I do like the little detail they added in Chris campaign. Mainly around chapter 3 when he gets more mad. If you praise as him. He would say something like,"you could be quicker" instead of actually complimenting Piers.
if you ask Piers to follow, the usual "fall back!" will be replaced by: "GET OUT OF MY WAY!". once i was playing with a random, great guy, when the scene just after the dead of Marco ended i told him "GET OUT OF MY WAY"[Follow] and he replied "sorry i can't"[No].
@@carljohan9265 Probably got your answer already, but the AI in 6 pretty much does its own thing, has its own loot and will help when the game requires their input. You can solo the entire game pretty easily, unlike RE5.
IsaacAmrenZhouTai i can agree that 6 didnt meet up to horror standards but the combat mechanics is a huge redeeming factor to me. Plus the campaigns are fairly long and thats without the slow painstaking walking moments like all of chapter 1-1 for Leon.
While the story was "terribly" hit and miss with me compared to the others in the series, and 6 did have ALOT of things that pissed me off (aka the vehicles segments in Chris campaign, the inventory and what you can have and how much, especially in Chris's "Call of Duty" action campaign where I'm starving for ammo when I really shouldn't as at least RE 5 with it's action made sense that just like RE4, there isn't a "return to base" and being similar to RE 4 made sense especially as tou have two players, so it could be a little loose with ammo without dropping it like rain, then RE 4; Skill system is majorly hit and miss ESPECIALLY with effecting "Aimming" which was my biggest reason for hating it and how it fucked up combat basically breaking what did not need to be messed with just to justify having it, and streamlining thebfirearms that you only had "one" of each type that function the same in all character's when they should have kept certain weapons locked to a campaign then to make the campaigns alot more unique at the very least, like little to know rapid fire weapons for Leon minus an SMG as a nod to the TMP from RE 4 for example, and much more limited options for Jake along with more melee enemies to encourage using his powers with far less ranged so no taking guns away, and Chris is using heavier equipment because BSAA military branch is suppose to be sent in when they KNOW a terrible BOW threat or outbreak "is" going to need heavy firepower, as I loved the different guns in each type in RE, and if we're going insane "Michael Bay" with RE6, then pulling the "realism" card is fucking stupid), I still enjoy playing it online together with my little brother who also agrees it's not too bad (we waited for an extreme sale before buying it though as we rented it for free at our library when it firat released), though we still favor RE5 over 6 (even both got in on the PS4 to continue playing together on our own PS4s online to this day we occassionally pull out our old PS3s to play 6 and have funny commenting on the stupid shit and making "John Woo" jokes, its a good time....till PS3s Online is shut down for good but hey...we can still trade the game in for about the same amount we payed for it at least as its the only pshycial copy game we have, the rest on the PS3 are digital of thebqe can still play off line kind "COUGHDESTINYSUCKSCOUGH"). But its still a good game if you can tolerate & ignore the flaws and mostly are in it for the "Mercenaries" mode.
It's funny how few people recognize that Chris' attitude in 6 makes a lot of sense; the man has literally been chewed up and spit out by life at this point. He lost almost all of his S.T.A.R.S buddies in the Arklay Mountains thanks to Wesker's betrayal; he lost who knows how many friends and associates from the RPD and Raccoon City in the outbreak there; he has to deal with the guilt of knowing his sister ran *into* a zombie-infested city looking for him, and then got captured by Umbrella and shipped off to an illegal prison island overseen by a crazed lunatic because he didn't warn her; he failed to save the guys who helped her when she was stuck on that island; Jill was kidnapped and stuck on a boat full of aquatic zombies; his sister was caught on a plane that crashed due to being overrun by zombies and was then caught in an lab that was similarly overrun; Jill got seemingly killed saving him from Wesker at Spencer's last resort; he lost several squads of BSAA agents in the Kijuju incident; and, if you think Revelations 2 takes place before 6, then that means his sister was kidnapped and placed on an island full of virus-infected psychos before being left for dead for six months. Is it any wonder that he went off the rails after what happened in Edonia?
mickie for me the enemy and boss designs. now they can apparently mix chainsaw dna in there to give an enemy a built in chainsaw arm, and a boss with a built in machine gun. couldnt get any more silly if they tried
@@stanleycrowley9333 I still think the biggest issue with RE6 is people's expectations, versus the game itself. If you go in to it ready to enjoy a pretty diverse action game, there's a tonne to enjoy. If you go in to it being annoyed it isn't RE2, then yeah, it'd suck.
Leon's campaign - great 'classic' romp in a zombie infested city. The opening with him shooting POTUS was a great hook for the whole game. Chris' campaign - he had a great arc, and some of the moments like the fate of Finn and Piers really hit hard. Jake's campaign - we get to see Sherry again, except this time she's a badass commando. This was basically Resident Evil: Terminator 2 and it rocked Ada's campaign - a nice but short adventure that ties the whole game together neatly, leading to a satisfying conclusion
Только режим "Наемники" хорош, сюжетная линия - скучный сказочный комикс, в котором предсказуемо все бурлит, взрывается, люди носятся в панике, монстры тоже в панике, как-будто создатели игры все время находились под кайфом и свои фантазии реализовали в игре.
Mercs the best. They should give us a tiny update allowing us to use any load out on any character for mercs. Or at least the ability to pick one or two firearms specifically.
Modern action games wish they had as much content and as much fun factor as Resident Evil 6 If you haters want to play a scary Resident Evil go play 7 or the remakes I’m actually quite satisfied with this game being the way it is because it’s actually quite awesome
@@CC_Reads I really hope that's what it means, I mean I don't expect this game to have anything that deep all things considered. but that'll be the best explanation of what would otherwise have been so pointless to include in this game
Thank you for this video man. Playing this game with my lil bro was extremely fun. Even after we finished all of the campaigns the mercenaries mode was amazingly well done. It kinda made us addicted to landing counter attacks throughout the game cause of how satisfying it was. I miss those days...
Too many people consider it to be bad just because its not what they wanted from RE. That the story and combat direction they took made it the odd-ball out in the series. But honestly, this is one of the best shooters I've ever played and I love the stories and characters. Ive had the best memories playing this then any other RE game. If this wasn't released as an RE title, I think the majority of critics would leave much higher reviews on it
@@cowpoke3637 because res 6 is just the worst I'm not only talking about these forced cinematic scenes over and over that will kill you when an enemy is coming towards you or the strange jumping story or the aweful gameplay that switches controls while you are playing.I'm also talking about major bugs like this game reconfigures the controls from controller to keyboard everytime you use the right mousebutton. While playing I also had the bug that the weapons will switch at hyperspeed when you slide the mose to the left or right. Also everytime I switch to the right shoulder to shoot and one of these cinematic scenes happen it gets a reset and I have to play over the left shoulder. this game is a 10/10 would never play again... nor in the first place... I have a high end rig with 1080ti amp extreme and I7 6700K btw so its definetly not the hardware.
Don’t want to go against Chris’s orders and risk getting bouldered, god that line had me laughing out loud for like 5 minutes straight, fucking gold man
i played RE 3 , 4 , 5 , 6 and 7 and i can tell that RE 4 still remains best followed by 6 how long the campaign was. RE 7 was a huge disappointment and money waste.
Resident Evil Vendetta movie is the true sequel to RE6, not RE7. RE7 is.....I don't know what to say except "RE7 is pure garbage...stay from that one."
@@tommyjohnson4855 They shouldn't have called it resident evil 7 then, they should've named it something else entirely, because honestly, that game really did suck, they need to go back to what 4-6 is, 3rd person, horror/action, and what they mastered in 6, co-op gameplay, that would make the next new Resident evil game amazing, just lean into the insanity that is action, parrying, counters, quick shots, it's so fun playing co-op with someone else, resident evil 6 is insanely fun, lol! 😅
I find myself keep coming back to this video because of my love of RE6 and the frustration of people massively hating on RE6 without even having genuinely played it past Leon's intro walking segment. I really hate the herd mentality of hating on RE6. RE6 is my favourite coop game that I've ever played and I cannot even begin to count how many times i played through it all in coop on no hope mode. Genuine happiness. I feel bad for the developers having to take so much shit from people that never bothered to actually engage with the game properly.
Yeah man, i also love this game too, it's not even close to being as bad as people say it is, but most RE community is really close-minded and that's probably the reason why they hate on it, just because it's not RE4
@@amanja873 I will never understand the hypocrisy of the RE fandom with hailing RE4 as the 2nd coming of christ while hating on 5 and 6 who are just the natural evolutions of 4.
I'm a big fan of RE6 too. I understand fans wanting more horror style, but I honestly think if they tried it with a friend and an open-minded approach (that this game is an addition to the universe, not the replacement of the genre), they would quite enjoy it. Very well designed co-op, 4 stories coming together into one, fun gameplay (those melee animations and finishes are awesome!), Leon, Chris and Ada all getting to shine, cool new characters and relationships/partnerships that you want to root for, the crazy things that you get to do (like shooting lightning out of your arm as mutated Piers or beating the final boss with your fists as Jake), how can you not have a blast?
@@TaysanGalovuAbsolutely. It is insane to me the amount of times I've watched a RE6 review video where they confess that they just played Leon's Campaign once and dropped it afterwards. Which is pretty sad because in my opinion Chris' and Jake's campaigns are way more fun. Mastering the ins and outs of the gameplay on the hardest difficulty with a friend is really something else.
@@cackle529 agreed, Leon's campaign is my least favorite of the three. I think many people don't even realize the depth that the gameplay has, they'd be quite surprised to see how the game is played "properly".
Totally agree with you about Jake and Sherry's story, LOVED the chemistry between them and watching their relationship grow. Really want Capcom to continue their stories in the future
I would like them to be protagonists in a CGI movie or in Revelations 3, where Alex Wesker is a main villian and where they both finally get together, that would be amazing.
And honestly, Revelations seems like a perfect title for this pair of characters. Relationship between them, and their connection to their fathers, who are very in famous villians in the series, it's great.
Not even a gamer but I enjoy watching RE walkthroughs. Can I just say RE6's rendition of the Chinese city i.e. Hong Kong is immaculate. I live in HK and there isn't a single fault I can find in the city backdrop of RE6 - not even the finest prints on the signs. Even blockbuster movies get it wrong most of the time when it comes to portraying a Chinese city. RE6 didn't miss a beat. From the atmosphere to the arrangement of hawker's stalls, everything feels real to me as a local. If that's not dedication I don't know what is.
