low speders mistake it's that they fill all their heros with armaments and there big might coming,I was like low spender and from all heros only 3 of my heros had armaments and rest naked,my highest might was 68mill might and was beating guys double of my might 2 squads against 2 squads or more, because most are spreading armaments in each heros and make fake power,then instead focus on 2 good squads and be strong,key is keep low might don't use each armament that you get and put on heros that's fake power right there,and if you have 50 people doing same thing in your alliance you end up playing with these smart guys rhat don't do this mistakes and smash you on each event 😅
Yeah I remember that rice guy he actually goes to small alliances different For easy matchmaking while the alliance might is almost save the difference between individual player is huge
This game has a lot of things for balance and recently many people are leaving the game because any space doesn't exist for low spenders or free players. One of the results is something like this as many people left
The biggest issue is the price of ALL in-game packs are about 50% too expensive. 4.99 packs are honestly worth about 2.99 and so on and so forth. 9.99$ are reallt about 4.99
I believe spending lots of money is the only way to have that good armaments or else you should be playing for many years. I totally agree with you for the balance though I believe the real issue is the money. With some quick calculations for my country I need over 900 euros, when 900 euros are my monthly income,to maximize a descent hero, only one... I don't mention the money for armaments , cars , weapons... by the time I do that new heroes ender the game, now with weapons so the big spenders are out of the league... I believe the game has very good tournaments and events that can keep the players in the game and it's very sad that they rely only on money.
I completely agree with every point in this video. I joined an alliance just under two years ago and this alliance had been around for 4/5 years. But then the leader left as did many of the high might players leaving at the time me and the new leader who were t3 a long with many other t3 and lower players. Because the alliance might is high, although now I’m t5, we only have about 10/15 t5 players and no t6. We are constantly being matched with alliances with many t6 players and our alliance cannot compete and it’s becoming very disheartening. The whole matchmaking is a joke.
What i do not like is they create so many elite characters and others, but basically it is useless because no players use them. Like that thin white guy with a cigar in his mouth and holding a long gun.
i agree with this completely!! spenders will ALWAYS have an advantage over those who dont spend or spend less but that is understandable since they use their hard earned money to get those advantages but the problem is they are using those advantages against players who spend less by manipulating might by decreasing the number of members. this is unfair for an alliance who has more people but much less might distributed across the board.1 average t6 player will decimate maybe 2 t5 players probably more so what most alliances do now is cut small players to get better match making. the problem with this is the goal of inclusion. now new players arent welcome and soon will quit. this also paves the way for the problem of old players quiting aswell coz its not really fun when your getting destroyed by a few guys and there is nothing that can be done regardless of tactics or numbers.maybe they should find a way for numbers to more effect in battles so whales dont just jump in like crazy coz they know the trades will benefit them. this also gives incentive to low players to fight back and for tactics to have weight in the results. this also oblitirates the notion the you decrease the members to fight low alliances coz now if they have numbers you might actually lose and if you have too much numbers then you fight bigger fish and can still win so now everybody can be included, new players can be part of the game and therefore generate possible advertisement and revenue.
@@Fengaming1 problem is 5 t5 will attack 1 t6 and destroy the t6 but the trades so bad that the t6 will come back for more and t5s will lose more troops and doest matter if there is tactics to it if have t6 just go to enemy t5 and get the swarming points and comeback doesnt matter if your alone coz you know the trades are worth it but its that is not the case then the t6 will have to think carefully before being careless about their EXPENSIVE t6
Yea, the guy from Ark1 is crazy. He has the best riven garrison I've seen ever. We held gate against alliances in AR for 15hrs and won that AR with this guys garrison.
I think they need to make armament might stronger and device might stronger to balance the individual players better so that smaller alliances with stronger players play each other also need to make troops not as much might. Older f2p players have 180 million might but like you have 3 million might armaments but have a lot of troops and it screws up the balance. How they rate things in the game needs to change to make it more fair.
@testingubuntu75 hell no that's what they are doing. They need to need to adjust the might from armaments and t3 device to reflect the strength of the player. Maybe also include previous points made in the last events
This is what happens when you play P2W games. It becomes worse when the P2W factor is so heavy like Doomsday. You realize this is what your opponent would say too when you matched against weaker alliances. This game is badly designed because the developer focused too much on milking players money and become worse and worse after every update. You will not get your money back, might be better to call it quit as soon as possible so you won't waste more of your time.
The player you're attacking have higher tier troop that's what he one shot you and you don't kill the other. Or they have more troops than you and better heroes
Armaments should be effective to a % based on your troops type. A t4 SHOULD NEVER beat a T6 no matter what gear you have. The game devs have lost the way of the game.
