I know it's similar, but I would love to see something smaller and more focused. Is there any chance that you might do a Kingdoms campaign? I bet it would be fun to do the Crusades, no matter which side you were on. Is there any reason why you never play Kingdoms?
Medieval 2 is my favorite Total War! France is fine. It's a good choice for your first campaign. Some words of advice: 1. Don't piss off the pope until you are strong enough to fight all of your neighbors simultaneously. 2. You don't have to pay ANY upkeep on armies that join a crusade, but they have to continuously be moving towards the target or they start to desert. At the end of a successful crusade, all the armies that took part in it gain big experience bonuses, and the generals of those armies get big command and chivalry bonuses. 3. In general, use dread generals to fight (so you can freely choose the lucrative moves) and chivalry generals to govern your cities (take advantage of the population growth bonus so you can tech to better units.) 4. Allies are NOT required (or even given the option) to join wars when their allies do. Underhanded politics and backstabbing are more easily forgiven than in other Total Wars. 5. Use lots of diplomats. I mean it. Lots. Think of them as sources of income (particularly when securing peace from a faction you are beating up on.) High-level diplomats are real game changers. 6. The rebel armies that (constantly) pop up in your territory are actually not that big of a deal. They almost never move. I treat them as practice dummies to farm experience on units and command points on generals. 7. Controlling lots of cities is much easier in Medieval 2 than in other incarnations of Total War. You don't suffer big penalties for taking over cities (like in Atilla or Rome 2.) Expand! 8. Watchtowers are cheap and totally worth it. Forts are useless. 9. Watch out for inquisitors. In the early part of the middle of the campaign, they will try to kill your generals! Assassinate them if possible. 10. The higher the Piety of your priests, the more likely they are to be promoted to cardinals, thus giving you more pull when it's time to elect a new pope. Once you've got the papacy, you have much more freedom to conquer your catholic neighbors (or choose the targets of crusades.) The best way to get high-level priests is to recruit them from the city with the highest-level church. Also, use them to kill heretics. Free piety points. 11. Early archers are terrible. Late archers (and crossbows) are insanely good. 12. In general, you really don't need artillery ever. I love this game, and I've beaten it on very hard with (almost) every faction. Let me know if you have any quesitons! Also the Stainless Steel mod for Medieval 2 is awesome and fixes many of the bugs and exploits.
You seem to know a great deal about M2TW..i have some questions for you. 1. How can i expand and fight with my Catholic neighbors WITHOUT getting excommunicated early game? For example i play as England and i want to expand to the north and destroy Scotland(no offense to Scottish people :P). It seems like when i try to siege a city of theirs i'm getting a message from the pope that says if i don't drop the siege in 5 turns, i'm getting excommunicated, whereas when they attack me, the pope doesn't seem to give two shits about me.How do i deal with that? 2. Do these tips you gave apply to overhaul mods too like Stainless Steel and/or Darthmod?
Id like to add a caveat; Forts are *mainly useless but are good against cheesing doomstacks, bottling up or blocking units in mountain passages etc. See for example legendoftotalwar and his uses of forts against the mongols, effectively keeping them at bay for several turns, allowing him to prepare. *
Replying 7 years later: I started a campaign as france and from the 10th turn I was locked into war from almost all sides. I couldn't make peace because each time i defended myself the relations worsened.
I really like that despite not playing much of this in the past you're still taking the time to make this as educational as you can by learning stuff before hand and telling us how things work. It's a massive breath of fresh air from so many other youtubers who feel like they can just go into a game and spend the first 3 episodes going "what does this do?! why doesn't it work!?"
Emil Söderman I was playing R2TW yesterday, started a campaign as Carthage. Turn 2, Rome declares war on me, not following it up for many turns. I don't think the AI got any better with the years :D
during the warpath campaign in ETW I played as the iriquois except allied with the americans, next turn they break the alliance. its annoying, considering how I have really powerful armies and a good economy so I could just make a beeline for their cities. heck I successfully took 4 cities before rebels in the next two turns would take them both. breaking their alliance with me simply had no logic to it.
It's not entirely inaccurate, though. Sometimes all the reason that was needed was "you have land and I want it" or there were grievances from a century or two before that a particularly power hungry egotistical ruler feels bitter about. Besides, it wouldn't be total war if everyone wasn't attacking each other every two minutes.
I am very happy you are doing this campaign, France is a nice campaign and a fun faction overall. I am a big fan of this game and it's great to see you picking it up!
HeirofCarthage I love that your 1.Playing as France. They are so cool and sort of like the 'classic' medieval superpower. Similar to England but vastly richer and more powerful. and 2. That your not using any mods in this video. Unlike other total wars Medieval 2 is quite perfect without mods. The campaign is so varied and exciting unlike Rome 1 which can get repetitive and need mods.
I found ladders to be the most useful siege equipment because your men can run while carrying it. When besieging a large castle with few defenders they can decrease your losses quite significantly simply by finding a section of the wall left undefended and running there though your soldiers will be butchered if they meet resistance at the top of the wall because only four of them jump on the wall at a time. But sometimes the AI just doesn't care and lets you climb over. :P And don't forget going on a crusade, it's the funniest part of the game! Especially if you requested one from the pope, you can flood the target with waves of armies, it's so much fun to watch other factions killing each other and then you can move in and take all the land for yourself. :) (A bit like setting war targets in Rome 2.)
A tipp for you: When you can upgrade settlements to the next level, do it as fast as possible or the settlement will sink in poop and dirt, which cannot be removed.
Just a tip for attacking the walls. You can't claim the tower or the gate house like on Rome 2 or Attila. You gotta kill all the enemy units on or around the tower or gate. Once all the unit have retreated to the town centre they automatically lose the walls and the gates. You can also tell which towers are gonna fire at you because they will have the flags above them. Any tower without a flag will NOT fire at you. Great jobs mate. Keep it up.