+GaolisVideoLog (and TheGamingBritShow) If you want more of a motivation for Derek Simmons to commit all those crimes and stockpile bioweapons and goal for him to be working towards, what would you think if they did something like this? How about at some point, you learn more about the backstory to Ozwell E. Spencer, the president of Umbrella, and how he had planned to use Umbrella's genetic research to usher his "Utopian" Society. His first step was to learn how to winnow the "weaker" bloodlines from the rest of humanity, through the Wesker Children project. The surviving bloodlines would then be genetically improved upon even further to build a stronger species and create a world without weakness. Each year, he has also been observing the world populace growing exponentially, and believed the final solution was artificial population control. He intended to eventually eliminate natural birth, leading to all humans being vat grown, like an assembly line. The next stage of his plan was to discover the genes influencing intelligence and behavior, so each human grown could be molded into a cast system, like in "Brave New World," without any freedom or choice. (This could provide a reason why Spencer had Alexander Ashford create the twins, Alexia and Alfred, in Resident Evil: Code Veronica). Once this new regime is established, the last stage of his plan would be for all the remaining nations to follow suite. If any countries or world leaders refused to comply, then they would be taken by force. To accomplish this, Spencer planned for B.O.W.s to be created. Creatures like the Tyrants are more powerful than human soldiers and could be cranked out much faster, and an outbreak of Umbrella's viruses could bring any opposing nation to its knees. Once Ozwell E. Spencer formed his ideology, he founded the Umbrella Corporation to gain the influence and manpower needed to discover how to create this society. All he needed left was to find another group of people, who would embrace his ideology and help him manipulate governments around the world to finally make his twisted dream come true. That is where "The Family" comes in. "The Family" was the international secret society that has been manipulating world affairs for centuries, aiming to create a world order. Umbrella and The Family decided to join forces, finally setting the stage for Spencer's vision. After the death of Spencer, Derek C. Simmons is now the current head of "The Family" and wants to fulfill Spencer's legacy at all costs. What would you think if they did this? I feel this would be a fine way of continuing to have Umbrella's impact be felt after its been destroyed, much better than making a "Neo-Umbrella." It would explain why Simmons' Organization, a secret society based on ensuring global stability, would continue carrying out Umbrella's research. And it would also make sense then, why Simmons would go to great lengths to have President Benford eliminated. If the president was about to reveal some of the dirty secrets behind Umbrella's involvement with some of the U.S. government officials, then that could be a stumbling block for Simmons' goals.
I actually love the goofy parts and cheeky humor. I don't go into an re game for horror, I do it for the random fun action and even the messy parts. I love this game as well my dude.
I know right? I grew up in the 90s and played RE1 and enjoyed them all, and even I can accept RE6, the only game that I despise is RE7, a game that has nothing to do with Resident Evil, only a game made for nostalgic gamers who complained about the departure of survival horror, however the game had a lot of consistencies, plotholes and linear gameplay.
I avoided playing this game due to the negative reception. After picking it up on a Steam sale, I feel like I was misled, and truly missing out. Yeah, I miss survival horror, but for a horror-themed action game, this was a badass time. Compared to the well reviewed/received MGSV that I wound up hating, I entered this game with the opposite expectation and came out with a grin. Maybe it wasn't "$60 Brand New Good" but definitely worth way more than I paid.
D Manchu resident evil is sapose to be survival horror not this new shit and I only play re5 because of my modded guns if you want them add me on Xbox 360 gamertag is LAST OF A ERA others can add me too if they want to
+Diana Davidson There is more to Resident Evil than just the survival horror, survival horror is just one fragment of series, meanwhile likeable character, Bio Warfare, story elements, and creative game play is what made Resident Evil such an awesome series, RE6 was definitely the direction they should have stuck with.
PrincessZelda2020 creative gameplay? lmao RE6 was just a mashup of third person action games. it tried to cater to people that liked the older games and RE4 onwards and failed at that balance. If capcom listened to you and kept going in this direction Resident Evil would be dead.
I agree 6 has some best and great moments. I don't care what people say, sure there are issues that I hate about it but I still had so much fun with it.
@@Bodzio2M just replayed re6. and hoooo boy the problem it has isnt just simple "issues". the camera angle, clunky controls, bad hud and ui. its like everything re5 was but turned to 11. not in a good way.
@@Bodzio2M RE4 was designed to be clunky since it was a successor to a slower pace genre which is classic Survival Horror. It also seems to be designed based on controllers first. That time, shooter based controls are still all over the place and aim assists is not much of a thing yet. It's clunky sure but the game is designed around it. RE6 (for the pc at least) is confused between Slow Survival Horror and High Speed Cover Shooter. There's so many clunky design that I couldn't fit in this comment. One of which is, the button for Run is also Jump. Totally fucks you up when you're trying to run on a platform only for you to fall down. Item management is terrible, instead of going for a 4v4 tile alignment, they chose to use a line based which takes up the whole horizontal screen. Honestly it's not about taste. RE6 is buggy as hell.
@@Bodzio2M UI is gimmicky at best. The button choice for certain actions are random as hell. The Experience point system is horrendously grindy. Camera Angle is objectively horribly close which makes for a lot of nauseating moments. Plus it also has this gimmicky camera angle where it would force you to look at something even when you're literally fighting one of the enemies. I don't need to see my partner falling down, just show me a red sign and a voiceline is enough ffs.
You said it perfectly, this game pays homage to gameplay and themes of past RE titles. That to me is what makes it a great RE game while having action mechanics and gameplay that make it a whole new experience. I was completely engaged playing it, loved everything about it. I’m not a hardcore gamer but I found this to be satisfyingly difficult. Where most tropes would irk die hard action fans, I was not bothered. Always on edge to see if a mini event would pop up out of no where. Also the graphics were phenomenal, it added so much to the gameplay I purposely took time to check things out because it was beautiful to look at.
@@hubblebublumbubwub5215 Uhm, Resident Evil 4 defined the genre, and that was when the series went into action They created a trend that survival horror and action games and shooters would follow for years to come, so which "trend" were they hopping on?
There's a difference between carefully changing up a formula to achieve meaningful improvements, and randomly adding explosive material to the formula to make it explode. There's a middle ground.
I mean let's be real, the majority of people liked the game. It's always those fucking reactionary Gamersᵗᵐ who are trying to ruin other's fun. I particularly hate the "it's bad because it's not like the old ones / it has no survival horror / it's not resident evil" I mean wtf does that even mean, it's cheesy, ridiculous and above all fun! Who the fuck are you to tell capcom what constitutes a resident evil game and what does not? I'd think they would know better than some nostalgia fanboy eh? Also the old resident evils fucking sucked mechanically compared to 6, which is so refined comparing them isn't even funny. You shouldn't backlash because you're an insecure fuck who can't stand others liking something / a company trying something different. And in truth it's always that bullshit about "not being re enough" because they know they are spewing bollocks and don't have any actual criticisms of the game. Controls are sharp, mechanics are good, graphics rock, story is as serviceable as any re story, and the coop component is so, so fun. I love the action focus, and while Gamersᵗᵐ may not it's no reason to trash it and refuse it as a quality game.
I love Resident evil 6. But there are tons of action games and very few survival horror games. SO while it changes the resident evil formula, i can understand why people would find it stale from the get go.
Bruh I loved re6. One of my favorite resident evil experiences tbh. I played the ENTIRE game with a friend. Beat all 4 campaigns twice, (first play through I was the main character, second play through I was the side character) We spent so much time on that game. FOR WHAT IT WAS, it was a great game experience. Just because it has a ‘resident evil’ title slapped on it people hate on it for not being like the past games. I love all of the other games.
sonicadv27 The partner AI was the biggest detriment when playing on harder difficulties and Sheva felt like a tacked-on character, evidenced by her complete lack of character arc. You can tell she was a later-development decision brought on by the controversy of the game's location and what you were doing in it (even though 4 did the exact same thing but no one said anything back then so 😒). RE5's a great game, but if they were going to include Sheva then she could've been utilized a hell of a lot more, especially with her relationship with Chris which feels quite stilted - Jill also might as well have died to give some more weight to Chris and Sheva's relationship and of course the AI could've been greatly improved. That's the biggest problem with the game for me - Sheva, and everything she stands for and how much better she could've been. RE6 course-corrected with Co-op though, with the AI being improved and the characters actually having some chemistry, y'know that kinda thing...
I never undertood the criticism towards the AI, apart from a few dumb moments Shiva always behaves like a good pal and gives genuine support. I guess it's a subjective thing as Sheva never once felt tacked-on to me as she was designed, in contrast to what many people here are stating, during the early stages of development.
sonicadv27 Playing through the harder difficulties brings out the jagged edges of 5's design. Or maybe I just really suck, but 6 felt a lot more designed around the co-op system and I thought the supporting characters had much more to do than Sheva. She's not a bad character by any means, like she has enough motivation and proves herself to be an effective partner in-story, but look at guys like Carlos Oliveira from RE3, or Luis Sera from RE4 (not the best comparison considering they aren't partners for very long). They had much more personality and interesting interactions with the main character. Sheva feels a bit undercooked in my opinion, especially since she's with you for the entire run.
With that i agree, Sheva is not the best character, she's just fine and serves her purpose. And it is true that Resi 5 isn't very well balanced on the Professional difficulty, but i still stand by that game.
Eh, my problem with sheva is on wesker and jill's fight on harder difficulties. That fight makes things so annoying it always makes me ragequit. But, to be fair, most of the time she works well. Hey, that's even something i think re 5 did better than most games with partners. I found bioshock infinite and tlou boring in that regard because in not a single part in both of these games i had to worry about them, since they are immortal anyway. I wish more games could make a better ai that isnt immortal or have infinite ammo (seriously, that's really lazy for me) to give more tension
I was hyped for this game and I loved it when it came out. The cheesy story, ok anime style voice acting, the gameplay was great. I never really understood the criticism it got.
Dankest Memicus me either. Playing it right now. It’s always been one of my favorites. People just gotta hate and be toxic finding a reason to hate when none exists. I’m more disappointed that we’ll never get another RE game just like this thanks to their shit behavior
@@empressnitara1333people can feel however they want to feel. It’s called criticism for a reason which makes things better. How do you start a franchise to be horror than end up with a game like 6?
-Quick Time Events that need to be pressed at a certain time instead of immediately when you see it -No merchant to sell or purchase weapons / mods -Need to cycle through ALL of your weapons to get to the one you want instead of the D-pad quick switch system in RE5 -In game cutscenes that constantly interrupt the gameplay to show you a "spooky" event or an enemy transforming -COD Perk System that has skill perks for recoil control, steady crosshair, more ammo drops, easier grab QTE's, etc. The list of gameplay problems goes on. Mercenaries and Sherry's campaign were entertaining but that isn't saying much. RE6 is batshit insane, that much is true, but the amount of absurdity I saw in RE6 felt more like an attempt to compete against Call of Duty's lunacy.
