When I go on Bumble, before I swipe left or right on my selection I have to ask myself "Is this woman better or worse than Dynowarz: Destruction of Spondylous?"
I feel jealous of the historians of the future that have to document all of the different energy drinks and have the good generosity of Jeff's science.
Fascinating fact: If you complete RoboWarrior, you turn into Bomberman on the ending screen, just like how you turn into Lode Runner if you beat the original Bomberman game. And yes, RoboWarrior was developed by Hudsonsoft.
That low health beep in RoboWarrior makes me want to hit the snooze button on the radio alarm clock I had growing up, lo all those years ago. It's not a reaction/reflex I knew I had before today. PTSD: Pretty Typical School (morning) Disorder?
Whose idea was it to make Cyclops screech in pain with the worlds most annoying sound effect every time he fires his laser? Wolverine's nudge attack may be useless against enemies but at least it won't destroy your ears.
NES Xmen is pretty infamous, but I wasn't expecting that level of bad. Also, they are the Xmen and what are they even fighting? I thought, you know, evil mutants and sentinels, but I guess bubbles are the real threat.
I had the strongest case of deja vu watching RoboWarrior, convinced I'd seen Jeff or osmeone else play this before. It dove me nuts until rampant googling led me to the Stream with Jeff Grubb playing this on Blight Club. For anyone else this happened to, you're welcome.
Wikipedia isn't even sure who developed The Uncanny X-Men. But one of the possible developers, Bothtec, made Ogre Battle and some of the key members of the team left for Square in the 90's to work on Final Fantasy Tactics and FF XII. So that's something?
I think this is the first episode where I don't recognize a single game on the list, and I probably rented 30 NES games a year for the majority of the system's run. It is wild how enormous the NES library was.
So there's a looot of games left to rank, which means we need to pace ourselves with the good, or at least good enough to be remembered, games a little bit. For Jeff's sake. Imagine a year of this series if all the notable games are done and only the Circus Capers of the world remain; it might kill him. That said seeing Clash at Demonhead makes me pretty curious to see how Battle for Olympus fares eventually. Those two always struck me as kind of being of the same piece. Those games that were really trying to figure out how to do open world action adventure but were developed outside what kind of became the standard conventions for such things over the years.
KING'S KNIGHT! i was waiting for this game since the start! i don't know why! i was terrible at it and it wasn't fun, but there was just something weird about it that made me want to see it ranked. anyway the enemy sprites in RoboWarrior are sick as hell
I just looked it up and the way you access the final stage in X-Men is some proto MGS Kojima shit. I bet there were congratulatory back-pats all round at the LJN offices when they thought of that.
It might be my imagination, but I seem to remember that when flying characters in X-Men used their power it actually drained their life. Like you would float as Storm and Iceman and then suddenly explode if you used the character's actual ability that one of the buttons is for. Anyhow, I predicted that X-Men had a real shot at being worse than Athena (at the time the lowest rated game), and I'm feeling weirdly proud that its astounding badness is being recognized.
As a kid, I used to think RoboWarrior was related to RoboCop. I also found the game vaguely scary with the seemingly random death. Still, at least it has some personality.
X-Men for Sega Genesis would be that, which wasn't difficult considering the feeble attempts that came before it. Its superior sequel held the crown for a bit until Capcom released their X-Men games.
Got this game at a yard sale for $2.00 when I was a kid and though I got a deal. I WAS WRONG!!! I could have gotten two items from the darn dollar store!
I think it is still a mystery which studio actually developed Uncanny X-Men for LJN. It was a Japanese studio though. The game looks like an unfinished template for a Zelda/ Gauntlet clone that was turned into a license X-Men game for LJN over the course of a week.
Don't encourage this low quality riffing. Also - after briefly googling it - turns out Canada actually doesn't have a snappy all-encompassing name for their system; "canadian medicare" is an informal term for what they have (which is a network of 13 or so regional ways of doing things, that apparently can't be bothered to spend 5 minutes brainstorming a simple, easy-to-sell moniker for PR purposes).
..it's a tight race between Super Pitfall and that baby game as to which has the most annoying, short-loop music. The baby game is this endless, unresolved minor-key-sounding discordant mess (and you get a straight up "Nyah nyah nyah nyah nyah nyah!" taunting chant when you die), whereas Super Pitfall's loop is shorter, more intense, less discordant and "ugly", but genuinely triggers anxiety in me. I could see myself picking up smoking if I was forced to play-test Super Pitfall, so that probably wins (and it's licensed, so even worse).