YO HEIR!!.. Remember.. Your generals can build watchtowers inside your lands so that you will be able to see whats going.. Yoour Merchants will make a ton more Money if they move to resources far away from your homelands.. And your generals have the 'Chivalry/Dread' mechanic, so devoting your generals to be only one of the two will help alot:)..
Try the silk over near Constantinople. If you can't get that, send them to Spain to get silver or even Egypt for sugar. Getting a monopoly on these will get you loads more than trading resources you're sitting on. Once your merchants have leveled up a few times it should be adding like a thousand florins per turn.
I just began a new Medieval campaign myself, except as HRE. I probably haven't touched the game since Shogun 2 came out, at least, so it's been a bit of an adjustment issue. This is definitely a game I want to see from you though, so it gets a thumbs up from me. I'm surprised you didn't do HRE if for no other reason than to have easier to pronounce names :P Selfishly though, I'm happy you didn't since that makes this a little more exciting for me. I wish I could help you more with merchants, but I hardly remember how exactly the agents work myself.
Ohh, old-school Total War. Something I might actually watch! (I stopped playing Total War games at Shogun 2.) And I definitely agree with the Stainless Steel comments. It's an excellent mod pack to Medieval 2. Looking forward to you fumble about. :)
Love the France campaign. My only piece of advice is to make the difficulty VH/VH. I know you may not be familiar with the game, but the difficulties in M2TW vanilla are, in general, MUCH easier than the newer total wars. I just think VH/VH will give you an adequate challenge and make the campaign more entertaining. All the best!
Even though I haven't played the game ive seen people play it and I might have an idea on what you could do: 1.Make sure you stay in the profit zone or at least reduce losses to a minimum. 2.Hire milita units as they have free upkeep (I think?) 3.Hire as many merchants and diplomats. Use your merchants on resource buildings e.g. mines, gold, ivory etc. Use the diplomats to get trade rights with different states. 4.Make sure you hire the best units from your castles. 5.Don't take all your troops out of a settlement use between a half to two thirds of the army in the settlement this will help with public order 6.Hire many bishops as the pope will like you more for that and use those bishops to kill heretics (heretics will negatively affect your public order) 7.I suggest occupying as many french cities then go for England and Scotland territories Im open to criticism and add more points if you know some
Will you carry on with this campaign? I've been waiting for a youtuber to do a medieval 2 total war campaign for ages and youve gave me a spark of light that ive finally found one! Please continue with this!
Hey Heir, little tip on the merchants. The resources obviously are less valuable around where you first start. They will only give you, at max, around 70 florins. The resources you do want to try to exploit are gold early on and silk, spices, cotton, ivory, and slaves later. The gold deposit that is closest to you but also the most contested is in the Zagreb region in the Balkans. Beyond that there is silk resources at Constantinople and Baghdad that are worth a lot but are much further away. Cotton and spices are concentrated around Antioch, Aleppo, and Edessa, I recommend you establish a crusader state in the middle east before trying to go for these resources because the Turks spam merchants on them. The easiest valuable resources for you are around Timbuktu, one of the southernmost regions in North Africa. There is a ton of ivory deposits as well as some slave and gold deposits that can easily fund one or two expensive armies by themselves. One other trick that you can use is the merchant fort. Basically, have a general build a fort on a valuable resource. Then garrison as many merchants as you can in the fort with a cheap town militia or something guarding it. All the merchants in the fort stack on the resource so you can have 20 merchants gathering 500 florins a piece from ivory for a net total of 10000 florins per turn give or take. This is kind of seen as a exploit but the option is there. One last thing I do recommend is take the eastern rebel settlements before the HRE or Milan do. Dijon, Brughes, and Antwerp are massive purse cities so they can fund your empire pretty easily. Try to get Switzerland to as it is a castle so its a good defensive territory to keep Milan and the HRE at bay. Finally, take Metz and convert it into a village upon capture. Metz provides HUGE amounts of income as a city and it grows fast because of the grain resource located nearby. Its a secret gem in this game P.S. Watch out for Milan, they WILL betray you if you border them almost guaranteed
Please keep medieval 2 going!!! A couple tips. The best buildings to build early are roads, farms, markets and if possible and you have the money, mines. All of these add to income. Farms increase your population growth and roads let your troops move farther. Building these at all of your cities early should give you a pretty good economy. Also. You can create watch towers with your generals for 200 florins each which will provide permanent vision wherever you want! Watchtowers are a super great investment
I probably started 75 campaigns on this and only finished like 2. the ever backstabbing AI was just too much annoyance. "yes we are allied and married. turn around, I have a knife for you" I once got backstabbed by 4 allies in like 5 turns.
eXistenZ15 yes that anger when you hear the sword of your ally crashing to your town/castle in the tactical map, an then another ally an another you end up having 4 towns besieged
The merchants produce money based on a couple of things, one of them is the value of the resource (gold is the most valuable one I believe) and the distance to the capital. The further away the merchant is away from your capital, the more money they will make. (So off to timbuktu with those merchants! :P) Also, you will get bonus income if you have trade rights with the faction which owns the province your merchant is in. Lastly, you will get a monopoly bonus if you are the only one who has merchants covering a particular resource within the same province. (so if there are two wine resources in a region, you control one of them the other one is unoccupied, you still get the bonus)
there is a settlement details button on the bottom of the settlement screen, it provides a lot of useful information like what is affecting public order, what is gaining income, and what religions are present, I think that is also where you can find a trade scroll
Salut Heir ! I'm voting for a campaign on Medieval II ! because i love this game for sure, and follow you playing at medieval will be awesome ! France it's a very good faction for the great campaign, even my favorite is : Sicily !
a Little hint :) every time your diplomat meets a new faction you can get 500 to 1000 Money from them if you demand it with Trading argeement :) Works for me and great vid heir :) thx :)
Cavalry can be a little wonky in this game Heir, they don't always charge when you want them to. They'll kinda just waltz into combat and you wont get the charge bonus. But if you hold down the Alt key while giving an attack order they should always take their lances out and charge. Unless they were too close to the unit they're attacking, they need some distance between them and their target.
