Chain link fence remains one strongest weapons against the zombie invasion! Sieges are always exciting and dangerous. Setting up the table to your advantage is the only way to survive a siege, and it looks like your base was excellently fortified. Well done, I've been looking forward to this one!
I'm really enjoying your campaign. Still getting things painted and ideas and stuff together, but I'm planning on doing a sci-fi version of this game. Like a Unified Galactic Government has quarantined the zombie infected planet. The folks left behind are forced to try and make the best of it, something like that. These videos are a good reference/learning tool.
Two things, That sounds really awesome and I hope to see some pictures of it in the FB group! And two, thank you so much, Im thrilled you're enjoying it and over the moon that it has been both entertaining and helpful for you!
Top notch stuff, as always. I really like CRZ (especially for the strategic layer). Just one quick question. From having read the rules, I got the idea that the Break skill is a static skill (like Enter). By reading the rules like this, 'normal' zombies would not be able to break any wall harder than '1'. Maybe you can pass that question on to Jordan...Please continue this campaig, it is great fun!
Thanks for stopping by and checking it out, and you are correct break is a static, I misread here. However in the apocalypse toolkit I believe it provides rules for group break where they can all add their break skill together
Chain link fence remains one strongest weapons against the zombie invasion! Sieges are always exciting and dangerous. Setting up the table to your advantage is the only way to survive a siege, and it looks like your base was excellently fortified. Well done, I've been looking forward to this one!
18:58 "that is a victorious siege." Technically... the zombies failed in their siege. ;) Well done, sir. Great batrep and now onto #5!
touche good sir, touche. Glad you're enjoying it man!
I'm really enjoying your campaign. Still getting things painted and ideas and stuff together, but I'm planning on doing a sci-fi version of this game. Like a Unified Galactic Government has quarantined the zombie infected planet. The folks left behind are forced to try and make the best of it, something like that. These videos are a good reference/learning tool.
Two things, That sounds really awesome and I hope to see some pictures of it in the FB group!
And two, thank you so much, Im thrilled you're enjoying it and over the moon that it has been both entertaining and helpful for you!
Top notch stuff, as always. I really like CRZ (especially for the strategic layer). Just one quick question. From having read the rules, I got the idea that the Break skill is a static skill (like Enter). By reading the rules like this, 'normal' zombies would not be able to break any wall harder than '1'. Maybe you can pass that question on to Jordan...Please continue this campaig, it is great fun!
Thanks for stopping by and checking it out, and you are correct break is a static, I misread here. However in the apocalypse toolkit I believe it provides rules for group break where they can all add their break skill together
@@worldofwargaming Thanks for the quick reply!
@@markusklaas6043 Sure thing!