RoboWarrior is unfortunate. There's a decent game in there, but it's also so unfriendly that I don't ever want to touch it. Either give me infinite bombs or don't have your health drain. Just one of those would make this game a lot more playable. Everything about it is just so mean-spirited that I'm honestly surprised it ranked as high as it did.
It just feels like you're barely making a dent each time you drop a bomb since there are just too many rocks. An then you are looking for a needle (chalice) in this haystack and the process seems more tedious than anything else. I think the game would benefit from some power-ups that are more frequent and more... powerful (assuming they aren't there hidden somewhere). Like if you could upgrade your gun so you could blow up the rocks without even needing the bombs (like in King's Knight actually).
Not bragging, but being an only child I got a good fair share of games as a kid, and one weekend I foolishly requested 'X-men' on the NES despite not knowing much about the characters as it was a few years before the Fox cartoon blew up, and to this day I've considered giving my dad his $69.99 back and apologizing. Horrible game. That character select screen music was awesome though.
The prices were all over the place during the 8-64bit era for cartridges. Especially for third party. K-mart was the highest across the board back then. I paid $80 for 'Killer Instinct Gold' right before Christmas.
Reign Orange Dreamsicle is disgusting. Too sweet and cloying. Way worse than the Melon Mania or Mango (which I don't remember the name but would be perfect if not for the intense aftertaste of sweetners)
There's an Orange flavor of regular and Ultimate C4. The regular is call orange cream and I think the Ultimate is called Orange Slice or something. I blame you for that fact that I know this lol
I was an absolute fan of The Uncanny X-Men by Chris Claremont from the 80's when I was in high school back in '99. It was peak Marvel, way better than the supermuscular edgy stuff from the 90's. That said, this game is dogcrap. Definitely worse than Dynowarz: Destruction of Spondylous.
When I go on Bumble, before I swipe left or right on my selection I have to ask myself "Is this woman better or worse than Dynowarz: Destruction of Spondylous?"
Not many are, brother.
SPONDILOUSE
While she’s looking at you like, “he’s no Low G Man: The Low Gravity Man.”
When I go on bumble it’s always “which one of these women will fuck up my life like playing XMen for the NES”
@@MonotoneTim I doubt any man is anything like Low G Man: The Low Gravity Man.
"LJN is the best at what they do, but what they do best isn't very nice.”
I feel jealous of the historians of the future that have to document all of the different energy drinks and have the good generosity of Jeff's science.
The Gerstmann Index
“Assuming the game was made by humans… and not DEMONS” 🤣🤣 Killed me
Fascinating fact: If you complete RoboWarrior, you turn into Bomberman on the ending screen, just like how you turn into Lode Runner if you beat the original Bomberman game. And yes, RoboWarrior was developed by Hudsonsoft.
So Lode Runner is the ultimate evolution in the Hudson life cycle?
I'm kind of surprised they passed the Circus Caper barrier
Greetings from New Spondylous
SPONDEELOOS
That low health beep in RoboWarrior makes me want to hit the snooze button on the radio alarm clock I had growing up, lo all those years ago. It's not a reaction/reflex I knew I had before today. PTSD: Pretty Typical School (morning) Disorder?
Whose idea was it to make Cyclops screech in pain with the worlds most annoying sound effect every time he fires his laser? Wolverine's nudge attack may be useless against enemies but at least it won't destroy your ears.
NES Xmen is pretty infamous, but I wasn't expecting that level of bad. Also, they are the Xmen and what are they even fighting? I thought, you know, evil mutants and sentinels, but I guess bubbles are the real threat.
I had the strongest case of deja vu watching RoboWarrior, convinced I'd seen Jeff or osmeone else play this before. It dove me nuts until rampant googling led me to the Stream with Jeff Grubb playing this on Blight Club. For anyone else this happened to, you're welcome.
Wikipedia isn't even sure who developed The Uncanny X-Men. But one of the possible developers, Bothtec, made Ogre Battle and some of the key members of the team left for Square in the 90's to work on Final Fantasy Tactics and FF XII. So that's something?
hey Jeff im here to watch some games
YOU JUST KEEP HITTING THE HOMERUNS LJN!
AND I CLAPPED!
I KNOW WHAT THAT IS!!!!!!
I'M STARTING TO SEE THINGS I RECOGNIZE!
What a freakin rayjack.
the X-Men game looks like some random-ass Master System game I would play in a Yakuza for 5 minutes and then never touch again
Today I learned that comic Wolverine is only 5ft 3.