To see the value of a trade resource you need to have that area explored. Skins in Scandinavia are valuable, as is cotton and salt in southern Italy. There's Gold and Silver in Croatia (modern day). Best resources I think are silk in Turkey and ivory in Egypt. Also, you can use your merchants to acquire enemy merchants' assets i.e. remove them from the game and gain florins from it (by right clicking them with your merchant). The higher level the enemy merchant is, the more florins you get from it. I think a level 4 or 5 can net you 1000 florins.
I'd love to see you do this campaign. Medieval 2 can be slow at first because all you have are crap spear units and unarmored archers but once you get your first fortress and start rolling with Feudal Knights, you're in business. If you want a really fun campaign, try Hungary. I'm playing as them now and they are a blast to play as.
French is great, but your screen is verry odd, you can put those navigation things in the bottom, that gives you more and better view. An other advice, if you continue this compaing offcourse, you cannot capture towers in medieval II aslong as there are troops between them. :)) And another one, only those towers shoot which have a flag above them, and there can be several upgrades on towers, depending on the cities/fortress level. So you have arrow, ballista or cannon towers, all are badass :D
The princess is for causing a factions family member to come onto your side, and is useful if you want an army. Especially if the general/family member commands a huge army. I once lost a whole army of ceitherne on the britannia campaign to england because some princess married him. also if you adopt members they will marry your princess and she will no longer be of use
As somebody from Montreal and is completely bilingual with french and English, I could say, for somebody from Arkansaw, you pronounced "Angers" pretty well.
Hello Heir. To fix your issue with ordering run orders in this game the easier way to do it is to left click twice as you normally would but on the 2nd click you hold the left mouse button for 3 seconds instead of just tapping it a 2nd time. This guarantees that you get most of your run orders out without having to worry with pressing "R".
Little tip: If you click the arrow keys with your mouse, when you are looking at construction or recruitment in a settlement, you will go through all your settlements :)
A faction like France can adopt more than say, the Danes at least at the beginning. Also, you are going to have rivals from Milan, Spain, England, HRE, and England. For Merchants, the further away your merchant is from the home or capital, the more money it makes. So if you sent merchants to Africa and Byzantium or the Black Sea, that could be good. Be careful because the other Merchants will attack yours.
Hey heir, you basically can't go wrong with the orginial TW so more MTW II would be awsome moreover it's ( with RTW) one of the most moddable TW and they are still awsome mods getting modded(I personnay am rlly waiting for EB II big update) so ye playing some mods on MTW 2 would be awsome You picked the most heroic country of western europe so gl and hf trying to be as good as France's historical rulers :).
Medieval 2 was fantastic, but the mods take it to another level. Please consider something like Broken Crescent, Stainless Steel or the Kingdoms Grand Campaign Mod.
monstermorrill Well I've never had a problem personally, heck I'm probably going to get back into Stainless Steel now. If I were Heir I would do a few test runs first to make sure nothing goes wrong. Should be no problem though because plenty of UA-camr's have done LP's.
Razzberry02 it really depends on what faction and regions you're playing with. originally when i started SS as england i had no issues. went a hundred turns or so before my first CTD. Then i play crusaders states and crashed at least once a turn before i finally gave up by turn 6. LegendofTotalWar was doing pretty good till the end of his campaign in which he was crashing a lot.
When the little flag above the tower goes away or changes from the enemies colors to yours the tower will stop firing. Sieging is notoriously hard because of the wall pathing and units being unbreakable in town squares. I also have the worst luck with rams, the AI having no problem burning mine while I'm not able to burn theirs as easily, so I use mostly ladders and towers
I love medieval 2, I've actually just recently started my own spree of campaigns. What you should look into for mods: An AI mod of your choosing. An all difficulties, the AI has a tenancy of warmongering the play for no reason, even if they are smaller, poorer, and weaker, and they like you, they will declare war if they feel like it. Then you will roflstomp half their country, not loosing a single battle, killing 2 kaisers and a prince, among many other family members, and they will not take peace even if you give them all their land back and 24,000 to boot. The AI is just stupid.
In Med 2, towers don't work the same as in Rome. Towers can only be used by the defender, and so cannot be captured by the attacker, but they can only be used when the defender has a unit near the tower, which can be seen by the defender's flag over each tower that is in use. Also, sword armed units are much better than spear, and so those crossbowmen were beating your spears because their melee attack is a sword. The only chance you're spearman had was their large shield. Putting missile units on walls is generally a bad idea, as for some reason half the unit seems to think that the wall is in the way and they need to fire over top, so it generally is a lob type volley from archers and crossbows. And next time it might not be a bad idea to use ladders, as your units can run with them and get onto walls quicker, they're just more vulnerable to missiles that way.
An idea would be to do 4 one hour campaign vids a week on the new campaign tasters you have posted, and then three online battle shorter vids inbetween those. Mon, Weds, fri, sun, do campaign long vids, other days short online battle vids.
Don't bother with merchants, they never make enough florins to even pay their own upkeep. Although there are some resources at the very bottom of the map that make decent money. The amount of money they make selling something is scaled on how far the resource is from your capital.
Kieran Baker Not true. Merchants will pay their own upkeep once they get some experience. Get them 4-5 pips on their skill tree and they'll make money. Just got to train them.
why didn't you attack from the sides? the range where you could arrange your troops extended to the left and right of the castle at the very beginning.
Please do a Medieval II campaign Heir :D I think people are getting bored with the usual Attila or Shogun videos. Don't get me wrong, they're fun, but Medieval II would really add variety to the roster.