Im getting my cousin into the resident evil franchise. First we played res evil 7 then res evil 3 remake. But we got bored of that one so now were both playing res 6 as co op. I told him this one is really fun, especially chris's campaign
Despite this being an OLD ass video...im so glad i just came across it. This is by far probably in my top 5 best videos ever made on UA-cam.... and yes...bescause not only am i biased because its RE related...but because RE6 is in my PERSONAL top 3 favorite RE games....to play and nostalgic to me. I pkayed this game for thr first time MAYBE 4 years ago? And since then... Every Saturday night... I turn on my purple bluish LED gaming lights that match the menu screen color of the game... and i get out all beers for the weekend...and i play this game. EVERY Saturday night i do this. Even when a girl left at 5am...i still turned it on to play for an hour But eventually soon I'll Probably eventually move on to a new Saturday night tradition and end up playing REVELATIONS 2.... the one i hate the most. I've only played it for an hour max...and then turned it off. But its almsot time i give it a shot... Anyways... EXTREMELY cheeky and entertaining video! CHEERS!
2023. Only a few days remaining for the RE 4 Remake. I will love RE 6 till the end of my days. I played it since it came out and to this day is easily in my top 5 RE games.
RE5 was a superior game for sure. I agree. It had more variation, bit better plot, really good mechanics that always worked (the RE6 suffers from buggy mechanics and using too much quicktime events).
RE5 could be better with more challenges. RE4 has better chainsaw dudes (the ones that swing their chainsaws immediately), better plaga threats (more aggressive Cephalos and type 2's instant kill attacks), scarier dogs, better sub-bosses (Regenerators, Garradors, Novistadors) and of course, the MERCHANT.
People just didn't judge 4, 5 and 6 for what they are: action games. The first 3 all put me on edge with the tension they provide but the remake is the only one that genuinely got under my skin and unnerved me. The series has been becoming more action oriented since RE2 and seeing this progression for the first time one after another makes the transition less jarring.
I really wish they'd continued Sherry's/Jake's story after 6. That's what the secret ending was eluding to, but apparently Capcom cancelled the original vision of RE7 already in 2013 and moved on to "greener" pastures with the RE7 we have now (not a fan of it personally). Would be nice if they could do something about it with RE REV3 maybe.
Capcom just followed the money. It really seems that the modern Era of gaming reviews is more about who can complain the most, rather the amount of content and ease of play within the games world. I felt like new control scheme that had been developing since RE 4 and 5 finally reached a point of polish here; I could dodge-roll, recover from knock-downs instantly by tapping a button on time, counter enemy attacks, perform running attacks, sliding attacks, and close-range quick attacks. Thanks to the aforementioned controls,, Any run of Mercenaries feels like a highlight reel.
RE4 Leon suplexing monks and spounting one liners. RE fans: BESTGAMEVAH RE6 Leon kicking zombies and spouting one liners. RE fans: WORSTGAMEEVAHREEEEEEEEEE!
murat balamsa i respect that but RE 6 is completely different from 4 and 5. It felt like a rushed spinoff. Just didn’t like how they made the game solely action oriented yet they are super stingy with ammo where ammo is a necessity. Yeah sure the controls are I guess more loose and free but boy oh boy I could never compare this game’s controls and gameplay to any other action game like DMC or any platinum title. I think it fails miserably as an RE game and even more so as an action game
murat balamsa yeah I hear you and it’s true but I’m actually glad they went back to their roots with RE7. I’m a huge fan of classic RE and I loved how RE7 gave me all those vibes RE classic had like clostraphobia, creepy ambience and real item management. It was super dope and I hope they keep it somewhere on those lines cuz that’s what the true spirit and philosophy RE was made from. Although I’ll always need out about how cool RE4 and 5 were amo think they should just keep those action horror games as sort of spin offs if you will
To quote the Joker meme: “Resident Evil 6 is awesome, and I’m tired of pretending that it’s not.” In truth, I’ve always loved RE6. I actually like 5 more, but I’ve had such a fun time replaying this over and over with friends.
I love RE5, one of my favourite games. RE6 I also really like, the virus progresses, and so do the characters. Yes the franchise started as survival horror, but how many games progress like this and show the main characters progress? This is why Resident Evil is one of my favourite franchises, RE7 is the first time I took a step back, confused by the relevancy to the story.
the complaint that RE6 strays too far away from horror annoys me because I don't think the series has ever been scary. It's just an awesome, campy, zombie adventure with lovable characters and fun gameplay and puzzles.
then you probably end up liking 6 most because it had most content fun etc Idk how people say it not horror or scary it was most legit zombie disaster game pandemic world level and darkness and hordes and different scary zombie type 3 was scary for nemesis if they wanna play true scary game they should just play demented or silent hill or doom 3 game was never really scary and horrow o wow go watch a movie or something lol
@@JesusProtects I played res 1 remaster and re 2 remake. I think I was startled like 3 or 4 times in total with both games. Res evil games have never been scary. People just need to drop the nostalgia goggles.
Now that i totally agree on , except 7 and 8 with their darker atmosphere , all of the OGs had goofy over the top vibes to them , and 6 embracing that ain't that bad
This vid made me reinstall the game and give it a second chance. I freakin love it now no lie. On veteran difficulty and beyond you are forced to master the melee system + dodging because you will run out of ammo. Countering helps too but is risky.
@THE 29TH BOX OF REALITY looks like people really get butthurt just from you enjoying the game they don't enjoy as well saying you have shit taste. That's value to resident evil but also value to other games franchises
The fact that RE6 was over-the-top is not so bad in itself. Yes it doesn't make sense but... My main problem with this game is that many parts are horribly designed. Boss fights and areas that have you confused on what you have to do, a camera that behaves horribly in general but even worse in tight spaces, scripted sequences taking control away from you to show you something cinematic, boss fights that go on for way too long and many gameplay sequences that are just lacking in terms of quality. (The kind of sequences that you bash other games for)
Cameras in 3rd person shooters are like the middle class. If you can't get it under control it will plot to destroy you. Should've kept a firm grip on it
Yeah and those in game "cutscenes" were really badly placed. Like you are middle of the fight and cutscene just pops up to show something meaningless to you. And you lose track of where you were.
ryanLikesRainyDays Resident Evil 4 and 5 did it too at times. But the problem is really bad with RE6. And yeah I do like the game, I didn't used to. But I appriciate the game more now. If it wasn't so busy trying to wrestle the control from player, it would be pretty good.. :)
I Just did the easy but im doing the lastest on camaigns somehow i keep on beating the other bosses instead of the lastest but surely its awesome and addicting
so late to this but THANK YOU FOR THIS i loved this game sooooo much and i always felt bad when i brought it up with other people bc of how much it's bashed.
THIS is very true. Resident Evil 5 was gonna be a solo experience geared towards the Horror aspect, but people got all butthurt at just assuming this game is gonna be "A white person going into africa and killing a bunch of black people". They should have stuck to their guns and released the original game.
RE6 is just rich with content and alot of fun. We bought this game day 1 for the PS3 before and I'm still playing this game with friends on PC at this day.
Every now and then I come back to watch this masterpiece. Some of the gameplay changes of this game are great (movement options, cqc and aiming), but unfortunately every time I think about replaying an old RE is not RE6 :( .
The only thing i hated about RE6 was how me and my buddy would die from dumb things like missing QTEs or getting OHK by an enemy we didn't think could do that. But at some point, all those dumb deaths just became hilarious because we would end up looking at each other, then the screen and burst out laughing.
This game will always be remembered for Chris's imaginary shotgun. In a 3 second flashback - he returns to his senses with not only a shotgun for himself but one for his friends who was not having a flashback.
RE6 Ada Wong is easily one of my favorite characters of all time in anything. I also really enjoyed playing as Sherry too and wish a mainline game would feature her as the protagonist
People really need to stop undermining resident evil 5. That game is friggin amazing. And is just as strong as 4 and 6. It’s my fav Resi game and video game in general of all time. I’ve spent loads of hours combing through everything the game has to offer and I’m honestly extremely satisfied with all the amazing moments it’s given me. For those who keep avoiding resident evil 5 because of all the shade that gets thrown at it, don’t listen to them. It’s an absolute action packed blast and is more than worthy of your time.
I'd say 5 is my least fave of the 4/5/6 group but honestly It's a great game. Loads of fond memories playing co-op, but i find single player the companion AI kills the experience in a few places.
Jake can do all the kung-fu he wants, Chris' grab where he literally picks enemies up above his head and throws them face first into the ground is easily the best melee move
had RE never taken a more action oriented route capcom may never had made devil may cry or onimusha, two games which are one of capcom best selling titles.devil may cry was actually the alpha for RE4. im all for immersion so to me 6 is fun as hell. older title were is too clunky, so i wasnt scare more like piss off whenever i got hit or saw a zombie due to camera and control issue, which isnt capcom fault just hardware limitation, none the less too many cheap shoot. RE is classify as horror but if you thought RE is scary than you have a pretty low standard what horror is. come back when you see asian horror films not Hollywood b rated horror, and then talk about what horror really is cause RE aint it.
Low, so couple of explosive scenes makes it a MB movie? Guess RE4 is a Lord of the Rings movie, cause ya know, they fucking stole the giant guy from it. I always knew 6 haters were retards. I hear a pun coming...
There are so many points in this vid I straight-up disagree with. RE6 is incredibly buggy (seriously lacks the polish you claim it has), unsafisfying in the uneven tactile feedback of its melee moves, and enormously frustrating in its aping of unnecessary gaming tropes. Worst of all, it's the best example for why RE doesn't need all this forced co-op. It's a total after thought in this one, with the second player often sitting and watching as the first player conducts all of the action. You suggest that fans hated the game because of change. I disagree. I am a huge fan of 4 and 5, and I think 6 is just a muddled, overwrought mess that tries to be too much and fails at all of it.
+Joshua Newey I humbly disagree with your opinion, but I must admit it is very well-versed and excellently conveyed. It is definitely the best argument for why RE6 is a poor game I've read so far in this comments section. Most other comments are just "RE6 was shit, you must be high" or some other vague insult of the game/reviewer. For my own viewpoint, I enjoyed RE6's combat mechanics so much (after watching one of those advanced mechanics videos to learn how the game was supposed to be played) that I really do consider it a good game despite its faults like generic storytelling and lack of both tense atmosphere and Capcom's classic cheesy humor (which the game desperately, desperately needed.) Anyway, I respect you greatly for your intelligent opinion, props for the well-written analysis lad.
+Elliot R Hey, thanks! Good to know there's still room for some form of intelligent discourse on the Internet. I may not agree with everything you say, but you've got my respect.
