Was thinking the exact same thing. Like when kirby was about to land on that girder that was so much further up than he was ever meant to go, I thought "yeah no he's just gonna fall right through it" _and then he didn't_
Honestly, the OoB stuff is extremely cool simply because you get to see how fully-modeled everything is. They didn't need to put that much effort in, but it gives me the idea that all these levels were designed as if they were actual areas first, levels second.
@@samuelthecamel Ok, but how many OoB glitches in other games actually have substantial collision? In most games, you take 5-10 steps out of bounds, and you start phasing through walls, and then the floor ceases to exist, and the game's failsafe inelegantly plonks you back onstage.
@@OffAirProductions Having collision on loads of out of bounds stuff isn't some intentional effort by the devs. And likewise, it not having collision doesn't make devs lazy, quite the opposite, doing collision passes is an integral step that helps optimise the game to run on framerate. Its not needed in areas you are not supposed to be.
@@hallm3lbp Yeah, I'm not exactly out to praise it. I'm sure some form of optimization could come from not having collision on areas where the player should never reach. I just think it's cool that we can explore these areas normally though, instead of requiring some "moon jump" or "no clip" hacks.
Thematically, it's really fitting for the Kirby game about exploring a new world to have most of its glitches involve going out of bounds and exploring new and unknown parts of its levels Glad that Forgotten Land has more glitches than the average modern Kirby game (As far as I can remember), means I have more of a reason to play around in it
There's this one that contains spoilers to the arena, and a huge one: So, there's this hammer glitch that most people have been talking about, it's like Fire Super Jump but easier to do with the hammer ability, and basically, in the final battle in the Ultimate Cup Z at the orb battle, if you get out of boundries and fall to the abyss, you'll spawn a *_second elfilis as punishment_*
I don’t remember there being many glitches in the previous 4 big, modern Kirby games, but in all fairness, 3D games always have more exploits than 2D games.
It’s usually not too major for those games, HAL has been pretty good at ironing out big glitches for their recent games (though some Out of Bounds tricks were just discovered recently for Return to Dreamland)
2:18 you forgot to mention that when you start the battle using the Tropic woods cutscene skip, the boss battle music doesn't play, and instead the music from before you start the battle still plays, because the developers didn't intend for the player to start the battle through this glitch
It's always mesmerizing to me seeing something so far away in the background that you're not supposed to be in and somehow STILL have collision, lol. Maybe it's just the amount of reutilized assets but still.
It's amazing how much out of bounds level geometry has working collision. Normally you just fall through the ground, but you can freely explore these areas.
This game is so well made that every sense of collision can be explored without hesitation of falling off into an abyss or softlocking. They made this the ultimate 3D Kirby and this really shows. cool finds btw
What I find rlly funny is that if it was ur first fight with tropical woods and u used that glitch that would mean u would be doing the victory dance while the waddle dees are still in the cage behind u
Too bad they didn’t put little rewards in those OOB areas like they did in Odyssey. That said it is interesting that some of these areas are fully rendered. Maybe at one point FL was gonna be more open.
There ARE some hard-to-reach areas which have goodies for exploration. OOB via glitch doesn't count, same as if you glitch into buildings and whatnot in Odyssey.
0:52 WARNING: This glitch has side affects that may cause: anxiety, anger, rage, needing to throw the controller, heart attacks caused by to much energy spent to the arm, muscle pain, suicidal thoughts, and breaking the TV Syndrom, massive loss of air. Be sure to watch out for glitches like these. So be careful out there!
The Fire Super Jump can also be done with Toy Hammer, but slightly differently. You hover till Kirby becomes tired, transition into an air attack, and as the hammer hits the ground, hover again. Now Kirby basically does what a cat does when they touch water, except it isn’t in pure shock. This also allows you to do plenty of game breaking things besides out of bounds stuff. 1. By using this, you can access an area of water behind and underneath the colosseum. You can’t leave, so make the most of your time down there. 2. Going into the cinema and going left instead of forwards when using both the Fire Super Jump and the Toy Hammer variant can get you in an out of bounds area that counts as a pit. This is the only way you can die in Waddle Dee Town. 3. For some god forsaken reason, don’t ask why, during the second phase of Chaos Elfilis, you can use this glitch to clone the first phase. Apparently this is true, but I couldn’t get it to work myself or find any footage. 4. Among Us. Have a nice day.