To cap a tower you have to make a unit walk through them down to the ground, and not across to the other wall section. Also, med2 will punish you for trying to squeeze more than 1 unit on towers or ladders at the same time.
Hey Heir, I have a recommendation for you. You should use the Radious mod in your Hun/Ostrogoth campaign if you are ever going to bring them back. I heard your frustration about the AI ravaging the map but Radious fixes this. In the Radious mod, only steppe hordes can raze so most of the map remains intact, and you will get the Hunnic destruction almost exclusively to you.
Heir, In RTW and M2TW, the engine mechanics allow for more punch on the charge from deeper formations. Don't be afraid to NOT spread your cavalry all the way out on the charge: try to match the width of your target or less.
Heir i liked the video cause i think France is the best choise for my opinion.. i love cavalry units do france fields the best heavy horse! So bring it on with france!
Heir, one very important thing you need to know is POOOORTS, these are the most important and worthwhile building you can possible build in medieval 2. As soon as you can in a city, BUILD THE F*** OUT OF THAT PORT!
I dont know about everyone else, but i found i had to turn "show cpu movements" off because of how long it took to get through the end turn in the late game.
Only need one Castle for each region ie 1 castle for each 5/6 cities. Stack all the recruitment buildings in this castle. The cities need to be centred on making money.
The towers will only be active if there's an enemy non-routing troop near them, you can see what towers are active by seeing if there's the enemy flag on it, no enemy flag no shoot
in this game capture of buildings doesn't work like in rome 2 or attila, towers and gates simply belong to the faction that has the highest number of units in that wall section, so there's really no point in leaving units standing close to towers if there are enemies nearby, cause they'll just get shot for nothing. on the other hand, towers which are far away from enemy units won't fire at all :)
I have to get back to this game at some point. I remember trying to play as England and France kept starting a war with me. Whenever I struck back at them, the Pope would go nuts and demand I make peace. That was so damn annoying.
If you send a merchant in Africa in Timbuktu, at some ivory and gold resources, after a few turns your merchant will make almost 1000, while in Europe he will make under 100
This is likely one of my all time favorites in the Total War series. I don't much care for France, as I much prefer smaller city empires, but I am super excited for this!
I'd say stick with this campaign and the Ebidani campaign. Also, always raise your taxes when you can. Paris has 210 percent public order and 4.5 percent growth. You need to raise taxes to very high to support your military. Also, I'd say a 2:1 or 1:1 city to castle ratio is ideal but that's just my opinion.
Towers only fire at you if there is an enemy flag on top of them. This is only when an enemy unit is near. You can play cat and mouse while defending with generals as the AI chases you past friendly towers that light up as the general passes. I don't think you can ever capture and use towers like in Rome I but I am not sure.
why so many different campaigns? I mean Attila: Sassanids, Huns, Ostrogoths, ERE and Ebdani; Fall of the Samurai: Jozai and Medieval 2: France... I'd like to see 2 Attila campaigns (Ostrogoths and ERE) and perhaps a Medieval 2 campaign (HRE :D)
He's just showcasing a few different ones, and whichever receives the most likes, he will start that campaign. (If I understood what he said correctly.)
Thumbs up here if you would rather see something other than France. Leave your thoughts in a reply as well. Thank you!
You really should use Stainless Steel. It's easily the best way to experience M2 even without playing vanilla
Try stainless steel mod for m2 tw
HeirofCarthage do medieval but play as another faction like venice or something
Stainless Steel makes MTW2 much better on top of an already good game.
I know it's similar, but I would love to see something smaller and more focused. Is there any chance that you might do a Kingdoms campaign? I bet it would be fun to do the Crusades, no matter which side you were on. Is there any reason why you never play Kingdoms?
Medieval 2 is my favorite Total War!
France is fine. It's a good choice for your first campaign.
Some words of advice:
1. Don't piss off the pope until you are strong enough to fight all of your neighbors simultaneously.
2. You don't have to pay ANY upkeep on armies that join a crusade, but they have to continuously be moving towards the target or they start to desert. At the end of a successful crusade, all the armies that took part in it gain big experience bonuses, and the generals of those armies get big command and chivalry bonuses.
3. In general, use dread generals to fight (so you can freely choose the lucrative moves) and chivalry generals to govern your cities (take advantage of the population growth bonus so you can tech to better units.)
4. Allies are NOT required (or even given the option) to join wars when their allies do. Underhanded politics and backstabbing are more easily forgiven than in other Total Wars.
5. Use lots of diplomats. I mean it. Lots. Think of them as sources of income (particularly when securing peace from a faction you are beating up on.) High-level diplomats are real game changers.
6. The rebel armies that (constantly) pop up in your territory are actually not that big of a deal. They almost never move. I treat them as practice dummies to farm experience on units and command points on generals.
7. Controlling lots of cities is much easier in Medieval 2 than in other incarnations of Total War. You don't suffer big penalties for taking over cities (like in Atilla or Rome 2.) Expand!
8. Watchtowers are cheap and totally worth it. Forts are useless.
9. Watch out for inquisitors. In the early part of the middle of the campaign, they will try to kill your generals! Assassinate them if possible.
10. The higher the Piety of your priests, the more likely they are to be promoted to cardinals, thus giving you more pull when it's time to elect a new pope. Once you've got the papacy, you have much more freedom to conquer your catholic neighbors (or choose the targets of crusades.) The best way to get high-level priests is to recruit them from the city with the highest-level church. Also, use them to kill heretics. Free piety points.
11. Early archers are terrible. Late archers (and crossbows) are insanely good.
12. In general, you really don't need artillery ever.
I love this game, and I've beaten it on very hard with (almost) every faction. Let me know if you have any quesitons!
Also the Stainless Steel mod for Medieval 2 is awesome and fixes many of the bugs and exploits.
You seem to know a great deal about M2TW..i have some questions for you.
