Create A Simple Signet Ring in Blender (3D Printable!)

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  • Опубліковано 30 вер 2024
  • Get my 3D Jewelry Bundle with 10+ models, eady for rendering, 3D printing and analyzing! ➡ tinyurl.com/3d...
    Here I show you how to create a simple basic signet ring.
    This video includes the first three lessons of my nearly three hour long 3D design class. If you want to learn more about decorating the ring and build all kinds of cool things on top & get all the .blend files:
    skl.sh/2RgByPw (get 1 month free trial and access to all of my 3D design Skillshare classes!)
    ➡ Subscribe to the newsletter: eepurl.com/hrYRKb
    ➡ 1-on-1 lessons: superpeer.com/...
    ➡ Online courses on Skillshare: www.skillshare...
    ➡ Website: www.phialo.de
    ➡ Instagram: / phialo_design

КОМЕНТАРІ • 110

  • @cheesdog
    @cheesdog Рік тому +15

    Great tutorial. I only got lost for a second trying to figure out whey I couldn't see the curve in edit mode around the 2:30 mark.
    Future people reading this, make sure the "edit mode" button on the modifier is selected so you can see the object curved while also seeing the vertices the way it looks in the video.

  • @moody3359
    @moody3359 3 роки тому +6

    how do you edit the verticles while the render is still showing the outcome, i wish to view the rings actual shape while seeing the outcome like at 6:40

    • @eli1961
      @eli1961 3 роки тому

      You wish a lot for free. Pay her skill share!

  • @amiguitosdelinternet4184
    @amiguitosdelinternet4184 3 місяці тому +1

    Hello, greetings from Argentina! I have a question. At minute 11:28 you say that to solve the accumulation of vertices we have to write "merge by distance" but I touch the space bar and nothing opens to be able to write

    • @PhialoDesign
      @PhialoDesign  3 місяці тому

      Go to Edit, Preferences, Keymap and set Spacebar Action to "Search" ...alternatively just press M ;)

  • @davidlee-zw8rf
    @davidlee-zw8rf Рік тому +2

    PIvot (Pie vott) LOL

  • @sergwolfsergwolf1885
    @sergwolfsergwolf1885 11 місяців тому +1

    graet video! Please tell how you did object mode + edit mode simultaneously in 2:46?

  • @guiltyapollyon8085
    @guiltyapollyon8085 3 роки тому +2

    Came for the tutorial stayed for your voice

  • @faizcurious7407
    @faizcurious7407 19 днів тому

    Awesome tuts,...
    I really love the tuts along with explanation.
    Keep upload,...
    Danke

    • @PhialoDesign
      @PhialoDesign  19 днів тому

      Thank you! ...more is in the pipeline!

  • @louisvictorduquet2801
    @louisvictorduquet2801 3 роки тому +2

    great tutorial! Explanations were clear and straight forward even if they were detailed! You're good at teaching

  • @dorothyyip9108
    @dorothyyip9108 2 роки тому +2

    Hi there, thanks for the great tutorial! However, having a slightly harder time following as I am unable to see the ring shape along with the cube and adjust for preview in real time. I have to toggle between editing the original cube in edit mode and then switching to object mode to see the result of the changes. May I know if it's possible to correct this issue? Thank you for your help!

    • @arthurcartenet7227
      @arthurcartenet7227 2 роки тому +2

      In the modifier properties (mirror/curve/subdivision here), make sure to select "edit mode", one of the buttons at the left of the tittle of the modifier, then it'll appear as you want to.

    • @PhialoDesign
      @PhialoDesign  2 роки тому +1

      Thanks for helping out, Arthur!

  • @randomnumbers84269
    @randomnumbers84269 3 роки тому +2

    Please excuse me. What happens at 2:34? Suddenly everything looks different and I've no idea how you arrived to that point.

    • @randomnumbers84269
      @randomnumbers84269 3 роки тому

      I guess this is where this tutorial comes to a dead end for me 😂 My rotation looks very different from yours.

    • @PhialoDesign
      @PhialoDesign  3 роки тому

      @@randomnumbers84269 Hi there, thank you for the feedback. Unfortunately, without knowing how the rotation differs, it is hard to help with the problem. Have you checked the pivot point?

    • @SteelFlange_
      @SteelFlange_ 3 роки тому +2

      @@PhialoDesign I think the fact that you suddenly see a mix between object and edit mode. I also cannot see the ring (round) in edit mode, only as a strip (vertices). Never both at the same time. Great tutorial though

    • @balchis7869
      @balchis7869 2 роки тому +13

      @@SteelFlange_ hey I found the answer! It was a problem for me as well, you need to hit edit mode in the curve modifier. There are four small icons near the curve modifier word so you need to turn on three of the them!!!!!!