+Elliot R Oh, and I can absolutely get on board with your desire for a return to the pulp and cheese of the original games. I have a bad feeling that Capcom's promised return to the series' horror roots will likely be totally humorless. Without that cheese, the series will risk losing all of its personality and charm.
+Dude, seriously dude ah shit, just realized I've been responding with my secondary account. These last few comments have been Joshua Newey as well. Derp.
Dude, seriously dude No worries man, had a feeling it was the same person, would be kinda weird if it was someone else haha. And you're exactly correct about the series losing its personality and charm, you described it perfectly. Whenever I mention the "classic Capcom cheese" some people don't really get what I'm talking about, but it's a major reason why RE6 was so disappointing. A great example of the cheese is Dragon's Dogma - the story was nothing special at all, even bordering on bad at times, but every single interaction was so cheesy and awkward that it was just entertaining enough to not be flat out awful. Of course Dragon Dogma had excellent combat which was the main draw of the game. Anyway, cheers lad, let's hope Capcom doesn't run RE7 into the ground or, god forbid, get fucking Ninja Theory to make it. Oh lord that would be bad.
I have 4 days off of work and I've been doing an RE6 campaign each day. Getting back into this entry I've been exploring the time capsule that is the initial trailers and promo's from 2012. The live action No Hope trailer perfectly made the point I expected; that this game wouldn't be scary, but the idea of the bio weapons doing what they do and making the world a very dangerous place, THAT was the horror aspect. It's up to the RE heroes crew to suplex, roundhouse and rocket launch every mo fo bioweapon in the neighbourhood that's dare make another Raccoon City :D
Re6 is actually underrated. Yeah I get they added irrelevant characters like Helena, Piers and Jake but the campaigns are pretty good. Multi choice campaigns where you can be different people and different places and the bosses are really nicely designed. Ustanak, (the boss that Jake and Sherry fought) is really fun to fight. He is pretty much in every second but yeah. HAOS was one of the best bosses in the whole series. Plus Resident Evil 7 is the worst out of all of them. First of all, characters we do not know of, pointless campaign, quite dam scary and I have to say one thing. I do love this song there is just some things wrong with it. I appreciate you made this though.
I've initially dismissed RE6 like everyone else without even playing it, then I watched this video years ago and you convinced me to give it a shot. My first playthrough didn't convince me completely, but I didn't think it was a huge disaster of a game, just a step down compared to 5, with some systems I'm not a fan of (the skill system for instance). I've bought it again on PC and my friend decided to buy it as well cause he wanted to replay it and I had just the best co-op experience in a long time, and after putting in over 30 hours on it, I appreciate it much much more than I did when I played it initially (the skill system still sucks thi lol)
It's the ever present damned if you do/damned if you don't scenario, isn't it? Any series that goes on past a certain point faces the dilemma of stay the same or try something new. I applaud the series as a whole for taking all the risks it has taken and continues to take.
10:47 is the exact reason I prefer this game and 5 to Village. Glad someone else has picked up on that "time to be depressed you guys" trope in AAA games, even five years before it got way more palpable. RE6 still had heart. Maybe not much Resi soul, but plenty of Resi heart.
Tbf, Village having a darker ending is clearly a set-up. I also think it works considering the game before, and it works well as a subversion. I’ll be mad if the games continue to do that, but to have one RE game with a darker ending is a nice one-off for me.
I mean, in a horror series, if you're going to be reusing the same characters every game, it doesn't really make sense for the characters or the player to be continue to be scared of a threat they've dealt with before, especially something as ubiquitous as zombies. Honestly, the shift towards action is natural if not inevitable. Plus, RE was never that serious to begin with with the very first game having zombie bees and sharks. RE6 made the right call be just giving up on horror completely.
Honestly, I loved the horror oriented Resident Evil title but this game is so good. Aside from the on rail sections(the chases on vehicles and those wierd explosion run sections) the game is really well made.
THANK YOU!!!! I FINALLY find someone who doesn't hate on RE6!! Even though I haven't been able to play it until recently (thanks to the PS4), I watched some playthroughs for it when it first came out and thought it was incredible. I found the plot(s) very good and the action didn't disappoint, so it really ticked me off when every kept saying it sucked and was the worst one ever; I on the other hand really liked it and also think it's one of the best Resident Evil games of this generation!
Huh...I mean, I really really fucking appreciate the combat mechanics in this game it really is deep complex and fun as balls and probably the best in the series, but until you play the mercenaries mode seriously you'll hardly even notice, the main campaing however is still hard to defend, believe me I know, I completed every single fucking mission on every single difficulty with every fucking character (also make sure to change the aim reticule to the old RE4 style)
+FelpHero I think that people who complain about RE6 controls never really entered the OPTIONS menu to see how free you are to change the controllers of motion, combat and camera options.
So MGS V is disappointing because is the less mgs in the series ( story, characters, boss fights) despite its amazing gameplay, but RE 6 is awesome because its great gameplay focused on action despite being nothing like previous RE games ( puzzles, exploration, horror).
I do like the little detail they added in Chris campaign. Mainly around chapter 3 when he gets more mad. If you praise as him. He would say something like,"you could be quicker" instead of actually complimenting Piers.
if you ask Piers to follow, the usual "fall back!" will be replaced by: "GET OUT OF MY WAY!".
once i was playing with a random, great guy, when the scene just after the dead of Marco ended i told him "GET OUT OF MY WAY"[Follow] and he replied "sorry i can't"[No].
Playing this game with my best bud was some of the most fun ive ever had with a video game
Is it possible to play it single player though? I always saw RE as a single player series.
actually i love to playwith group of friends with me
@@carljohan9265 Probably got your answer already, but the AI in 6 pretty much does its own thing, has its own loot and will help when the game requires their input. You can solo the entire game pretty easily, unlike RE5.
u gotta play A Way Out then with ur best bud
really happy to hear it never played it . just finished resident evil 5 with my friend for first time im 35 😂 . never too late.
Finally, someone else sees this game as the fun action game that I see it as.
IsaacAmrenZhouTai i can agree that 6 didnt meet up to horror standards but the combat mechanics is a huge redeeming factor to me. Plus the campaigns are fairly long and thats without the slow painstaking walking moments like all of chapter 1-1 for Leon.
Re6: best resident evil in my book.
Jay Mike dont fucking read it then.
While the story was "terribly" hit and miss with me compared to the others in the series, and 6 did have ALOT of things that pissed me off (aka the vehicles segments in Chris campaign, the inventory and what you can have and how much, especially in Chris's "Call of Duty" action campaign where I'm starving for ammo when I really shouldn't as at least RE 5 with it's action made sense that just like RE4, there isn't a "return to base" and being similar to RE 4 made sense especially as tou have two players, so it could be a little loose with ammo without dropping it like rain, then RE 4; Skill system is majorly hit and miss ESPECIALLY with effecting "Aimming" which was my biggest reason for hating it and how it fucked up combat basically breaking what did not need to be messed with just to justify having it, and streamlining thebfirearms that you only had "one" of each type that function the same in all character's when they should have kept certain weapons locked to a campaign then to make the campaigns alot more unique at the very least, like little to know rapid fire weapons for Leon minus an SMG as a nod to the TMP from RE 4 for example, and much more limited options for Jake along with more melee enemies to encourage using his powers with far less ranged so no taking guns away, and Chris is using heavier equipment because BSAA military branch is suppose to be sent in when they KNOW a terrible BOW threat or outbreak "is" going to need heavy firepower, as I loved the different guns in each type in RE, and if we're going insane "Michael Bay" with RE6, then pulling the "realism" card is fucking stupid), I still enjoy playing it online together with my little brother who also agrees it's not too bad (we waited for an extreme sale before buying it though as we rented it for free at our library when it firat released), though we still favor RE5 over 6 (even both got in on the PS4 to continue playing together on our own PS4s online to this day we occassionally pull out our old PS3s to play 6 and have funny commenting on the stupid shit and making "John Woo" jokes, its a good time....till PS3s Online is shut down for good but hey...we can still trade the game in for about the same amount we payed for it at least as its the only pshycial copy game we have, the rest on the PS3 are digital of thebqe can still play off line kind "COUGHDESTINYSUCKSCOUGH").
But its still a good game if you can tolerate & ignore the flaws and mostly are in it for the "Mercenaries" mode.
Resident Evil wasn’t built on the action genre.
It's funny how few people recognize that Chris' attitude in 6 makes a lot of sense; the man has literally been chewed up and spit out by life at this point. He lost almost all of his S.T.A.R.S buddies in the Arklay Mountains thanks to Wesker's betrayal; he lost who knows how many friends and associates from the RPD and Raccoon City in the outbreak there; he has to deal with the guilt of knowing his sister ran *into* a zombie-infested city looking for him, and then got captured by Umbrella and shipped off to an illegal prison island overseen by a crazed lunatic because he didn't warn her; he failed to save the guys who helped her when she was stuck on that island; Jill was kidnapped and stuck on a boat full of aquatic zombies; his sister was caught on a plane that crashed due to being overrun by zombies and was then caught in an lab that was similarly overrun; Jill got seemingly killed saving him from Wesker at Spencer's last resort; he lost several squads of BSAA agents in the Kijuju incident; and, if you think Revelations 2 takes place before 6, then that means his sister was kidnapped and placed on an island full of virus-infected psychos before being left for dead for six months. Is it any wonder that he went off the rails after what happened in Edonia?
man i just realized how miserable chris's life has been ....sheesh
+ Ethan's death
@@ozwellespencer955 Chris has GREAT character flaws, even by video game standards. His PTSD is intense and portrayed in a heart breaking way.
And Jill just wants to be “friends” lol 😂.
@@ozwellespencer955. Ethan's death is so irrelevant.
@@SeventhheavenDK i think piers' death was the nail in the coffin for chris. ethan's death was more of like a reminder.
Well shit, 7 years later i just finally now realized that the cover to Resident Evil 5 had the continent of Africa behind the logo.
Holy fucking shitcakes!
Slurry Noises 8 years for me
Same!
Slurry Noises I was today years old when I realized that lol, mind blown
@@Ed-tg2sp 10 for me xD and I'm just playing RE5 these days xD
i genuinely enjoy playing RE6 even though im aware of all its flaws ...i guess this is what you can call "guilty pleasure"
what are they flaws?
I enjoy playing it too. It sucks as a RE game, but I like it.
mickie for me the enemy and boss designs. now they can apparently mix chainsaw dna in there to give an enemy a built in chainsaw arm, and a boss with a built in machine gun. couldnt get any more silly if they tried
Nothing guilty about enjoying one of the best third person shooters ever made.