1. How can i expand and fight with my Catholic neighbors WITHOUT getting excommunicated early game? For example i play as England and i want to expand to the north and destroy Scotland(no offense to Scottish people :P). It seems like when i try to siege a city of theirs i'm getting a message from the pope that says if i don't drop the siege in 5 turns, i'm getting excommunicated, whereas when they attack me, the pope doesn't seem to give two shits about me.How do i deal with that?
2. Do these tips you gave apply to overhaul mods too like Stainless Steel and/or Darthmod?
noRUSH421 personally, if I’m attacked, I’ll let them keep attacking and get excommunicated. Don’t attack until the enemies are excommunicated
6. They cause devastation.
8. Forts are not useless.
11. Early archers are all you have in the early game and they are essential.
Id like to add a caveat; Forts are *mainly useless but are good against cheesing doomstacks, bottling up or blocking units in mountain passages etc. See for example legendoftotalwar and his uses of forts against the mongols, effectively keeping them at bay for several turns, allowing him to prepare.
*
Replying 7 years later: I started a campaign as france and from the 10th turn I was locked into war from almost all sides. I couldn't make peace because each time i defended myself the relations worsened.
Heir, you've got nothing Toulouse
Eoin Meenaghan your not Lyon
@@theredfox9382 please, have marseille
Francely a very Seixy joke .
I really like that despite not playing much of this in the past you're still taking the time to make this as educational as you can by learning stuff before hand and telling us how things work. It's a massive breath of fresh air from so many other youtubers who feel like they can just go into a game and spend the first 3 episodes going "what does this do?! why doesn't it work!?"
The psychotic "Declare war for no reason" AI is probably my least favourite part of these older TW's.
I hate it when they always refuse peace
Also the need to watch out for everything that gives negative character traits. God that was annoying
Emil Söderman I was playing R2TW yesterday, started a campaign as Carthage. Turn 2, Rome declares war on me, not following it up for many turns. I don't think the AI got any better with the years :D
during the warpath campaign in ETW I played as the iriquois except allied with the americans, next turn they break the alliance. its annoying, considering how I have really powerful armies and a good economy so I could just make a beeline for their cities. heck I successfully took 4 cities before rebels in the next two turns would take them both. breaking their alliance with me simply had no logic to it.
It's not entirely inaccurate, though. Sometimes all the reason that was needed was "you have land and I want it" or there were grievances from a century or two before that a particularly power hungry egotistical ruler feels bitter about. Besides, it wouldn't be total war if everyone wasn't attacking each other every two minutes.
Watching this again reminds me how much id love a Medieval 3
I am very happy you are doing this campaign, France is a nice campaign and a fun faction overall. I am a big fan of this game and it's great to see you picking it up!
Thank Christ, a video that's not about Rome 2 and Attila.
HeirofCarthage I love that your 1.Playing as France. They are so cool and sort of like the 'classic' medieval superpower. Similar to England but vastly richer and more powerful.
and 2. That your not using any mods in this video. Unlike other total wars Medieval 2 is quite perfect without mods. The campaign is so varied and exciting unlike Rome 1 which can get repetitive and need mods.
I found ladders to be the most useful siege equipment because your men can run while carrying it. When besieging a large castle with few defenders they can decrease your losses quite significantly simply by finding a section of the wall left undefended and running there though your soldiers will be butchered if they meet resistance at the top of the wall because only four of them jump on the wall at a time. But sometimes the AI just doesn't care and lets you climb over. :P
And don't forget going on a crusade, it's the funniest part of the game! Especially if you requested one from the pope, you can flood the target with waves of armies, it's so much fun to watch other factions killing each other and then you can move in and take all the land for yourself. :) (A bit like setting war targets in Rome 2.)
A tipp for you: When you can upgrade settlements to the next level, do it as fast as possible or the settlement will sink in poop and dirt, which cannot be removed.
Have you ever tried to not upgrade your town?
What ?
@@savageking2567 Squalor
So many things wrong with this statement im not even gonna try and explain why.
@@Cba409 Then why bother writing an answer to a 6 year old comment mate? xDD
Just a tip for attacking the walls. You can't claim the tower or the gate house like on Rome 2 or Attila. You gotta kill all the enemy units on or around the tower or gate. Once all the unit have retreated to the town centre they automatically lose the walls and the gates.
You can also tell which towers are gonna fire at you because they will have the flags above them. Any tower without a flag will NOT fire at you.
Great jobs mate. Keep it up.
YO HEIR!!.. Remember.. Your generals can build watchtowers inside your lands so that you will be able to see whats going.. Yoour Merchants will make a ton more Money if they move to resources far away from your homelands.. And your generals have the 'Chivalry/Dread' mechanic, so devoting your generals to be only one of the two will help alot:)..
Try the silk over near Constantinople. If you can't get that, send them to Spain to get silver or even Egypt for sugar. Getting a monopoly on these will get you loads more than trading resources you're sitting on. Once your merchants have leveled up a few times it should be adding like a thousand florins per turn.
I just began a new Medieval campaign myself, except as HRE. I probably haven't touched the game since Shogun 2 came out, at least, so it's been a bit of an adjustment issue. This is definitely a game I want to see from you though, so it gets a thumbs up from me. I'm surprised you didn't do HRE if for no other reason than to have easier to pronounce names :P Selfishly though, I'm happy you didn't since that makes this a little more exciting for me.
I wish I could help you more with merchants, but I hardly remember how exactly the agents work myself.
The far they away the more money they make, with trade agreement even more. That simple actually :D
TotalMadnessMan Thanks for the info! It's weird going back to Medieval 2 after the massive love affair I had with Rome 2 and now Attila.
