Important thing to mention, there is an earthquake following your deathball during phase 2 (you can see it at 8:58 and 9:27). Be aware that thing can trick your deathball into perpetually killing the towers and slow down, so much healing is adviced!
Yeah, we had multiple Tirions stacked up with the deathball alongside tactical Holy Novas when necessary. On most pulls the first quake can be baited on a DIM (or the Pyro sent back left to stop the 2nd tower from coming up) so the quake actually doesn't become relevant until you're pushing out of the bottleneck on the second tower. This is also why we had the Raider in the comp, as our worst bottlenecks created rows of 3-4 earth eles.
@@turtlehuntwow1352 we had tirion and sneed comp for this fight, I just wondered why towers went down all the time even though there was no enemy nearby and we were way past 2 phase switch and it turned out to be that quake f'ing up the pace. I just typed that info cause I beilieve it is a major one and Old Guardian doesn't mention that mechanic in the beginning section of the vid 😄
Really nice work achieving it with such low levels and with minis without any "special" _(not so often chosen)_ first talents. So it's an awesome "beginner" guide 👍! P.S.: Grats for 35k subcribers 🙂
I found darkspear troll was better than pyro, had better dps/range and it can out-range the lazy dragons, it doesn't have splash, but the death ball doesn't need it as it kills everything to fast anyway, and the defense is only single target
I tried this fight yesterday with a guildie and we had both never seen this fight before and got completely overwhelmed by each doing our own thing like we were in the 3 previous fights. This actually requires some degree of teamwork and coordination. Thanks for the guide this one was a real head scratcher
I think the Geddon and Golemagg guides from last time are quite close to optimal. I do not see anything beating Chimaera as the main damage dealer, maybe some small details can be improved upon.
Garr totally does kill your push. My massive healball gets completely wiped upon starting phase 3, and even if me and my parter have 10 gold saved and drop everything right at the closest tower, they all die from some AoE attack before they can reach him.
I don't think I'll do a Jaina clear this week, but it is basically the exact same strategy as the Rag guide I have with Drakkisath, nothing new there. I'll see if I can come up with anything interesting.
I would like to show your content to all those toxic players who say that this is a pay to win game, in the end everything with a good strategy is possible to achieve. I have compared this game with other games on mobile devices, and I can say that its system is fine, much better than other games that are greedy in making money, at first there were flaws, but they have been correcting them lately, the error they did cause lately was nerfing the dark moon event, but they are already aware of that error, and they will correct it next time.
The game is cheap as hell to be competitive in. If you started at global launch and got 20 dollar booster then you are set - cleared all pve and high rank pvp. Crazy to call a 20 dollar mobile game p2w
Pay2Win simply means if a player has unlimited funds and uses them on a game do they gain an advantage over players that do not. I would argue, clearly that Warcraft Rumble allows players to have a huge advantage over non paying ones. I do agree non paying ones can play this, just based on the player whether they would enjoy that style or not.
Important thing to mention, there is an earthquake following your deathball during phase 2 (you can see it at 8:58 and 9:27). Be aware that thing can trick your deathball into perpetually killing the towers and slow down, so much healing is adviced!
Yeah, we had multiple Tirions stacked up with the deathball alongside tactical Holy Novas when necessary. On most pulls the first quake can be baited on a DIM (or the Pyro sent back left to stop the 2nd tower from coming up) so the quake actually doesn't become relevant until you're pushing out of the bottleneck on the second tower. This is also why we had the Raider in the comp, as our worst bottlenecks created rows of 3-4 earth eles.
@@turtlehuntwow1352 we had tirion and sneed comp for this fight, I just wondered why towers went down all the time even though there was no enemy nearby and we were way past 2 phase switch and it turned out to be that quake f'ing up the pace. I just typed that info cause I beilieve it is a major one and Old Guardian doesn't mention that mechanic in the beginning section of the vid 😄
That's an insanely low level comp!!!! Great work!
many thanks for the alternative guide ! as "ritual of rime" for Skeletal Party is such a situational talent (as also mentioned in your talent guide).
Really nice work achieving it with such low levels and with minis without any "special" _(not so often chosen)_ first talents.
So it's an awesome "beginner" guide 👍!
P.S.: Grats for 35k subcribers 🙂
I found darkspear troll was better than pyro, had better dps/range and it can out-range the lazy dragons, it doesn't have splash, but the death ball doesn't need it as it kills everything to fast anyway, and the defense is only single target
Huge help , thank you Old Guardian
I Just did garr and it was glorious !
Even Our drak didn’t have totem on his shaman.
Good job Old Guardian and Turtle!!
I did this level by combining this guide with the previous and worked like a charm
Doubble Ragnaros on this map was really fun. EE are bugged, arent attacking Ragnaros on core. Ragnaros on Towers is immune to phase destroying towers.
I tried this fight yesterday with a guildie and we had both never seen this fight before and got completely overwhelmed by each doing our own thing like we were in the 3 previous fights. This actually requires some degree of teamwork and coordination. Thanks for the guide this one was a real head scratcher
The new Dryad is also good for this boss cause it can immobile for a while +poison Elementals.
...before I was stucked at Golemagg with Sylvanas.........now I need to use her at Garr but isn't working...
🤕
Thanks for the vids, but maybe you can fast track a few more, so I have the weekend to work on progression with my wife with your vids to assist 😛
I think the Geddon and Golemagg guides from last time are quite close to optimal. I do not see anything beating Chimaera as the main damage dealer, maybe some small details can be improved upon.
@@OldGuardian You're the best!
Garr totally does kill your push. My massive healball gets completely wiped upon starting phase 3, and even if me and my parter have 10 gold saved and drop everything right at the closest tower, they all die from some AoE attack before they can reach him.
As the deathball player, you can try to bait the damage-over-time effect on a Dark Iron Miner or a troop sent to the long path before your main push.
Perfecto!👌🏼
....guess I need to change my chimaera to pyro........, and probably use healing spell but mine only got regen....
Thanks for all the good content 😊. Can you help me find an active Alliance please.
Nice kill
Ayudamos a la raid, unete "The Warlords" (español latino)
Hi do you plan on releasing a F2P guide for Rag using Jaina?
I don't think I'll do a Jaina clear this week, but it is basically the exact same strategy as the Rag guide I have with Drakkisath, nothing new there. I'll see if I can come up with anything interesting.
@@OldGuardian ah alright then thanks anyway
What is your guild for molten core
I would like to show your content to all those toxic players who say that this is a pay to win game, in the end everything with a good strategy is possible to achieve. I have compared this game with other games on mobile devices, and I can say that its system is fine, much better than other games that are greedy in making money, at first there were flaws, but they have been correcting them lately, the error they did cause lately was nerfing the dark moon event, but they are already aware of that error, and they will correct it next time.
The game is cheap as hell to be competitive in. If you started at global launch and got 20 dollar booster then you are set - cleared all pve and high rank pvp. Crazy to call a 20 dollar mobile game p2w
@@hellfire6714 Of course, you are right, they also made another offer at a very good price, receiving a tome and gold, for 30 days, is worth it
Pay2Win simply means if a player has unlimited funds and uses them on a game do they gain an advantage over players that do not. I would argue, clearly that Warcraft Rumble allows players to have a huge advantage over non paying ones. I do agree non paying ones can play this, just based on the player whether they would enjoy that style or not.
RIP HS on this channel Sadge