It doesn't have to be the Toy Hammer; it can be the normal hammer as well! I've seen it used in speedruns to skip entire areas by flying over the loading zones.
awesome video, I had no idea about the Out of Bounds in 4-3 but it kinda makes sense, I guess they forgot to set a hover height limit when Kirby hasn’t touched ground yet in a room
These glitches especially the OOB ones make me adore this game more! We can see how much effort HAL put here. Even most the OOB has plenty of objects that also have collisions made me think Kirby is getting closer to us, the real world. 9:14 You also enjoying the view up there huh, Kirby?
WE DON'T NEED INFINITE FLIGHT WHERE WE'RE GOING! And it's hard to tell, but at 0:45, the textured the entire cliff Kirby is on for some reason! 1:52 Okay, how did they miss THIS one?
I want to do the mouthful storage glitch so bad but I can’t get the timing right. I tried for one entire hour and couldn’t manage to do it! I need a tutorial!
How do people just find specific glitches this fast?! I swear, these are the kind of glitches I would think get discovered years late, after people get bored of the game!😆
1. hell yes youre uploading again 2. i somehow feel like combining a lot of these glitches could tear the game apart speedrun-wise, but nothing could surely amuse me more than cars just deciding to disobey the laws of physics, you know, as cars do
You do realise that the bottom part of the bridge is the normal way, right? You were using the secret route. So you are usually meant to be there, but since you had chosen the alternate route, everything had despawned, including the invisible barriers.
Yes I know! But as you said, usually you can't go from the top path to the bottom one, and I found it interesting how everything at the bottom just wasn't there :p
@@Icayy Also, you know the mansion in the background of the ending of the alternate route? I used the super jump to get there too! It actually has collision!
Speaking of super jumps, there is an alternate method using a hammer. It lets you go much, much higher. It can get you out of bounds in Waddle-Dee Town.
Feels a little disingenuous to say things like getting OOB by gaining height from repeatedly ramming into a wall is a glitch. That's the game functioning as intended and there just happens to be no ceiling to keep you there
I'd definitely call it an oversight, sure the devs intended that you get height from bonking, but they never expected you to use it this way. The trick might not be a glitch itself, but it can definitely lead to some glitches! :3
You can also do a super jump with hammer! Just hover until kirby gets tired.When the descent is at half way, stop hovering and hold B. When kirby slams the ground, hover quickly
Is there a way to get out of bounds without using upgrading abilities and use abilities you have off from the start like how Star Allie’s has its ability effects cause there is no upgradion I want to get on top of the wall in Alivel Mall as normal fire Kirby or any copy ability that is at Level 1 or 0.
Random but it's also possible for Kirby to inhale 2 copy abilities at once but he only ends up using 1. I don't know why this can happen but I was glad I got the ability I was trying to inhale.
what i hate about these glitch videos: 1. the ninjas patch them. 2. They are wayy too hard to pull off. 3. whenever u want to go oob it doesnt not have collision. •=•
It can be a bit hard to tell, but if you can see the swallow animation appear for a few frames right when you get hit then that usually means you got it!
oml you need to try this glitch, I got out of bounds on several levels and have explored almost every crevice of this game. you have to float until kirby gets tired and then do a hammer flip in the air and if you time it right you can go so incredibly high
Dam it's great that now days games cN be updated because before when they couldn't if a really broken bug was found people would just abused and the dev would not be able to do anything about it
Are we not gonna talk about why the Kirby devs put collision on like everything like they expected us to glitch out of bounds and they aren’t intending on patching it?
Fun fact if you do a flying with hammer(any upgrade of it), wait to run out of flight time, do the spin and when you land time a jump, you will fly up. If you do this in front of coliseum, you can go onto it, get to the entrance FROM THE BACK and then it will start metaknight cup, and after 1st fight, it will say you beat it, meaning you don't even have to beat anything other then 2 minibosses
Why does literally everything have collision in this game
kind of reminds of me of BFBB, where everything is solid in the background
What is BFBB
@@ApertureEntertainment Battle For Bikini Bottom i guess
@@Blancodraws oh yeah that makes sense then there was a lot of weird collision in that. and the remake for that matter.