Tanuvein The advantage of having a really bad pc, I must stick with the old ones lol :D
Ohh, old-school Total War. Something I might actually watch! (I stopped playing Total War games at Shogun 2.) And I definitely agree with the Stainless Steel comments. It's an excellent mod pack to Medieval 2. Looking forward to you fumble about. :)
Love the France campaign. My only piece of advice is to make the difficulty VH/VH. I know you may not be familiar with the game, but the difficulties in M2TW vanilla are, in general, MUCH easier than the newer total wars. I just think VH/VH will give you an adequate challenge and make the campaign more entertaining. All the best!
Hi Heir !
I'd love a campaign with France, but at least, do it on Stainless steel, it adds so much fun ! Looking forward to this :)
Its awesome your doing this in 2015! Medieval II forever! (atleast until medieval III)
oh wow you are getting into this, I like it. Medieval 2 is a good game.
I was going to make a pun but Frankly, I had better not.
Gg
That was a Nice pun
YOu know what else would be cool ? Heir Faction Focus Carthage *o_O*
***** Yeah :(
***** How long have we been waiting for this thing that we don't talk about? 2 years?
Haha NAILED IT!
Rush4in And how long do we still have to wait ?
Two handed shock infantry, pikes, heavy cav, horse archers, and great artillery. May the big blue blob conquer!
Even though I haven't played the game ive seen people play it and I might have an idea on what you could do:
1.Make sure you stay in the profit zone or at least reduce losses to a minimum.
2.Hire milita units as they have free upkeep (I think?)
3.Hire as many merchants and diplomats. Use your merchants on resource buildings e.g. mines, gold, ivory etc. Use the diplomats to get trade rights with different states.
4.Make sure you hire the best units from your castles.
5.Don't take all your troops out of a settlement use between a half to two thirds of the army in the settlement this will help with public order
6.Hire many bishops as the pope will like you more for that and use those bishops to kill heretics (heretics will negatively affect your public order)
7.I suggest occupying as many french cities then go for England and Scotland territories
Im open to criticism and add more points if you know some
Will you carry on with this campaign? I've been waiting for a youtuber to do a medieval 2 total war campaign for ages and youve gave me a spark of light that ive finally found one! Please continue with this!
Don't care which faction you play, but it will be really cool to see a medieval II campaign! France is a fine choice.
Hey Heir, little tip on the merchants. The resources obviously are less valuable around where you first start. They will only give you, at max, around 70 florins. The resources you do want to try to exploit are gold early on and silk, spices, cotton, ivory, and slaves later. The gold deposit that is closest to you but also the most contested is in the Zagreb region in the Balkans. Beyond that there is silk resources at Constantinople and Baghdad that are worth a lot but are much further away. Cotton and spices are concentrated around Antioch, Aleppo, and Edessa, I recommend you establish a crusader state in the middle east before trying to go for these resources because the Turks spam merchants on them. The easiest valuable resources for you are around Timbuktu, one of the southernmost regions in North Africa. There is a ton of ivory deposits as well as some slave and gold deposits that can easily fund one or two expensive armies by themselves. One other trick that you can use is the merchant fort. Basically, have a general build a fort on a valuable resource. Then garrison as many merchants as you can in the fort with a cheap town militia or something guarding it. All the merchants in the fort stack on the resource so you can have 20 merchants gathering 500 florins a piece from ivory for a net total of 10000 florins per turn give or take. This is kind of seen as a exploit but the option is there.
One last thing I do recommend is take the eastern rebel settlements before the HRE or Milan do. Dijon, Brughes, and Antwerp are massive purse cities so they can fund your empire pretty easily. Try to get Switzerland to as it is a castle so its a good defensive territory to keep Milan and the HRE at bay. Finally, take Metz and convert it into a village upon capture. Metz provides HUGE amounts of income as a city and it grows fast because of the grain resource located nearby. Its a secret gem in this game
P.S. Watch out for Milan, they WILL betray you if you border them almost guaranteed
Yes! I wished as I saw your online battles that you would do a campaign. Please continue with M2TW :)
Please keep medieval 2 going!!! A couple tips. The best buildings to build early are roads, farms, markets and if possible and you have the money, mines. All of these add to income. Farms increase your population growth and roads let your troops move farther. Building these at all of your cities early should give you a pretty good economy. Also. You can create watch towers with your generals for 200 florins each which will provide permanent vision wherever you want! Watchtowers are a super great investment
I probably started 75 campaigns on this and only finished like 2. the ever backstabbing AI was just too much annoyance.
"yes we are allied and married. turn around, I have a knife for you"
I once got backstabbed by 4 allies in like 5 turns.
eXistenZ15 yes that anger when you hear the sword of your ally crashing to your town/castle in the tactical map, an then another ally an another you end up having 4 towns besieged
Freakin awesomesauce.. I could never figure out Medieval II Campaign so this helps a lot!
The merchants produce money based on a couple of things, one of them is the value of the resource (gold is the most valuable one I believe) and the distance to the capital. The further away the merchant is away from your capital, the more money they will make. (So off to timbuktu with those merchants! :P) Also, you will get bonus income if you have trade rights with the faction which owns the province your merchant is in. Lastly, you will get a monopoly bonus if you are the only one who has merchants covering a particular resource within the same province. (so if there are two wine resources in a region, you control one of them the other one is unoccupied, you still get the bonus)
there is a settlement details button on the bottom of the settlement screen, it provides a lot of useful information like what is affecting public order, what is gaining income, and what religions are present, I think that is also where you can find a trade scroll
Salut Heir !
I'm voting for a campaign on Medieval II ! because i love this game for sure, and follow you playing at medieval will be awesome !
France it's a very good faction for the great campaign, even my favorite is : Sicily !
a Little hint :) every time your diplomat meets a new faction you can get 500 to 1000 Money from them if you demand it with Trading argeement :) Works for me and great vid heir :) thx :)
Hey Heir! Please do a Empire Total War Great Britain campaign one day! Its so freaking epic! :D (And yes do this one!)