@@stanleycrowley9333 I still think the biggest issue with RE6 is people's expectations, versus the game itself. If you go in to it ready to enjoy a pretty diverse action game, there's a tonne to enjoy. If you go in to it being annoyed it isn't RE2, then yeah, it'd suck.
Leon's campaign - great 'classic' romp in a zombie infested city. The opening with him shooting POTUS was a great hook for the whole game.
Chris' campaign - he had a great arc, and some of the moments like the fate of Finn and Piers really hit hard.
Jake's campaign - we get to see Sherry again, except this time she's a badass commando. This was basically Resident Evil: Terminator 2 and it rocked
Ada's campaign - a nice but short adventure that ties the whole game together neatly, leading to a satisfying conclusion
as Res6 fan and protector from haters you got that right !
Re6 is fun. Especially Mercs mode.
Только режим "Наемники" хорош, сюжетная линия - скучный сказочный комикс, в котором предсказуемо все бурлит, взрывается, люди носятся в панике, монстры тоже в панике, как-будто создатели игры все время находились под кайфом и свои фантазии реализовали в игре.
It is not possible for me to like this comment hard enough
„Go and make an impression!”
I loved Mercs mode in this game.
Mercs the best. They should give us a tiny update allowing us to use any load out on any character for mercs. Or at least the ability to pick one or two firearms specifically.
Modern action games wish they had as much content and as much fun factor as Resident Evil 6
If you haters want to play a scary Resident Evil go play 7 or the remakes I’m actually quite satisfied with this game being the way it is because it’s actually quite awesome
SOMEBODY FINALLY SAID IT! My God, I was waiting for you. The game is a blast.
this game was like watching a movie
The one thing that really bugged me about RE6 is they had spider webs and giant spiders in the intro, but there are none in the game whatsoever.
There are plenty at the end of Chris's campaign.
the spiders web is a metaphor to the story of RE6, you pick your path but they all end up colliding.
@@CC_Reads I really hope that's what it means, I mean I don't expect this game to have anything that deep all things considered.
but that'll be the best explanation of what would otherwise have been so pointless to include in this game
The spider was the final boss on Leon's campaign
@@sukamu2361 that was flies not spider
Thank you for this video man. Playing this game with my lil bro was extremely fun. Even after we finished all of the campaigns the mercenaries mode was amazingly well done. It kinda made us addicted to landing counter attacks throughout the game cause of how satisfying it was. I miss those days...
I just love it.
Too many people consider it to be bad just because its not what they wanted from RE. That the story and combat direction they took made it the odd-ball out in the series.
But honestly, this is one of the best shooters I've ever played and I love the stories and characters. Ive had the best memories playing this then any other RE game.
If this wasn't released as an RE title, I think the majority of critics would leave much higher reviews on it
I love Resident Evil 6 it's a really great game
same
facts
I've defended this game ever since it came out. Thank you for making this video.
so you're a fucktard too?
eta10tp1 How exactly is he?
@@eta10tp1 No you are.
@@cowpoke3637 because res 6 is just the worst I'm not only talking about these forced cinematic scenes over and over that will kill you when an enemy is coming towards you or the strange jumping story or the aweful gameplay that switches controls while you are playing.I'm also talking about major bugs like this game reconfigures the controls from controller to keyboard everytime you use the right mousebutton. While playing I also had the bug that the weapons will switch at hyperspeed when you slide the mose to the left or right. Also everytime I switch to the right shoulder to shoot and one of these cinematic scenes happen it gets a reset and I have to play over the left shoulder. this game is a 10/10 would never play again... nor in the first place... I have a high end rig with 1080ti amp extreme and I7 6700K btw so its definetly not the hardware.
eta10tp1 Well that’s your opinion.... I personally enjoyed Re6 and idc what anyone says.
Don’t want to go against Chris’s orders and risk getting bouldered, god that line had me laughing out loud for like 5 minutes straight, fucking gold man
I never understood the hate for this game,I really loved it!! I was hoping to see sequel for it.
i played RE 3 , 4 , 5 , 6 and 7 and i can tell that RE 4 still remains best followed by 6 how long the campaign was. RE 7 was a huge disappointment and money waste.
@@gubbica99 re 7 is shit
Resident Evil Vendetta movie is the true sequel to RE6, not RE7. RE7 is.....I don't know what to say except "RE7 is pure garbage...stay from that one."
It wasn't meant to be a sequel to Re 6
@@tommyjohnson4855 They shouldn't have called it resident evil 7 then, they should've named it something else entirely, because honestly, that game really did suck, they need to go back to what 4-6 is, 3rd person, horror/action, and what they mastered in 6, co-op gameplay, that would make the next new Resident evil game amazing, just lean into the insanity that is action, parrying, counters, quick shots, it's so fun playing co-op with someone else, resident evil 6 is insanely fun, lol! 😅
I find myself keep coming back to this video because of my love of RE6 and the frustration of people massively hating on RE6 without even having genuinely played it past Leon's intro walking segment. I really hate the herd mentality of hating on RE6. RE6 is my favourite coop game that I've ever played and I cannot even begin to count how many times i played through it all in coop on no hope mode. Genuine happiness. I feel bad for the developers having to take so much shit from people that never bothered to actually engage with the game properly.
Yeah man, i also love this game too, it's not even close to being as bad as people say it is, but most RE community is really close-minded and that's probably the reason why they hate on it, just because it's not RE4
@@amanja873 I will never understand the hypocrisy of the RE fandom with hailing RE4 as the 2nd coming of christ while hating on 5 and 6 who are just the natural evolutions of 4.
I'm a big fan of RE6 too. I understand fans wanting more horror style, but I honestly think if they tried it with a friend and an open-minded approach (that this game is an addition to the universe, not the replacement of the genre), they would quite enjoy it. Very well designed co-op, 4 stories coming together into one, fun gameplay (those melee animations and finishes are awesome!), Leon, Chris and Ada all getting to shine, cool new characters and relationships/partnerships that you want to root for, the crazy things that you get to do (like shooting lightning out of your arm as mutated Piers or beating the final boss with your fists as Jake), how can you not have a blast?
@@TaysanGalovuAbsolutely. It is insane to me the amount of times I've watched a RE6 review video where they confess that they just played Leon's Campaign once and dropped it afterwards. Which is pretty sad because in my opinion Chris' and Jake's campaigns are way more fun. Mastering the ins and outs of the gameplay on the hardest difficulty with a friend is really something else.
@@cackle529 agreed, Leon's campaign is my least favorite of the three. I think many people don't even realize the depth that the gameplay has, they'd be quite surprised to see how the game is played "properly".
I was sold when Leon smashed a zombie's head so hard on that railing that it exploded.
Totally agree with you about Jake and Sherry's story, LOVED the chemistry between them and watching their relationship grow. Really want Capcom to continue their stories in the future
I would like them to be protagonists in a CGI movie or in Revelations 3, where Alex Wesker is a main villian and where they both finally get together, that would be amazing.
And honestly, Revelations seems like a perfect title for this pair of characters. Relationship between them, and their connection to their fathers, who are very in famous villians in the series, it's great.
Not even a gamer but I enjoy watching RE walkthroughs. Can I just say RE6's rendition of the Chinese city i.e. Hong Kong is immaculate. I live in HK and there isn't a single fault I can find in the city backdrop of RE6 - not even the finest prints on the signs. Even blockbuster movies get it wrong most of the time when it comes to portraying a Chinese city. RE6 didn't miss a beat. From the atmosphere to the arrangement of hawker's stalls, everything feels real to me as a local. If that's not dedication I don't know what is.
You know any funny UA-camrs who play it? I'm looking for some entertainment
@@theancientsam Jesse Cox and Cryaotic have a hilarious playthrough of it, probably the funniest on UA-cam
she should try some of the REs
On that note I did notice the microwaves are Japanese though. People in China don't use Japanese microwaves, right?
I'm a sucker for accurate renditions of cities in video games
If only I had friends to play with then RE6 would be awesome.
are you on ps3
360
+Aya ya that explains everything
+arjan127 No, it doesn't. RE6 sold very good on 360, and there's still a lot of people online.
not even gonna bother lol
I'm fine with RE6 being balls-to-the-walls ridiculous but the wonky camera and pacing were mind-numbing.
+Julian Taylor I think 5 was is too repetitive and controls are a mess.
Each story mode was a hollow, empty experience. Literally nothing memorable.
so you got rid of it before the camera patch??
RE6 plays wonderfully with mouse and keyboard, not sure what camera problems you guys are having, you can even change the FOV
The original release of the game had the camera zoomed in really close with no option to change.
I'm a big Resident Evil Fan, i've play all of them, and I loved 6, one of my favorites. It is a beautiful game tho.
tho?
agree
Bro help me with fix creating save data
dude yes finally, everyone’s always bashing this game and im just here like.... really? i thought it was amazing lmao
ooga booga I’m playing it right now and agree. RE6 is amazing
Re6 is easy i win all the character story mode but ada is hard
I have a infinite ammo i buy use the point
I fucking love it agh
Re6 is awesome honestly it’s just the re nerds who want there og style game
I'm a big Resi6 apologist but there's no defending Simmons.
Dude he is a fucking zombie dinobot! What's not to love? Transformer dinosaurs man... Can't go wrong with that.
Scumbag Simmins and his aids. -_-
+GaolisVideoLog (and TheGamingBritShow)
If you want more of a motivation for Derek Simmons to commit all those crimes and stockpile bioweapons and goal for him to be working towards, what would you think if they did something like this?
How about at some point, you learn more about the backstory to Ozwell E. Spencer, the president of Umbrella, and how he had planned to use Umbrella's genetic research to usher his "Utopian" Society. His first step was to learn how to winnow the "weaker" bloodlines from the rest of humanity, through the Wesker Children project. The surviving bloodlines would then be genetically improved upon even further to build a stronger species and create a world without weakness.
Each year, he has also been observing the world populace growing exponentially, and believed the final solution was artificial population control. He intended to eventually eliminate natural birth, leading to all humans being vat grown, like an assembly line. The next stage of his plan was to discover the genes influencing intelligence and behavior, so each human grown could be molded into a cast system, like in "Brave New World," without any freedom or choice. (This could provide a reason why Spencer had Alexander Ashford create the twins, Alexia and Alfred, in Resident Evil: Code Veronica).
Once this new regime is established, the last stage of his plan would be for all the remaining nations to follow suite. If any countries or world leaders refused to comply, then they would be taken by force. To accomplish this, Spencer planned for B.O.W.s to be created. Creatures like the Tyrants are more powerful than human soldiers and could be cranked out much faster, and an outbreak of Umbrella's viruses could bring any opposing nation to its knees.