I was thinking for the newer regions with new players, they should ban players from older regions to migrate or cross region migrate. This way new players could develop themselves. Occasionally they could create events which all teams from all regions to participate. There are 101 ways to make the game more exciting but clearly u can see they want to exploit as much from players pocket. It is so obvious. The new event character, need 2 fragment instead of one to level up. What is the point? Does he have any special ability than others?
Doomsday are actually quite good.If not i won't play for so long. But all along u can see they are trying to rack their brains to make players spend but not spend enough effort in improving the game further. I stay for so long because i don't spend much on this game 😂. They should learn a thing or 2 from Black myth wukong. If they want to make the game successful, they should make customers satisfaction the first priority.
When you show combat logs you need to show armaments and vehicle. I think t6 players in your allience need to go some where else as well as high t5 players. look at his parts backpack he's 3 levels above you. Part of the problem is you: IE how you build your army. It looks like that allience priority is parts. if you sacrificed your rider parts and put those resources into infentary you could have had higher parts I am a T5 player and my parts are the same as yours. In my allience i have T6 players and my parts are the highest in the allience Also my leader is a T6 player and his might is 112,000,000. I am a T5 player and my might is 110,000,000+. i have 1 awakend hero. There is also another player who is a T5 player and his highest might was 120,000,000+. There is another player who is 85,000,000 might he has 10 awakend heros with a rally size of 1,400,000 IE battle center 21. he can still take down a tower faster than me and burn other players shelters. I have a battle center of 25. he has 3 supreme equipment to my 1. He has only 2 purple parts i have 14. i have 4 legendary equipment to his 1. You see what i am trying to say here
@@Fengaming1 we remove our armements before match making and keep them off until match making has finished. we remove our farms and low level player as well. All to drop our might. in our reigion we move around between different allience's before match making.
AR, IR matchmaking is based on the overall strength of the particpating alliances. factors include the might of registered members, commander aquipment, hero armament, and vehicles words of the BOT
I'm not blaming the alliance. Did you watch the video? I'm blaming the matchmaking system based on total might and not taking into account properly the strength outcome from armaments and vehicle devices
You actually don't need so much army especially the cars. You need 300-400K cars, not more. You don't need your blue or green armaments also (you never use them but they give power when they are put on), as you know they give might that is not used at the end. So i suppose you guys have lots of things that you don't need for your end strength as armaments and troops that you don't anyway use at the end. Get rid of it and you will have better matching. That's my advice, because it is not possible this guys with less power to be stronger than you guys. I suppose they put only what they need ON and that's why they have less power, but more fighting power than you. I hope my comment make any sense to you.
@ChamberTR5381 it is true what you're saying. My troops are useful in case of people attacking my shelter including the cars. Keeping your cars shouldn't be a problem. Again we go back to the whole issue which is the matchmaking. The cars shouldn't be included and they are that's a problem too
@@Fengaming1 what you say it's also true. Yes matchmaking is a bit of a problem but anyway i think much more problems occured with the last changes in the game, super weapons, TC, Armaments etc. The Ballance in the game is really broken and this not benefit the small players but only the biggest ones.
Tengo 212 millones de poder y solo tengo 170k de autos son más que suficientes , si tienes demasiados autos serán sumados al emparejamiento como tropas de combate @@Fengaming1
@@Fengaming1 then accept you get in the higer matches haha , im in a 6bil alliance myself with alot of high mights t5 because they only train troops instead of building strong hero's
@famouskabouter no I won't accept it. This is stupid from the dev so they need to change. If they don't most players will leave. A lot of them left already
@@Fengaming1 so you whant to get t4 matches with your 180m? Your alliance is same as the other one only they focus more on Hero might instead of troop might , we all whant easy matches but common you guys run alot of might that not the faulth of the devs
@famouskabouter bro hero might is purely buying.... you can't get a strong hero without buying that's why a lot of people have a lot of might from troops. You can sponsor me and I get better heroes if you want
@F4gardens again I'm going to repeat myself. Armaments is paid to win. Very hard to get unless you pay so yes I want to work on my Armaments but then send me your card details. Troops shouldn't be a problem, the matchmaking is
I have three accounts 80 mil, and two 60 mills all lying in a region 😂 this game isn't worth playing anymore... I feel like I've wasted years on this game at this point😂😂
@pinkstrike4768 right now maybe yes because the matchmaking is shiit. But if the matchmaking is good small and medium alliances won't fight those people so it's ok
This has been the issue with the game since the dawn of time. It just wasn’t predominantly seen until that change in migration systems came out and it became very obvious very fast that the matchmaking was busted. The changes to make matchmaking based on “combat power” as opposed to Total Might was a solid change. It mimics the matchmaking in Pompeii which is usually pretty fair. I agree though, the system needs optimizing. Usually the downfall of going into a lower strength alliance or cutting players to reduce power and drop into lower brackets is that you have far less players to fill your rallies and garrisons. And while it’s still impossible for other teams to hold against it, it’s very taxing at the same time when the weight is carried by far fewer shoulders. This can be seen in AR for example where an alliance registered with say 4bil power but their “rating” on the map might be 5.5bil+. So I’d be interested to see what additional changes they make to try and make the system better, because I agree, it’s something many players have been asking for even since AR was first released. We’ve been testing and retesting for many months to find a bracket for ourselves that gives each player the most enjoyment because of the busted system.