I love Medieval 2! I beat it numerous times. However, I have never played a French campaign. I hope this one continues!
Best plan is to use teh R key to run your troops. Always double check the unit card and press R is you see a single arrow.
Cavalry can be a little wonky in this game Heir, they don't always charge when you want them to. They'll kinda just waltz into combat and you wont get the charge bonus. But if you hold down the Alt key while giving an attack order they should always take their lances out and charge. Unless they were too close to the unit they're attacking, they need some distance between them and their target.
To see the value of a trade resource you need to have that area explored. Skins in Scandinavia are valuable, as is cotton and salt in southern Italy. There's Gold and Silver in Croatia (modern day). Best resources I think are silk in Turkey and ivory in Egypt.
Also, you can use your merchants to acquire enemy merchants' assets i.e. remove them from the game and gain florins from it (by right clicking them with your merchant). The higher level the enemy merchant is, the more florins you get from it. I think a level 4 or 5 can net you 1000 florins.
I'd love to see you do this campaign. Medieval 2 can be slow at first because all you have are crap spear units and unarmored archers but once you get your first fortress and start rolling with Feudal Knights, you're in business. If you want a really fun campaign, try Hungary. I'm playing as them now and they are a blast to play as.
French is great,
but your screen is verry odd, you can put those navigation things in the bottom, that gives you more and better view.
An other advice, if you continue this compaing offcourse, you cannot capture towers in medieval II aslong as there are troops between them. :)) And another one, only those towers shoot which have a flag above them, and there can be several upgrades on towers, depending on the cities/fortress level. So you have arrow, ballista or cannon towers, all are badass :D
The princess is for causing a factions family member to come onto your side, and is useful if you want an army. Especially if the general/family member commands a huge army. I once lost a whole army of ceitherne on the britannia campaign to england because some princess married him. also if you adopt members they will marry your princess and she will no longer be of use
The Byzantine empire would be super fun to play !
As somebody from Montreal and is completely bilingual with french and English, I could say, for somebody from Arkansaw, you pronounced "Angers" pretty well.
I'd rather see the Medieval II campaign out of the four options. Very refreshing, looking forward to it!
Hello Heir. To fix your issue with ordering run orders in this game the easier way to do it is to left click twice as you normally would but on the 2nd click you hold the left mouse button for 3 seconds instead of just tapping it a 2nd time. This guarantees that you get most of your run orders out without having to worry with pressing "R".
HOLY CRAP YES. IT'S HAPPEENNIINNNNGG!!
Yesss. Thank you for this campaign, Heir. Hopefully TW:M2 will prove popular and you'll do some other campaigns down the line.
Heir doing your first M2 campaign modless is a great idea and a good way to get a feel for the game. After this I recomend the Stainless Steel mod.
Little tip: If you click the arrow keys with your mouse, when you are looking at construction or recruitment in a settlement, you will go through all your settlements :)
Ps: Don't you rather play with the normal HUD?
It would greatly enjoy a Medieval (maybe even a Rome ;] ) campaign series!
try to send your merchant to the regions south of Morroco there are lots of goldmines,etc :D
the further you move from the capital, the more income you get from goods so yeah it'd make alot of money
*sends all my merchants to ivory and gold mines near Timbuktu* "yes my lord, there's money in this"
You stay the hell away from Timbuktu, those gold mines are mine!!
A faction like France can adopt more than say, the Danes at least at the beginning. Also, you are going to have rivals from Milan, Spain, England, HRE, and England. For Merchants, the further away your merchant is from the home or capital, the more money it makes. So if you sent merchants to Africa and Byzantium or the Black Sea, that could be good. Be careful because the other Merchants will attack yours.
Hey heir,
you basically can't go wrong with the orginial TW so more MTW II would be awsome moreover it's ( with RTW) one of the most moddable TW and they are still awsome mods getting modded(I personnay am rlly waiting for EB II big update) so ye playing some mods on MTW 2 would be awsome
You picked the most heroic country of western europe so gl and hf trying to be as good as France's historical rulers :).
Medieval 2 was fantastic, but the mods take it to another level. Please consider something like Broken Crescent, Stainless Steel or the Kingdoms Grand Campaign Mod.
I just put the castles on the front lines ( or future front lines, the English will come after you) and towns on the inside.
Lovin all these campaigns man
Heir, you can't go wrong with Stainless Steel.
but stainless steel can go wrong on you. ctd for days
monstermorrill Well I've never had a problem personally, heck I'm probably going to get back into Stainless Steel now. If I were Heir I would do a few test runs first to make sure nothing goes wrong. Should be no problem though because plenty of UA-camr's have done LP's.
Razzberry02 it really depends on what faction and regions you're playing with. originally when i started SS as england i had no issues. went a hundred turns or so before my first CTD. Then i play crusaders states and crashed at least once a turn before i finally gave up by turn 6. LegendofTotalWar was doing pretty good till the end of his campaign in which he was crashing a lot.
When the little flag above the tower goes away or changes from the enemies colors to yours the tower will stop firing. Sieging is notoriously hard because of the wall pathing and units being unbreakable in town squares. I also have the worst luck with rams, the AI having no problem burning mine while I'm not able to burn theirs as easily, so I use mostly ladders and towers
I'd love to see you play this. Medieval 2 is my personal favourite tw.
Really want to see a campaign from this game. It's one of the best time periods
I would love to see a French campaign it would make a nice change from all of the other Atilla and shogun uploads.
I love medieval 2, I've actually just recently started my own spree of campaigns. What you should look into for mods: An AI mod of your choosing. An all difficulties, the AI has a tenancy of warmongering the play for no reason, even if they are smaller, poorer, and weaker, and they like you, they will declare war if they feel like it. Then you will roflstomp half their country, not loosing a single battle, killing 2 kaisers and a prince, among many other family members, and they will not take peace even if you give them all their land back and 24,000 to boot. The AI is just stupid.
