I‘ve said it before and I’ll say it again: These are great! I enjoy your novelizations more than I‘d have expected. I think this could be a venue to grow your audience.
That was awesome. Incredibly well done radio play. From where Alex was burned by the plasma, the tension became more and more intense. The Final Part was funny thats a type of crude humor i like. I will definitely listen to it again.
Carla is such a GPT-style AI, it's wonderfully dystopian. An incredibly personality-bereft voice agent seems like just the kind of crap that would be foisted off on disposable agents sent to trigger the traps. Hi-tech enough to placate the rubes and cheap enough to turn a decent profit for whomever sells them.
I'm 3m20s in. I'm already enjoying the hell out of this, the same way I did when I told you before this is why solo games aren't so bad. I've still got most of an hour to listen to, I'm on it. Technological questions edited out because you answered them at the end, thank you. ... I would kind of hate it if you were recommending yourself something horrible like mindfulness meditation. Unless, of course, that's what plonkers have recommended to you and you're taking it out on them this self-referential way. "Why yes, I'd love to be more closely reminded and deeply in touch, mindfully with my current utterly-shsh situation, thanks for absolutely nothing and please go eff yourself"... I would like to argue that in its own way, this video and its predecessor are of at least as much value as the Grimanory. And I remember what it is you said when you first released your first Grimanory. I would say this still provides JUST AS MUCH COMFORT as those. Australia. We're still in the middle (alright, we're in the last day) of summer (but it's a bloody awful summer here, always, been bad for at least the last decade or so). Come winter, you can damn well bet I'm going to play your beautiful Grimanory tracks. ... ... CARLA YOU FFFFING WHATNOW "Reassured"? PLAY BACK THE LOGS, CARLA. PLAY BACK THE LOGS. migods Carla sounds so very much like a counsellor. Or HR. How could Alex put up with that. And you answered all the technological questions already, thank you. GRIM OHMIGOD THE SHIP SOMEHOW INTERFACED WITH YOU IT'S ON YOUR HEAD IT'S ON YOUR HEAAAAAAAAAD
This was awesome. The pacing and the ANNOYING(!!!!) ____ 🤯😖🤬 AI, worked really well to keep me hooked. Thank you for putting in the time and effort so I could enjoy a great show. I am curious are you going to run other characters? Either different explorers or station side people, or is this series just going to be the dude and Carla? Thanks
thanks for this video. I like this game, but I feel playing a solo game may be better to play something more lighthearted / heroic. Dark/horror seems like something that is better shared or created in a coop experience.
I really enjoyed this. I do think for this particular kind of story I would prefer a shorter length.. I could see 2-3 epsiodes per adventure, about 20-30 min, perhaps embellishing each with a subplot. That's more writing work, but the point is you could record the whole thing at once, and just edit once a week and give us the next installment of the space scavenger. I loved the AI. Not terrible suggestions, and even having an automated journaling prompt would help your poor schmuck of a protagonist. I am amused by your character's latrine related bad luck, but I am beginning to wonder if all your writing has people interacting with excretion and muck.
I‘ve said it before and I’ll say it again: These are great! I enjoy your novelizations more than I‘d have expected.
I think this could be a venue to grow your audience.
This was a fantastic experience, thanks so much for recording this! I enjoyed it a lot!
Loving this series, looking forward to the next episode
That was awesome. Incredibly well done radio play. From where Alex was burned by the plasma, the tension became more and more intense. The Final Part was funny thats a type of crude humor i like. I will definitely listen to it again.
Love that the role of the AI was played by an AI. 🙂
It was great to listen to this solo rpg story. It did remind me of Weird Fiction stories like Clark Ashton Smith's "The Immeasurable Horror".
Carla is such a GPT-style AI, it's wonderfully dystopian. An incredibly personality-bereft voice agent seems like just the kind of crap that would be foisted off on disposable agents sent to trigger the traps. Hi-tech enough to placate the rubes and cheap enough to turn a decent profit for whomever sells them.
This is awesome af! Seriously, I should buy your books and become a Patreon Supporter 😅! Thanks for the content!
This mans life if suffering, the ai was a good choice.
I'm sorry to hear you're feeling bad. Thank you for soldering on & producing this great work.
This is cracking good stuff!!!
Glad you enjoyed it
I thoroughly enjoyed your audio drama, I thought it was terrific. All the best from your mate from Melbourne 🪃
Glad you enjoyed it
Well done.
Thank you so much
I'm 3m20s in. I'm already enjoying the hell out of this, the same way I did when I told you before this is why solo games aren't so bad. I've still got most of an hour to listen to, I'm on it.
Technological questions edited out because you answered them at the end, thank you.
... I would kind of hate it if you were recommending yourself something horrible like mindfulness meditation. Unless, of course, that's what plonkers have recommended to you and you're taking it out on them this self-referential way. "Why yes, I'd love to be more closely reminded and deeply in touch, mindfully with my current utterly-shsh situation, thanks for absolutely nothing and please go eff yourself"...
I would like to argue that in its own way, this video and its predecessor are of at least as much value as the Grimanory. And I remember what it is you said when you first released your first Grimanory. I would say this still provides JUST AS MUCH COMFORT as those.
Australia. We're still in the middle (alright, we're in the last day) of summer (but it's a bloody awful summer here, always, been bad for at least the last decade or so). Come winter, you can damn well bet I'm going to play your beautiful Grimanory tracks.
...
... CARLA YOU FFFFING WHATNOW
"Reassured"? PLAY BACK THE LOGS, CARLA. PLAY BACK THE LOGS.
migods Carla sounds so very much like a counsellor. Or HR. How could Alex put up with that.
And you answered all the technological questions already, thank you.
GRIM OHMIGOD THE SHIP SOMEHOW INTERFACED WITH YOU IT'S ON YOUR HEAD IT'S ON YOUR HEAAAAAAAAAD
This is great
This was awesome. The pacing and the ANNOYING(!!!!) ____ 🤯😖🤬 AI, worked really well to keep me hooked.
Thank you for putting in the time and effort so I could enjoy a great show.
I am curious are you going to run other characters? Either different explorers or station side people, or is this series just going to be the dude and Carla?
Thanks
It was a lot of effort for little return, other than my own amusement. I might come back to it.
thanks for this video. I like this game, but I feel playing a solo game may be better to play something more lighthearted / heroic. Dark/horror seems like something that is better shared or created in a coop experience.
😊
I really enjoyed this. I do think for this particular kind of story I would prefer a shorter length.. I could see 2-3 epsiodes per adventure, about 20-30 min, perhaps embellishing each with a subplot. That's more writing work, but the point is you could record the whole thing at once, and just edit once a week and give us the next installment of the space scavenger.
I loved the AI. Not terrible suggestions, and even having an automated journaling prompt would help your poor schmuck of a protagonist.
I am amused by your character's latrine related bad luck, but I am beginning to wonder if all your writing has people interacting with excretion and muck.
All down to the dice on this instance
@@PostmortemVideo Totally fair! Just musing about possibilities. Like I said, I really enjoyed it!
Will we ever see Alex Khan's last sortie into the unknown?
Possibly still, I did find the notes for it, but it is a lot of extra work.
if you always end up in some kind of interior, the game does seem a bit repetitive? are there also outside locations?
There are