Elden Ring DLC | Nier Akeha Last Boss Clear + Thoughts

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  • Опубліковано 3 лис 2024

КОМЕНТАРІ • 7

  • @cabbagechannel7874
    @cabbagechannel7874  3 місяці тому

    Challenge Run last boss clear: ua-cam.com/users/livegeO11X5kWpc?si=cgXkZlogApQPObUb
    Bushy’s channel: youtube.com/@bushy?si=LcXMveKjvA9kDbSn

  • @alfacore2020
    @alfacore2020 Місяць тому

    After beating my head against the wall for several hours, I was able to beat Radahn on my first attempt with a version of your build! I was using an intelligence build for pretty much the entire game up until Radahn and had decent success..., until I got to Radahn. I didn't mind having to tweak my build (thank you, larval tears). I just farmed a bunch of souls so I could invest in more vital and endurance (after reading online about the effectiveness of shields in this battle), but without sacrificing my intelligence as I will probably go back to that in New Game+. It was unfortunate that I couldn't do it on my own and with my original build, but I feel like I did my due diligence, so I'm good with it. Anyway, thanks for helping me get through Radahn, and for the great content!

  • @mr_skellington7145
    @mr_skellington7145 Місяць тому

    Thank you coach!! Hahaha but seriously, your thoughts on pre-battle prep and changing builds to target boss’ weaknesses is really helpful

  • @starkymorillo
    @starkymorillo 3 місяці тому

    You've played enough Elden Ring: we need more analysis/opinion videos like these! I like how you focused on the topic of builds. Personally, if I have to change a build for a boss, it usually feels like a capitulation. Like i wasn't good enough with my current build, or too impatient, and so I'm switching. And that's just my person approach and sentiment, but I would never blame the game and say it forces you to change to certain builds. It definitely doesn't, and some things are just more viable in some spaces than others. People are just very whiny in my opinion. The reason we all play the game is because, even through the complaints, we realize how much freedom it gives and how viable pretty much everything is if you're good enough. And that's not even a bad caveat. Like how many games allow you to do a level one run? It's almost impossible in most RPGs because a basic, unavoidable attack can take you out. But this is the same as with sports or anything competitive. So many people are quick to blame anything but themselves. It was my teammate, it was the rim, it was the floor, the ball was slippery, etc.
    Overall, I think it's normal to adjust your builds for bosses and I also enjoy that. Maybe I'm running a light and heavy weapon and see one as the best option for the boss, so I adjust my talismans for it, etc. Or we all put on our heaviest, ugliest armor and break our Cosplay just to survive! haha

  • @cesarignjas
    @cesarignjas 3 місяці тому

    8:40 Interesting point, I have been playing Cyberpunk and in this game you can have a total amount of skill points and perks that will not allow you to max out your character, you have to chose your strengths and learn to get around your inevitable weaknesses, I've chose to build my character around net runner abilities, like hacking remotely and disabling enemies from the shadows, and also focused on long range sniper and stealth silent take downs so close quarters combat and melee combat was my weak points.
    Then there was one side quest that required me to fight in a ring with a boxer fighter champion, I was hopeless, I had to invest a lot in a completely different cyberware equipment load out to offset my shortcomings and be able to beat that guy.
    Probably I'll play the game again and try a different build, as this game does not have new game + you can't carry your development and keep building on top of that, you really are going to have weaknesses. and they will put you in a tied spot sooner or later in the game, I found it brilliant.

  • @nathanmclaughlin2179
    @nathanmclaughlin2179 3 місяці тому

    I've never gotten why sticking to one build would be enticing to people. For me, a lot of the fun of these is constantly tinkering with your build to meet different challenges. As soon as I get settled into one build I immediately get curious about how something else would perform. To each their own I guess.