Please do this one!!! I love Medieval 2!!!!!!!
Definitely continue this campaign.
In Med 2, towers don't work the same as in Rome. Towers can only be used by the defender, and so cannot be captured by the attacker, but they can only be used when the defender has a unit near the tower, which can be seen by the defender's flag over each tower that is in use. Also, sword armed units are much better than spear, and so those crossbowmen were beating your spears because their melee attack is a sword. The only chance you're spearman had was their large shield. Putting missile units on walls is generally a bad idea, as for some reason half the unit seems to think that the wall is in the way and they need to fire over top, so it generally is a lob type volley from archers and crossbows. And next time it might not be a bad idea to use ladders, as your units can run with them and get onto walls quicker, they're just more vulnerable to missiles that way.
After learning the game you should a Venice very hard campaign, that would be the most challenging ever.
An idea would be to do 4 one hour campaign vids a week on the new campaign tasters you have posted, and then three online battle shorter vids inbetween those. Mon, Weds, fri, sun, do campaign long vids, other days short online battle vids.
Don't bother with merchants, they never make enough florins to even pay their own upkeep. Although there are some resources at the very bottom of the map that make decent money. The amount of money they make selling something is scaled on how far the resource is from your capital.
Kieran Baker Not true. Merchants will pay their own upkeep once they get some experience. Get them 4-5 pips on their skill tree and they'll make money. Just got to train them.
Please continue this!
why didn't you attack from the sides? the range where you could arrange your troops extended to the left and right of the castle at the very beginning.
When does England attk you if i go with France
Please do a Medieval II campaign Heir :D I think people are getting bored with the usual Attila or Shogun videos. Don't get me wrong, they're fun, but Medieval II would really add variety to the roster.
To cap a tower you have to make a unit walk through them down to the ground, and not across to the other wall section. Also, med2 will punish you for trying to squeeze more than 1 unit on towers or ladders at the same time.
love to see that old total war because to many are doing attila :/ so thanks heir :)
French viewer here, please continue this campaign =D
Honour dictates I inform you I plan to attack
When you do mod campaigns later, Stainless Steel as Byzantine Empire is very fun.
Hey Heir, I have a recommendation for you. You should use the Radious mod in your Hun/Ostrogoth campaign if you are ever going to bring them back. I heard your frustration about the AI ravaging the map but Radious fixes this. In the Radious mod, only steppe hordes can raze so most of the map remains intact, and you will get the Hunnic destruction almost exclusively to you.
Heir,
In RTW and M2TW, the engine mechanics allow for more punch on the charge from deeper formations. Don't be afraid to NOT spread your cavalry all the way out on the charge: try to match the width of your target or less.
Heir i liked the video cause i think France is the best choise for my opinion.. i love cavalry units do france fields the best heavy horse! So bring it on with france!
Heir, one very important thing you need to know is POOOORTS, these are the most important and worthwhile building you can possible build in medieval 2. As soon as you can in a city, BUILD THE F*** OUT OF THAT PORT!
Heir I love you :P Please Whatever you do don't stop a Medieval 2 campaign :)
I dont know about everyone else, but i found i had to turn "show cpu movements" off because of how long it took to get through the end turn in the late game.
Only need one Castle for each region ie 1 castle for each 5/6 cities. Stack all the recruitment buildings in this castle. The cities need to be centred on making money.
As soon as you said, "Let's drop back our forces," I was just like no, no, no.
Ooh yes an M II campaign! I hope this or FoTS wins because every TW channel and their mothers are doing Attila videos
The towers will only be active if there's an enemy non-routing troop near them, you can see what towers are active by seeing if there's the enemy flag on it, no enemy flag no shoot
in this game capture of buildings doesn't work like in rome 2 or attila, towers and gates simply belong to the faction that has the highest number of units in that wall section, so there's really no point in leaving units standing close to towers if there are enemies nearby, cause they'll just get shot for nothing. on the other hand, towers which are far away from enemy units won't fire at all :)
awesome i wanna see a M2 playthrough as im bad at it haha
I have to get back to this game at some point. I remember trying to play as England and France kept starting a war with me. Whenever I struck back at them, the Pope would go nuts and demand I make peace. That was so damn annoying.
If you send a merchant in Africa in Timbuktu, at some ivory and gold resources, after a few turns your merchant will make almost 1000, while in Europe he will make under 100
Just keep castles at the edge of your kingdoms and you'll be fine :P
This is likely one of my all time favorites in the Total War series. I don't much care for France, as I much prefer smaller city empires, but I am super excited for this!
I'd say stick with this campaign and the Ebidani campaign. Also, always raise your taxes when you can. Paris has 210 percent public order and 4.5 percent growth. You need to raise taxes to very high to support your military. Also, I'd say a 2:1 or 1:1 city to castle ratio is ideal but that's just my opinion.
I would try a medieval campaign as a different nation, like Denmark, Milan, or Poland
What do you use to record? Maybe I can find and tell you the way to fix the thing with your cursor.
I really like the variation you've had recently, but personally I think you should have max 3-4 campaign at the same time.
You can see the value of a trade resource by highlighting it with mouse with a merchant selected
Towers only fire at you if there is an enemy flag on top of them. This is only when an enemy unit is near. You can play cat and mouse while defending with generals as the AI chases you past friendly towers that light up as the general passes. I don't think you can ever capture and use towers like in Rome I but I am not sure.
why so many different campaigns? I mean Attila: Sassanids, Huns, Ostrogoths, ERE and Ebdani; Fall of the Samurai: Jozai and Medieval 2: France... I'd like to see 2 Attila campaigns (Ostrogoths and ERE) and perhaps a Medieval 2 campaign (HRE :D)
He's just showcasing a few different ones, and whichever receives the most likes, he will start that campaign. (If I understood what he said correctly.)