Was thinking the exact same thing. Like when kirby was about to land on that girder that was so much further up than he was ever meant to go, I thought "yeah no he's just gonna fall right through it"
_and then he didn't_
Honestly, the OoB stuff is extremely cool simply because you get to see how fully-modeled everything is. They didn't need to put that much effort in, but it gives me the idea that all these levels were designed as if they were actual areas first, levels second.
Or they were lazy and just had collision on everything by default
@@samuelthecamel Ok, but how many OoB glitches in other games actually have substantial collision? In most games, you take 5-10 steps out of bounds, and you start phasing through walls, and then the floor ceases to exist, and the game's failsafe inelegantly plonks you back onstage.
According to the dev interview, they made a procedural environment generator to fit the level they made.
@@OffAirProductions Having collision on loads of out of bounds stuff isn't some intentional effort by the devs. And likewise, it not having collision doesn't make devs lazy, quite the opposite, doing collision passes is an integral step that helps optimise the game to run on framerate. Its not needed in areas you are not supposed to be.
@@hallm3lbp Yeah, I'm not exactly out to praise it. I'm sure some form of optimization could come from not having collision on areas where the player should never reach. I just think it's cool that we can explore these areas normally though, instead of requiring some "moon jump" or "no clip" hacks.
Thematically, it's really fitting for the Kirby game about exploring a new world to have most of its glitches involve going out of bounds and exploring new and unknown parts of its levels
Glad that Forgotten Land has more glitches than the average modern Kirby game (As far as I can remember), means I have more of a reason to play around in it
zamn you really are everywhere
makes sense as the last four had the same engine and only got more refined with time
@Christopher Moon I keep seeing you everywhere, man.
also you should try out the super jump glitch with the hammer ability instead of fire, it makes you go WAY higher
ua-cam.com/video/UpN9RtR-9U8/v-deo.html Here is the glitch in action
I managed to get on top of the staff side of alivel mall using it , it was really cool seeing the jank collision
I did the fire glitch, my hand hurts a lot
Also RIP button B
FOR SURE SO HIIIIIIIIIIIIIIIGH
There's this one that contains spoilers to the arena, and a huge one:
So, there's this hammer glitch that most people have been talking about, it's like Fire Super Jump but easier to do with the hammer ability,
and basically, in the final battle in the Ultimate Cup Z at the orb battle, if you get out of boundries and fall to the abyss, you'll spawn a *_second elfilis as punishment_*
Don’t even need to fall into the abyss, land on the stairs and walk back into the arena and another will spawn without making you lose HP.
Oh boy. Time for pain!
How to do the hammer glitch is more important
@@tobbaeinars Hover until you get tired, hold B with hammer, and hold jump as soon as the hammer hits the ground
These are the tricks I like because everyone can do it and without mods and stuff and feels rewarding omg thank for sharing💯
Glad you like them! :3
Seeing Kirby go so far that there’s no frame refresh instantly reminded me of the one glitch from 3D world.
Good times
unity has this if you disable screen clearing. This also appears in Super Mario Maker 2
That’s where I saw similar glitch
Icay finally remembered his account password
I don’t remember there being many glitches in the previous 4 big, modern Kirby games, but in all fairness, 3D games always have more exploits than 2D games.
It’s usually not too major for those games, HAL has been pretty good at ironing out big glitches for their recent games (though some Out of Bounds tricks were just discovered recently for Return to Dreamland)
@@zaku28 😶🌫️
@@zaku28 wait really?
Yeah it's just more difficult to prevent things like OOB in 3d games, one of the reasons modern games usually need bug fix patches.
2:18 you forgot to mention that when you start the battle using the Tropic woods cutscene skip, the boss battle music doesn't play, and instead the music from before you start the battle still plays, because the developers didn't intend for the player to start the battle through this glitch
It's always mesmerizing to me seeing something so far away in the background that you're not supposed to be in and somehow STILL have collision, lol.