    • @billbarrett582
      @billbarrett582 2 роки тому +2

      @@balchis7869 thank you! I was just looking for this information. I've been watching it at half speed and pausing every second trying to see everything that was on or selected. Gotta love the comment section. 😁

  • @juanandresfernandezgarcia148
    @juanandresfernandezgarcia148 8 місяців тому

    Help, I clicked shift+c and now my workspace is very zoomed out and i can't access the ring im working on anymore. What happened? anytime i use the x-y-z wheel, it zooms out again

    • @PhialoDesign
      @PhialoDesign  8 місяців тому

      Hi, have you tried switching the view mode with Numpad 5? (Perspective to Orthographic). Also try pressing Shift C once again.

  • @DuelPorpoise
    @DuelPorpoise 9 місяців тому

    when combining the circle to the ring with CTRL+J at around 7:00 in your video, the circle is moved below the ring and turned into a pringle/potato chip shape.

    • @PhialoDesign
      @PhialoDesign  8 місяців тому

      This might be because you haven't applied the curve modifier, as I did shortly before. If it is still active, the curve modifier will continue to deform all geometry, and also the newly joined circle on the top.

  • @scaryblankpage
    @scaryblankpage Рік тому +1

    This was absolutely perfect, thank you. Super informative and very easy to follow. I got slightly stuck around 9.12 with the proportional editing until I realised the brush size I was using was too big so made a great model of a ring and learnt something new as well, thank you 🙂

    • @PhialoDesign
      @PhialoDesign  Рік тому

      Happy to hear you enjoyed the tutorial!

  • @Skulimpam
    @Skulimpam 4 місяці тому

    also why is the final result is different from before, there must be a step more for the finalization

    • @Skulimpam
      @Skulimpam 4 місяці тому +1

      never mind, you didn't mention edge crease after subdivision

  • @wassermann2911976
    @wassermann2911976 Рік тому

    [ENG]Greetings, thank You for your efforts but at minute 04:16 my grid shape is not inclined in the upper edge and I do not understand why? Any Help?
    [DEU]Ich grüße Sie und danke Ihnen für Ihre Bemühungen, aber bei Minute 04:16 ist meine Gitterform am oberen Rand nicht geneigt und ich verstehe nicht, warum? Jede Hilfe?

    • @PhialoDesign
      @PhialoDesign  Рік тому

      Hi there, why not take a look at ua-cam.com/video/nYzBSkqPbTU/v-deo.html

  • @in3432
    @in3432 Місяць тому

    Brilliant video, thank you, I learnt so much.

  • @christiannebesems5642
    @christiannebesems5642 2 роки тому +1

    Thank you for this great tutorial, it's super helpful! I do have one question though.. Around 09:30 you're selecting vertices and pressing F to close them with faces. With my ring, this doesn't do much. There's only like 10% of a face showing and it doesn't look good. I've tried to follow your steps closely, so I'm not sure where I went wrong. Any advice?

    • @PhialoDesign
      @PhialoDesign  2 роки тому +1

      Hi Christianne, try to select all by pressing A, then go to Mesh, Merge, by Distance. I feel that you might have doubled verts on your mesh.

  • @pascalperigaud1116
    @pascalperigaud1116 2 роки тому +1

    Merci beaucoup...j'avais besoin justement pour faire une chevalière de Templier...grace a vous je peut realiser mon projet....grand remerciement....je m'abonne et je like...

    • @PhialoDesign
      @PhialoDesign  2 роки тому

      C'est génial - heureux de vous aider

  • @dontcareinc
    @dontcareinc Рік тому +1

    Super Tutorial, wenn es das jetzt noch auf deutsch geben würde, wäre das auch richtig nice haha

    • @PhialoDesign
      @PhialoDesign  Рік тому

      Super Idee, kommt vielleicht noch. Bis dahin, deutsche Untertitel sind fertig :)

  • @vsvillian
    @vsvillian 10 місяців тому

    could you make a star signet ring? trying to make one myself😬

  • @lasefire1256
    @lasefire1256 8 місяців тому

    I have issues splitting the cube my crt R rotates not split

  • @hasger1941
    @hasger1941 11 місяців тому

    hello seems from 2:23 to 2:34 vertices count changed

    • @PhialoDesign
      @PhialoDesign  11 місяців тому

      That's true, but in the end the placement on the vertices depends on how you want the ring to be shaped. So it is not a problem, whether you have those extra verts or not. If you want to get rid of any extra vertices without deleting, you can dissolve the edges/vertices.

  • @Skulimpam
    @Skulimpam 4 місяці тому

    at 2:34 why suddenly the cube is different from the first? where is the middle line? it messed up when i try to make the circle top

    • @PhialoDesign
      @PhialoDesign  4 місяці тому

      The different looks in Edit mode can be achieved by clicking on the little square icon at the top, both of the mirror modifier and of the curve modifier.