@@Z-Doomsday 100% agree!
I did quit I few month ago,but what I most understood was that noonspenders or low speders mistake it's that they fill all their heros with armaments and there big might coming,I was like low spender and from all heros only 3 of my heros had armaments and rest naked,my highest might was 68mill might and was beating guys double of my might 2 squads against 2 squads or more, because most are spreading armaments in each heros and make fake power,then instead focus on 2 good squads and be strong,key is keep low might don't use each armament that you get and put on heros that's fake power right there,and if you have 50 people doing same thing in your alliance you end up playing with these smart guys rhat don't do this mistakes and smash you on each event 😅
Yeah I remember that rice guy he actually goes to small alliances different For easy matchmaking while the alliance might is almost save the difference between individual player is huge
This game has a lot of things for balance and recently many people are leaving the game because any space doesn't exist for low spenders or free players. One of the results is something like this as many people left
@hamedmousaei734 Yes, this is a big issue cause a lot of small spenders and f2p can't have fun anymore. You just get massacred, so better leave
Yes a lot of people left already unfortunately
The biggest issue is the price of ALL in-game packs are about 50% too expensive. 4.99 packs are honestly worth about 2.99 and so on and so forth. 9.99$ are reallt about 4.99
Well yes it is too expensive but you'll always bad matchmaking so that doesn't solve the problem
You nailed.
We can't compete in Genesis war with 200million might. ... With t5
I believe spending lots of money is the only way to have that good armaments or else you should be playing for many years. I totally agree with you for the balance though I believe the real issue is the money. With some quick calculations for my country I need over 900 euros, when 900 euros are my monthly income,to maximize a descent hero, only one... I don't mention the money for armaments , cars , weapons... by the time I do that new heroes ender the game, now with weapons so the big spenders are out of the league... I believe the game has very good tournaments and events that can keep the players in the game and it's very sad that they rely only on money.
I completely agree with every point in this video. I joined an alliance just under two years ago and this alliance had been around for 4/5 years. But then the leader left as did many of the high might players leaving at the time me and the new leader who were t3 a long with many other t3 and lower players.
Because the alliance might is high, although now I’m t5, we only have about 10/15 t5 players and no t6. We are constantly being matched with alliances with many t6 players and our alliance cannot compete and it’s becoming very disheartening. The whole matchmaking is a joke.
@@musiklemontv this is so sad indeed
It's the pricing of things that is too expensive and out of reach that is pulling the gap even further .
@Ophio2121 I agree with this. The pricing is so expensive but if matchmaking were better you won't feel the need to spend more
try being a free player with less than a year in the game. 31 mil might is where i am now.
I agree with you , i hope DLS team see your video and fix the matching 👍🏻
Estoy de acuerdo bro el emparejamiento es injusto muchas veces
What i do not like is they create so many elite characters and others, but basically it is useless because no players use them. Like that thin white guy with a cigar in his mouth and holding a long gun.
i agree with this completely!! spenders will ALWAYS have an advantage over those who dont spend or spend less but that is understandable since they use their hard earned money to get those advantages but the problem is they are using those advantages against players who spend less by manipulating might by decreasing the number of members. this is unfair for an alliance who has more people but much less might distributed across the board.1 average t6 player will decimate maybe 2 t5 players probably more so what most alliances do now is cut small players to get better match making. the problem with this is the goal of inclusion. now new players arent welcome and soon will quit. this also paves the way for the problem of old players quiting aswell coz its not really fun when your getting destroyed by a few guys and there is nothing that can be done regardless of tactics or numbers.maybe they should find a way for numbers to more effect in battles so whales dont just jump in like crazy coz they know the trades will benefit them. this also gives incentive to low players to fight back and for tactics to have weight in the results. this also oblitirates the notion the you decrease the members to fight low alliances coz now if they have numbers you might actually lose and if you have too much numbers then you fight bigger fish and can still win so now everybody can be included, new players can be part of the game and therefore generate possible advertisement and revenue.