Once Ozwell E. Spencer formed his ideology, he founded the Umbrella Corporation to gain the influence and manpower needed to discover how to create this society. All he needed left was to find another group of people, who would embrace his ideology and help him manipulate governments around the world to finally make his twisted dream come true. That is where "The Family" comes in. "The Family" was the international secret society that has been manipulating world affairs for centuries, aiming to create a world order. Umbrella and The Family decided to join forces, finally setting the stage for Spencer's vision. After the death of Spencer, Derek C. Simmons is now the current head of "The Family" and wants to fulfill Spencer's legacy at all costs.
What would you think if they did this? I feel this would be a fine way of continuing to have Umbrella's impact be felt after its been destroyed, much better than making a "Neo-Umbrella." It would explain why Simmons' Organization, a secret society based on ensuring global stability, would continue carrying out Umbrella's research. And it would also make sense then, why Simmons would go to great lengths to have President Benford eliminated. If the president was about to reveal some of the dirty secrets behind Umbrella's involvement with some of the U.S. government officials, then that could be a stumbling block for Simmons' goals.
I thought the Simmons battles were fun
Yeah, they were fun, if also frustrating.
Finally, someone who likes this game as much as I do.
I actually love the goofy parts and cheeky humor. I don't go into an re game for horror, I do it for the random fun action and even the messy parts. I love this game as well my dude.
I know right? I grew up in the 90s and played RE1 and enjoyed them all, and even I can accept RE6, the only game that I despise is RE7, a game that has nothing to do with Resident Evil, only a game made for nostalgic gamers who complained about the departure of survival horror, however the game had a lot of consistencies, plotholes and linear gameplay.
Project Detonado ᴴᴰ I don't know what they're saying but I like this game a lot
Project Detonado ᴴᴰ I love this game n part five too
HELL YEAH!
I avoided playing this game due to the negative reception. After picking it up on a Steam sale, I feel like I was misled, and truly missing out.
Yeah, I miss survival horror, but for a horror-themed action game, this was a badass time. Compared to the well reviewed/received MGSV that I wound up hating, I entered this game with the opposite expectation and came out with a grin. Maybe it wasn't "$60 Brand New Good" but definitely worth way more than I paid.
It's worth it on a sale, but definitely not for anything above 20 bucks.
D Manchu resident evil is sapose to be survival horror not this new shit and I only play re5 because of my modded guns if you want them add me on Xbox 360 gamertag is LAST OF A ERA others can add me too if they want to
Must have been an IGN review
+Diana Davidson
There is more to Resident Evil than just the survival horror, survival horror is just one fragment of series, meanwhile likeable character, Bio Warfare, story elements, and creative game play is what made Resident Evil such an awesome series, RE6 was definitely the direction they should have stuck with.
PrincessZelda2020 creative gameplay? lmao RE6 was just a mashup of third person action games. it tried to cater to people that liked the older games and RE4 onwards and failed at that balance. If capcom listened to you and kept going in this direction Resident Evil would be dead.
RE6 - Seriously Underrated and an extremely entertaining Game
Jake Superman punching the shit out of What's-his-face was goddamn great.
Always_Serpico Ustanak
I agree 6 has some best and great moments. I don't care what people say, sure there are issues that I hate about it but I still had so much fun with it.
The problem is that RE4 gets a pass on many issues, but RE6 somehow never gets the same treatment.
@@Bodzio2M just replayed re6. and hoooo boy the problem it has isnt just simple "issues". the camera angle, clunky controls, bad hud and ui. its like everything re5 was but turned to 11. not in a good way.
@@justcallmejudge Sorry we have a different taste then. For me RE4 is as clunky as 6 without nice movement options.
@@Bodzio2M RE4 was designed to be clunky since it was a successor to a slower pace genre which is classic Survival Horror. It also seems to be designed based on controllers first. That time, shooter based controls are still all over the place and aim assists is not much of a thing yet. It's clunky sure but the game is designed around it.
RE6 (for the pc at least) is confused between Slow Survival Horror and High Speed Cover Shooter. There's so many clunky design that I couldn't fit in this comment. One of which is, the button for Run is also Jump. Totally fucks you up when you're trying to run on a platform only for you to fall down. Item management is terrible, instead of going for a 4v4 tile alignment, they chose to use a line based which takes up the whole horizontal screen.
Honestly it's not about taste. RE6 is buggy as hell.
@@Bodzio2M UI is gimmicky at best. The button choice for certain actions are random as hell. The Experience point system is horrendously grindy. Camera Angle is objectively horribly close which makes for a lot of nauseating moments. Plus it also has this gimmicky camera angle where it would force you to look at something even when you're literally fighting one of the enemies. I don't need to see my partner falling down, just show me a red sign and a voiceline is enough ffs.
You said it perfectly, this game pays homage to gameplay and themes of past RE titles. That to me is what makes it a great RE game while having action mechanics and gameplay that make it a whole new experience. I was completely engaged playing it, loved everything about it. I’m not a hardcore gamer but I found this to be satisfyingly difficult. Where most tropes would irk die hard action fans, I was not bothered. Always on edge to see if a mini event would pop up out of no where. Also the graphics were phenomenal, it added so much to the gameplay I purposely took time to check things out because it was beautiful to look at.
complain when games are the same every year
complain when games change to try change up the formula
Hopping onto a trend with an existing franchise isn't the same as actually making something new
@@hubblebublumbubwub5215 Uhm, Resident Evil 4 defined the genre, and that was when the series went into action They created a trend that survival horror and action games and shooters would follow for years to come, so which "trend" were they hopping on?
There's a difference between carefully changing up a formula to achieve meaningful improvements, and randomly adding explosive material to the formula to make it explode. There's a middle ground.
I mean let's be real, the majority of people liked the game. It's always those fucking reactionary Gamersᵗᵐ who are trying to ruin other's fun. I particularly hate the "it's bad because it's not like the old ones / it has no survival horror / it's not resident evil" I mean wtf does that even mean, it's cheesy, ridiculous and above all fun! Who the fuck are you to tell capcom what constitutes a resident evil game and what does not? I'd think they would know better than some nostalgia fanboy eh? Also the old resident evils fucking sucked mechanically compared to 6, which is so refined comparing them isn't even funny. You shouldn't backlash because you're an insecure fuck who can't stand others liking something / a company trying something different. And in truth it's always that bullshit about "not being re enough" because they know they are spewing bollocks and don't have any actual criticisms of the game. Controls are sharp, mechanics are good, graphics rock, story is as serviceable as any re story, and the coop component is so, so fun. I love the action focus, and while Gamersᵗᵐ may not it's no reason to trash it and refuse it as a quality game.
I love Resident evil 6. But there are tons of action games and very few survival horror games. SO while it changes the resident evil formula, i can understand why people would find it stale from the get go.
Punished Chris
Revolver Pierselot
Raul Pubin Solid Master of Lockpicking
Even more Punished Chris now. Guy can't catch a break.
Finally someone said he enjoyed it , i had a lot of fun with it when it first came out
I personally enjoyed it, too. I thought it was really fun.
Bruh I loved re6. One of my favorite resident evil experiences tbh. I played the ENTIRE game with a friend. Beat all 4 campaigns twice, (first play through I was the main character, second play through I was the side character)
We spent so much time on that game. FOR WHAT IT WAS, it was a great game experience.
Just because it has a ‘resident evil’ title slapped on it people hate on it for not being like the past games. I love all of the other games.
same as you its the best game in entire games history
Agree dude
I enjoyed RE 6 cuz i am not critical about RE games in general.
same tbh (i loved the OG horror oriented ones and the newer titles )
Still better than the live action resi movies.
Resident evil hentai is better than the live action movies.
Midnight Something 😭😭😭 this comment is win.
Wait... Resident evil hentai exist?
@IceCola I just looked it up,...
I'mma save it for later research...
Alan resident evil hentai is better than the games
What's wrong with 5? It's one of the best action games of the last gen and seriously one of the single best co-op experiences of all time.
sonicadv27 The partner AI was the biggest detriment when playing on harder difficulties and Sheva felt like a tacked-on character, evidenced by her complete lack of character arc. You can tell she was a later-development decision brought on by the controversy of the game's location and what you were doing in it (even though 4 did the exact same thing but no one said anything back then so 😒). RE5's a great game, but if they were going to include Sheva then she could've been utilized a hell of a lot more, especially with her relationship with Chris which feels quite stilted - Jill also might as well have died to give some more weight to Chris and Sheva's relationship and of course the AI could've been greatly improved. That's the biggest problem with the game for me - Sheva, and everything she stands for and how much better she could've been. RE6 course-corrected with Co-op though, with the AI being improved and the characters actually having some chemistry, y'know that kinda thing...
I never undertood the criticism towards the AI, apart from a few dumb moments Shiva always behaves like a good pal and gives genuine support.
I guess it's a subjective thing as Sheva never once felt tacked-on to me as she was designed, in contrast to what many people here are stating, during the early stages of development.
sonicadv27 Playing through the harder difficulties brings out the jagged edges of 5's design. Or maybe I just really suck, but 6 felt a lot more designed around the co-op system and I thought the supporting characters had much more to do than Sheva. She's not a bad character by any means, like she has enough motivation and proves herself to be an effective partner in-story, but look at guys like Carlos Oliveira from RE3, or Luis Sera from RE4 (not the best comparison considering they aren't partners for very long). They had much more personality and interesting interactions with the main character. Sheva feels a bit undercooked in my opinion, especially since she's with you for the entire run.
With that i agree, Sheva is not the best character, she's just fine and serves her purpose.
And it is true that Resi 5 isn't very well balanced on the Professional difficulty, but i still stand by that game.
Eh, my problem with sheva is on wesker and jill's fight on harder difficulties. That fight makes things so annoying it always makes me ragequit. But, to be fair, most of the time she works well. Hey, that's even something i think re 5 did better than most games with partners. I found bioshock infinite and tlou boring in that regard because in not a single part in both of these games i had to worry about them, since they are immortal anyway. I wish more games could make a better ai that isnt immortal or have infinite ammo (seriously, that's really lazy for me) to give more tension
I was hyped for this game and I loved it when it came out. The cheesy story, ok anime style voice acting, the gameplay was great. I never really understood the criticism it got.
Dankest Memicus me either. Playing it right now. It’s always been one of my favorites. People just gotta hate and be toxic finding a reason to hate when none exists. I’m more disappointed that we’ll never get another RE game just like this thanks to their shit behavior
@@empressnitara1333people can feel however they want to feel. It’s called criticism for a reason which makes things better. How do you start a franchise to be horror than end up with a game like 6?
I loved seeing the RE4 formula evolve throughout each game. And 5 & 6 were great couch co-op games.
