This is a great example of how easy the sculpting process is to work with simple individual shapes. It is very difficult to achieve such quality of plasticity by building up molds from one solid blank. Imagine how dense the convolutions of the brain of the masters of the past were, who could do this from a block of stone on the first try without the right to make a mistake))
Amazing - how did you create the hair blocks that follow the main down from the top of his head to the back of the neck, that also seam to taper. Custom Curve Brush or something possibly?
Esta pieza es simplemente preciosa. Hay veces que no somos conscientes de la suerte de que los maestros compartáis cómo trabajais... Grande Nacho.
Muchas gracias a ti Andrés! Me alegro que te haya gustado 😉🙏
Verte trabajar es simplemente ESPECTACULAR!!
Muchísimas gracias!🤗
Sir how did you create the curve thing object I did not get what you used to manipulate the curve. That chess piece base. Wonderful video 👍
Hi, thanks for comment, you have to use the SweepProfile primitive and on its initialize settings you'll five the profile curve you need
This is a great example of how easy the sculpting process is to work with simple individual shapes. It is very difficult to achieve such quality of plasticity by building up molds from one solid blank. Imagine how dense the convolutions of the brain of the masters of the past were, who could do this from a block of stone on the first try without the right to make a mistake))
Haha you're right! Thanks for comment!
Nacho's convolutions are great tho 😁😁
Amazing - how did you create the hair blocks that follow the main down from the top of his head to the back of the neck, that also seam to taper. Custom Curve Brush or something possibly?
Hi! Thanks for comment, yes I used a custom Curve Brush
which option do you use in initialize tab??
thank you
I used the initialize settings in the SweepProfile3D Primitive Tool
Eres un crack!! 😉
Gracias!!
The master!
Thanks for your kindness!
How do you change the shape of the rectangle so easy? It become smaller on the left and more slim at the same time?
Hi, thanks for comment. I made it using the Taper option inside of the Gizmo gear
@@NachoRiesco Thank you so much for the info :D keep up the great work!
Horse ZBrush good
Thank you!!
Maestro :)
Gracias!!
Nice but please tutorials
Thanks! You have the full sculpting process recorded
Eso Eso!!!! more tutorial!!! we need it!!
@@NachoRiesco you mean your previous tutorials?
Nope, I'm talking about this video
@@NachoRiescoyes but if you show the zbrush interface that great for me
Maestro :)
Gracias!!