@djbugzy yes could be an option as well. Number attacking have more impact could work or lower the counter attack maybe I don't know.
@@Fengaming1 problem is 5 t5 will attack 1 t6 and destroy the t6 but the trades so bad that the t6 will come back for more and t5s will lose more troops and doest matter if there is tactics to it if have t6 just go to enemy t5 and get the swarming points and comeback doesnt matter if your alone coz you know the trades are worth it but its that is not the case then the t6 will have to think carefully before being careless about their EXPENSIVE t6
Yea, the guy from Ark1 is crazy. He has the best riven garrison I've seen ever. We held gate against alliances in AR for 15hrs and won that AR with this guys garrison.
Riven and who?
Hehe we are 2b might with 4, 150m might and 1, 200m might .
@@Manatoshroy1970 How do u even fight when u have 4 even if 4 are online?
How long have you been playing DLS ?
@SeanCrandall-b7h too long lol 2 years soon
So the match making would be better if they take help of new arena system for it
@shootemdown8616 yes it would help but not enough some players with 35M team beats my 47M team because of vehicles devices
I think they need to make armament might stronger and device might stronger to balance the individual players better so that smaller alliances with stronger players play each other also need to make troops not as much might. Older f2p players have 180 million might but like you have 3 million might armaments but have a lot of troops and it screws up the balance. How they rate things in the game needs to change to make it more fair.
@ShadowTek777 yes I agree with this 💯
so matchmaking should be based on total highest all your champion might in summary.
@testingubuntu75 hell no that's what they are doing. They need to need to adjust the might from armaments and t3 device to reflect the strength of the player. Maybe also include previous points made in the last events
This is what happens when you play P2W games. It becomes worse when the P2W factor is so heavy like Doomsday.
You realize this is what your opponent would say too when you matched against weaker alliances.
This game is badly designed because the developer focused too much on milking players money and become worse and worse after every update.
You will not get your money back, might be better to call it quit as soon as possible so you won't waste more of your time.
Bounty ground opponent one skill i die , my Skill no one dies , tell me what to do or what to do
The player you're attacking have higher tier troop that's what he one shot you and you don't kill the other. Or they have more troops than you and better heroes
i also feel the same. doomsday or igg matchmaking is the worst in the world
your member is named fun gaming he has a very good T3 vehicle level
@rianandrianto5857 lol yes he balance for my poor t3 level
That's mean he is a lot of money 💰
How Can we buy gems in another websites?
@meharhabib4890 no other websites are scams
Armaments should be effective to a % based on your troops type. A t4 SHOULD NEVER beat a T6 no matter what gear you have. The game devs have lost the way of the game.
Lol yeah this is insane!
I was thinking for the newer regions with new players, they should ban players from older regions to migrate or cross region migrate. This way new players could develop themselves. Occasionally they could create events which all teams from all regions to participate. There are 101 ways to make the game more exciting but clearly u can see they want to exploit as much from players pocket. It is so obvious. The new event character, need 2 fragment instead of one to level up. What is the point? Does he have any special ability than others?
Yes they want more money for sure... They should focus more on making the game better
Agree match making sucks so bad
Why I quit doomsday a year ago and after they added armament adding another p2w aspect
Na jakim regionie jest dużo graczy ??
I have no idea
Completely agree. The game is so broken now.
🎉
Probably why I would leave. It's a game and not a financial investment.
People are just out of their minds spending money like they do.
@@anthonylangzettel4936 They spend crazy because they can afford I guess...
@@Fengaming1 exactly
What's the requirement for your alliance to join ?
The requirements are not very hard as long as your active. Have a chat with Sereni. :)
@@Fengaming1 can I join...?
@@edmunddonaldroul3902 ask Sereni
@@Fengaming1 ok
Doomsday are actually quite good.If not i won't play for so long. But all along u can see they are trying to rack their brains to make players spend but not spend enough effort in improving the game further. I stay for so long because i don't spend much on this game 😂. They should learn a thing or 2 from Black myth wukong. If they want to make the game successful, they should make customers satisfaction the first priority.
@@中華傲訣 100%
Rice we met him in GW 😭
@@sensegamingyt697 🤣🤣 I know your pain 🤣🤣
When you show combat logs you need to show armaments and vehicle. I think t6 players in your allience need to go some where else as well as high t5 players.
look at his parts backpack he's 3 levels above you.