Maybe it's just the amount of reutilized assets but still.
I didn't show this in the video, but all the rocks in the background at 3:46 have collision if you fly into them, which I found really surprising lol
Well what about the mouthful storage its hard you know
Lol, they talk to each other with the answers
It's amazing how much out of bounds level geometry has working collision. Normally you just fall through the ground, but you can freely explore these areas.
Kirby has found ways to go out of bounds. He's getting closer to joining us in the real world.
Dog I don’t think you want Kirby irl
Plus I don’t think Kirby would like the idea of capitalism
Some of these would be sick for speedruns.
This game is so well made that every sense of collision can be explored without hesitation of falling off into an abyss or softlocking. They made this the ultimate 3D Kirby and this really shows. cool finds btw
why does modern Nintendo games always have screen artifacts outside the skybox
Game is trying to draw transparency but has nothing behind it to draw… except the previous frame.
Welcome back Icay, glad to see you're still around!
What I find rlly funny is that if it was ur first fight with tropical woods and u used that glitch that would mean u would be doing the victory dance while the waddle dees are still in the cage behind u
Yeah
4:17 the same bug sm3dw also have. Unity has this if you disable screen clearing. Frames are duplicated on static texture such as the void.
Yeah, the Switch Unity's engine may be the reason of this frame unclearing bug to happen...🤔
probably same with source maps, when you noclip out of them i guess
Too bad they didn’t put little rewards in those OOB areas like they did in Odyssey. That said it is interesting that some of these areas are fully rendered. Maybe at one point FL was gonna be more open.
There ARE some hard-to-reach areas which have goodies for exploration. OOB via glitch doesn't count, same as if you glitch into buildings and whatnot in Odyssey.
0:52 WARNING: This glitch has side affects that may cause: anxiety, anger, rage, needing to throw the controller, heart attacks caused by to much energy spent to the arm, muscle pain, suicidal thoughts, and breaking the TV Syndrom, massive loss of air. Be sure to watch out for glitches like these. So be careful out there!
LMAO, if only It wasn't an frame perfect input trick...😅
You can just use the hammer glitch
@@darkkirby1629 Yeah...😅
Dark Kirby I don’t do that nasty stuff.
@@kirbyfan2265 so you want to suffer doing it the long way? Ok I'm not stopping you.
New Icay video!!! Can't wait to see many more! :D
:3
@@Icayy :))
Mouthful storage sounds so game breaking, I love it
Yeah, Storage glitches are broken... LOL. 😅
I actually found the Tropic Woods skip at 2:17 on my first playthrough. I was just messing around and somehow missed the cutscene!
11:30 The bottom car be like: "I have to go. My planet needs me."
Glad to see the glitch master himself again
The Fire Super Jump can also be done with Toy Hammer, but slightly differently. You hover till Kirby becomes tired, transition into an air attack, and as the hammer hits the ground, hover again. Now Kirby basically does what a cat does when they touch water, except it isn’t in pure shock. This also allows you to do plenty of game breaking things besides out of bounds stuff.
1. By using this, you can access an area of water behind and underneath the colosseum. You can’t leave, so make the most of your time down there.
2. Going into the cinema and going left instead of forwards when using both the Fire Super Jump and the Toy Hammer variant can get you in an out of bounds area that counts as a pit. This is the only way you can die in Waddle Dee Town.
3. For some god forsaken reason, don’t ask why, during the second phase of Chaos Elfilis, you can use this glitch to clone the first phase. Apparently this is true, but I couldn’t get it to work myself or find any footage.
4. Among Us.
Have a nice day.
heres footage to the chaos elfilis clone glitch ua-cam.com/video/Ibdw38sCLNg/v-deo.html
Among Us.
ua-cam.com/video/SHCz7oh0C-E/v-deo.html this was a video someone sent on discord of the clones, goes without saying haha spoilers 😃👍
It doesn't have to be the Toy Hammer; it can be the normal hammer as well! I've seen it used in speedruns to skip entire areas by flying over the loading zones.