    • @Skulimpam
      @Skulimpam 4 місяці тому

      @@PhialoDesign thank you very much, also i happened having trouble when using mirror clipping, when i move my vertices, sometimes the edges suddenly move and snap to one of the vertices

  • @Badasi12b
    @Badasi12b Рік тому

    how do i get a specific size ring? Like I'm trying to make a ring sized at a 5.5 ring finger size.

    • @PhialoDesign
      @PhialoDesign  Рік тому +1

      Hi, try using the JewelCraft mod and find the size curve option. Or create a new curve that has the right radius for 5.5

    • @Badasi12b
      @Badasi12b Рік тому

      @@PhialoDesign thank you!

  • @GooDogProductions
    @GooDogProductions 4 місяці тому

    I'm having a little trouble closing in on the top. Any advice?

    • @PhialoDesign
      @PhialoDesign  4 місяці тому

      Would need more information, but maybe try turning on clipping in the mirror modifier...

    • @GooDogProductions
      @GooDogProductions 4 місяці тому

      I took a different approach. I apply the modifiers and selected the rim edge at the top and pressed F. I've also made some changes and rendered. I whish you could see. I posted a link here but I think UA-cam took it off.

  • @yoelrodriguez3420
    @yoelrodriguez3420 Рік тому +1

    muchas gracias

  • @dehbidesign1664
    @dehbidesign1664 3 роки тому +1

    I'm using matrix 9

  • @dehbidesign1664
    @dehbidesign1664 3 роки тому +1

    Good job i hope you do more tutorials

  • @MuzammilArshad-j7c
    @MuzammilArshad-j7c 2 місяці тому

    Maam more Vedio of blender

  • @poblethee51-a27
    @poblethee51-a27 3 роки тому +1

    I’ve been looking for something like this, thank you!

  • @amiddrond4512
    @amiddrond4512 3 роки тому

    Good video..here my subscribe keep going

  • @KSR._Love
    @KSR._Love Рік тому

    Thanks you tutorial is helpful

  • @wettersten
    @wettersten 2 роки тому +1

    Fantastic tutorial!

    • @PhialoDesign
      @PhialoDesign  2 роки тому

      Glad you liked it! Happy Blendering!

  • @cjlunastar962
    @cjlunastar962 3 роки тому

    Hello. having issues at 8:43 since when i select the verticies and extrude, it does not extend the mesh as im working and only the black outlines. so im unsure if the ring is still smooth. there is also no 'snapping' please help

    • @mr.lunatic3157
      @mr.lunatic3157 2 роки тому +2

      I think you're in vertices mode.. So you've probably selected those two vertices and extruded those 2 vertices.. You should select edge mode on the top left side and extrude that edge

  • @JohnJewel
    @JohnJewel 2 роки тому +1

    😎

  • @billyjohnson5568
    @billyjohnson5568 2 роки тому

    Kudos! I borrowed a ring chart online to find my wife's correct ring size. TY

    • @PhialoDesign
      @PhialoDesign  2 роки тому

      Kudos back to you, glad the tutorial was helpful!

  • @yoelrodriguez3420
    @yoelrodriguez3420 2 роки тому

    muchas gracias, saludos desde Cuba

  • @Hewlga
    @Hewlga 6 місяців тому

    thank you! you saved my day, was very helpful ❤

    • @PhialoDesign
      @PhialoDesign  5 місяців тому

      Glad it helped, you're welcome!

  • @rayt5788
    @rayt5788 2 роки тому

    hi, interesting how you make rings, I have a resin 3D printer. Thank you 👍😸

  • @mariavictoria8818
    @mariavictoria8818 Рік тому

    Hi, i like your video. I would like you to make a video applying ornaments and explaining how to correctly join them to the ring to export it in stl. if you can explain the steps to follow and how to verify that the model is attached correctly and has the parameters to be printed. if you use any app to check for errors. thank you so much

    • @PhialoDesign
      @PhialoDesign  Рік тому +1

      Good idea, thanks so much for your comment! At the moment I have a super in-depth Skillshare course featuring the art of applying patterns to rings and connecting them: skl.sh/2RgByPw (one month trial is free)

    • @mariavictoria8818
      @mariavictoria8818 Рік тому

      @@PhialoDesign thanks you so much. I will see your course as soon as posible. I am very Happy about that

  • @peppenapoli6764
    @peppenapoli6764 Рік тому

    This is not simple! To fast and not enough explaining.

