Your Construction H.O.R.N.E.T.s (Helicopters Operating Remotely Near Every (Potato) Thought,) are the only thing that you need to build a second OP-144 factory.
The maths is off in the game for x/minutes plant produce 15/min and consumes 60/min wood, you have two harvester which each produce 30/min wood yet the conwayerbelt is not working all the time...
You missed a KEY aspect of the game. You can select the preferred target for each tower built. It is the only way to progress further. Each tower has a especific purpose (vs life, armor...).
Sadly, he DID know that. He even set it on his catapult. I guess it wasn't obvious to him at the time that ballistas should be aiming at the armored enemies.
You're on a roll with these, Dream Cities was another factory builder TD. And then glory to goo is more management but it's quite similar with the TD and resource collection like They Are Billions.
Watched a few people play this, you got the furthest on your 2nd run! Most took 3-4 to get to day 4. One of your towers did extra damage to armour though, you might have gotten a bit further if you'd used them to target the crabs first to make everything easier to kill Biggest issue with the game seams to be finding the light crystals though
taking 60 wood per minute and creating 15 planks per minute, i wonder if you acting but you could power 4 plank factory by tis, not one and all that wood was stuck
Would have been nicer if they also had you feed ammo into the towers like you get with Factorio or Mindustry. As what I see now it seems the factory part seems pretty disconnected from the classic TD mechanics and don't really interact with each other.
Because mobile audiences aren't prepared to pay for apps. If you look back to around 2012, paid games were the standard. Then somebody had the "bright idea" of a "free" game that subtly manipulates the user into paying after they've already become invested and mobile gaming was forever ruined.
You gotta pay attention to resources running out,, but so far you're the one that made me pull my hair out the least when watching
Are you the creator of the game or something?
@@brunolimaj7129 nope XD
Your Construction H.O.R.N.E.T.s (Helicopters Operating Remotely Near Every (Potato) Thought,) are the only thing that you need to build a second OP-144 factory.
The maths is off in the game for x/minutes
plant produce 15/min and consumes 60/min wood, you have two harvester which each produce 30/min wood yet the conwayerbelt is not working all the time...
Conwayerbelt.
@@Squant ?
Thanks for playing! 👀
Grande Gius, juegazo
You missed a KEY aspect of the game. You can select the preferred target for each tower built. It is the only way to progress further. Each tower has a especific purpose (vs life, armor...).
Sadly, he DID know that. He even set it on his catapult. I guess it wasn't obvious to him at the time that ballistas should be aiming at the armored enemies.
You're on a roll with these, Dream Cities was another factory builder TD. And then glory to goo is more management but it's quite similar with the TD and resource collection like They Are Billions.
Dream cities is such an interesting take on the genre
He did Nodelord too which is another factory builder TD although that was two months ago and the game is not really complete and is 2d.
Stop making me wishlist games!! My wallet is crying in the corner!!
Watched a few people play this, you got the furthest on your 2nd run! Most took 3-4 to get to day 4.
One of your towers did extra damage to armour though, you might have gotten a bit further if you'd used them to target the crabs first to make everything easier to kill
Biggest issue with the game seams to be finding the light crystals though
looks kinda like factory town, neat
This was my thought, as well!
Mindustry with different art work and more of a traditional creep pathway instead of an open map where enemy ai and wonder around
Actually want this gaem now
Reminds me of satisfactory, temborn, and monkey tower defense all in one
Looks like a more 3d version of the Builderment game plus enemies
taking 60 wood per minute and creating 15 planks per minute, i wonder if you acting but you could power 4 plank factory by tis, not one and all that wood was stuck
Potato playing late at night with everyone else asleep voice
Looks alright ill keep a eye on this.
Would have been nicer if they also had you feed ammo into the towers like you get with Factorio or Mindustry. As what I see now it seems the factory part seems pretty disconnected from the classic TD mechanics and don't really interact with each other.
How are you playing it?
The release is only november 2024
and i cant see the download button for demo
no way you got early access
Why not?
I see the demo button.
turns out the demo release was on 15
. i waited till night time to play it
@@Squant
We need these kind of games on mobile too. Playstore is full of trash lately. These are perfect for pocketsize gaming
Really enjoyed this, ended up playing the demo myself for a few hours! Thanks for the video showcasing the game :).
Can you only build bonfires on roads? It seems to me you need to expand the opposite side to get more resources.
MORE, MORE,MORE!
the flear mechnic is a downer for me...
I would love to see more of this!
looks like a 3d mindustry
Why devs don't do games like this to mobiles 😢
Because mobile audiences aren't prepared to pay for apps. If you look back to around 2012, paid games were the standard. Then somebody had the "bright idea" of a "free" game that subtly manipulates the user into paying after they've already become invested and mobile gaming was forever ruined.
POGGERS
Tyftv
too lazy to actually type?