@@kendallmonge649 I saw a video using masked hammer to do it.
awesome video, I had no idea about the Out of Bounds in 4-3 but it kinda makes sense, I guess they forgot to set a hover height limit when Kirby hasn’t touched ground yet in a room
These glitches especially the OOB ones make me adore this game more! We can see how much effort HAL put here. Even most the OOB has plenty of objects that also have collisions made me think Kirby is getting closer to us, the real world.
9:14 You also enjoying the view up there huh, Kirby?
OOB glitches are the best glitches for 3D games...
I can already see speedrun strats
Pokemon fans: "NOOOOO!!1!1!1!11 THIS GAME HAS A FEW GLITCHES AND BUGS, IT IS A HORRIBLE GAME!1!1!1!1"
Kirby Fans: "Haha out of bounds go brrrrr"
:3
Some of those will be useful for speedruns, can't wait till bug abuse makes the speedrun look like nonsense
WE DON'T NEED INFINITE FLIGHT WHERE WE'RE GOING!
And it's hard to tell, but at 0:45, the textured the entire cliff Kirby is on for some reason!
1:52 Okay, how did they miss THIS one?
How many of these glitches have been patched cause I could only do a few
Fascinating.
Hi, Shockhat 734...😅
I want to do the mouthful storage glitch so bad but I can’t get the timing right.
I tried for one entire hour and couldn’t manage to do it! I need a tutorial!
The speedrunning for this game is going to be excellent, I can feel it
Kirby says screw Tesla, I'mma send a car into orbit too.
How do people just find specific glitches this fast?! I swear, these are the kind of glitches I would think get discovered years late, after people get bored of the game!😆
Some people just get the game and start bashing themselves into walls
ICAY IS BACK!!! WHEN WE NEEDED THEM MOST, OUR LEGEND HAS RETURNED
Collision working as intended
What i find interesting is that despite out of bounds that some models still have collision
Kirby
The devs forgot to add the invisible walls above walls in most of the levels xD
You might already know this, bit the dragon fire super jump also works with the hammer
Also you can OOB in larvae fecto's area and it have collision , which make me think that we were supposed to fight larvae fecto at some point
How did HAL did not see these glitches when they could simply patch them.
Did they even rush?
YES! Icay, thank you! Do what you did with SMM2 and BREAK FORGOTTEN LAND!
Sorry, I'm just too excited.
Nice.
I keep trying the 1-4 one but I somehow end up going over the top of it seemingly and fall back down in front of it all
You're going too far. stop and then the camera should change.
Trying the one in 1-4 and can't get it to work. Does it work better with a speed boost?
The cars flying was hilarious to me 😂 just all of a sudden "wheee"
1. hell yes youre uploading again
2. i somehow feel like combining a lot of these glitches could tear the game apart speedrun-wise, but nothing could surely amuse me more than cars just deciding to disobey the laws of physics, you know, as cars do
Its honestly like they wanted you to go here, since you can walk on many things
Mouthful storage has so much potential for speedrunning and finding more game breaking glitches.
Now we just pray nintendo doesn’t patch it
@@gold_spin1639 *Hopefuly...*
3:46 this is kirby's new game "kirby bye bitches"
You do realise that the bottom part of the bridge is the normal way, right? You were using the secret route. So you are usually meant to be there, but since you had chosen the alternate route, everything had despawned, including the invisible barriers.
Yes I know! But as you said, usually you can't go from the top path to the bottom one, and I found it interesting how everything at the bottom just wasn't there :p
@@Icayy Also, you know the mansion in the background of the ending of the alternate route? I used the super jump to get there too! It actually has collision!
Speaking of super jumps, there is an alternate method using a hammer. It lets you go much, much higher. It can get you out of bounds in Waddle-Dee Town.
What's interesting is that the game got almost no post-launch patches, so all of these can still be done.
Those are some neat tricks.
man, the glider glitch seems....
really....
familiar...
Feels a little disingenuous to say things like getting OOB by gaining height from repeatedly ramming into a wall is a glitch. That's the game functioning as intended and there just happens to be no ceiling to keep you there
I'd definitely call it an oversight, sure the devs intended that you get height from bonking, but they never expected you to use it this way. The trick might not be a glitch itself, but it can definitely lead to some glitches! :3
Kirby and the Forgotten Land = The Truman Show? 3:55
The return of the king.
yes
That last one takes Two Trucks having Sex to a whole new level.