Part of the problem is you:
IE how you build your army. It looks like that allience priority is parts. if you sacrificed your rider parts and put those resources into infentary you could have had higher parts
I am a T5 player and my parts are the same as yours. In my allience i have T6 players and my parts are the highest in the allience
Also my leader is a T6 player and his might is 112,000,000. I am a T5 player and my might is 110,000,000+. i have 1 awakend hero.
There is also another player who is a T5 player and his highest might was 120,000,000+.
There is another player who is 85,000,000 might he has 10 awakend heros with a rally size of 1,400,000 IE battle center 21. he can still take down a tower faster than me and burn other players shelters. I have a battle center of 25. he has 3 supreme equipment to my 1. He has only 2 purple parts i have 14. i have 4 legendary equipment to his 1.
You see what i am trying to say here
@keibohow69 yes and lower might than me. That's why I said the matchmaking is the issue. We should have to fight against that kind of alliances
@@Fengaming1 we remove our armements before match making and keep them off until match making has finished. we remove our farms and low level player as well. All to drop our might.
in our reigion we move around between different allience's before match making.
@@keibohow69 check in the bot chat removing armaments has no impact because they based the matchmaking on highest might, not current might
AR, IR
matchmaking is based on the overall strength of the particpating alliances. factors include the might of registered members, commander aquipment, hero armament, and vehicles
words of the BOT
@keibohow69 yes but the armaments and vehicle strength are underestimated big time causing huge unbalance in the matchmaking.
You can't blame an alliance for having fewer people but stronger players😂.
I'm not blaming the alliance. Did you watch the video? I'm blaming the matchmaking system based on total might and not taking into account properly the strength outcome from armaments and vehicle devices
@Fengaming1 I was not referring to you it was actually to another comment which I didn't @
You actually don't need so much army especially the cars. You need 300-400K cars, not more. You don't need your blue or green armaments also (you never use them but they give power when they are put on), as you know they give might that is not used at the end. So i suppose you guys have lots of things that you don't need for your end strength as armaments and troops that you don't anyway use at the end. Get rid of it and you will have better matching. That's my advice, because it is not possible this guys with less power to be stronger than you guys. I suppose they put only what they need ON and that's why they have less power, but more fighting power than you. I hope my comment make any sense to you.
@ChamberTR5381 it is true what you're saying. My troops are useful in case of people attacking my shelter including the cars. Keeping your cars shouldn't be a problem. Again we go back to the whole issue which is the matchmaking. The cars shouldn't be included and they are that's a problem too
@@Fengaming1 what you say it's also true. Yes matchmaking is a bit of a problem but anyway i think much more problems occured with the last changes in the game, super weapons, TC, Armaments etc. The Ballance in the game is really broken and this not benefit the small players but only the biggest ones.
@ChamberTR5381 it does but again if you don't fall with these players you have no issue
Tengo 212 millones de poder y solo tengo 170k de autos son más que suficientes , si tienes demasiados autos serán sumados al emparejamiento como tropas de combate @@Fengaming1
Stop training so mutch troops then and keep your might around your real power
@famouskabouter hell no I need troops to make points on my shelter attacks
@@Fengaming1 then accept you get in the higer matches haha , im in a 6bil alliance myself with alot of high mights t5 because they only train troops instead of building strong hero's
@famouskabouter no I won't accept it. This is stupid from the dev so they need to change. If they don't most players will leave. A lot of them left already
@@Fengaming1 so you whant to get t4 matches with your 180m? Your alliance is same as the other one only they focus more on Hero might instead of troop might , we all whant easy matches but common you guys run alot of might that not the faulth of the devs
@famouskabouter bro hero might is purely buying.... you can't get a strong hero without buying that's why a lot of people have a lot of might from troops. You can sponsor me and I get better heroes if you want
work out your armament i just 130+ my main hero already pass 4m might my total troop just 2.5m only..having so many troop is not good.
@F4gardens again I'm going to repeat myself. Armaments is paid to win. Very hard to get unless you pay so yes I want to work on my Armaments but then send me your card details. Troops shouldn't be a problem, the matchmaking is
I have three accounts 80 mil, and two 60 mills all lying in a region 😂 this game isn't worth playing anymore... I feel like I've wasted years on this game at this point😂😂
If you didn't enjoy the time on this game for sure it's a waste of time
Give them to me😏
Bro can you give me a t5 account please ? 😭😭😭😭
lol
@@Fengaming1 🙂
Typical players strugle with t6 one guy in genesis pompeii let them introduce t7 and game over for small and medium alliances 😂
@pinkstrike4768 right now maybe yes because the matchmaking is shiit. But if the matchmaking is good small and medium alliances won't fight those people so it's ok