-Quick Time Events that need to be pressed at a certain time instead of immediately when you see it
-No merchant to sell or purchase weapons / mods
-Need to cycle through ALL of your weapons to get to the one you want instead of the D-pad quick switch system in RE5
-In game cutscenes that constantly interrupt the gameplay to show you a "spooky" event or an enemy transforming
-COD Perk System that has skill perks for recoil control, steady crosshair, more ammo drops, easier grab QTE's, etc.
The list of gameplay problems goes on. Mercenaries and Sherry's campaign were entertaining but that isn't saying much. RE6 is batshit insane, that much is true, but the amount of absurdity I saw in RE6 felt more like an attempt to compete against Call of Duty's lunacy.
I praise you
You sum up why I love resident evil 6 perfectly!
Me and my wife play this every halloween, definitely my favorite Res game.
A lot of people don’t like it but I love it. I have the platinum because I played it so much. Lol
The camera sucks
@@fernandopaxecopaxeco196 Played in PC with mouse and keyboard, I haven't any problem with the camera.
The splitscreen is so fun
@IceCola your brother isn't nothing
I still play this game today
Same
Same and it's 2020
Hell yeah my dudes!!
Same
Im getting my cousin into the resident evil franchise. First we played res evil 7 then res evil 3 remake. But we got bored of that one so now were both playing res 6 as co op. I told him this one is really fun, especially chris's campaign
Despite this being an OLD ass video...im so glad i just came across it. This is by far probably in my top 5 best videos ever made on UA-cam.... and yes...bescause not only am i biased because its RE related...but because RE6 is in my PERSONAL top 3 favorite RE games....to play and nostalgic to me. I pkayed this game for thr first time MAYBE 4 years ago? And since then...
Every Saturday night...
I turn on my purple bluish LED gaming lights that match the menu screen color of the game... and i get out all beers for the weekend...and i play this game. EVERY Saturday night i do this.
Even when a girl left at 5am...i still turned it on to play for an hour
But eventually soon I'll Probably eventually move on to a new Saturday night tradition and end up playing REVELATIONS 2.... the one i hate the most. I've only played it for an hour max...and then turned it off. But its almsot time i give it a shot...
Anyways... EXTREMELY cheeky and entertaining video! CHEERS!
2023. Only a few days remaining for the RE 4 Remake. I will love RE 6 till the end of my days. I played it since it came out and to this day is easily in my top 5 RE games.
I respect your opinion but personally i thought RE5 was way better than RE6, either way i enjoyed both games but i liked 5 more.
RE5 was a superior game for sure. I agree. It had more variation, bit better plot, really good mechanics that always worked (the RE6 suffers from buggy mechanics and using too much quicktime events).
RE5 could be better with more challenges. RE4 has better chainsaw dudes (the ones that swing their chainsaws immediately), better plaga threats (more aggressive Cephalos and type 2's instant kill attacks), scarier dogs, better sub-bosses (Regenerators, Garradors, Novistadors) and of course, the MERCHANT.
the only thing i can remember about RE5 is chris punching what boulder... i still get nightmares
People just didn't judge 4, 5 and 6 for what they are: action games. The first 3 all put me on edge with the tension they provide but the remake is the only one that genuinely got under my skin and unnerved me. The series has been becoming more action oriented since RE2 and seeing this progression for the first time one after another makes the transition less jarring.
+That guy RE5 is basically downgraded version of RE4.
I really wish they'd continued Sherry's/Jake's story after 6. That's what the secret ending was eluding to, but apparently Capcom cancelled the original vision of RE7 already in 2013 and moved on to "greener" pastures with the RE7 we have now (not a fan of it personally). Would be nice if they could do something about it with RE REV3 maybe.
Yeah, it's a shame we never saw the Sherry and Jake duo return.
Capcom just followed the money. It really seems that the modern Era of gaming reviews is more about who can complain the most, rather the amount of content and ease of play within the games world. I felt like new control scheme that had been developing since RE 4 and 5 finally reached a point of polish here; I could dodge-roll, recover from knock-downs instantly by tapping a button on time, counter enemy attacks, perform running attacks, sliding attacks, and close-range quick attacks.
Thanks to the aforementioned controls,, Any run of Mercenaries feels like a highlight reel.
That would be better than the re7 we got imo
@@ZelaumTheHunter welp, lots of people loved 7 and returning to their roots
@@sekiro7397 a really bad thing since the game setback a lot of stuff for the re franchise
I realy did love this game. It was just amazing for me. Jake was my favorite character on it
Exactly, it's still fun all the way up to this day.
finally someone who can actually see the beauty in this game ❤️
I know right?
RE4 Leon suplexing monks and spounting one liners.
RE fans: BESTGAMEVAH
RE6 Leon kicking zombies and spouting one liners.
RE fans: WORSTGAMEEVAHREEEEEEEEEE!
It was mixed with horror you idiot
CoryX Kenshin there was absolutely nothing scary about re4
darkstar100x plz... plz no stop don’t compare a masterpiece like RE 4 to this garbage 🗑
murat balamsa i respect that but RE 6 is completely different from 4 and 5. It felt like a rushed spinoff. Just didn’t like how they made the game solely action oriented yet they are super stingy with ammo where ammo is a necessity. Yeah sure the controls are I guess more loose and free but boy oh boy I could never compare this game’s controls and gameplay to any other action game like DMC or any platinum title. I think it fails miserably as an RE game and even more so as an action game
murat balamsa yeah I hear you and it’s true but I’m actually glad they went back to their roots with RE7. I’m a huge fan of classic RE and I loved how RE7 gave me all those vibes RE classic had like clostraphobia, creepy ambience and real item management. It was super dope and I hope they keep it somewhere on those lines cuz that’s what the true spirit and philosophy RE was made from. Although I’ll always need out about how cool RE4 and 5 were amo think they should just keep those action horror games as sort of spin offs if you will
Leon!
Chris!
Piers!
Jake!
Ada!
Agent!
Coach- wait WHAT?
What a romantic final scene between you and Hyperbithero.
lol
To quote the Joker meme: “Resident Evil 6 is awesome, and I’m tired of pretending that it’s not.”
In truth, I’ve always loved RE6. I actually like 5 more, but I’ve had such a fun time replaying this over and over with friends.
I love RE5, one of my favourite games.
RE6 I also really like, the virus progresses, and so do the characters.
Yes the franchise started as survival horror, but how many games progress like this and show the main characters progress?
This is why Resident Evil is one of my favourite franchises, RE7 is the first time I took a step back, confused by the relevancy to the story.
this game is dope idk why people hate it
Throwing Punished Venom Snake under the bus like it's nobody's business
This actually makes me want to do another playthrough of RE6
the complaint that RE6 strays too far away from horror annoys me because I don't think the series has ever been scary. It's just an awesome, campy, zombie adventure with lovable characters and fun gameplay and puzzles.
then you probably end up liking 6 most because it had most content fun etc Idk how people say it not horror or scary it was most legit zombie disaster game pandemic world level and darkness and hordes and different scary zombie type 3 was scary for nemesis if they wanna play true scary game they should just play demented or silent hill or doom 3 game was never really scary and horrow o wow go watch a movie or something lol
If you dont see the horror in the first 2 games then i dont know what to tell you.
@@JesusProtects I played res 1 remaster and re 2 remake. I think I was startled like 3 or 4 times in total with both games. Res evil games have never been scary. People just need to drop the nostalgia goggles.
@@cosmancho2959 fair enough. Anyway, research event 201. It's more terrifying than any RE or any other horror game of any type, and it's real.
Now that i totally agree on , except 7 and 8 with their darker atmosphere , all of the OGs had goofy over the top vibes to them , and 6 embracing that ain't that bad
This vid made me reinstall the game and give it a second chance. I freakin love it now no lie. On veteran difficulty and beyond you are forced to master the melee system + dodging because you will run out of ammo. Countering helps too but is risky.
@THE 29TH BOX OF REALITY YES, Exactly. Do what you like and don't let others dictate you. People need mindset like this right now.
@THE 29TH BOX OF REALITY looks like people really get butthurt just from you enjoying the game they don't enjoy as well saying you have shit taste. That's value to resident evil but also value to other games franchises
Now crank it up to No Hope and have a fun trial by fire. : D
The fact that RE6 was over-the-top is not so bad in itself. Yes it doesn't make sense but...
My main problem with this game is that many parts are horribly designed.
Boss fights and areas that have you confused on what you have to do, a camera that behaves horribly in general but even worse in tight spaces, scripted sequences taking control away from you to show you something cinematic, boss fights that go on for way too long and many gameplay sequences that are just lacking in terms of quality. (The kind of sequences that you bash other games for)
Cameras in 3rd person shooters are like the middle class. If you can't get it under control it will plot to destroy you.
Should've kept a firm grip on it
Yeah and those in game "cutscenes" were really badly placed. Like you are middle of the fight and cutscene just pops up to show something meaningless to you. And you lose track of where you were.
ryanLikesRainyDays
Resident Evil 4 and 5 did it too at times. But the problem is really bad with RE6. And yeah I do like the game, I didn't used to. But I appriciate the game more now. If it wasn't so busy trying to wrestle the control from player, it would be pretty good.. :)
ryanLikesRainyDays
Cool. :)
Me and my friend are in process of playing them as well... thou we can't play the older ones thanks to lack of co-op.
I Just did the easy but im doing the lastest on camaigns somehow i keep on beating the other bosses instead of the lastest but surely its awesome and addicting
I freaking love this game
so late to this but THANK YOU FOR THIS i loved this game sooooo much and i always felt bad when i brought it up with other people bc of how much it's bashed.
I'm sold.
+Digibro digi watches brit? gnarly.
+Mettullum Gnarly indeed. I was skeptical when I saw the title, but now I wanna give the game a try.
I'm not big on Resident Evil games in general.
*****
Not really a horror fan and the early games' controls seriously get under my skin. I've really been liking Resi Rev 2 though.
*****
I've played 4 and 5. Preferred 5 for the controls, honestly.
The co-op and sheva weren't added because of gears of war. It was shoe horned because people cried racist at the initial re 5 reveal
THIS is very true. Resident Evil 5 was gonna be a solo experience geared towards the Horror aspect, but people got all butthurt at just assuming this game is gonna be "A white person going into africa and killing a bunch of black people". They should have stuck to their guns and released the original game.
ratede91 Gotta hate those fucking SJWs. RE5 first trailer was fucking tense.
I really liked Sheva, though.
David Restrepo this is bs, only one website called it racist and everyone dismissed that person as fucking stupid.
ur dad you're wrong...there was a HUGE uproar over the original re 5 vision
"Don't want to go against Chris' orders and risk getting bouldered." I literally busted into a fit of laughter there. Well done lol
RE6 is just rich with content and alot of fun. We bought this game day 1 for the PS3 before and I'm still playing this game with friends on PC at this day.
