@@PixileStudios Do you mind me asking what the reason is for "testing" squads? I'm genuinely curious what is holding back from it being a full feature. My friends and I are dying out here to play haha
It's about making sure that games fill up nicely in all three of our regions (NA, AS, EU) with enough players for it to be as fun as possible! Squads in particular is the most fun with filled up games, so we're working hard to help the game grow faster and faster so we can enable all 3 permanently! Everyone in the community has been so supportive with helping the game grow more and more with all the kind reviews and telling friends and content creators about it, so hopefully it won't be too much longer :). We've already crossed our first 100k Early Access players, so we're making good progress, but the bar is high for concurrents because we like to get games starting every ~2min so people don't have to wait around long in lobbies. When you start 64-player games every ~2min across 3 modes and 3 regions it requires a lot of people online, but at this rate we'll get there before too long thanks to everyone's support!
@@PixileStudios Thats great to hear! I'm super happy the game is doing well! Thank you for the insight. I'm also curious, if you have any plans to update or release a sequel for Stratosphere anytime in the future? It is still to this day one of my favorite games, it works so well on the ipad and I'd love to continue seeing it supported, be it bug fixes, new content, redesigns, new ways to play, new features, re-release, spin-offs, sequels, etc. Your studio makes fantastic games and I love them both. I'd like to see stratosphere get some love when super animal royale gets to a stable place :)
Glad you enjoy Stratosphere as well! :) We'd love to be able to do something Stratosphere-related again in the future. We have prototypes we've built over the years, and have wanted to do a refresh for quite some time, but yes for now Super Animal Royale has been taking all of our focus as a small indie team!
In general, raw, un-edited clips are best as we'll make edits like that ourselves in the cases where a clip is really good yet too long (and if you've made an edit already, we can't undo or change it). Most clips when they're actually used in the show will be in the 3-15s range, but we allow for up to 30s to give us buffer room to edit them to fit. The best clips are ones where the action or funny moment fits into 10s or less. That allows us to feature more community members and clips since the shows themselves aren't very long!
Stoked for another SAR Tonight 👀 gotta get those clips in fast
This is already interesting.
I love it
Animals sound like McCloud and others in Star Fox SNES)))
Good memories.
Awesome event for a awesome game ^^ I love Super Animal Royale
Hype!
Something very interesting is coming. Your program is much better than season 8 of Game of Thrones:D
yeet i am *also* apart of this comunity YAY!
The rebellion will prevail. ;3
My clip is exactly 30 seconds, but funny stuff only happens at the end. Will you edit it to fit your needs, or will I have to edit the clip?
Super Animal Zombie Mod ?🤔🤔🤔
Okkk😭
When is squads coming out? Really want to play with my friends.
The next squads weekend is happening May 31st to June 3rd alongside our next update! :)
@@PixileStudios Do you mind me asking what the reason is for "testing" squads? I'm genuinely curious what is holding back from it being a full feature. My friends and I are dying out here to play haha
It's about making sure that games fill up nicely in all three of our regions (NA, AS, EU) with enough players for it to be as fun as possible! Squads in particular is the most fun with filled up games, so we're working hard to help the game grow faster and faster so we can enable all 3 permanently! Everyone in the community has been so supportive with helping the game grow more and more with all the kind reviews and telling friends and content creators about it, so hopefully it won't be too much longer :). We've already crossed our first 100k Early Access players, so we're making good progress, but the bar is high for concurrents because we like to get games starting every ~2min so people don't have to wait around long in lobbies. When you start 64-player games every ~2min across 3 modes and 3 regions it requires a lot of people online, but at this rate we'll get there before too long thanks to everyone's support!
@@PixileStudios Thats great to hear! I'm super happy the game is doing well! Thank you for the insight.
I'm also curious, if you have any plans to update or release a sequel for Stratosphere anytime in the future? It is still to this day one of my favorite games, it works so well on the ipad and I'd love to continue seeing it supported, be it bug fixes, new content, redesigns, new ways to play, new features, re-release, spin-offs, sequels, etc. Your studio makes fantastic games and I love them both. I'd like to see stratosphere get some love when super animal royale gets to a stable place :)
Glad you enjoy Stratosphere as well! :) We'd love to be able to do something Stratosphere-related again in the future. We have prototypes we've built over the years, and have wanted to do a refresh for quite some time, but yes for now Super Animal Royale has been taking all of our focus as a small indie team!
Is it alright to edit a clip (speed up drinking juice, waiting, cut some boring moments) to fit it in 30s if it's too long?
In general, raw, un-edited clips are best as we'll make edits like that ourselves in the cases where a clip is really good yet too long (and if you've made an edit already, we can't undo or change it). Most clips when they're actually used in the show will be in the 3-15s range, but we allow for up to 30s to give us buffer room to edit them to fit. The best clips are ones where the action or funny moment fits into 10s or less. That allows us to feature more community members and clips since the shows themselves aren't very long!
@@PixileStudios My clip is kinda long, but I can send it anyway so you can decide if it's worth doing anything with it, if that's okay