    • @PhialoDesign
      @PhialoDesign  Рік тому

      Thanks for your feedback. I offer courses for complete beginners in Blender to get the basics right...learn.phialo.de

  • @mankenntihn4014
    @mankenntihn4014 3 роки тому

    u r amazing! keep up the good work!

  • @evas7250
    @evas7250 3 роки тому

    Du bist so genial!!! Blender zu beherrschen ist alleine schon eine Kunst!!!!!! Danke

  • @LapinasFox
    @LapinasFox 2 роки тому

    Hello, amazed by your skills and like your playful style! May I ask, where did you learn Blender, it seems you have a very deep knowledge of the software? Would love to take the courses you took to get your knowledge!

    • @PhialoDesign
      @PhialoDesign  2 роки тому +2

      Hi there, I am completely self taught. I also took many tutorials, one of my favorite teachers is Zach Reinhardt.

    • @LapinasFox
      @LapinasFox 2 роки тому

      @@PhialoDesign any specific tutorials you would recommend or was it all random?

  • @esa_vreego9806
    @esa_vreego9806 2 роки тому

    hi, how do you make the sides look stiff like that?

  • @hx.blakeney
    @hx.blakeney Рік тому

    Best blender jewelry tutorial on youtube

  • @MikeMike-wc8on
    @MikeMike-wc8on 3 роки тому

    Thanks for the tutorial!

  • @infineca9523
    @infineca9523 2 роки тому

    A

  • @alperenturk8010
    @alperenturk8010 Рік тому

    I want to know how do you make them silver after printing

    • @PhialoDesign
      @PhialoDesign  Рік тому

      I am using Shapeways (15% code: UG96S4), but the usual way is to create a casting mold, take or melt the print out depending on the technique, and pour in the molten metal. Afterwards, it needs to be cleaned and polished.

    • @aliasmiles6711
      @aliasmiles6711 Рік тому

      look up your local casting company (may not be in your town) send them your file and they will send it back to you in silver. Cut the spru off and file down even. Then all you have to do is sand, smooth and polish

  • @sara-tx4br
    @sara-tx4br 2 роки тому

    Shift c dont work on mac somehow.. what to do

    • @PhialoDesign
      @PhialoDesign  2 роки тому

      Hi Sara, you could check the Keymap in the preferences. Search for "Frame All". Happy Blendering!

  • @ratumondal5464
    @ratumondal5464 3 роки тому

    wow op

  • @alexandercourtney9370
    @alexandercourtney9370 2 роки тому

    I like your tutorials! Please make more!

  • @rafazart
    @rafazart 3 роки тому

    Incrível, muito legal.

  • @evas7250
    @evas7250 3 роки тому

    Eine Frage habe ich jedoch, wie ist die Druckeinstellung????? Lg aus Wien

    • @PhialoDesign
      @PhialoDesign  3 роки тому

      Hi Eva, danke dir für deinen lieben Kommentar. Die Druckeinstellung ist immer vom Drucker abhängig, den du benutzt. Die sind nicht in Blender einzustellen. Und um die Datei drucken zu können, exportierst du sie als Stl. Wenn du sie selbst drucken willst, brauchst du dann noch einen Slicer, zB Cura oder Slic3r, um eine gcode Datei zu erstellen. LG :)
      The question: which printer settings do I use? Answer: the printer settings are always dependent on the printer you are using. Those are not set in Blender. To print the file, you export it as an Stl. Before the printer can understand this file, you need to create a gcode with a slicer like Cura or Slic3r.

    • @evas7250
      @evas7250 3 роки тому

      @@PhialoDesign Vielen Dank für deine Antwort! Ich denke, für viele eine hilfreiche Antwort. Ich habe mich jedoch falsch ausgedr(u)ückt :-), was ich meinte ist, wie bei einem Ring die Stützstruktur aussieht, denn ich glaube nicht, dass das direkt aufs Bett gedruckt werden kann.
      Lg;-)

    • @PhialoDesign
      @PhialoDesign  3 роки тому

      @@evas7250 Hi Eva, auch diese generiert der Slicer fuer dich, und die sind immer abhaengig vom jeweiligen Material, Drucker, Druckeinstellungen usw. Vorteilhaft ist natuerlich, wenn die Stuetzstruktur nicht auf den wichtigen Details liegt. Und ich versuche immer so zu drucken, dass ich moeglichst wenig Stuetzmaterial benoetige.
      Question: How does the support structure look for such a ring? Answer: this also depends on printing settings, print material and the printer itself. The supports can be generated in the slicer software, as well. Ideally, the ring is tilted in such a way that important details are not behind support when printing, and I also always try to minimize the amount of supports needed in this way.

  • @iamkamus89
    @iamkamus89 3 роки тому +1

    Great tutorial, I like how you use the geometry symmetry like in CAD to simplify the structure. Thank you ^^