You can also do a super jump with hammer!
Just hover until kirby gets tired.When the descent is at half way, stop hovering and hold B. When kirby slams the ground, hover quickly
YES MORE GLITCH SHOWCASES
Is there a way to get out of bounds without using upgrading abilities and use abilities you have off from the start like how Star Allie’s has its ability effects cause there is no upgradion I want to get on top of the wall in Alivel Mall as normal fire Kirby or any copy ability that is at Level 1 or 0.
You can do the mega hammer jump with any hammer, not sure if it'd help in your scenario but it works at all levels
cant you just use the toy hammer glitch for this one? 0:47
much better then an anoying youtube person yelling at you every 5 second about "GLITCHS OHMTYYATEKSsfaf;ada"
Speedrunners when they see half these glitches:time save?
Random but it's also possible for Kirby to inhale 2 copy abilities at once but he only ends up using 1. I don't know why this can happen but I was glad I got the ability I was trying to inhale.
It's a feature actually, it randomizes your ability if you inhale multiple at once.
@@CaseyLabAnimations Guess I got lucky then!
11:28 I think Kirby was interrupting something…
I got a Kirby and the Forgotten Land ad before this video!
It's not a bug if it's out. Of bounds, because it's an open world
I've seen the super jump glitch w the hammer
All the out of bounds stuff makes me dream about an open world Kirby soon
There is a super jump using toy hammer that goes much higher
what i hate about these glitch videos: 1. the ninjas patch them. 2. They are wayy too hard to pull off. 3. whenever u want to go oob it doesnt not have collision. •=•
I think the new hammer start for super jumps is easier to pull off as it makes the timing more consistent. Exploring the OoB is super fun to do
I can't get the car duplication to work :(
How do you know if you get the mouthful storage right?
It can be a bit hard to tell, but if you can see the swallow animation appear for a few frames right when you get hit then that usually means you got it!
I think for an better visual cue timing, is the Mouthful promt on screen, (At 7:12) slightly dissapering when presing B, just before getting hit...🤔
been a while since we have talked icay W video been waiting for some glitches on this game :D
oml you need to try this glitch, I got out of bounds on several levels and have explored almost every crevice of this game. you have to float until kirby gets tired and then do a hammer flip in the air and if you time it right you can go so incredibly high
Dam it's great that now days games cN be updated because before when they couldn't if a really broken bug was found people would just abused and the dev would not be able to do anything about it
3:53 and Kirby flew off into the sunset.
That first glitch you know you could just use hammer right?
Yeah, but it works with both abilitys. Hammer is the easiest way to do it, though...
11:27 Alright who taught the cars how to BLJ?
An Kirby Mario perpahs...🤔😅
You touched it and it just broke in half. XD
are you secretly Todd Howard?
i honestly don't know what half this comment section is about but this is just Tails working out with Sonic looking weird at him
the game hasn’t even been out for a month and we already tarted glitching it out
Yeah... LOL. 😅
Are we not gonna talk about why the Kirby devs put collision on like everything like they expected us to glitch out of bounds and they aren’t intending on patching it?
I was Having a Problem with OoB in spring breeze mode but the toy hammer fly glitch worked
I feel like some of these aren't even glitches just "if they manage to go here they can actually explore more" thing
Fun fact if you do a flying with hammer(any upgrade of it), wait to run out of flight time, do the spin and when you land time a jump, you will fly up. If you do this in front of coliseum, you can go onto it, get to the entrance FROM THE BACK and then it will start metaknight cup, and after 1st fight, it will say you beat it, meaning you don't even have to beat anything other then 2 minibosses
the hammer glitch works with fire too?
I’m pretty sure the majority of them were patched, even the easiest glitches I can’t preform after several attempts
11:16 I wasn't ready for this lmao
2:17 How do you skip the tropic woods cutscene? Do you need to time it in the right spot? I’m confused!
Dang intendo you realy need to step up your game with the bug testing!
Can i hire as a game tester?
gotta hand it to HAL, this game is remarkably hard to crash.
Yeah...😅