Every now and then I come back to watch this masterpiece. Some of the gameplay changes of this game are great (movement options, cqc and aiming), but unfortunately every time I think about replaying an old RE is not RE6 :( .
I feel like people sometimes forget that resident evil has always been goofy as fuck what with the giant sharks and Jill sandwiches
*takes a bite of my sandwich, finds a S.T.A.R.S. beret inside*
This too. Even RE7 which tried to be more serious has some cheese stuff like Machine Gun Mia.
The only thing i hated about RE6 was how me and my buddy would die from dumb things like missing QTEs or getting OHK by an enemy we didn't think could do that. But at some point, all those dumb deaths just became hilarious because we would end up looking at each other, then the screen and burst out laughing.
This game will always be remembered for Chris's imaginary shotgun. In a 3 second flashback - he returns to his senses with not only a shotgun for himself but one for his friends who was not having a flashback.
Well we could assume that they got new gear
Thank you sir. I've had a hard time defending this amazing game to my other RE fan friends.
RE6 Ada Wong is easily one of my favorite characters of all time in anything. I also really enjoyed playing as Sherry too and wish a mainline game would feature her as the protagonist
it's May the fourth not April fools
People really need to stop undermining resident evil 5. That game is friggin amazing. And is just as strong as 4 and 6. It’s my fav Resi game and video game in general of all time. I’ve spent loads of hours combing through everything the game has to offer and I’m honestly extremely satisfied with all the amazing moments it’s given me. For those who keep avoiding resident evil 5 because of all the shade that gets thrown at it, don’t listen to them. It’s an absolute action packed blast and is more than worthy of your time.
This
I'd say 5 is my least fave of the 4/5/6 group but honestly It's a great game. Loads of fond memories playing co-op, but i find single player the companion AI kills the experience in a few places.
Jake can do all the kung-fu he wants, Chris' grab where he literally picks enemies up above his head and throws them face first into the ground is easily the best melee move
It's such a shame that so many people didn't appreciate it. :/
People still use that excuse?
Resident evil 4 wasn't a "true RE" either but guess what, maybe not doing the same shit again could be a good thing?
had RE never taken a more action oriented route capcom may never had made devil may cry or onimusha, two games which are one of capcom best selling titles.devil may cry was actually the alpha for RE4. im all for immersion so to me 6 is fun as hell. older title were is too clunky, so i wasnt scare more like piss off whenever i got hit or saw a zombie due to camera and control issue, which isnt capcom fault just hardware limitation, none the less too many cheap shoot. RE is classify as horror but if you thought RE is scary than you have a pretty low standard what horror is. come back when you see asian horror films not Hollywood b rated horror, and then talk about what horror really is cause RE aint it.
***** I was about to write another reply but judging by your hostility you probably wouldn't listen so keep believing what you want to believe.
Low, so couple of explosive scenes makes it a MB movie? Guess RE4 is a Lord of the Rings movie, cause ya know, they fucking stole the giant guy from it.
I always knew 6 haters were retards. I hear a pun coming...
DumbassAdult I always thought the big guy looked like Shrek on crack
There are so many points in this vid I straight-up disagree with. RE6 is incredibly buggy (seriously lacks the polish you claim it has), unsafisfying in the uneven tactile feedback of its melee moves, and enormously frustrating in its aping of unnecessary gaming tropes. Worst of all, it's the best example for why RE doesn't need all this forced co-op. It's a total after thought in this one, with the second player often sitting and watching as the first player conducts all of the action. You suggest that fans hated the game because of change. I disagree. I am a huge fan of 4 and 5, and I think 6 is just a muddled, overwrought mess that tries to be too much and fails at all of it.
+Joshua Newey I humbly disagree with your opinion, but I must admit it is very well-versed and excellently conveyed. It is definitely the best argument for why RE6 is a poor game I've read so far in this comments section. Most other comments are just "RE6 was shit, you must be high" or some other vague insult of the game/reviewer. For my own viewpoint, I enjoyed RE6's combat mechanics so much (after watching one of those advanced mechanics videos to learn how the game was supposed to be played) that I really do consider it a good game despite its faults like generic storytelling and lack of both tense atmosphere and Capcom's classic cheesy humor (which the game desperately, desperately needed.) Anyway, I respect you greatly for your intelligent opinion, props for the well-written analysis lad.
+Elliot R Hey, thanks! Good to know there's still room for some form of intelligent discourse on the Internet. I may not agree with everything you say, but you've got my respect.
+Elliot R Oh, and I can absolutely get on board with your desire for a return to the pulp and cheese of the original games. I have a bad feeling that Capcom's promised return to the series' horror roots will likely be totally humorless. Without that cheese, the series will risk losing all of its personality and charm.
+Dude, seriously dude ah shit, just realized I've been responding with my secondary account. These last few comments have been Joshua Newey as well. Derp.
Dude, seriously dude No worries man, had a feeling it was the same person, would be kinda weird if it was someone else haha. And you're exactly correct about the series losing its personality and charm, you described it perfectly. Whenever I mention the "classic Capcom cheese" some people don't really get what I'm talking about, but it's a major reason why RE6 was so disappointing. A great example of the cheese is Dragon's Dogma - the story was nothing special at all, even bordering on bad at times, but every single interaction was so cheesy and awkward that it was just entertaining enough to not be flat out awful. Of course Dragon Dogma had excellent combat which was the main draw of the game. Anyway, cheers lad, let's hope Capcom doesn't run RE7 into the ground or, god forbid, get fucking Ninja Theory to make it. Oh lord that would be bad.
I remember playing RE6 with my girlfriend at the time. And we both had fun. Here’s to making memories with gaming.
I have 4 days off of work and I've been doing an RE6 campaign each day. Getting back into this entry I've been exploring the time capsule that is the initial trailers and promo's from 2012. The live action No Hope trailer perfectly made the point I expected; that this game wouldn't be scary, but the idea of the bio weapons doing what they do and making the world a very dangerous place, THAT was the horror aspect. It's up to the RE heroes crew to suplex, roundhouse and rocket launch every mo fo bioweapon in the neighbourhood that's dare make another Raccoon City :D
Resident Evil 6 was an awesome action game.
Finally someone appreciate it for what it was.
Re6 is actually underrated. Yeah I get they added irrelevant characters like Helena, Piers and Jake but the campaigns are pretty good. Multi choice campaigns where you can be different people and different places and the bosses are really nicely designed. Ustanak, (the boss that Jake and Sherry fought) is really fun to fight. He is pretty much in every second but yeah. HAOS was one of the best bosses in the whole series. Plus Resident Evil 7 is the worst out of all of them. First of all, characters we do not know of, pointless campaign, quite dam scary and I have to say one thing. I do love this song there is just some things wrong with it. I appreciate you made this though.
I've initially dismissed RE6 like everyone else without even playing it, then I watched this video years ago and you convinced me to give it a shot.
My first playthrough didn't convince me completely, but I didn't think it was a huge disaster of a game, just a step down compared to 5, with some systems I'm not a fan of (the skill system for instance).
I've bought it again on PC and my friend decided to buy it as well cause he wanted to replay it and I had just the best co-op experience in a long time, and after putting in over 30 hours on it, I appreciate it much much more than I did when I played it initially (the skill system still sucks thi lol)
Co-op really brings resi 5 and 6 to life and turn an otherwise good game into a great one. All the haters low key admitting they dont have friends.
Resident evil 6 is Incredibly underrated and so is Re 5 actually
It's the ever present damned if you do/damned if you don't scenario, isn't it? Any series that goes on past a certain point faces the dilemma of stay the same or try something new. I applaud the series as a whole for taking all the risks it has taken and continues to take.
10:47 is the exact reason I prefer this game and 5 to Village. Glad someone else has picked up on that "time to be depressed you guys" trope in AAA games, even five years before it got way more palpable. RE6 still had heart. Maybe not much Resi soul, but plenty of Resi heart.
Tbf, Village having a darker ending is clearly a set-up. I also think it works considering the game before, and it works well as a subversion. I’ll be mad if the games continue to do that, but to have one RE game with a darker ending is a nice one-off for me.
I mean, in a horror series, if you're going to be reusing the same characters every game, it doesn't really make sense for the characters or the player to be continue to be scared of a threat they've dealt with before, especially something as ubiquitous as zombies. Honestly, the shift towards action is natural if not inevitable. Plus, RE was never that serious to begin with with the very first game having zombie bees and sharks. RE6 made the right call be just giving up on horror completely.
This is a great game, people just say what other people say
Honestly, I loved the horror oriented Resident Evil title but this game is so good. Aside from the on rail sections(the chases on vehicles and those wierd explosion run sections) the game is really well made.
THANK YOU!!! I believe this is highly underrated
The amount of editing in this video is amazing, and you said everything I have in mind about this game. Thank you.
Just got this game and all i have to say is I LOVE THIS GAME, so much fun, pure escapism and entertaining .
THANK YOU!!!! I FINALLY find someone who doesn't hate on RE6!! Even though I haven't been able to play it until recently (thanks to the PS4), I watched some playthroughs for it when it first came out and thought it was incredible. I found the plot(s) very good and the action didn't disappoint, so it really ticked me off when every kept saying it sucked and was the worst one ever; I on the other hand really liked it and also think it's one of the best Resident Evil games of this generation!
Huh...I mean, I really really fucking appreciate the combat mechanics in this game it really is deep complex and fun as balls and probably the best in the series, but until you play the mercenaries mode seriously you'll hardly even notice, the main campaing however is still hard to defend, believe me I know, I completed every single fucking mission on every single difficulty with every fucking character (also make sure to change the aim reticule to the old RE4 style)
+FelpHero I think that people who complain about RE6 controls never really entered the OPTIONS menu to see how free you are to change the controllers of motion, combat and camera options.
uh you can change the aiming to RE4 style just go into the options and change it.
So MGS V is disappointing because is the less mgs in the series ( story, characters, boss fights) despite its amazing gameplay, but RE 6 is awesome because its great gameplay focused on action despite being nothing like previous RE games ( puzzles, exploration, horror).
It’s his opinion I disagree wit metal gear however I love re6
Totally agree, I love RE6
I do to
RE6 is the best!
me too i love it expect the chapter with Ada,Ashley even Jake was ruin tbh
CHRIS REDFIELD'S CAMPAIGN WAS MY PERSONAL FAVORITE !!!
Duh
I agree!
this game deserved much more attention let alone for story and realtime cinematics
even though i enjoyed re6 i'd say the story is my least favorite part
other then that it was pretty solid imo
Happy 10 y/o RE6!! 🥳🎂🎈🎉🎊 I love you so much! 💝