Nice haircut!
I think this is the first episode where I don't recognize a single game on the list, and I probably rented 30 NES games a year for the majority of the system's run. It is wild how enormous the NES library was.
So there's a looot of games left to rank, which means we need to pace ourselves with the good, or at least good enough to be remembered, games a little bit. For Jeff's sake. Imagine a year of this series if all the notable games are done and only the Circus Capers of the world remain; it might kill him.
That said seeing Clash at Demonhead makes me pretty curious to see how Battle for Olympus fares eventually. Those two always struck me as kind of being of the same piece. Those games that were really trying to figure out how to do open world action adventure but were developed outside what kind of became the standard conventions for such things over the years.
KING'S KNIGHT! i was waiting for this game since the start! i don't know why! i was terrible at it and it wasn't fun, but there was just something weird about it that made me want to see it ranked. anyway the enemy sprites in RoboWarrior are sick as hell
I feel totally drawn to King's Knight for whatever reason, even though it's kind of a mess.
ROBO WARRIOR! I totally forgot about this game! We definitely rented it a bunch of times.
Host looking clean!
Ah, I know Nightcrawler! He's the Uncanny Spider-Man!
I just looked it up and the way you access the final stage in X-Men is some proto MGS Kojima shit. I bet there were congratulatory back-pats all round at the LJN offices when they thought of that.
It might be my imagination, but I seem to remember that when flying characters in X-Men used their power it actually drained their life. Like you would float as Storm and Iceman and then suddenly explode if you used the character's actual ability that one of the buttons is for.
Anyhow, I predicted that X-Men had a real shot at being worse than Athena (at the time the lowest rated game), and I'm feeling weirdly proud that its astounding badness is being recognized.
As a kid, I used to think RoboWarrior was related to RoboCop. I also found the game vaguely scary with the seemingly random death. Still, at least it has some personality.
It's just remarkable how many of these games have you impossibly inconceivably shooting some round red projectile.
The science may support Nightcrawler being the most useless XMen in this game, the TAS tells us he's the S+++ rank superstar.
The warts of King's Knight don't really show themselves until you are trying to beat it.
I didn't realize Clash at Demonhead was the name of a videogame
The creator of Scott Pilgrim Bryan Lee O'Malley has said it was the first game he ever played.
@@FelixSlatkin wild!
Crash 'n' the Boys is another NES game that has a band named for it in Scott Pilgrim.
"LJN" means "Let's Just Not"
I guess the Capcom games were the first X-Men games that didn't stink? Unless those DOS PC games were somehow brilliant?
X-Men for Sega Genesis would be that, which wasn't difficult considering the feeble attempts that came before it. Its superior sequel held the crown for a bit until Capcom released their X-Men games.
@@thefroyukenfiles3641 I played Sega's X-Men for the first time last year, on my Model 1.
Meh. DIdn't last an hour.
How does Wolverine have the lowest willpower? Isn’t his “just won’t stop” a key character trait?
RoboWarrior just looks like work to play.
C4 is great, it's my go-to when I'm out of 3D.
RoboWarrior feels like the game that Bomberman ActZero was the actual sequel to.
Even as a kid that loved Xmen I knew to avoid the NES game lol
“To what end, video game??”
Got this game at a yard sale for $2.00 when I was a kid and though I got a deal. I WAS WRONG!!! I could have gotten two items from the darn dollar store!
I think it is still a mystery which studio actually developed Uncanny X-Men for LJN. It was a Japanese studio though. The game looks like an unfinished template for a Zelda/ Gauntlet clone that was turned into a license X-Men game for LJN over the course of a week.
It screams Micronics to me. Vertical scrolling at a low framerate was their style.
nice haircut Jeff
These “games” could have been way closer to Caveman Games if they only had a mate toss. Yet few games do. Ideas are free i guess
I wasted $50 on X-Men when I was 10 in 1990 and it still hurts to this day.
That would be like paying $135 for a game today's purchasing power.
If you come across a magnet, put it in water. Boom, no magnet
Robowarriors theme sounds like Megaman 3
At some point, aren't we all just shooting the nuggets and not letting the baby collect them?
Wolverine got his claws through Canadian medicare. The waiting-list was brutal.
Don't encourage this low quality riffing.
Also - after briefly googling it - turns out Canada actually doesn't have a snappy all-encompassing name for their system; "canadian medicare" is an informal term for what they have (which is a network of 13 or so regional ways of doing things, that apparently can't be bothered to spend 5 minutes brainstorming a simple, easy-to-sell moniker for PR purposes).
Clash at Demonhead is alright. It could be better, not bad for 1989.
@58:22 why is Ron Jeremy a shopkeeper in this game?
Well you played Robowarrior, now you gotta play Robodemons
Wait, Popplio can't be #1 if Bionic Commando exists.
How many games does one advisory panel get for members
I don't know why it's so shocking to me that there are Square games on NES that aren't Final Fantasy. King's Knight didn't seem too bad
SPONDEELOOS
Are the X-Men fighting lobsters?
..it's a tight race between Super Pitfall and that baby game as to which has the most annoying, short-loop music.
The baby game is this endless, unresolved minor-key-sounding discordant mess (and you get a straight up "Nyah nyah nyah nyah nyah nyah!" taunting chant when you die), whereas Super Pitfall's loop is shorter, more intense, less discordant and "ugly", but genuinely triggers anxiety in me.
I could see myself picking up smoking if I was forced to play-test Super Pitfall, so that probably wins (and it's licensed, so even worse).
Of all my sets you could have played, you chose Uncanny X-Men :P I'm sorry I subjected you to that
RoboWarrior is unfortunate. There's a decent game in there, but it's also so unfriendly that I don't ever want to touch it. Either give me infinite bombs or don't have your health drain. Just one of those would make this game a lot more playable. Everything about it is just so mean-spirited that I'm honestly surprised it ranked as high as it did.
It just feels like you're barely making a dent each time you drop a bomb since there are just too many rocks. An then you are looking for a needle (chalice) in this haystack and the process seems more tedious than anything else. I think the game would benefit from some power-ups that are more frequent and more... powerful (assuming they aren't there hidden somewhere). Like if you could upgrade your gun so you could blow up the rocks without even needing the bombs (like in King's Knight actually).
Clash at Demonhead sounds like it was scored by fucking Danny Elfman
The Unchristian X-Men
Somebody on the Advisory Panel please suggest Bible Adventures
this was somehow better in the baby game in Stanley Parable
Wiz Kaliva lmaoooooo
Not bragging, but being an only child I got a good fair share of games as a kid, and one weekend I foolishly requested 'X-men' on the NES despite not knowing much about the characters as it was a few years before the Fox cartoon blew up, and to this day I've considered giving my dad his $69.99 back and apologizing. Horrible game.
That character select screen music was awesome though.
Do it this weekend
There were $70.00 NES games!? Thought the first game of that era to do that was Strider for Sega Genesis, with its 8 megs of memory.
lol
The prices were all over the place during the 8-64bit era for cartridges. Especially for third party. K-mart was the highest across the board back then. I paid $80 for 'Killer Instinct Gold' right before Christmas.
i'm not sure if these games are GOOD but they're definitely weird and interesting
that xmen game looks like something
360p club let's GOOOOOO
Robowarrior seems like a game that was competently made by people who hate you
Reign Orange Dreamsicle is disgusting. Too sweet and cloying. Way worse than the Melon Mania or Mango (which I don't remember the name but would be perfect if not for the intense aftertaste of sweetners)
wait wolverine is 5'3" ?
So, you're going to review pre-workout once you have ranked all of the energy drinks, right?
There's an Orange flavor of regular and Ultimate C4. The regular is call orange cream and I think the Ultimate is called Orange Slice or something.
I blame you for that fact that I know this lol
_uncanny_
You loosing health for no reason in the water in Clash at Demonhead makes me unreasonably upset. That's just being shitty for the sake of it.
It's such a badly designed game that it's Uncanny.
I beat Xmen NES as a kid after spending my birthday money on it and being fueled by anger and fury. Horrible game. I'll never play it again.
I wanted to like every X-men game when I was a kid- and they were all terrible.
I was an absolute fan of The Uncanny X-Men by Chris Claremont from the 80's when I was in high school back in '99. It was peak Marvel, way better than the supermuscular edgy stuff from the 90's.
That said, this game is dogcrap. Definitely worse than Dynowarz: Destruction of Spondylous.
This is definitely the worst lineup of games so far. The level theme for King's Knight however is a freaking banger
Had to fast forward to the end of x-men, this game is horrendously crappy.
C4 gives you a weird body tingle and I'm not a fan
If I ever become an anti-vaxxer, know that the process started today, when the rating of Clash at Demonhead made me question my faith in science.
wanna meet up around 12:30 or 1?
Can you guys see my comment? Just a test.
Yeah, I see it.
Nope.